Re: Remember Spartan hoplites from RTW??
If theres one thing that I have alwasy hated/disliked then its the fact that you can make an army out of elite soldiers. IMO it destroyes any challenges the game might have given you. Its simply too "overpowered".
Im a strong advocate for limits on certain units.
Re: Remember Spartan hoplites from RTW??
In fairness to CA, I think this (i.e. stacks formed mainly of normal infantry instead of elites) is what they were trying to do with recruitment pools and malitia. Not exactly fail-safe tho.
Re: Remember Spartan hoplites from RTW??
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Originally Posted by mad cat mech
you are mistaken kind sir. please bring down the medieval shell after you have selected a city and type vindaloo in and find out for yourself. you will be given a madmans weapon of great power and psychologically disturbing to even the most disciplined and fearless units of the game.
WoW Elephant rocketers
sorry to have doubed you m8, and how stupid of me to claims something which I havent tried
thnx m8
great cheat
Re: Remember Spartan hoplites from RTW??
Quote:
Originally Posted by Lord_hazard
If theres one thing that I have alwasy hated/disliked then its the fact that you can make an army out of elite soldiers. IMO it destroyes any challenges the game might have given you. Its simply too "overpowered".
Im a strong advocate for limits on certain units.
If you don't like it, don't do it...:yes:
In my campaign, elite troops are fighting alongside earlier lee powerful troops to a convenient mix...
In fact, I have some difficulty getting rid of older units which have gained sometimes 6 level of experience even if they are spear militia...
I generally in a 20-unit, no more than 5 or 6 elite units and the general, the rest being the general rabble you can get throughout the game...
I tend to create troops as I go and rely a lot on mercenary (almost half the whole of my army is made of mercs) rather than creating Mordor-kind power-centers that creates tons of elites...
It's good to have some of them but I rarely got to use them, the front of my attacks being sometimes so far from the city/castles where those elites can be created...
Re: Remember Spartan hoplites from RTW??
i like to play unlimited money and troop limits on multiplayer but noone else does 8(
Re: Remember Spartan hoplites from RTW??
Quote:
Originally Posted by Carl
wrong, they are restricted to one faction yes, but any castle that builds a significant number of archers will get it as English. Hell, 20 units of Retinue Longbows gets you enough points for the HQ. The truth is they are VERY easy to get as england because you can get them in any castle where you build lost of archers. With Spartan Hoplites it was just 2 provinces as 1 faction, they where effectively nigh on impossibbile to get as you had to spend a great deal of time and effort building the various buildings necessary until you got a high enough level barracks and that takes massive amounts of time and investment, and then you have to ship them to wherever they are needed. No easy task.
Sherwood archers can be got anywhere you build lots of archers and you don't have to build that many units of archers to get the guild levels necessary. You'll easily build that many just supplying the basic needs of your forces in the long term under normal circumstances. In other words they take no concantrated effort to build or get to the front.
AND when they get their they arn't exactly special all things considered.
I think you've been modding too much lately :P
You are restricted to one masters guild, and the sherwoods can only be bought from a masters... Hence, one province. You can choose which one though.
EDIT: Oh, and you'll have to get a citadel, which takes about the same time as getting Sparta to a Huge city.
Re: Remember Spartan hoplites from RTW??
if you started unit modding just out of curiosit how many hit points could you give a unit?
Re: Remember Spartan hoplites from RTW??
Quote:
if you started unit modding just out of curiosity how many hit points could you give a unit?
I've never found the limit, but once when i was just checking that my modding was working I gave the Bodyguard of old Cortez 5HP's and the game didn't seem to mind so...
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You are restricted to one masters guild, and the sherwoods can only be bought from a masters... Hence, one province. You can choose which one though.
I'd forgotten that limitation on masters guilds, I tend to give up before I get Masters guilds most times LOL. I've yet to see turn 100 in any campaign I've played. You could still get more than one by gifting the relevant province to an enemy/sending it rebel then build another masters guild and grab the province back. Or even delete the existing guild so you can move it elsewhere.
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Oh, and you'll have to get a citadel, which takes about the same time as getting Sparta to a Huge city.
No, just an ordinary castle will do, I got the masters whilst the fortress upgrade for Nottingham was building, and i haven't modded anything to change that.
On the other hand they are somewhat rarer than i thought, but they still aren't that powerful, after 10 missile attack they just don't get any increase in total kills so 3 if their 13 points of missile attack is wasted.
Re: Remember Spartan hoplites from RTW??
Quote:
Originally Posted by Carl
No, just an ordinary castle will do, I got the masters whilst the fortress upgrade for Nottingham was building, and i haven't modded anything to change that.
Nah, you'll need a fortress for the first level, and a citadel for the last two. Check the building browser.