It is confirmed that the shield bug will be fixed in 1.2
So with 2 handed bug being fixed, shield bug fixed, and cavalry charges improved, things shoulld get better for mp as well.
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It is confirmed that the shield bug will be fixed in 1.2
So with 2 handed bug being fixed, shield bug fixed, and cavalry charges improved, things shoulld get better for mp as well.
Thank you for the info Lusted. I am relieved to hear such things and look forward to the patch. :)
Now about those newbie peasant cavalry archers . . . :laugh4:
I bet your going to have fun once 1.2 is released. I can imagine it now, some noob with an all cav army playing against you, thinking:
'Why's he got spears? spears are useless?'
And then he charges them in frontally and watches them not wipe out spearmen with a single charge, and take heavy losses.
wasnt it 90 percent listed and not 99
there are some issues like the pike ones that should be very easy to fix. the 2 handed one probably took some time. they promised a weaker cav charge but i dont know if they can solve the push through bug very easily.
the best method for that would be to give spears and especially pikes an ability to snag cav trying to push through. none of the major balance issues have been mentioned.
however even if the cav charge is tweaked to make it more reliable it should be offset by the weaker charge effect that ca promised.
there may be issues that will be fixed that arnt going to mentioned (i hope?)
once they deliver the goods and i test it i will judge their work then. so far they are close to being on track with it being close to the end of febuary and the last patch list was given just a few days before its release.
ill keep faith with them for now.if not ill have to release my other side on the .com ;)
saw that lusted. what about pikes please please (fingers crossed)
over in the sp forum...Quote:
Originally Posted by Caliban
what about cav push through or are the two tied together?
I know this is seriously off topic, but in the SP section theirs a link to another TW forum and I spotted an MP related post by Elmarkoffear that I just wanted to make a few comments on. I promise I won't take anyomore of your time up after this.
I just want to say that i agree 100% with whats been put here and much of it was what I was trying to say. Inded my point was mostly with regards to Elmark's last pharagraph in that since CA won't push MP, the Community is going to have to do it for them.Quote:
I think you will find many other SP campaign problems will also never be addressed. Not only those that affect MP.
The combat engine problems mentioned (Shield bug, uphill/downhill problem, archer range problem, etc . . .) all affect SP as well, though not as greatly as MP. So by trying to say that the game has always been SP-oriented so it is "ok" to ignore MP community wishes, you are also insuring your SP experience is much less than it could be. Unless of course, you only care for the turn-based portion of the game, and are not really interested in the battles?
If you ARE interested in the battles (50% of the game, unless you auto-resolves most of the time) then it behooves you to encourage the same changes the MP community is asking for.
Yaka: I have realised, for several years MP will never be a major concern for CA, but as stated above, many changes that the MP community asks for are also beneficial to the SP community.
Plus, all you see before CA releases a new game are screenshots of the battles. It is obvious the battles are the best marketing feature, and the main attraction of this series, in contrast to what others may believe. CA SHOULD put a big effort into improving the battle engine. It is what makes TW unique. There are better turnbased games out there, but the TW battle engine is unique. CA ignores it at its own peril.
There is also a reason that MP is only a small portion of the overall TW community: MP has never been the focus for improvement, thus it follows that if the MP game is only an after-thought it will never be a large portion of the community. I think you would find if more emphasis was placed on MP, the MP community would increase to be on par with SP and sales would improve beyond what they are currently.
I also agree with the comments regarding many issues effecting SP and MP equally. I belive CA ognores them a lot because most SP battle so favour one side over the other anyway that they don't actually influance the outcome unles they are as major as the 2-Hander/Sheild Bugs.
Again a bad attitude to have as good MP is the cornerstone of most sucsesful RTS's fan base, not the SP mode.
At that i'll leave things be an let you get on with discussing your joy:laugh4:.
More complexity is not the definition of better. Where did you learn your engineering? Adding in more variables doesn't necessarily make it better. The new engine is missing features that were in the old engine, and the new engine is a poorer simulation. The old engine has a physics model for projectiles, and a more robust statistical model for melee. The new engine does have the Parthian shot, mass and the new stamina and heat variables. Anything else? All of these things could have been added to the old engine, and then you could say there was steady improvement in the battle engine. The new 3D mechanics doesn't strike me as being even close to a good simulation of melee combat, so as far as I'm concerned more was lost than was gained.Quote:
Originally Posted by Carl
I guess the noob doesn't know about click behind. Are you saying that click behind doesn't work in v1.2?Quote:
Originally Posted by Lusted
The click behind was known by Pala and others, so it may be another of those things which have been addressed. We will soon find out and let everyone know.
I think the biggest problem with the new engine, is CA has never fully explained how it works. I assume it is, as Puzz believes, due to the engine being simplified to make room for other things such as improved graphics etc . . A lot of the calculations have been moved to the animation side, so CA has passed on some CPU intensive items to the graphics card. I would like to know what changes were made, and what if anything was added/removed/reduced/increased.
The old engine was explained very well, but the new is still a mystery even after all this time. There is some reason CA hasn't bothered to explain how it works, but we will never know exactly what that reason is.
I would however, like to see an end to the indirect insults. All it does is digress our discussion into something unpleasant.
some kind of capability for spearmen and pikes to snag up cav would solve that problem i think. hope they improved that somehow. in rome it would have been suicide to even let your horse brush past a phalanx unit.
I have a feeling that, with the new engine and that much of complexity (animations, 2 hands, shields, etc) it is not possible to "balance" the game or make it "exploit free" anymore. Really not.
In MTW even though it was only the stats which we dealt with, achieving a perfect balance was still a big hassle and some certain exploits were still there. Now when I look at all the components that determine balance and stuff, I go: :no:
It is simply impossible.
Got no idea, i just never use click behind. Forgot about that patticular exploit when i made the post.Quote:
I guess the noob doesn't know about click behind. Are you saying that click behind doesn't work in v1.2?
Great news :D
can't wait , but does anyone have a date for this miracle ?
also , what about fixing AI ally armies in a siege ? i hope they fix it because i cant stand to see my second army moves slowly as my forces being destroyed.
And about the fixes i gave as solution , any chance that we will see them in work ?
here is my post :
https://forums.totalwar.org/vb/showp...5&postcount=75
and about the Hot-seat here is what i gave :
https://forums.totalwar.org/vb/showp...1&postcount=78
while i emphasize the fact that hot seat battles can be played in lan
if the creators will give a way to extract the battle and implant it back.
like icon that you will press and will move you to lan screen.
Here is a link to the patch thread in the singleplayer M2TW forum:Quote:
Originally Posted by Dead_Like_Me
Linky Poo
I removed the fixes not related to the multiplayer portion of the game in my quote for clarity, and I think there are a good few siege bugs solved in the patch so yours is probably in there. :)
I will happily play with the shield bug and the 2h units if cav was weakened :yes:Quote:
Originally Posted by Lusted
when will we see the complete fix list and where will you post it?
will you edit it into the original post or will it be a new list?:smash:
Click behind has been here for ages, and I don't think CA really test that well. The only time it was gone was with VI2.01, when they got rid of the swipe. It was back in RTW, and although everybody knew it was there, it has never been fixed.Quote:
Originally Posted by ElmarkOFear
They knew about it along time ago for other versions, or never cared to test it properly, and were able to only fix it once.
To be honest I am not expecting much on that front.
Louis,
i agree with the cav push through in rome as i tested that not too long ago and was able to rout phanlanx hoplites by wrapping and then collapsing my cav unit that hit them as if they were surrounded.
against the strongest schiltrom i could think of. the gothic spearmen i was able to rout them as well using a push though. so it is there. i think the biggest difference is not only do you have to confront a push through but now you have to deal with the overpowered charges as well.
St.Louis: You may be right there. I didn't play RTW MP enough to know that it was back. I just remember it being eliminated when they did away with the cav swipe in 2.01 VI. Though we can still hope CA decides to do a fix again. But as you stated, I also wouldn't wager on it being addressed.
When the patch is going to be released? Supposed to be out 28.2. of February but didn't pass SEGA's demands as far I know.
Quote:
Originally Posted by Aonar
if they say February 28th they mean Decemeber 07
lol :wall:Quote:
Originally Posted by Denali
I hope it's out soon. Pretty soon my boss is going to realise that I'm checking the .COM sites and the ORG several times a day instead of working:laugh4:
get rid of your boss and get a new one
:furious3: ...............................................................:hmg:
Or maybe I could just be nice to him and persuade him to get me a pc that will run MTW2:idea2:
At the moment this one lags playing solitaire:gah2: