I have downloaded the demo and played it for a while and I can understand the addiction. It doesn't work for me though because I can't stand the posh voice or the pointer that helps you with the puzzles. Major irritants for Adrian II..
:embarassed:
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I have downloaded the demo and played it for a while and I can understand the addiction. It doesn't work for me though because I can't stand the posh voice or the pointer that helps you with the puzzles. Major irritants for Adrian II..
:embarassed:
Pointer?! I don't have a pointer. :looks suspiciously at her PSP edition of the game: I've been robbed!Quote:
Originally Posted by Adrian II
PC man here. I downloaded the demo for PC and it has a white pointer that flashes up after eight seconds into any puzzle round and points at a 'convenient' square to move.Quote:
Originally Posted by frogbeastegg
Not.
Many pointers are detrimental. The middle-aged Mary Poppins voice makes it far, far worse. These are just personal issues, nothing to ruffle a frog's, um, feathers..
*punishes self for lame imagery*
After managing to fend off boredom because of hundreds of Bejeweled battles, I finally managed to win the game with the evil ending, and I have to say one thing:
Warriors are over-powered.
They have Fire and Battle as their main skills, and I managed to win the game at level 50 with 50 in both skills, along with a minimum of 20 in everything else thanks to plenty of income from all those sieges. Level 30 grants you the spell 'Deathbringer', which randomly creates a number of skulls on the board equal to half your red mana. With 50 red mana, that's 25 skulls on the board, almost completely guaranteeing you massive damage and a 4 or 5 combo. 50 Battle ensures that even matching just 3 will net a minimum of 6 damage. Combine this with a Helm of the Ram, and forged items that increase damage (use a Rune of Dragons or Rune of Gods), and you can effectively get 15+ damage on a single 3 skull combo. Even 300hp castles were no match for 2 or 3 Deathbringers.