Re: Lag: unit scale and graphic settings etc
P4 2.4 Ghz
Radeon 9800 pro
1 gig DDR RAM
512k broadband connection
I get lag when arrows start flying; I played a 2v2 with medium sized armies not long ago and as soon as the player who has chosen Scythia started using his horse archers I started lagging. The same thing happened in other games I have played against archer heavy factions. In that missile test Louis mentioned things steadily declined with each volley of arrows until I was getting 1 FPS, if that. I couldn't even tell what was happening in the second half of the tests.
Right now if you want to kill a frog online just pick Scythia. I can't counter cav archers and the arrows lag me, getting slightly worse with each volley.
Re: Lag: unit scale and graphic settings etc
Quote:
Originally Posted by frogbeastegg
In that missile test Louis mentioned things steadily declined with each volley of arrows until I was getting 1 FPS, if that. I couldn't even tell what was happening in the second half of the tests.
CBR and I had this same thing happen in a 2v2 with large units where he had a missle heavy army. The battle started out without lag. However, as CBR used his missles lag got worse and worse until it became unplayably slow.
Re: Lag: unit scale and graphic settings etc
Krypta and I had a couple of 2v2 with large units and did fine (I was the host) Then we played against two RTK's (2v2 medium units and RTK was hosting)
At first it was ok but the lag just got worse and worse. I was the first who had horrible lag but all ended up having something like 1/2-1 FPS. Dont think any of us used fire arrows but we all had a handful of archers each.
CBR