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Re: Possible New TW games
the world wars will never work too many millions of troops in action and a completely different gamestyle. I really dont want to revisit ANY OF THE ERAS PLEASE SEGA. Please make an ancient greece tw with all the city states the persian empire and ....................... NAVAL BATTLES! PLEASE would be so awesome to implement naval battles into the ancient greece peroid.
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Re: Possible New TW games
Quote:
Originally Posted by okeenan
Maybe not a well known period of history but how about a kind of Old Testament Total War. Say around the Invasions of the Sea Peoples(have to decide who they were but hey), End of the Egyptian New Kingdom:wall: :whip: :egypt: / Myceneans, Introduction of Iron Weapons, Moses, The Trojans, Assyrians, Philistines, Nubians etc etc
:book: not an especially well documented period of history with lots of continuing debate but creative assembly could definitely have a lot of fun with it. :book:
I agree an ancient world total war would be really cool. You could play as early greeks, egyptians, babylonians, etc.
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Re: Possible New TW games
Neanderthal:TotalWar.
Where it all began.
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Re: Possible New TW games
Quote:
Originally Posted by KukriKhan
Neanderthal:TotalWar.
Where it all began.
LoL!
But no factions...
Well, I agree with some opinions about ships.
Personally, I want a 1rst WW game. Imagine Fokkers against tanks!
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Re: Possible New TW games
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Re: Possible New TW games
Quote:
Please make an ancient greece tw with all the city states the persian empire and ....................... NAVAL BATTLES! PLEASE would be so awesome to implement naval battles into the ancient greece peroid.
Yes..! Trouble is, people might see it as too similar to RTW :no:
I have to go for the Napoleonic idea - It would give CA an equal opportunityto expand on naval TW.
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Re: Possible New TW games
Ok, I've already espoused this idea on many a 'new tw game' threads, but here it is again.
Mongol: Total War. Begin right at the beginning of the Mongol unification under Chinggis Khaan. There would be India, Mongols, three different Chinese dynasties, Japan, Korea, Khzwarzmians, Abbasids, Mamelukes, Russians, Volga Bulgars, Cumans, and Ottomans. In addition, I'm sure that there are other peoples that I'm not aware of that can be incorporated as well. Lets see the Mongols in a prime spotlight for once, instead of as the 'terrible invaders'.
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Re: Possible New TW games
Quote:
Originally Posted by Lignator
I agree an ancient world total war would be really cool. You could play as early greeks, egyptians, babylonians, etc.
...or Mitanni, Hittite, Minoan, Nubian, Sabaean?, Greek states, Phoenician, Libyan etc etc plus a dozen minor kingdoms. One innovasion that CA need to develop for that stage in time is one-on-one combat, the ability to take control of a single soldier on the field (read commander), realistic sea battles is a must AND the ability to found new settlements (think of all the Greek and Phoenician colonies).
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Re: Possible New TW games
Quote:
Originally Posted by PseRamesses
...or Mitanni, Hittite, Minoan, Nubian, Sabaean?, Greek states, Phoenician, Libyan etc etc plus a dozen minor kingdoms. One innovasion that CA need to develop for that stage in time is one-on-one combat, the ability to take control of a single soldier on the field (read commander), realistic sea battles is a must AND the ability to found new settlements (think of all the Greek and Phoenician colonies).
hmmm, Ancient TW.... Now that's a game I'd surely buy :egypt:
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Re: Possible New TW games
What about a Lord of the Rings Total War?:egypt:
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Re: Possible New TW games
Quote:
Originally Posted by King Jan III Sobieski
What about a Lord of the Rings Total War?:egypt:
Play a mod then!
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Re: Possible New TW games
A game complete with all the big musket wars like the English Civil War, American Revolution/Civil War, Maori Land Wars, Napoleon War, Boer War etc. would be pretty cool, something around the Gun Powder Age. Don't know how that would turn out into one game although, may be difficult (map wise). Anything 20th century is a definiate no no.
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Re: Possible New TW games
A WW1 or WW2 would be so great but hard to make.I would like to command tanks ,fire throwers or poisonous gas,fight tranche wars .This would be nice.
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Re: Possible New TW games
Quote:
Originally Posted by Shieldmaiden
Yes..! Trouble is, people might see it as too similar to RTW :no:
And that's because Rome was a sort of renaissance of ancient Greece.
But I think it would be a good game, lots of warring greek cities and the bigger factions, Persia and Egypt.
GIVE MOAR ELEPHANTS!! :P
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Re: Possible New TW games
I personally hope for rome totalwar 2, i find the medieval period boring roman times were so much more interesting!
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Re: Possible New TW games
WW1 would be sure a best seller,but the engine would be hard to make and i don't think CA has the resources or the knowledge to make it.I don't think they would risk making the game.Personally i don't like CA.
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Re: Possible New TW games
I haven't posted here recently, MTW 2 was a huge success in my eyes, and a great game, nothing to complain about. Fixed all my gripes with Rome.
Anyhow, I said none of the above. I want a China: Total War. Three Kingdoms period for extra win.
If its Generic Fantasy: Total War, I won't buy it.
Edit: this is more "what you think it will be", after further reading, but oh well, I'm putting what I want.
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Re: Possible New TW games
I want RTW2 or STW2 in the Rome engine. And, of course, less bugs.
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Re: Possible New TW games
Quote:
Originally Posted by Garcilaso de la Vega el Inca
I want RTW2 or STW2 in the Rome engine. And, of course, less bugs.
That would be cool...
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Re: Possible New TW games
RTW2!!! Because I waiting for it. With no bugs, incresed HC Limits, and DX10 !!!~D
(DX-joke)
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Re: Possible New TW games
And of course new super-puper engine
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Re: Possible New TW games
I believe rome totalwar 2 would be the most logical step and for me its the most interesting era by far and suits the gameplay perfectly.
Heres hoping!
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Re: Possible New TW games
I think it would be interesting to have one of a few games. I think it would be interesting to see a China Total War or an American Revolution. I loved STW but i am affraid that wouldn't be too fun the second time around but I could be completely wrong on that.
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Re: Possible New TW games
Napoleonic TW has been mentioned several times as the "natural" progression but I beg to differ. "The Age of Imperialism" beginning with the Portuguese and Spanish voyages of discovery, initiated by Prince Henry "the Navigator" of Portugal circa 1420 would be a good starting point for an Imperialism TW. The time frame could run from 1420 to 1871 (Franco-Prussian War), about the same number of years as MTW/M2TW. If that's too long, it could be shortened to 1492 - 1815.
After 1871, warfare becomes overly mechanized and industrial for the current TW engine. Long-range artillery fire and rifled breech-loading guns, machine guns, snipers, aircraft, chemical weapons, railroads, automobiles, etc. would introduce too many complex battle and strategic game mechanics, not to mention a vast battlefield too large for most PCs.
The bottom-line though, for Sega/CA is profitability, of course. The equation for profitability could be something like: M/E = P (Market divided by Effort = Profitability).
If M is large then E can be large. If M is small, however, P can still be large as long as E is very small.
Small or Medium E:
STW2, RTW2, MTW3, Imperialism (or Age of Discovery) TW 1420 - 1650, Ancient (pre-Roman/Alexander), Dark Ages (AD 450 - 1050). My personal favorite, Imperialism 1420 - 1650 would encompass the Thirty Years War, The War of the Three Kingdoms, the Japanese Civil War and invasion of Korea, and the rise of the Manchus (Ching Dynasty), early wars in the Americas, and the Age of Discovery.
Large E, Large M:
Napoleonic TW, Imperialism II (1651 - 1871), WW1.
As I see it, easy money can be made by churning out small E games like STW2, RTW2, MTW2, Age of Discovery 1420 - 1650. This is a formula that is typical of most game software companies.
M2TW, IMO, was a Medium Effort game since the battle engine was not changed very much. Now that it's done, more profit can be extracted from it by turning out more games using it as the base (such as Kingdoms).
Of the Large E games, I would think the Napoleonic TW would be the first shot, followed by Imperialism II 1651 - 1871 using that new engine.
I fully expect a string of Small E, then Medium E games to be churned out, with the first Large E game not out for another couple of years to give time for PC technology to get better and cheaper.
Long Live TW!
- Crash
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Re: Possible New TW games
Well, since no one's advocated it yet, I'll put out the argument for a fantasy Total War.
I realize that the current games' calling card has been their attempts at staying as close as possible to real, while maintaining an environment that is fun to play in. Why, then, would CA change this and develop a game that is purely fantasy?
One reason would be to express their creativity. When you put a group of highly intelligent people together and then ask them to be creative about a specific area, they can do well - but I'm sure they want to try their hands at some of their own I.P., eventually.
Also, when you look at one of the recent, highly successful franchises [Lord of the Rings], you see a fantasy world that is based not on how much magic they could suffuse the world with, but how much magic J.R.R. Tolkien could take away while still having Middle Earth be a believable place. What resulted was one of the most believable and well "crafted" worlds that the fantasy genre has seen to date, and there's hardly a spell cast.
Thus, you could replace the "Greeks" with the "Orcs" and not just that, but you could replace the Greeks with the "Mountain Orcs", and the Romans with the "Sea Orcs", etc. etc.
The challenge, with this, is that we don't care about no stinking Orcses. With history, especially the Roman and Medieval Eras, CA tapped into pre-built societal loves. We've romanticized these periods of history, and we all love to hear the stories of how "so and so" conquered "so and so" in "such and such a place" [insert your personal favorites into the quoted variables]. So, they didn't have to give us cut scenes - merely throw the names at us, and we were hooked.
With a world all their own, they would have to give us a reason to care about these races. They'd have to develop believable histories, give us narratives that we could participate in and change, give us people that we can fall in love with or hate, just as we have fallen in love with and hate "real historical figures".
In short, I would LOVE to see CA build a fantasy universe and set a Total War game inside of it, but it would be massive amounts of work on their part, and I can't blame them if they choose to leave it alone until they can use more powerful computers to make the world graphically believable in order to connect us more with the characters and factions that they've built.
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Re: Possible New TW games
Yes, there are many TW players who would be against a Fantasy TW. I would have been one of them until I realized that all the TW games are fantasy anyway, only cloaked in historical clothes and labels.
If SEGA/CA chooses to make some more money off the M2TW engine with a foray into the Fantasy realm I would not be shocked. After all, it's not such a great leap from the so-called authentic history to historical fiction or to admittedly fantasy kingdoms, heroes, princesses, warriors, spies, priests, and creatures and whatnot.
For now though, M2TW is more than enough for me for unless some reeally interesting variation develops. Personally I would like to see the strategic game more rationalized with a few basic improvements such as more realistic time and movement scales, more than one town or castle per province or smaller provinces.
Long live TW!
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Re: Possible New TW games
The rough period of 500- to 1500+ is, and have always been, the most interesting period in history. Getting the eras from MTW back is also necessary IMO. That way, you could have several games in one: a super early campaign focusing on the Justinian era, another early campaign with the Muslim expansion and the establishment of the Frankish kingdom(s), and then the original Early (roughly 1066), High (1200) and Late (1350) from MTW.
Second would be a new Rome, just to not get repetative. Of course, an entire game set in Europe strictly during the period 476 - 1066 would also be interesting. Anyway, the medieval and antiquity fans are the most common ones, and it's a game meant to sell after all, so I guess (and hope) it's either a new medieval game or a new Rome.
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Re: Possible New TW games
Asia total war! Factions are China, India, Japan, Korea, Mongolia , Turks , probably a couple of South-east Asian factions. Years 1206-1644!
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Re: Possible New TW games
To add on, China get huge numbers of troops per unit as historically China was densely populated but lack good gunpowder units with artillery such as trebuchets that fired thundercrash bombs. India get elephants, units such as chakram throwers, heres a link if you dont what it is http://en.wikipedia.org/wiki/Chakram, huge numbers of course with other units that I can't think of. Mongols have the best missile cavalry while having horrible infantry. Korea, Im not so sure. Turks, no change from M2TW, Japan get ninjas, samurai. Map will be huge with many rebel provinces and main religions are Islam, Buddhism, Taoism, Hinduism.
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Re: Possible New TW games
Hi all,My first choice would be RTW2 love this period,My second choice an american civil war mod.It could be made fairly easily,The single shot musket for the infantry,napolean brass cannons and parrot guns cavalry widely used.mellee with the bayonet.Now i know the time span of the conflict was only 4 years but if you could set the turns say weekly for short campaign,and daily for a real historic type of campaign that be cool,just my thoughts.regards magpie.