-
Re: New 3d unit: Coyote Priest
Quote:
Originally Posted by Orda Khan
Is it possible to achieve victory without venturing to the 'New World'?
......Orda
Most victory conditions say: "hold 45 regions + Jerusalem region + (sometimes) Constantinople region, so I assume it is.
It would be rather silly to require the Turks to invade central america to achieve victory, after all.
-
Re: New 3d unit: Coyote Priest
Only reason I ask is that I have no intention of going there
.......Orda
-
Re: New 3d unit: Coyote Priest
Quote:
Originally Posted by Polemists
I'm not sure the aztecs stand a chance though. I mean even if you have priests and warriors with swords. Even well made ones. I mean what use is that against a line of cannons, musketeer's and knights in gothic plate? I'll just say my money is not on the Aztecs, I think they'll be a push over at that late in the game. They may have alot of people, but then again so will you after few hundred years of accumlating power.
They look historically accurate but all i've seen is them mentioned as warriors, not as priests.
I doubt they'll have an impact in the game. In actual history though they were really only defeated by European diseases which they had no immunity to as well as the fact that the Spanish allied with local tribes who hated the Aztecs.
-
Re: New 3d unit: Coyote Priest
They could easily implement the diseases. That would be cool...
The only reference I found to priests was that one about sacrifices made by men in coyote skins.
-
Re: New 3d unit: Coyote Priest
Quote:
Originally Posted by Myrddraal
They could easily implement the diseases. That would be cool...
The only reference I found to priests was that one about sacrifices made by men in coyote skins.
I suppose another set of 'militia', 'peasants', 'bowmen', would be quite boring, so they went a little overboard on making the Aztecs look interesting...
-
Re: New 3d unit: Coyote Priest
Theres not really much you can do with a civilization you don't know much about. The Spanish did a pretty good job at wiping them off the face of the planet.
-
Re: New 3d unit: Coyote Priest
Quote:
Originally Posted by BDC
I suppose another set of 'militia', 'peasants', 'bowmen', would be quite boring, so they went a little overboard on making the Aztecs look interesting...
It's actually not really overboard because they really did dress that way when they fought...
-
Re: New 3d unit: Coyote Priest
It's not overboard in what they look like. Certain aztec warriors did dress that way (see the mural pic on page 1)
The issue (and it is a minor one) is wether they are priests or not.
-
Re: New 3d unit: Coyote Priest
I think that the reason the Aztecs were put in is so that they could be completely accurate on a units look and have a very unique eye catching troops.
-
Re: New 3d unit: Coyote Priest
-
Re: New 3d unit: Coyote Priest
Quote:
Originally Posted by Orda Khan
Only reason I ask is that I have no intention of going there
.......Orda
But you might get a mission to go there....
-
Re: New 3d unit: Coyote Priest
Quote:
Originally Posted by lars573
I think that the reason the Aztecs were put in is so that they could be completely accurate on a units look and have a very unique eye catching troops.
I agree - I was very leery about the idea of including the Aztecs, but seeing the amazing representation of the units, I now have no problem. And in fact am rather looking forward to facing them - hopefully with a very small force (moving a full stack over the Atlantic would be so wrong).
-
Re: New 3d unit: Coyote Priest
I would like to go there, hire mercs if possible and bring them back to Europe just for fun.
-
Re: New 3d unit: Coyote Priest
its a cool aztek unit :dizzy2:
-
Re: New 3d unit: Coyote Priest
Obsidian arrowheads can penetrate soft tissues better than similar ones of steel. So great tools, as long as they don't hit armor...
-
Re: New 3d unit: Coyote Priest
Quote:
Originally Posted by Myrddraal
They could easily implement the diseases. That would be cool...
Not trying to be Mr. Heavy-Hand here, but I'm not so sure I will really enjoy conquering the Aztecs at all, let alone with the help of diseases!
I trust CA enough to believe that the gameplay involving the Aztecs will be balanced so that they are at least given a fighting chance (and won't revolve around simply wiping them out).
Nonetheless, I think it's a sensitive subject historically, because of the excessively brutal realities that this "game development" touches on. I bet there were some interesting conversations at CA when the Aztecs were brought up as a possible faction.
More to the point: I really like the look of the units, glad to see them represented with some respect for the culture itself. I'll certainly be rooting for the Aztecs in my games... maybe I'll form a military alliance. :2thumbsup:
Guillaume
-
Sv: Re: New 3d unit: Coyote Priest
Quote:
Originally Posted by Guillaume le Batard
maybe I'll form a military alliance. :2thumbsup:
Question is how will that work tho ??
The aztecs can't leave the americas so you will pretty much will defend them against anyone that attacks them.
And of course the question wether you can actually have an alliance with the Aztecs in the first place.
The relations might be so poor that it is impossible.
-
Re: Sv: Re: New 3d unit: Coyote Priest
Quote:
let alone with the help of diseases!
Lets face it though, how much trouble was a plague in RTW? Not much, it was more of an inconvenience. A plague which appears with the Europeans wouldn't unbalance the game...
-
Re: Sv: Re: New 3d unit: Coyote Priest
I thought someone from CA said that plagues would have more impact this time around. Besides the Aztecs will be AI controlled so they probably won't implement the easy solutions that human players tend to use.
-
Re: New 3d unit: Coyote Priest
Quote:
Originally Posted by econ21
I agree - I was very leery about the idea of including the Aztecs, but seeming the amazing representation of the units, I now have no problem. And in fact am rather looking forward to facing them - hopefully with a very small force (moving a full stack over the Atlantic would be so wrong).
Why would that be wrong econ? :P
I was going to do that.... :P
-
Re: New 3d unit: Coyote Priest
Quote:
Originally Posted by hoetje
Why would that be wrong econ?
It's just the impressive thing about the conquistadors was how much they conquered with only a few European troops. Plus, if the stats are realistic, the late European units will greatly outclass the Aztecs. (Indeed, I suspect Ancient Greeks and Persians would greatly outclass the Aztecs.)
-
Re: New 3d unit: Coyote Priest
This priest looks quite nice indeed.
Didn't a warrior have to capture 6 prisoners in order to become a jaguar warrior?
I had this number in mind, it's probably wrong.
Ah yes, and I want to play the Aztecs. I'm really fond of colourful uniforms.
-
Re: New 3d unit: Coyote Priest
Quote:
Originally Posted by CrackerJap
Theres not really much you can do with a civilization you don't know much about. The Spanish did a pretty good job at wiping them off the face of the planet.
That's not true, there are still people of aztec and mayan descent around. Alot of hispanic people have native american blood in them. Also in some regions people still speak mayan languages.
-
Re: New 3d unit: Coyote Priest
yes, i would really like to see Eagle Warriors.
-
Re: New 3d unit: Coyote Priest
wow! that unit is laughable :laugh4: :laugh4: :laugh4: :laugh4: :laugh4: :laugh4: :laugh4: :laugh4: :laugh4: :laugh4:
i hope theyre tougher than they look:shame:
-
Re: New 3d unit: Coyote Priest
Ideally the cost of transporting a large army across the Atlantic should be extremely high and captured Aztec buildings should not be able to train foreign units.
-
Re: New 3d unit: Coyote Priest
Now I'm hoping that Eagle and (Jaguar?) Warriors look equally nice. Aztecs'll be a relief after those centuries of meeting the same armies over and over again.
-
Re: New 3d unit: Coyote Priest
Umm, some non-junior member should start a new thread about New 3d unit: Varangian Guard . . .