I'm still testing whether or not it works on various versions, but I think 1.3 might be simpler if it does work on 1.3
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I'm still testing whether or not it works on various versions, but I think 1.3 might be simpler if it does work on 1.3
Finally MP campaign!
A big thanks to Myddraal who managed to work this one out : )
This is excellent!
I read the stratcentre post a few days ago however couldn't find a link anywhere to download it :(
Could we have a subforum for organising matches and maybe posting results when it's all up and running?
Thanks for your time guys. :duel: ~:cheers:
im really interested to and cant wait for this to be downladable
I'm in, if there's still spaces. But I will have to re-organise the RTW on my computer and hope it works..
we should play 1.2 (not everyone has BI/1.3, but everyone has 1.2) but with bug-fixermod thats better...there are some reall gameruining bugs...like the scarface and stuff...
and how bout the load save bug...
Since 1.3 is FREE to download and FIXES the load/save bug I dont see ant reason to not use it.Quote:
Originally Posted by The Stranger
What the main concern is: the Balance since some states (romans/egypt) are severly overpowered.
Also we could negotiate through chat for the diplomatic part.
Hellenes
This an attempt to get organized i will add names when they join
(The House of Juli) The Stranger
(The House of Bruti)
(The House of Scippi)
(Gaul)
(Briton) Ignoramus
(Germen) littleganon
(Dicia)
(Thrace) Shifty
(Spain)
(Scythia)
(Poutus) Destroyer of Hope
(Greek city states) Hellenes
(Macedon) King Malcom
(Secluded(sp?) Empire)
(Egypt)
(Cathrage)
(Numida) kingwill
(Parthia)
(Armarania(sp?) Craterus
If i missed anyone please let me know
put me down for germany but i need somebody for back up just incase i cant make it or something
Hmmmm, I think we should use 1.2.
So far, 1.3 hasn't worked on my computer. Along with BI.
I'll have a think about what faction I would like to play overnight, and then I'll be back tomorrow to put my name down. As long as there's some spaces left. Can I reserve a place with whatever's left at the end if I don't reply in time? Even if it's Numidia..
Is private diplomacy allowed through use of PM, email or IM? ~;)
[QUOTE=Craterus]
Can I reserve a place with whatever's left at the end if I don't reply in time? Even if it's Numidia..QUOTE]
Theres 11 more spots open most likely there will be one open tomorrow
Hmmm yeah...
Diplomacy. How will that work in the game? Combined with some sort of message service a new diplomacy interface of the game would be required wouldn't it? Possibly with a finalising 'accept' function so deals can't be altered when reached upon in the diplomacy window. (Can always betray them later though *grin*)
Diplomacy will be afterall one of the main apsects of Multiplayer.
I'd like to be Julii too if I would be considered a tester for this project at all by you guys.
Have a good one :) :duel: ~:cheers:
How exactly does this work? And how long would it take, after all some people actually have to sleep.......
You can reserve Gaul for ATM. I need to know more about it though.
You get the save file. You play your turn autoresolving all battles. At the end of your turn you save the game. You email the save file to the next person.
So this isnt all in one sitting. Itll take days/weeks but really only 30 minutes or so a day.
Does it have to be online?
Edit: I'll change my faction to Brutti if I can.
didnt knew that...where can i get it (last time i checked you could only get it on the BI disc)Quote:
Originally Posted by hellenes
I'm Julii already...but bout diplomacyQuote:
Originally Posted by SomeNick
I think there should be a sepperate diplomacy thread where players can discuss it. i mean its pretty unfair that you cant get a ceasefire or alliance. and this way you can help people out that need money or help with a other country...that would make it more realistic i think
another question
How are we going to solve the Roman question. we can disable the senate. wich is the best thing to do IMHO. and also disable the Roman alliance to make it fair. the fact the they have little provinces is compensated by strong military, rich lands and easy pickings nearby.
SOLVING ISSUES
ironchested egyptian axeman
inconsistant starting money
superunits (e.g. headhurlers, wardogs and firepigs)
Armenia! I wanna be Armenia! Thanks, in advance.
I vote that we play 1.2, since the load/save shouldn't be an issue with no AI factions. If we play 1.3, it's doubtful that I can play.
Id like to change myself to Thrace.
Good news guys, what is apparently the final major bug in the script has been identified and resolved! After a final thorough test by the expert beta-testing team, we can expect a first grand release.
CHEERS! Nobody is more eslastic than I, soon I can finally play this thing!
Quote:
Originally Posted by General_Sun
How long does it take to wait for everyone to finish a turn though?
Can I change mine Britannia now? Sorry about my multiple faction changes.
Maybe we should play with RTR. It's well balanced in terms of units
Did i miss anyone on the list?
I don't have RTR, and not everyone would either.
A point about how the game should be played.
Don't expect to wait for others to finish their turn, finishing a turn may take a while.
You should just check from time to time to see if its your turn, if it is then play....
I don't know how quick the game will go, but don't expect a fast pace
I don't have it now ethier but you can it download from their website for free. It was just a thought everything is more balanced imho in RTR but i can play 1.3 too if the group decides sooQuote:
Originally Posted by Ignoramus
How does diplomacy work? I hate to bring up a problem, but I want to play a perfect MP campaign sooo badly.
Also, is it likely that this will work with other mods, namely WoT, EB or AoVaF?
Good choice!Quote:
namely WoT
Yes it should work with any mod which uses all the faction slots. It can also be adapted for any mod, that shouldn't be too much work.
So, in other words, the MP campaign is t3h 0wnz0r?
Wait, what about the diplomacy?
hm, diplomacy is a bit of an untested region. The AI has been disabled, so I wonder how it will react. This is something for the beta testers.
As for out of game diplomacy, I suggest that anything goes. Secret alliances, secret co-ordination, it all adds to the fun of the game :smile:
But if the AI works the diplomacy negotiation, then people could fraught the system. You use a diplomat, demand 10 of the enemy's territories for a ceasefire, the AI accepts it for the human player, and then the human player has had a deal made he didn't agree to.
But diplomacy aside, this should be an excellent game!