AW: Re: Trees & Vegetation
Quote:
Originally Posted by Pharnakes
Trees grow all their life actualy, when they stop growing they die, if you prevent them growing them they die, they have to grow.
But not that big. There are Hurricanes, Blizzards, and nasty insects buggering the trees, and even unannoyed, most of them would never reach a size of 150m. Period.
Re: AW: Trees & Vegetation
Quote:
Originally Posted by Centurio Nixalsverdrus
The RTW / EB fir trees are about 150 - 200 meters (500 - 650ft) high with a trunk diameter of about 5m (~17ft). That's more than highly unlikely.~;)
And it's true that the natural vegetation of Europe is wood. But it's not only coniferous forest. It's a mixed woodland of both conifer and deciduous trees. Remember the preferred tree of the old Germans was the oak tree. We have very few really old oaks left in Germany (ca. 1500 or more years old), and they are definetly normal sized.~D
Would it be possible to remake the northern forests? Just shrink the fir trees to a reasonable size (I would be happy with about 70% of their momentary size), or better, create mixed woodland?
I think firs in Europe can have a max hight of about 60 m
and linden (lime ??) trees can get pretty old too - there are still a few 1000 year trees in Germany - larger old specimens have a trunk diameter of over 10 m!!
AW: Re: Trees & Vegetation
Quote:
Originally Posted by Foot
Well hey, instead of all this discussion why don't some of you crack open a modelling program and make us some new trees. We would be very grateful.
Foot
I'm *quite* familiar with Gmax, but I use it for Flight Simulator. So I would be willing to help you if my part of the work would end with just making the model file. I have no idea what format you need for trees in EB, or how to implement them.