Haven't played EB but the amount of hype going around about this release has made me re-install RTW and try it out :D It looks and sounds good, hopefully it will defy my expectations.
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Haven't played EB but the amount of hype going around about this release has made me re-install RTW and try it out :D It looks and sounds good, hopefully it will defy my expectations.
Oh? Where may I find some hype? I like reading hype!
Aside from this forum, of course.
I believe the recommendation has always been to set battles to medium and campaign to very hard.Quote:
Originally Posted by Bonny
its very cool (blatent understatement)... good work EB team :2thumbsup:
i was trying to start campaign as the saka rauka (sp?) to test the new nomadic system but annoyingly the only troops i can train are these sythian noble type guys that cost over 2000 and i am barely scraping in enough to keep the pittiful army that i have at the moment... what do i have to build to get some cheap troops? or is there a problem with the recruitment? (i hope not)
looking good but i'll probably start a Makedonian campaign (good ol' maks!)
Job well done!
First thing I did was start up a big custom battle between the Casse and Aedui to hear the new Celtic voice mod and see the new units. The voice mod just makes everything sound better. Instead of hearing some generic "barbarian" guy, you hear a convincing language. Excellent job on the acting!
The grass looks sweet as hell, and the units all look better for some reason. I'm very impressed, and can't wait to get farther in my Casse campaign.
To tell you the truth I don't care too much for the music, but that's not too big of a deal. Not to make anyone feel bad, because I know all of the work that went into it.
Once again, couldnt ask for a better improvement on an already great mod. :yes:
Just played it for a bit, and first impressions it looks a great mod indeed. I will play it more tomorrow when I have time and probably start a campaign also.
Had no problem really loading EB, a tad slow, but that's ok. Had too reload RTW and remove EB0.74, after reloading RTW and EB 0.8, I read the boards to see if anyone had any issues with 0.8. Clicked the EB button instead of the Rome button and it came right up without any incident and played the Romani. The only issue was speed, and that is not much of an issue for me. EB has put out a very good mod:rtwyes: :rtwyes: ~:yin-yang: :rtwyes: :rtwyes:
I can offer some perspective, from a (recently converted) RTR fan.
I tried .74 but was chased off by the 1.2 build, and rough appearance (I admit it! I'm shallow! :clown: ) and preferred RTR's shiny, less complex and historical veneer to EB's rough, kinda buggy, but complex and super-accurate look. Now, however, when I started EB up, the first thing I noticed was a sort of intangible feeling of completion- it seemed like I wasn't dealing with a beta but a mod that was much closer to completion. Sure there are a few bugs I noticed in my Romani campaign (equites extrodanarii don't have spears- just air and Prom's cities don't quite work) but then I've stopped calling RTR more finished than EB. EB has a few peasant skins but have you seen RTR's Gauls- not exactly heavily modded. I'm not saying one is better- I liked RTR a lot more than EB for a long time. But now, for me, EB has caught up with RTR in terms of completion and is better in terms of accuracy, balancing (no uber-nations like Macedon), depth, and now even eye-candy.
I cannot begin to fathom the amount of work that it took to make this game- it must have been staggering and I've seen mod teams crumble under only a fraction of the problems EB pulled through. They made the most extensive, exhaustive, realistic, balanced and deep mod despite having more problems and troubles than almost any other mod team- you are all worthy of congratulations indeed.
All in all, from my limited experience, .8 is the best mod I've ever played. In any other mod, I've been interested in 1 or 2 factions- I've only ever been able to play as Rome or maybe Carthage in RTR- but in EB there isn't a single faction I wouldn't want to play as. There is so much flavor I feel like I'm really there! When I'm on the strat map, I see city names in native languages, I see the natural and man-made resources of each province and I can role-play effortlessly with your incredible trait system. On the battle map I feel like I'm really there- I hear Romans calling out in Latin and fighting Epirotes- all deliciously accurate in every sense of the word and I just burn up with pleasure! :dizzy2: :balloon2: :beam:
Thanks EB, for a mod so great it only took an afternoon to totally convert and rapture me, and is only getting better as I go into my campaign, into other campaigns, and as future releases get closer and closer!
The change in how moral affects the game seems huge especially for some of the light infantry starter units. got a big suprise when every unit but my general pannicked and ran against an inferior army, i'm guessing exhaustion factors in more now cuz they were tired.but wow fantastic map fantastic game
First impressions:
I only got so far as picking a faction (Romani) and looking around the map area local to them and checking out some of their cities.
and, so far...
Wow. Ok, new game. I mean, new game to learn to play and enjoy so just added another multiplier to the bang/buck ratio of RTW. I feel like a parasite. Y'all do all this work and I just get to play with it.
Specifics, so far. The GUI looks very Roman. I'm not a fan of big UI with lots of unused realestate and overly large buttons and drill down, but none of that is y'all's doing. The changes you made look good and add to the imersion.
Music... umm... ok, it actually fits what my brain tends to make up for itself when I have my Roman army out and about marching its way to some conquering.
Matter of fact, it was a bit distracting. While I was browsing the building and unit browser, my mind kept drifting to the image of a cobble paved road, shaded by old growth olives and an approaching Roman army marching along on a victory procession.
All in all, so far, extremely well done. I'll be spending another couple hundred hours playing this mod to the ol' RTW instead of the M2TW campaign currently on hold.
Yeah, that's right. At least in one verified case, you managed to put RTW back in front of the newer M2TW.
Now I'm gonna spend the rest of tonight reading up on this mod and the hints and tricks stuff so I dont feel so numbskulled when I start my Romani campaign tomorrow.
I have been waiting for two years to play this mod and finally jumped into it tonight as the Romani for about ten turns. I am absolutely stunned by the amount of work this must have required. It is a very impressive accomplishment and I think I will play a campaign of EB before I play MTW2; even if/when the patch comes out. I salute you.~:cheers:
my impression is basically that of being overwhelmed by the new content and amount of choice/direction avaliable, as well as being blown away by the quality and polish already evident, even in a beta!
the music in particular blends in so well with each culture and adds an epic, cinematic feel to the game. :beam:
overall im really amazed and very respectful of the amount of work put into it all. :thumbsup:
My first immpressions were somewhat tainted by anger/annoyance. Turns out if you copy the RTW folder then uninstall, it removes the original as well as the copy (and the mod with saved games therein). :shame:
But once I played the game I thought, "Wow, shiny!" I had never downloaded the Rome UI or the resources addons, so that plus everything new was a real change (for the good).
Second immpression was remembering how long the battles could go without anyone dying...
...
...
Overall: :rtwyes:
It's lost that beta feeling for sure. I only meant to play a few turns before going back to modding but ended up spending hours trying to get to the Getai guy's Unifier trait thingy. Big thumb's up.
Great job guys... the game looks great and seems a lot more historically accurate than the vanilla version...
However, since this is a beta version... there are some things that require improvement:
- the game is a lot slower than rtw (I switched the game options to "fast" but the game still requires a lot of time to load); I managed to play the battles at a decent level by reducing the unit size to small (which is ok but it ain't fun at all having 15-20 military/unit)
- bugs regarding units and buildings. Eg: independents' light cav units appear w pezzies icons; the regional getae rax (or whatever the name is, I cannot remember the exact name) does not have a description and it does not produce any units at all; most unit descriptions have extremely large fonts with the name of the unit which partially gets on top of the unit description and stats (which are at normal font size) etc etc
My first impression. Oh. My. God. Is that.... could it be? The perfect game?! Wait, no, there's a screw up. That seems wrong. Why is that there? Look at that graphic display. The text needs darkened there. Can't that guy spell anything? What is that supposed to be, a knight in shiny peasant robes? Wait, that's his skin. So what does the unit look like? Who is this unit anyways? WHERE ARE THE PANTS?! CAN WE GET THE MAN SOME PANTS?! Much better. Ok. That's a bit TOO realistic, but hey, its the thought that counts.
But it'll get there! I highly suspect that EB 1.0 will render almost all other games simpy not worth the time to load them. Nothing comes close to the awesomeness contained in a single mod. Sure, CA provided the base, but they left so much potential unused that this would appear to be just another game, ableit with a delightful set-up of strategic and tactic elements.
First impression was terrible. I was shocked at how much I had accustomed to the M2TW look, which is of course superior to any RTW look.
But that feeling was gone after two turns and one battle. This is so much better than M2TW. Now I am loving it, I can finally play RTW again, without getting bored cause either there was a) the save and load bug of 1.2 or b) it wasnt EB-RTW and any other RTW is simply boring after you've played EB.
the lvl 1 regional rax doesn't produce anything in a homeland prov with gov't type I. Is it a bug or is it the way it's supposed to be? (m playing the getae and built the regional MIC in the starting prov but it's useless)... also, in the description it doesn't say what troops it will produce
I can't say much that hasn't already been said, except 'Thank You'. My kids are thrilled (they're RTW fans) and the whole EB development process has been a great way to interest them in history and language- my 13 year old girl now wants to study Latin.
It is the little touches that make the most difference- EB has added content in areas that most mods, hell most commercial games, wouldn't bother or dream of doing. Keep it up! This is an accomplishment that you all can be proud of for the rest of your lives.
The O'Toole family, Dublin, Eire.
I'm now in class and haven't downloaded it yet I want to play eb so much that it hurts but I have tomorrow examens and need to study tonight :furious3: :wall: and I must wait till tomorrow night so I can play eb and pray to all the gods that my french examen will be ok and i'll give you my impression tomorrow
KtotheC, you were wise to stay away from EB until after your exams. Last night I inteneded to just take a look at the map and mess around a bit, but I ended up playing about ten turns. I was really impressed when I checked out the Ptolemy Faction and the interface changed to a papyrus look. I couldn't believe the attention to detail that this mod includes.
First impression: is the slogan altered? :inquisitive: And I'd say I liked the old 0.7.4 loading screen, that with Europa Barbarorum Quisqe est etc. more. But maybe, probably, it's just getting used to it.
Second - I'm back to standard monitor settings. That's not so nice if you just find out, but hey I can alter that soon enough. It has also a side effect, it's rather quicker to load which is nice.
Third new campaign map - whoa: it's just so much better.
Fourth new loading screens - hey I can't read them! They're gone before I actually realise what the first few signs mean. So I really must work out how to speed up reading the loading screens properly, and still enjoying them. It's nice to see new ones though!
Fifth - the game, the battles, the unit's themself. Well, I can't say anything for now as I haven't tried them out yet.
Well I'll have to jump the train as the posters before me and say that my impression is darn good. Have not played much jet, but struggles on my first campaign as the Hayasdan, playing hide and seek with my mortal enemies the Seleukids.
The mod is looking better and better and is the only reason that I still have many copies of RTW on my harddrive. Beeing interested in history and liking the slower pace of EB than RTW and MTWII, just adds up to the high score. :2thumbsup:
And kudos to all developers an the like that has dedicated I don't know how many hundred hours of their time to create and offer this free mod to the community.
Quende Forum Lurker
I can't seem to get the installation file to work :(
When I start the EB08-setup.exe it starts saying checking integrity, then it starts unpacking, and then, when the unpacking is done, it complains about a file that it cannot find:
c:\Documents and Settings\ägare\Application Data\Europa Barbarorum\install\6DAEAD9\eb08take2.msi
... and then promptly shuts down. I have installed a fresh 1.5 rtw. I also looked in the Europa Barbarorum folder that the installer complains about not finding files in, and all I find is another folder called Europa barbarorum wich only contains an empty folder called install. It is nowhere nere to the folder where I have rtw installed. Does anybody know what the problem could be? Corrupted EB08-setup.exe? Bad rtw installation?
I really want to play this mod. Any help would be nice.
I've played a few hours with the Casse and I would just like to say that thus far EB .8 is feeling like EB 1.0! The music is INCREDIBLE, I LOVE IT! I have had no problems with freezes or CTD's. the units look great and I simply can't wait to play with all the factions so I can se all the great improvements you guys have been working on. After seeing this release I have 10 times the respect for what you guys are doing, and I already thought you were heroes so that's saying something. Be proud, be very proud, you've done something pretty special IMO. EB should stand for Everyone Bow-down.
We may remove the capability to build regional MICs from Homeland provinces in the next build, but for some factions (Seleukeia in particular) they do have a few units available at level 1 in the Homeland. It's something we'll need to revisit and test behind the scenes.Quote:
Originally Posted by phlos
However, as the strategy text says, if you don't see a unit at level 1 there probably won't be any units available if you build it. We might need to make that more prominent in the building card.
First impression: great work, and a HUGE improvement over an already-pretty-darn-good product in 0.74. Downloaded 0.8 last night, and was *just* about to finish installing, when the little woman "interrupted" me - sorry guys, as wonderful as EB is, there are some things worth stopping for. :yes:
Got up early this morning, finished installing, and thought, "Yeah, sure. I'll just play a couple of rounds and then head into the office." TWO HOURS later (!), I'm calling my boss and faking like I had a doctor's appointment. Rolled into work after 10:00 - more EB tonight!
Basically they were good. The music entertained me while I waited for five long minuites for my campaign to start and the text about the units gave me something to read too. The only thing that I didn't like was the way the quotes were sometimes too large. It stops you from reading all the text about the units.
My first impression was depressive. I can't play with the Romans so that made me mildly sad. However, the greatness of the other factions quickly cheered me up and I'm currently enjoyning a game as Carthage but crazy to go try Baktria.
Although the Roman UI is great the background texture on the scrolls has to be changed. Maybe it could be made lighter while the text is darkened. Anyway, here's what I'm talking about:
Roman scroll background - light grey text over dark/light grey background, completely unreadable, saddening, depressing, eye-tiresome, disencouraging:
https://img47.imageshack.us/img47/88...hot1sa5.th.jpg
Carthaginian scroll - darker grey (almost black) text over very light pink background, completely readable (got the wrong link so no mini-preview):
https://img160.imageshack.us/my.php?...enshot2wp3.jpg
Open both, Roman first, and read the stuff in it for a while. City info, unit description, whatever else. Then switch to the Carthaginian and tell me that one isn't alot easier to read.
There is that issue with the Romani UI text being too light to read comfortably. Is that something we can adjust for ourselves without a lot of problems?