Re: Tuesday's Report from Brisbane
Quote:
Originally Posted by charlesolmsted
I refuse to use such things - because then I have to go back and make all my own tweaks by hand. For me, modding is about customization and control, and an installer takes both of those away from me. I agree that for the average person the installer is fabulous, but I don't like it at all.
Quite the opposite. An installer/uninstaller/launcher gives you full control, because it allows you to change (mod) anything you want, without being restricted to the "assigned directory" supported by the -mod switch. Why? Because its Version Control features track which files have been changed or added for each individual mod, and the launcher does any preperations necessary before launching the main program using any given mod. It gives the modder more control, not less.
Re: Tuesday's Report from Brisbane
These mods are killer. Gotta love the window. No more second computer, or sticky notes late in the game. Sometimes it's the little things that just make life (even virtual) better. Looks like I got the bug.
Re: Tuesday's Report from Brisbane
Well down here back on planet Earth, I can't add any units to an army. I tried creating the faction /alliances and then armies, but I can;t add any units to them.
Can anyone please tell me how to do this ?
Also is it possible to save a map "tile" (i.e ground map only) to use that in multiplayer/custom battle ?
Thanks in advance.
Salute!
Re: Tuesday's Report from Brisbane
Quote:
Originally Posted by Sinan
Also is it possible to save a map "tile" (i.e ground map only) to use that in multiplayer/custom battle ?
Thanks in advance.
Salute!
Yes it is. You need to find the coordinates with the battle editor and then open the Custom_locations.txt file in data. There you can copy a location layout already there, and change the X & Y co-ordinates to the co-ordinates you chose in the battle editor and then rename it. All u need to do now is create a file first bat file and now that tile will appear in the list of custom maps in game.
Quote:
We also discovered that the battlemaps we created with it can also be re-integrated into the campaign game as custom tiles.
How is this done, as I can't for the life of me find it written anywhere and can't quite figure out how to do it myself:wall:
Re: Tuesday's Report from Brisbane
I feel like a complete noob, but I'm not, I know how to edit almost every aspect of the game... but I don't know what a bat file is, or how to make it. Help me please!
Re: Tuesday's Report from Brisbane
Quote:
Originally Posted by Zain
I feel like a complete noob, but I'm not, I know how to edit almost every aspect of the game... but I don't know what a bat file is, or how to make it. Help me please!
http://en.wikipedia.org/wiki/Batch_file
Have fun with the reading ;)
Re: Tuesday's Report from Brisbane
Quote:
Originally Posted by Sinan
Well down here back on planet Earth, I can't add any units to an army. I tried creating the faction /alliances and then armies, but I can;t add any units to them.
Can anyone please tell me how to do this ?
Hello Sinan,
After you create armies, decide on the battle description and create your alliances, you need to also create the victory scenario.
You will notice the scroll on the left will contain the factions you chose. Now click on the arrows and each captain will be listed. By clicking on the captain's name, the deployment toggle is enabled.
Go through each army in this way to create their deployment areas and once you have these marked out you will be allowed to pick units per army.
I made a historical battle, Battle of Liegnitz, it's available to download here
https://forums.totalwar.org/vb/local....php?catid=159
Perhaps you'd care to take a look at it
.......Orda
Re: Tuesday's Report from Brisbane
I got it all figured out, and followed all the instructions. Then I went to this link ( https://forums.totalwar.org/vb/showthread.php?t=73971 ) and downloaded these files.
The reason why I had to download these files Is because I can't get the unpacker I downloaded to work right. I can't figure this crap out.
Anyway, after the second time of reinstalling the entire program and downloading the unpacker, I just gave up on the unpacker and am trying to use those txt files that I downloaded.
The only problem is, the edits I'm making in the "mymod" folder isn't doing anything. Do I need to delete the packed files or what?
Please help, the link for .bat's was very helpful btw!
-Zain
Re: Tuesday's Report from Brisbane
Those files are from v1.0 not the patch. What unpacker are you using? If its the CA one the instructions for its use are in the patch readme, are you following these? Its just a matter of running the batch file in tools/unpacker once you've installed the patch.
Re: Tuesday's Report from Brisbane
It's telling me the program is being used by something else. I've done everything I know how to ensure that's not happening. I have the patch, so those txt files are no good for me? Where can I get them?
Re: Tuesday's Report from Brisbane
Guys!! I need your help pronto! Somebody help me with this problem.
Re: Tuesday's Report from Brisbane
Dunno why it would say the unpacker is being used by another program, if you havent tried to use the file most likely you have a virus or some other problem with you system. Try ending any non-essential programs in the task manager and re-run the batch file.
Re: Tuesday's Report from Brisbane
Re: Tuesday's Report from Brisbane
hehe, turns out I had a hack program installed on my computer called svchost.exe. If you find this, and you're having technical problems, DELETE! Thanks for the help guys...... I guess.... :no:
Re: Tuesday's Report from Brisbane
I am unable to get the features to come up in preferences.
So I can't get editor.
Is this a v1.1 thing, or what?
Re: Tuesday's Report from Brisbane
Quote:
Originally Posted by Zain
hehe, turns out I had a hack program installed on my computer called svchost.exe. If you find this, and you're having technical problems, DELETE! Thanks for the help guys...... I guess.... :no:
svchost.exe is not necessarily a hack, it's the name of a legitimate (but mem hungry) windows process related to automatic updates. However some trojans install a duplicate svchost.exe onto your computer to hide themselves.
DO NOT DELETE unless you're sure that you have a tojan/virus. Google it for more info.
Re: Tuesday's Report from Brisbane
It was no virus or spyware. Unfounded by 2 virus scanners and 3 spyware scanners. I had to use a HijackThis log and post it on a forum to find out what the problem was. Some hyper-genius guy helped me out.
Re: Tuesday's Report from Brisbane
Now that you have freaked me out...
Never mind.