They have 1.
Their missile attack is higher than 1 though ;)
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They have 1.
Their missile attack is higher than 1 though ;)
the download link's broken.. are there mirror links?
EDIT: nm found one :)
would be awesome if senate was somehow converted to represent Pope and give ai and player missions for certain factions or if ya join Pope somehow. don't know if it's even possible though....
i love your seas, and ocean...how can i make the vanilla seas look like yours? what files should i copy, and waht txt should i look at? i have absolutly no idea...any help?
BTW im having a problem with the mod...im playing as castella, and when i try to view a city with the first level of defences, the palisade...the game CTD saying the game couldn't find a peasant-what's-his-name-file.cas....how do i solve this? i have the 0.44 version...any way to fix this?
i got the error message here..it says..
generic error
model_db: model registry has requested a model 'roman_peasant' wich was not found in model load script 'chivalry/dat/descr_model_battle.txt'
any help?
if you see the date this thread is quite old. try emailing them or taliking to them at SCC.
Just a small update for those of you that don't visit Chivalry's forums on the TWC:
The release of Chivalry: TW 0.50 is scheduled for this Thursday (October, 19th). Be sure to check again then, you'll get a download link here.
great! really wanna see those crusades and Medieval settlements!!
In addition to alpaca's info above, and as we cannot have separate topics here, i list some links where you can get closer support for the upcoming 0.50 build:
1) Chivalry Subforum on TWC
2) Chivalry Main Forum on SCC
And the website link additionally:
3) Chivalry Homepage
Note: As the development and betatest-subforum is on SCC, the best chance to get support from the developers is with link no. 2, because this is due to the fact that the team members frequenting the dev and beta-forum at most.
Also: For the one who are eventually interested in making an After Action Report (AAR) with the upcoming build 0.50, are very welcome to visit the TWC subforum. I recently opened an info topic with hints for Chiv AAR's.
Enjoy
:knight:
Well it's thursday, and version 0.50 has been released.
Surf over to this thread for more detailed information:
http://www.stratcommandcenter.com/fo...howtopic=17258
Ok!
Just want to correct a misconception here:Quote:
Originally Posted by DaVinci
From the forum description at the top of the page:
This subforum is solely for developing mods. Each mod in development should limit itself to a single thread in this forum, but may post additional promotional, announcement or recruitment threads in the Mod Discussion forum. Modders should keep their thread updated with the latest supported version of their mod.
Oh, i know the description of the subforum, so not actually a misconception.Quote:
Originally Posted by Epistolary Richard
Or is this meant to have one thread as one post, which shall be kept updated, and no further posts in this topic? Then yes, it is a misconception in our case.
And my comment "can not have separate topics" was not meant to 'discredit' this subforum here, rather just a hint, that i have additional info (just the several link-list), and cannot show it as extra point to be available all around. So the 'tone' of my thread was meant on "addition" to alpacas thread above, not on "can not have". ~:)