archers are way underpowered in BI...i shot 100000 arrows at a unit and i killed 5 men...even heavily armoured units can handle such amount
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archers are way underpowered in BI...i shot 100000 arrows at a unit and i killed 5 men...even heavily armoured units can handle such amount
Have you looked at the export_units_descr.txt file? Mine is 1.6 unmodded and has:Quote:
Originally Posted by KrooK
and starts by saying:Quote:
type legio lanciarii
...
stat_sec_attr spear, spear_bonus_8
Just checking now, one thing I had not appreciated is that the limitanei are light spearmen, so they do get some protection against frontal cav. charges and a +4 bonus to attacks on cav.Quote:
spear & light_spear = The unit when braced has various protecting mechanisms versus cavalry charges from the front
; spear_bonus_x = attack bonus against cavalry. x = 2, 4, 6, 8, 10 or 12
I won't be arguing about it - i checked it into unit descripcion into multiplayer.
Anyway lanciarii are bad option against heavy cav - they got quite weak morale and can be easy routed.
Krook, the unit description for MP doesn't take into account the bonuses for secondary weapons, which is the case for some of the Roman spear infantry that also has the pila.
As for the original post, I find the easiest thing against armour is anything armour piercing, chosen axes rip immortals to pieces for example if their charge is withstood, it would help to have a bit of cavalry as well to try and limit the charge and withdraw and recharge tactic. Spearmen are good, but they get less effective with the super heavy cavalry, though the good spearmen will probably still win in the end, but more importantly they counteract the charge. So probably the best would be mixtures of spears and armour piercing units. Though against the AI it's pretty easy to get local superiority, so you often don't need to worry too much about it I find.
Archers are far from weak btw, try firing into the sides and backs of units.
Best way to use lame spearmen against powerful cavalry is to fight in the streets with 2 units side by side with a small front and many rows of men deep. This will fix the enemy for a while, you should use to bring in more units. Flame arrows do affect the morale of anybody.
OK guys - i agree you are right :idea2:
Anyway i think best on clibinarii and immortals are tough spearmen and crosbowmen :)
Ahhh...the Medieval tactic of Spears receiving the charge and then running your Axemen unit into the cavalry units side....still works.
Regarding crossbowmen: they fire a flat trajectory which means that they must have a clear line of sight to the target - you can't place them behind infantry like you could do with archers. If the LOS is obstructed then Bucellarii will still play the "firing" animation, but they won't actually fire any bolts. And they will get tired from just doing the animation. It's tricky to use them but they can be effective, just make sure they're always targetting a unit they have a clear LOS to.
Interesting - I never knew that. In MTW, they were just like archers, which I always thought counter-intuitive.Quote:
Originally Posted by Conqueror
I think you mean the other way on that...Quote:
Originally Posted by Leonin Khan
There's a small thing called a shield bonus that applies missile defense to the front-left of a unit...
I've buried isolated Clib Immortal units under massive saturation fire from hordes of Toxic Hippoes. Even in night battles. Shoot enough, and they'll die eventually.
If there's softer targets around though, shoot those first. Clibs are arrow-proof enough to make anything else a waste.
Although the topic's never came up in my games, one has to wonder how hard it is then to kill those ERE Equites Clibanarii without AP weapons as they have the same armour rating as the Sassanid Clibs, and a shield on top of that...
just read the comment about the 10.000 árrows... and just watched lord of the rings... this gave me the following idea...
wouldn't it be cool if you fired arrows that some guys would just loose their horse and go on by foot? :-) Or jump on the back of mates that would turn to pick them up?
Given how insane troubles it'd cause for the game engine, not really. Even miniature wargames normally treat mount-and-rider as a single entity for casualties.
Anyway, LotR is nothing. Watch Hero for some downright absurd arrow-storms.