You mean the "we are dishonorable scum" thing? :laugh4: :laugh4: :laugh4:Quote:
Originally Posted by Mouzafphaerre
(which I always seemed to get in my EUII campaigns)
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You mean the "we are dishonorable scum" thing? :laugh4: :laugh4: :laugh4:Quote:
Originally Posted by Mouzafphaerre
(which I always seemed to get in my EUII campaigns)
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I guess it's the filthy Bourgogne and the rascal Aragón who are plotting against the mighty REGNVM.FRANCIAM! :gah2:
Bourgogne shall pay for it dearly once I awake from the damn war exhaustion, which diminishes my manpower to 0. :embarassed:
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Oh, hah, since we seem to have eggsperts here and I only played the demo so far I got a question: Is it really so that you can recruit only the troop type set as the favourite troop type? And is it also true that when you change your favourite infantry, all infantry groups will change to the new type immediately/after a very short time?
I found that a bit cheesy in the demo, it looked like you can just switch to a defensive type when you defend, then switch to an offensive type when you counterattack or something like that, although you would have to keep in mind the changes are global, I just thought the game was a bout micromanaging which for me also includes switching to more modern technologies with a bit more then the press of a button. :sweatdrop:
Overall it still seemed like a fun game, just would like an answer to this.
I've noticed that in some provinces you can recruit more than one type of infantry. I don't know about your second question though I'll have to let someone else answer, or if no one does before I decide to play again I'll check and see. You have to invest in techs to get different things.Quote:
Originally Posted by Husar
I noticed you get mercenaries which may be a different type but the regular troops all seemed to be the same. :shrug:Quote:
Originally Posted by Ichigo
In provinces where another faction has a core you can recruit their preferred troops. Depending on how many factions have cores on it, or whether you aso do, this can mean you're able to recruit multiple types of infantry, cav, etc..
Every time you change your preferred troop type it resets their morale to 0, so it wouldn't be worth the bother in the middle of a battle or war. I think this is supposed to represent the time needed to retrain them to be confident with their new equipment.Quote:
Originally Posted by Ichigo
Quote:
Originally Posted by Husar
Neat idea Zim playing two countries.
Looks like the Venetians are trying to recreate the ERE.
My own Easy campaign as England is proceeding nicely. I've finally made it through the various FAQs and the manual. I had forgotten how 'dense' Paradox games were. I'm about 50 years in and I've been a peaceful trader and colonizer. I got dragged into one brief war by Portugal with one of the Indian Nations. I've set up 'New England' in the Carribean and South America, except for a few islands and coastal provinces owned by the perfidious French, it's looking very red.
I'm still undecided as to what to do with Scotland. I've tried the diplo-annex route, but bribery and such is going very slowly. Fortunately I got a boundary dispute on Lothian, so after I build up some forces I might declare war, vassalise Scotland and take France's four colonies in the Carribean if they honor their alliance. I sold Calais to France at the very beginning, so that isn't an issue, I don't want to get mixed up in continental matters, at least for now. Despite this, or because of it, I'm HRE and occascional Papal Controller.
I might have to change difficulty, but we'll see.
It's fun so far, it's a game that rewards patience, unlike M2.
Well, Venice/Italy is trying to recreate the entire Empire (France is a monster and they can't beat them yet) but I think at best they'll manage the Empire during Justinian's rule. :yes:
Someone else actually came up with the multiple country idea. Since saves only save the world situation and you can pick any country when you pick them up, he thought it would be a neat idea to play three countries (switching every ten years) and have them compete for a goal. His name's Storey and he has a great AAR on the Paradox forums.
It's a fun way to play the game. In my next AAR I'm going to do the same but tie the country's stories together if I can, in the guise of a history book trying to tell world history by following three countries. :2thumbsup:
Diplovassalizing can be tough, although your ability to bribe will go way up when those rich Carribean islands become cores. Declaring war and vassalizing that way is much easier.
I find that becoming HRE without trying happens sometimes if the other members keep fighting eachother (making their relations with eachother very bad).
EU3 is great, I actually much prefer it for single player, although some of the MTW2 mods coming out look great, and stuff like KOTR keeps it interesting for me. :yes:
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To switch countries on the fly in Magna Mundi you'll need to type some gibberish in the console. Just to remind. :computer:
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Grrrrrr. I invade Scotland with a CB. Eventually I vassalise them, but in order to make Norway cede the Orkneys, I have to occupy their 4 mainland provinces, but then, they won't just cede the Orkneys, they refuse my offers until I take Bergen off their hands as well. All the while, France is willing to cede Calais, which I retook, but not St. Martin, which I also took, which has a lower cost.
Very frustrating. I beginning to remember why I stopped playing Paradox games. :laugh4:
Magna Mundi is great.
Personally, I found the financials to be a bit difficult at the beginning. I like playing as smaller countries, and trying to keep your inflation down by not minting can be quite difficult.
I had a fantastic game where I played as Bavaria and unified the HRE (this was back in vannilla, that kind of thing is extremely difficult in Magna Mundi).
Overall, though, I like Hoi2 even better.
Yes, HoI2 seems diffrent; I don't know why (Maybe because it has Australia in it)
Am considering buying NA; it adds a few nations and has Revoulutions! And only 20 bucks. Anyone recommend it?
I will post a picture of a campaign with England; it 'bout 1520 and I own a bit of land in the middle of America, Natives own the rest and Spain South, Mexico and FLorida (Plus Carribean) But found something very funny;
The Province Mosquito in Mexico is currently a Colony of the Papal States! And the Netherlands are currently right next to my Colonies (Bermuda, some places in Canada, somewhere in the East NA and a bit of New Orleans) but they were wiped out by some Rebels I stirred up.
Will add picture of the situation.
Check out the main EU3 forum over at paradox Interactive; theres a screenshot there where Ethiopia is the Holy ROman Emperor.
Is France a huge superpower in everyone else's game, cause they are in mine.
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We are the #1 in the whole world...in my campaign that is. :chef:
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No, I haven't tried it yet. I gave up on EUIII pretty quick because IMO there is no actual game there, a fact which is disguised by the complicated mechanics and pretty-ish graphics.Quote:
Originally Posted by Warluster
I do like the sound of the some of the changes made for NA, but really, it sounds more like a patch than a new game and I think asking 20 bucks for it is outrageous.
I've really enjoyed NA. Most of the changes are good, although the latest patch for it makes the AI cheat a lot to have a better chance. Some of it is a bit over the top (no maintenance costs for AI armies up to about 3x their force limit), but I haven't found it excessively hard on medium settings. A new patch eliminating some of the ai cheats is supposed to be out by the end of the month.Quote:
Originally Posted by Warluster
Haven't had a revolution yet, it takes a bit of work (centralized, aristocratic nation, with some type of monarchy, and something like 46 or so government).
IMO, the game needs something to make it more of a challenge. Although AI cheats are never the ideal method, I think a game as complex as EUIII is unlikely to create an effective challenge without a few cheats to help the AI out a bit.Quote:
Originally Posted by Zim
Even before they added the cheats, I thought the game was harder than, for example, any of the TW games (at least from MTW on, I haven't played Shogun). I don't really mind the cheats. While it's a bit creepy to see one province Baden with a 10,000 strong standing army in the first years of the game, especially if you're a one province neighbor of their's who has to mint to afford your single regiment of low quality infantry, for the most part I think they've made the game more challenging. The AI actually keeps up in tech and almost always has a much larger army than yours (assuming your nations are anywhere near equal in size). I've enjoyed 2.1, but a lot of people have complained, and supposedly for 2.2 they're going to try to take away some of the cheats without making the game easier.
We'll see if they succeed.
Edit: I should have said "before they added more cheats". The AI already cheated some in the other versions, but it's been ramped up a lot for 2.1. I don't know all of the differences because I just enjoy playing the game rather than looking for them, but you can find lists in the forums for the game. One I do know is that the AI almost never suffers inflation, because they pay no maintanance for armies now (I don't think they ever did for navies). A few other's regarding force and supply limits seem to bother a lot of people, partly because it just became much, much harder to play a one province minor.
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Originally Posted by screwtype
In my English campaign, I managed to end the second or third (can't remember: there were so many!!) French/Scottish/Norwegian war (I refused to give up Calais) by occupying Orkney. I was lucky that Burgundy declared war on France about 10 months later, and they really did well against her. I took the opportunity to ask France to cede Orkney. As it wasn't French territory they seemed more than happy to agree; must have destroyed the relations between France and Norway :smile:Quote:
Originally Posted by OverKnight
I like this game - I just struggle a bit with the huge AI armies. Now I'm especially trying to group my navies into clusters of at least 50 ships in order to have an opportunity to beat the AI navies. Apart from the "blobbing"* of nations, I think this is really a great game. Oh, and my great kings/queens/generals/admirals should not die so quickly :inquisitive: I know, Murphy's law applies and yes you rather remember a good general dying 'young' than a bad general, but often it annoys me!
*When playing one of the easy countries (England/Portugal/...), of course I'm guilty of blobbing myself, at least in the colonies :shame:
I played the demo once before, and didn't find it good. I tried it again, and I find it addictive! I played from 2 to 7 PM straight with Milan from 1492 to 1520 (demo limits, GAH!). I won against Urbino, Switzerland and Savoy, then began a war with Venice (hey, I was bored, and had a good army with me...). Finished in a white peace, then the Papal States begin attacking me! At that point it was 1518, almost 1519, so I thought "to hell with it, I'll just give up". Just let the game go by until 1520, and the Venetian-Papal-Modenan-Pisan alliance didn't destroy me by then...
Looking back, my main problem was taking as many loans as possible, and then recruiting mercenaries as much as possible... Got bankrupt a few times, that's for sure.
I just find it really, really great! I'm gonna get it ASAP.
I see MMG needs NA to work, so is it worth it? Even just for MMG?
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Tricky Lady,
Do try Magna Mundi. :yes: Long time no see? :medievalcheers:
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Yup!Quote:
Originally Posted by Mouzafphaerre
I'm not so sure about Magna Mundi - from what I read about it seems to be a bit too deterministic for me. Even though it adds many many features I'd really like to experience, I'm afraid it's just not my cup of tea.
But I guess I could always give it a try :wink:
First I need to round up my Great Britain campaign though, I'm in the 1720s now, and tbh it's getting a little bit boring now that I built a huge colonial empire (I even started fighting a gigantic Vijayanagar empire, stretching from present-day Pakistan til Vietnam and Indonesia) out of boredom.
And then I'll probably purchase the NA expansion... and then I'll have to decide which mod to play - Terra Nova (am playing this one now), MEIOU or Magna Mundi...
some images of my GB campaign:
https://img148.imageshack.us/img148/8153/eu3125mj1.png
British Africa - mostly useless provinces (game-wise) but I like to create "clean" borders
https://img229.imageshack.us/img229/7817/eu3121wk1.png
And quite homogeneous as well...Even though I get a lot of the (random?) revolts lately - probably incited by some of my enemies (neighboring indian tribes in South-America or hostile African neighbours)
Do get NA. It makes the vanilla game more interesting in quite a few ways, and you can play MM, and in my opinion it is worth it just for that.
MM does, however, ask things of you. It's aim is to put you in a historically accurate as possible a situation and to let you try to survive in it. Do not expect empire building to be easy, or even do-able with some nations in MM. Forming Germany? Very difficult (and I've tried. My Brandenburgian Emperor was ganged up on by France, Burgundy and half the Empire). Peronally, however, I find it provides a real challenge and requires real decisions of lasting importance that can make or break my nation. To me, that is fascinating, but it will not be everyones cup of tea.
Another question; Whats the weirdest tyhings which have happened in your games? I've had several; Genoa owning most oif papua and some of Australia and Tuscany owning most of Southern Africa. Well, what are the strangest things to ahppen in your EU I, II or III games? (Or HoI 1 and 2 and CK and Victoria)
Hmm...I think the most common strange occurrence in EU3 is when Ethiopa manages to become Holy Roman Emperor. :beam:
Ming actually did not become huge in one of my games.
I've had a few where some strange country like the Papal States builds up huge colonies.
Any game where France does not become huge.
Austria colonized Alaska and Poland has colonies in Africa. I found Austria colonizing Alaska the most surprising.
For me it was the Cherokees being a Papal Controller (but this was the result of playing a mod that seems to allow pagans to convert to christianity more easily). I posted a screenshot of this on the paradox forums; gotta check if I still have a copy on my harddisk.
Another thing I never saw before was Astrakhan colonising one of the Caribbean islands.
Or seeing kings such as "Charles LI" even though the king before Charles LI was a Charles twenty-something.
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What's your name at the Paradox forum?
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In my most recent campaign the Mamluks managed to beat Ming and all the southeast Asian countries to Taiwan.