We dont have a story line yet comrade.
But what I have so far is similer to yours.
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We dont have a story line yet comrade.
But what I have so far is similer to yours.
if the campaign map is from scratch i might be able to help (i assume it will be)
the idea is great and i have a few things i would like to work in also, if you guys dont mind.
~:cheers:
stichmaster1
here are 3 concepts:
#1
https://img.photobucket.com/albums/v...ter1/mapx1.jpg
#2
https://img.photobucket.com/albums/v...ter1/mapx2.jpg
#3
https://img.photobucket.com/albums/v...ter1/mapx3.jpg
stichmaster1
I like number 2, but it could use some thin rivers running through it, about half the width of the 2 lakes/bays. That way, you could transport troops along the river to attack someone further up/downstream, which I think is kinda cool. In the far North/South/West/East there could be a Viking sort of people who use the river to raid other settlements. I was thinking that instead of having empires, we could have 'settlements', and city-states, a sort of 'Lost Island' or something, where all these cultures get shipwrecked on this massive landmass.
I'm also working on the storyline...
is there a site or forums or am i out of the loop?
and these are just concepts, a lot can be done with them
Well I didn't know fireball throwing druids were possible ~D
I can see you guys are starting a mod and thinking of ideas and a storyline. Well before you do that, i suggest you look at the Forgotten Realms. Its a HUGE setting, just look at this Map . Warning this is a big file, it might take a while to load.
Btw the map is only one continent (the main one I think), there are enough fractions and races for a total war game as well. Anyway its just an idea i'd love to see for a total war game fantasy game... ~D
Technicaly the point of this mod is to make a compleatly unique story and not use another authors work.
Or at least that what I thought it was.
Again I reiterate my offer of creating a website for this mod...call it
(Continent's name): Total War...
Zharakov, message me with what you've got so far on the story, and I'll do the same...this could really become a great mod, if the story's worked properly.
i say we get the story done, some names for factions, and the map decided on first. and i would suggest getting some sort of forum/website up for us to communicate on so all of the ideas are organized
Before a website can be made, i'll need to know the mod's name...
Hrmm..
NewFoundLand: Total War ~D
i'm not really good with names
How about Settlement: Total war or
Novus: Total war ~:confused:
New World: Total War
New Lands: Total War
Ok, Ill see what I can do to get you the story.
"Novus" means new in latin, i think its a good name for a fantasy mod, but i'd really like to see someone else's idea for a name.
I can't wait to see what you can come up with Zharakov, there is alot of potential for an awesome fantasy mod here. ~:cheers:
If only to compare ~D
I dont think that the mod should be named 'new' anything, as this is a parallel universe, so the land could actually be quite old...the mod should be named after the continent where the mod is taking place...
However, some names:
Terranova: Total War
Eldan: Total War
Solaris: Total War
Pangena: Total War
Eurona: Total War
Assania: Total War
Nias: Total War
Kamera: Total War
Tellme what you guys think...
Here are some latin names that are kind of appropriate I think. The first comes from Etna and is an adjective of a volcano. The second is the crator of a volcano. The third means human life or existence and the last means of a great age (very old)
Aetnaeus total war
Cratera total war
Aetas total war
Grandaevus total war
I also like some of yours dark_shadow but are they made up or do they mean stuff?
This mod is really taking off, concept 2 is the best for the campign map as the volcano is surrounded by land.
The first one is terra (land) and nova (a play on the word for new)...
The others are either made up, or, in the case of pangena and eurona, are from pangea and europa respectively...
I like your Aetas: Total War, I think it's the best so far...
Here's some more:
Aeolia: TW
Signara: TW
Rigantia: TW
Pannora: TW
Yeah I like Aetas too, I think the best so far are
Aetas
Pannora
Assania
Grandaevus
What do other people think?
Also I have been thinking about the faction names, the nomadic people on the volcano slopes could be called the people of Aetas or one of the other names suggested.
Eastern Factions
Aziz - the most powerful estern faction, has most of the rich provinces and quite a big army
Daulah - also very rich but with weak army
Nasr - focussed around military, newly formed so starts off quite weak but pottential to grow strong because of valuable resources
Zufar - small army of well trained and highly skilled units
Southern Factions
Dia - strongest southern faction but quite undeveloped compared to other factions
Diji - Nomadic farmers, poor and weak army but good morale because of determination and strong religion
Bomani - Only a couple of provinces but heavily armed, situated near border with Western factions
Yera - another nomadic faction
Tupac - the starters of the rebellion because of terrible conditions, they are situated in harsh desert
Western Factions
No ideas for these yet
Northern factions
No ideas for these either
Of course these are just ideas and you don't have to use them
Idea (place these anywhere you want):
Lycknisians
Excellent ship builders. They live largly on fishing. Their navy is very versitile (many naval units ~:)) and strong. Their land based units are mainly light infantry for quick deployment after landings at a shore. Their capital lies on a of shore small island. In fact the city dominated the entire island. The cities walls are truely epic.
Sonna Pirates
Rivals of Lycknisians, their navy is also strong althoe more focused on light ships for hit and run raids. Their land forces area also in a hit and run manner. They have developed a good force of hourse archers and light cavalry.
What do you think of this factions?
if you want i can draw some units concept art and such
Sounds good although I think you should scrap the word pirates and just call them the sonna or something like that. They would be good as western factions I think. If you could do concept artwork that would be brilliant, I'm sure evryone would appreciate it. I might do a bit as well just to get an idea of what they might look like.
Sonna Sailors?
Sonna Corsairs?
or simply Sonnians?
Oh most concept art I will sadly have to do i paint since i dont have scanner.
You guys make the name.
Here is the list of factions for the West and North
West:
Ana'sazi- Oldest and most powerful western faction
Sernland- Nice army but only 1-2 provinces
Vinterland- Vikings
Fre'land- Good economy and army
P'sorgrad-Northern invaders
North:
Russcograd- Most powerful norther faction
Sevalingrad- Good economy
The White Horde- Mongolians ~D
Ludinburgh- undecided
More info comeing filtered out through today.
Now i got banner done for both my suggest and i will mail em to you Sundjata Keita later. They are very paintish but they give you idea at least. With Lycknisians i actully had a idea of a crossbreed of ancient greece, italian trade republics and perhaps a bit of 1800 UK.
Zharakov i got some idea to develop your ideas further so here goes.
Sernland:
This people are proud people, their country is a young one. The time of slavery is still in living memory. About 60 years ago the people of Sernland where slaves under Aziz. However the Serns revolted and with the help of the Zufar. The Serns moved into out of their bondage. This has led to that Azis and Zufar see each other as mortal enemies. As the Serns reached west they where constantly raided by the Vinterland people. They asked Ana'sazi for help and help came. Sernland today make upp two cities on the mountain borders of Vinterland. The Serns could also be called Northern watchers. Their army service is voluntarily but enthusiasm for the army is strong.
Ludinburgh:
Long time ago the northen empire Erom Htron fell apart. One of the emerging factions was the united cities confederation of Ellmid. But after yet some more years cities broke of and some joined other factions. Ohter started to try to take over other cities to create a empire of their own. A bitter and long civil war raged. Other factions also joined the battle. Ludinburh the eastern capital of the former Erom Htron. Did not join any other faction and nore did it become overran. They allied with Ple Kingdom. Ludinburgh has a large standing army for its size (one province) and its armoured pikemen are renowed as hard figthers as are their Citadel Guard (swordsmen both mounted and dismounted). Ludinburgh does however strong depts (not economical) to Ple Kingdom and is consider a protectorate of the Ple Kingdom. So when the great prince of Ple ( :dizzy2: ) calls the soldiers of Ludinburgh are ready.
this is coming along nicely, ill break map #2 up into provinces and get a little more detailed later today
Except doing some concept art I can also write some faction history and also unit descriptions :)
Nice storyline King Clas, why don't you post any concept art here in the thread so everyone can see? I will make some shield designs. Who is leading this project, Zharakov? I sure don't want the responsobility. ~;)
Some concept shots for shields
http://img137.exs.cx/img137/4231/3shieldscopy7gm.png
Hi all, me again. Nice to see that we've progressed to get some form of a mod. I'm on a dial-up connection on my grandpa's computer, so i have to be quick in what i say. I read the first suggestion of a storyline, by Sundjata, and it seems quite good. maybe, just to stir things up a bit for the seemingly calm west, we could make them really corrupt or something? I can't really contirbute much right now, my mind seems to be broken (modder's cramp?).
We either all agree on a leader, or we don't have a leader, and all just assign ourselves with different bits of this project to complete, and then put it all together when we've finished each bit. But now, another problem. How are we going to make this mod? I'm assuming that none of us actually have a clue how to mod or make skins, so we are going to have to enlist the help of people who know how, or we teach ourselves D.I.Y RTW programming.Quote:
Who is leading this project, Zharakov?
heh... heh... Ill lead if you all want me too...
Nice storys, here are some I made.
Russcograd: When the final King of the Great Northen Empire died, his 2 sons were given equal shares of land in the kingdom. Russcograd was givin to Alexi Rolotov. Russcograd quickly became the stronger of the 2 kingdoms and soon overtook the other kindom in a war. The people of Russcograd are tough and willing to serve ther Tzar. And they will need to for the Tzars of Russcograd are often ambitious and gloy seaking.
Ana'sazi: They are the people of the snake and horse. They live in mighty jungles, and barren deserts. They are the oldest of the new factions. They tell storys of the old world and they way things were. They are isolationists. And they olny favor the lucky few who they see as needing there favor. But this dose not mean they do not wage war.
P'sorgrad: Valdimir was banashed by his brother Alexi... But that dose not end his story. P'sorgrad was the final city to remaign loyal to him. Sadly it was to the south west in the warm lands. He fled ther and started to recreat his empire. He now has turned his eye to the south. To the rich land sof people who know not the use of the horse archer. And maybe, he can regain favor with his brother as well...
Fre'land: A nation of rich farmers, they keep one ideal sacred above all ells. Freedom. There former opressers of Bomani have not seen the last of Fre'land. The Free farmers will unite, and fight, again.
Russcograd? Alexi Rolotov? Tzars?
Sounds awfully like Russia to me ~;)
What do people think to the shields? I can produce more if you want.