Re: What about the Next TW games Graphics?
I am not considering the graphics of the next game....if the series continues. I can only think of one title that would interest me. Apart from that, the only option I can see is more modern and if that is the case I will definitely not be considering it
........Orda
Re: What about the Next TW games Graphics?
To be frank i couldnt really care less about minute graphical details like facial expressions. In my opinion those are just dead weight that eat up my CPU/GPU power which i could have otherwise used to increase the size of the battles or something else thatd be infitinitely more desirable than some guy scowling.
Really i find MTW2's graphics to be more than adequate.
And by the way. A battle of 5000 men is really very small. Especially for the ancient time period. Battles were fought in the tens of thousands per army with some armies breaking even 100,000 men. So yes when you compare it to RTW, 5000 man battles seem more like minor skirmishes. As other people have said, I wouldnt mind if CA kept the same MTW2 graphics engine and dramatically increased unit sizes (say double or if you want to push it triple). Of course this means much larger battlefields to accomodate the armies but I think such huge armies would be much more impressive and cinematic than simply increasing the graphics again even though you can really only see them when youre fully zoomed in.
Re: What about the Next TW games Graphics?
Minute details are meaningless to me. They can make the graphic detail a bit poorer and I won't notice one bit.
I'd like for them to take advantage of the graphical power by greatly increasing unit sizes. Make 300 soldiers or so the norm for one unit instead of 60, maybe even more. That would make the gameplay better, especially for infantry. The way CA programmed spear units doesn't seem to work well with 60-120 unit sizes. They lose their cohesion way too quickly with a few casualties only.
Re: What about the Next TW games Graphics?
You realise that superior graphics and more minute details are inevitable? They have to keep selling, and the mainstream market for this game is not on this forum. This forum is for the diehard fans (or diehard cynics, as the case may be); no matter how many people here care only for the strategic aspects, the number crunching with basic visuals overlaid, it won't happen.
I think the extra graphical detail's great, just for the added immersion. It's a lot more fun to command soldiers in MTW II than in RTW or MTW, just because they're not meaningless blanks - they're a little unique.
Re: What about the Next TW games Graphics?
For added effects, how about seeing faces getting bashed in, decapitition, severed limbs, and finally blood, blood, and more blood.
Re: What about the Next TW games Graphics?
Either they'd go back and remake Rome with better unit graphics and a landscape to rival oblivion. Or do a fantasy where spells, flying units and such would be all over the battlefield. That would make a more graphical game.
Re: What about the Next TW games Graphics?
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Originally Posted by Phalaxar
You realise that superior graphics and more minute details are inevitable? They have to keep selling, and the mainstream market for this game is not on this forum. This forum is for the diehard fans (or diehard cynics, as the case may be); no matter how many people here care only for the strategic aspects, the number crunching with basic visuals overlaid, it won't happen.
I think the extra graphical detail's great, just for the added immersion. It's a lot more fun to command soldiers in MTW II than in RTW or MTW, just because they're not meaningless blanks - they're a little unique.
There comes a point where only the most art-savvy technophiles would even spot the difference and I think we're coming close to that right now. More minute details mean somebody's zooming all the way in and I don't think many people do that. In any case, being able to zoom all the way in won't be a big draw since you can't play the game at that level of zoom anyway.
Re: What about the Next TW games Graphics?
There's only a few things I care about within the graphical realm (which likely would be attributed to gameplay and Unit AI more than anything) are the way the units move, react and reassemble.
Presently I still notice a few times when a dozen or so out of a full stack of soldiers will begin to charge at the enemy and then halt, wait for the rest of the unit, and then all at once they'll charge.
The fluidity of movements of troops is of greatest concern. I believe there should be a slight delay between giving the order and the actual charge - but I think it should be assumed (depending on the faction of course) that the entire unit would move as one, and charge as one; even within the midst of a battlefield when half the unit is engaged with another enemy army.
The ability to partially split units in flanking and feinting maneuvers would be amazing as well - only when the Units could be actively divided and readjusted pro actively could these things come to bear :2thumbsup:
Re: What about the Next TW games Graphics?
Gameplay over graphics. While graphics are nice, they have caused the battles to become less complex. In Medieval, you could easily have 10,000 men on the battlefield.
Re: What about the Next TW games Graphics?
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Originally Posted by andrewt
There comes a point where only the most art-savvy technophiles would even spot the difference and I think we're coming close to that right now. More minute details mean somebody's zooming all the way in and I don't think many people do that. In any case, being able to zoom all the way in won't be a big draw since you can't play the game at that level of zoom anyway.
Sorry, I don't understand - what difference are you talking about? :dizzy2:
Meh, it's just a guess, but if they didn't have this level of graphics and just had little static models floating about, randomly disappearing off the map when they meet, I think just as many people would be complaining. :yes:
Re: What about the Next TW games Graphics?
Quote:
Originally Posted by Phalaxar
You realise that superior graphics and more minute details are inevitable? They have to keep selling, and the mainstream market for this game is not on this forum. This forum is for the diehard fans (or diehard cynics, as the case may be); no matter how many people here care only for the strategic aspects, the number crunching with basic visuals overlaid, it won't happen.
I don't want to build up a fan club. Yesterday I played online MTW Vi. We discussed about the new game. My opinion is the opinion of the most, who still play MTW Vi. CA should know, that not all are happy with the new game. RTW player, that started to play the Total War series with RTW, cannot discuss the same way as old MTW players can.
Quote:
Originally Posted by Phalaxar
I think the extra graphical detail's great, just for the added immersion. It's a lot more fun to command soldiers in MTW II than in RTW or MTW, just because they're not meaningless blanks - they're a little unique.
Hmm. But with this opinion you cannot win a multiplayer game. The first, that counts, is the team, the second your army. A single unit counts (except for your general) nothing and a single soldier doesn't exists :laugh4:
I expect from the graphics, that it pays attention to the priorities.
Re: What about the Next TW games Graphics?
Quote:
Originally Posted by |Heerbann|_Di3Hard
I don't want to build up a fan club. Yesterday I played online MTW Vi. We discussed about the new game. My opinion is the opinion of the most, who still play MTW Vi. CA should know, that not all are happy with the new game. RTW player, that started to play the Total War series with RTW, cannot discuss the same way as old MTW players can.
Yeah, but how many people still play Vi? No matter how many, it's not going to be their largest demographic. This is exactly what I said just in the previous post: the die-hards aren't representative. And your voice is no more important to CA than the next newb's who's only starting with MTW II and, gasp, owns an X Box or even Gamecube. Your voice counts exactly as much as the next guy's who has $50.
CA do know, but it's their choice and it's obviously going to be for the larger section of the community. Which is fair enough; if they didn't they wouldn't be around long.
You may say that, but I disagree; in any case, I started with STW, moved right onto MTW and still managed to enjoy RTW.
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Hmm. But with this opinion you cannot win a multiplayer game. The first, that counts, is the team, the second your army. A single unit counts (except for your general) nothing and a single soldier doesn't exists :laugh4:
That's great, but totally irrelevant. It's a complete strawman argument.
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I expect from the graphics, that it pays attention to the priorities.
Everybody does, but, like I said previously ... CA aren't going to pay attention to diehards' priorities - they'll always go for the biggest market, good for them.
Re: What about the Next TW games Graphics?
Phalaxar, a last answer: don't forget you don't know anything about me and my MTW history. I don't need a discussion on your level. That's all I still want to say.
Re: What about the Next TW games Graphics?
I have to agree with |Heerbann|_Di3Hard. While RTW for all rights and purposes was a wonderful game in its own right, when compared to MTW, it rapidly shrinks away. This becomes more prevalent in the multiplayer section: RTW in MP is more for "kids" (no offence intended at all to anyone). So many rules and mechanics from MTW were missing that it became tragic. Heck, a whole army of cataphracts is the killer-army? What the hell? In MTW, a combined arm approach was mandatory in my opinion. Unless you knew what you were doing (ambush tactic, "cannae army", etc ...) you were better prepared to deal with a random opponent if you army was equipped to fight any threat.
While I absolutely love the nice graphics, I rather prefer more mechanics and more "realism" than shiny armour. Call me an elitist, but I want the game to be die-hard. But then again, that is only my opinion and I'm only one buyer, so ...
Maybe M2TW will bring back those good old times from MTW to a certain extent. I'll find out once I have M2TW on my drive.
Re: What about the Next TW games Graphics?
Quote:
Originally Posted by Phalaxar
And your voice is no more important to CA than the next newb's who's only starting with MTW II and, gasp, owns an X Box or even Gamecube.
I'll have you know that I own a PS1, an x-box, a psp and two x-box 360s butI have still been playing total war games since shogun! (except alexander) Leave the consoles alone!
Re: What about the Next TW games Graphics?
Quote:
Originally Posted by |Heerbann|_Di3Hard
Phalaxar, a last answer: don't forget you don't know anything about me and my MTW history. I don't need a discussion on your level. That's all I still want to say.
Heh, you don't want to continue but you need the last word? Tough. If you don't want to continue, stop debating (even about the debate itself).
I don't know much about yours, but you know as little about mine. Your condescending arrogance is charmingly misplaced.
If you cannot debate properly, ie. either showing why my points are wrong or answering them, it's a really rather antisocial strategy to just pretend you're better than to answer.
Aye, fair enough Faenaris. The more mechanisms, the closer it gets to reality, the better for sure. I understand (not in depth, but at least the general reasons, I reckon) for CA's decision, even if I don't like it that much.
Re: What about the Next TW games Graphics?
Seems we have went off topic ever so slightly. :smash:
P.S.
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CA should know, that not all are happy with the new game. RTW player, that started to play the Total War series with RTW, cannot discuss the same way as old MTW players can.
I am 100% certain that CA know that not all are happy with the new game. Even though the game isn't out yet.
I am 1,000,000 % sure that CA also know, they can't please everyone.