Got it and mostly having fun... Finding fighting ghosts a complete chore though... I can wade through multiple human opponents okay, but the ghosts! I am in the forest now and the ones that are firing stuff at you are driving me nuts... Any advice?
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Got it and mostly having fun... Finding fighting ghosts a complete chore though... I can wade through multiple human opponents okay, but the ghosts! I am in the forest now and the ones that are firing stuff at you are driving me nuts... Any advice?
Oh! The ghosts! The most terrible repetitive enemy to encounter. My advice is to just hack at 'em from close and jump around a lot. Forget about using block 'cause it's not worth it. Hmmm, maybe use chi to strengthen your hacking while Dawn Star is supporting you to replenish chi? That's all I can think of.
Use Focus mode and Chi damage to kill the Deathly Spirits first, or whatever the annoying black-robed masked guys are. Fill up with Spirit Thief and appropriate follower and/or magic style combos. (Ice shard = Chi powerup, Tempest = Focus powerup.)
Thanks... Got through the forest okay in the end (only had to fight each battle a bunch of times)... I found an effective tactic was letting Dawn Star fight and attacking the same one she picks on so we cut through them quicker. I used Chi Thief to recharge and heal and Thousand cuts to fight... I think I invested too much in my sword which is ineffective against ghosts so I was left with my somewhat lacking h2h skills...
On the other side of the coin by maxing out my sword it made it pretty straight forward to get through to Grand Champion of the arena... :2thumbsup:
Furious Ming, or Raging Dragon as he is better known will not be defeated...
Interesting... Do I have to buy this game then?
It's basically Kotor in FeudalQuote:
Originally Posted by English assassin
JapanChina (~:doh:), IMO. Maybe not quite as superb, but still excellent if you like that kind of story-driven cinematic CRPG.
Combat is a bit more 3rd person action fighter style rather than the very RPG style of KotoR. Some may like it some may not but it is an obvious difference...
It sounds more like wuxia China to me than feudal Japan. That said, I'd like to find a Jin Yong-based game somewhere. The thought of seeing the Dragon Palms on my screen makes me drool.Quote:
Originally Posted by econ21
@EA
What is said about the KotOR in China thing is true. I'd say the real meat of this game is the story, then the graphics and sound that are done well enough, just as the overall presentation. But the gameplay is very simplistic - too simplistic for me anyway, and of course you know I'm especially referring to battles mostly.
Another thing is that it hardly matters before you start whether you choose a character with certain characteristics - at least it seemed to me it didn't matter. The only thing mattering there is how they look, and there isn't even much choice or manipulation to be had in that.
Played Sunday, Monday evening and Tuesday evening and the story (playing the 100% good guy) is just better and better...
Last night's sessions had so many twists and turns my head was aching!!
Beat it yesterday. Short but fun.
I'd say it's a fantasy version of Ming dynasty China (Sir Rodney VonPimplebottom indicates that). Feudal China would be the Spring and Autum Chow dynasty or Warring states period. About 1000 years earlier. ;)Quote:
Originally Posted by econ21
after 2 days of solid (and i meen solid i couldnt put it down) gameplay i made it to the end. One of the best Action RPG's ive played, the story is amazing and full of wonderful twists and great characters.
The only flaw i could find is the difficulty - with certain support techniques *cough* paralizing palm *cough* none of the human boss's are even slightly hard you just paralyze them then make one attack then repeat... makes it so very very easy
I got a voucher (don't know if this is the exact term in English) for my birtday, worth 35 €, to spend in one of our local gameshops.
I'm installing Jade Empire right now... :grin:
GAH!
Luckily for me, my brother installed Vista a while ago and he still has his copy of Windows XP. Next time he comes over, he'll hand it over to me, so within a week or two, I'll be able to play the game, after installing XP instead of good ol' 2000.
I'm a bit disappointed about this, but well, so be it. That'll teach me, ignoring the OS-system requirements :whip:
OK, finished it. The savegame says it took 24 hours, but with false starts and reloads, I suspect it may be half as long again. Not a long game, by RPG standards, but long enough. I did not feel short changed.
I think the quality of the story telling was about the best I've seen in a CRPG. It really swept you along. I think the modest length and difficulty probably aided in that. It has a plot twist that really hits you in the solar plexus. The backstory about Dirge was excellent and the whole Water Dragon thing worked for me, not least because of that wonderful mournful music. The Dawn Star romance was sweet too.
I guess its official - Bioware can do no wrong and my wallet is bound to their every release.
I finally picked up this game over the weekend and I'm having a blast with it. I admit it... I sometimes make Kung Fu noises when fighting, it's hillarious. I have a question though: How many styles will I be able to master? I really like developing characters to be the best they can in certain areas rather than jack-of-all-trades kinds. I just maxed out on my mastery of Thousand Cuts and I'm unsure of what style to start investing in next. If I want to achive total mastery, will I be able to do so in more than 2 styles? 3? 4? I'm very tempted by Drunken Master, simply because it looks like a riot, but I don't want to do that if it's going to be the only other style I can max out.
You can only master a few (2-4). Level cap and all. I've sunk my point into my first martial style, weapon style, spirit theif and mirabell (Sir Roderick Ponce Von Rontlebottom's musket).
It is one of the odd design choices... In order to fully develop one of the later styles it requires to to save up you skill points until to acquire the style in question and not improve your starting skills, which I imagine would make progressing in the game rather tricky...
3 styles with leftovers in 4, i think. But, you probably shouldn't do that - many styles are "maximally" useful without maxing them out. For example, if you use a support or magic style solely for initiating harmonic combos, you'll only need to put a couple of points (if any) to duration to make it effective; Chi damage isn't very useful with support or transformation styles etc.Quote:
If I want to achive total mastery, will I be able to do so in more than 2 styles?
You don't need to worry about that; Drunken Master can't be upgraded at all. ~;pQuote:
I'm very tempted by Drunken Master, simply because it looks like a riot, but I don't want to do that if it's going to be the only other style I can max out.