Motorhead, point 2: fair enough. Let there be that option for those who want it - but don“t require a player to play with those AI cheats in order to get the best possible AI.
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Motorhead, point 2: fair enough. Let there be that option for those who want it - but don“t require a player to play with those AI cheats in order to get the best possible AI.
Anyone have a link to above discussion?Quote:
Originally Posted by Blodrast
JeromeGrasdyke covered the basics behind the Battle difficulty settings in this thread over in the Dungeon...
https://forums.totalwar.org/vb/showt...9&page=3&pp=30
Quote:
Can we edit the battle AI difficulty levels and their effects? If the answer is no, could you please tell us exactly what boni the AI gets on Hard and V.Hard?
Again, these values are hard-coded. The combat bonusses are easy; they apply to attack only, while on Easy the human player gets a +4 bonus, on Hard the AI is given +4, and on Very Hard +7. The morale bonusses are much more complex, as they work on a series of sliding scales, detailing which is beyond the scope of this document.
well the fact is: on VERY HARD try putting 1 unit of YOURS Legionary cohort against 1 unit of Hestati and the result is (tested this 5 times): close defeat to Legeonary cohort.
Now i ask how lame all this could be?
I mean i am going to shelve my game till they fix those stupid dificulty levels. for now i better play games that reward you for your skill and give u a real challenge (ever tried Ninja Gaiden? on very hard? maybe Hurricane pack? :D )...