There seem to be some problems.
I know when I load up some times it seems everyone has changed their minds and decided to hate me.
I know there are some random factors but they should not jump into saved games.
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There seem to be some problems.
I know when I load up some times it seems everyone has changed their minds and decided to hate me.
I know there are some random factors but they should not jump into saved games.
hm i found war to be rather crippling here in terms of eco, even if you are winning it empties your coffers. very different to RTW (or the other TW games after it) where war was about the most lucrative you could do if you didnt care about massacring everybody. i really have to hunt for prisoners of war to make sure i dont go broke :P (this was at the start of the game tho, now i got alot of money due to inheritence and such but still if i would hire mercs instead of rely on my vassals i would go broke)
hiring mercs costs so much and your income is usually rather low (for me just enough to pay for my own troops + 1 1500 merc company, and i own a 9/9 demesne...)
all though i did come across a neat trick, give land to the holy companies and then make them your vassal (make sure you put them in a region with the same culture as yourself) then you can hire the companies for 40 piety instead of 170 and since they are your vassal you dont have to pay for upkeep!!!
You know, I tried to take England in the 1066 as Norway. They had the smallest army and to build up I had to take Mercs.
I didn’t know how long I could keep them going with what they cost of course so I wanted to rush in and kill off what I could and disband them. But I had to bring them all the way form Norway.
To make a long story short, I beat both armies and took England and kept the Mercs to the end.
Each time I took a settlement or county I got money from loot. Sometimes a couple of hundred.
I also used up the Mercs and they got cheaper as they got smaller.
So captured nobles are not the only way money is made from war. Of course the better developed the county the more the money, and I never noticed getting a cent anywhere in Ireland.
ive noticed that those starting scenarios are beafed up. you got a lot more money as the Bastard as well and a huge army...
ive never gained a couple of hundred from looting tho... thats alot. ive gained like 10 to 30 at most... maybe this was before the latest patch?
its possible to duke it out with countries who have 2x as much armies or money as you. i like the way waging war is here, its a real challenge. but its not impossible if you do some good manouvering.
I did in one game, as a duke in the Kingdom of Sicily. The AI drove me to utter ruin in the space of a few years. When it wasn't declaring war after war on large Muslim realms, it was giving me useless lands which left me strategically vulnerable. It loved to ignore the enemy armies and the numerous rebellions back home, and, since the AI had taken the troops abroad, I was the only person left to do anything about these massive armies rampaging across my dukedom. Mercenaries are the only reason I survived longer than a year. I spent the entire brief game bankrupt, out-numbered, and fighting frantically to survive. Each time I managed to pull through the AI would give me more useless provinces and over-stretch my resources. By useless I mean zero income, zero manpower, super-high revolt risk due to different religion and culture, and across the sea. Each time I scraped my way to almost-recovery after the last war, off the king would go on a new one. I swear that my liege had a trollface avatar!
After that, I'm sticking with independent realms.
Oh, but those are perfectly good lands across the sea. You just have to hold onto them for 25 or 30 years to make them pay.
My in-laws managed to lose their kingdom in Spain so I went to get it back.
When I looked around for lords to populate the place, it looks like they all died off. In fact it would seem that other than one or two who have no interest in joining me, the Spanish as a whole are extinct.
The French have a county or two along the border and I have Galicia.
The rest is a patchwork of Kingdoms with duchies scattered randomly about and warring with each other, for the time being.
All the people in the Game of Thrones game talking this up are making me seriously consider getting it. Does anybody know how large a download it is if I get it via Steam?
I don't know how large it is on Steam, but it shouldn't be any larger than the Gamersgate download, which was less than 1GB if I remember correctly.
25 or 30 years. Ha! My game was over in a grand total of 11 years! I'm still amazed I managed to hold on for that long with King Suicide McDeathwish as my liege.
IMO you need either power or peace to make provinces like that viable. If you're able to defend them, that's great. If you don't need to defend them, that's great. If you can't afford to raise both your army and navy at the same time, and are dragged back into war within weeks of each peace declaration, you're doomed. They count for a lot of warscore against you.
i bought it for the same reasons and i havent been dissapointed :)
800 mb depending on how fast ur connection is it would take around 1 tot 5 hours.
i once downloaded the witcher 2 via steam because i was too lazy to go to the store and i wanted to play it asap. terrible mistake, it took almost 2 days to download :S
gosh i hate steam.
The Game I am enjoying at the moment from what started as a William the Conqueror game and took it from there.
I am currently King of England, Scotland and Wales (trying to get some Fabricated claims in Ireland). I currently own Normandy, Brittany, Holland, Flanders (so the channel is English ruled) and I currently own most of Southern Spain (I originally took gibrator and gave it to kinsmen and they just branched out and expanded from there, themselves).
Big Events so far:
HRE got decimated
Internal struggle, opportunist neighbours (France, Scilly, Poland) and Pagans (which Poland ate). Kingdom of Bohemia broke free, so did the duchies of Saxony (big area northwest), Brandenburg, Holstein, Bavaria and Savoy. Burgendy, Upper+Lorraine territories were lost to France. Poland took the lands which the Pagans of Pommeria took from the HRE.
Castile owns North of Spain, I own South Spain via Proxy Warmongering Vassal and Muslims are a thin line between them operating out of Toledo.
Siciliy owns itself, Italy from the HRE, and Tunis/Tripoli area. Their Queen is Queen of Siciliy, Italy and Africa. Though last time I looked, there was a big independence plot in the North (Italy part) so that might be crumbling.
Norway has fragmented into Pieces, Denmark is also now King of Lithuania. Sweden hasn't really done anything.
Pagans have been pushed back majorly by the Orthodox nations (mainly Novgorod). Byzantines are pretty much in Balkans and Asia Minor. Sejuk Turks owns from Persia to Damacus. Shia Empire owns from Eygpt all the way down to Ethiopia and Saudi Arabia area.
nice, i love what spain somehow does to nobles who you give land. i gave one of my vassals the queendom of aragon, she then went on to conquere the kingdom of leon which was 2x as big, and then reconquered all the lands of northern spain that the kingdom of africa had taken from Castille. she expanded to like 4x the land of what i had given her :P
You guys talked me into it. It's been a hectic ride so far. I started off as Connacht, and managed to slowly expand until I had a little under half of Ireland. Unfortunately, this led both of the remaining Irish factions to simultaneously declare war on me. I'd just about got them under control through liberal application of mercenaries when my treasury ran out, and said mercenaries defected to my enemies. I had to surrender to one bunch and cede a province, whilst I managed to force a white peace with the other. Unfortunately, my king then died (at friggin' age 29), and the entire southern half of my realm split off and went to my brother. I managed to assassinate him and get my realm back (first try - lucky), and am currently in an uneasy truce with the other Irish powers...
...in other words, it's addictive :beam:.
hahaha yeah :P Connacht Rules!!! i started as them as well :P
have any of u guys gotten the multiplayer to work? i cannot join games of other people :S
The progress of my current game:
Spoiler Alert, click show to read:
Hehe. After I declared independence from the HRE, the Kaiser decided to convert to Lollardism. The chaos that followed was awesome.
Oh my. At the height of your power your Ruler has just thrown Christendom into chaos. I'm almost envious, no matter what happens that can only end in fun.
Stomping out heresy is probably one of the hardest things to do in this game (other than take down empires, heh heh). Lollardism was responsible for a nasty twenty year period of instability within my own realm. I thought i'd never get it under control, but I finally managed to imprison or execute everyone who was ever involved with it. It directly resulted in solidifying, once and for all, my Ruler's base of power in Castille. I'd broken up so many powerful duchies into little chunks and built such a vast array of inter-realm alliances that.. well, I already mentioned my 70,000 strong army. ~D
Thats one thing about CKII that is infinitely rewarding, i think. Whenever civil wars come along, if you can win, you have the chance to become even stronger than before. But you have to be patient, you have to act with the correct tool, and you have to be a little lucky.
on what difficulty setting are you guys playing? and if you have tried different settings, does it make big difference?
ok... i just got defeated in 1,5 year after starting a game. i was a count on the lower part of sardinia and i had like 4 muslim nations declare a holy war on me :S before i could blink i had an army 5 times the men i could muster in my only province :O
New patch update. It seems to be a couple of added Kingdoms, but the Wales kingdom is a big change in terms of gameplay.
What they need to add is a Kingdom de-jure CB. Will make things a little more.. "exciting". Also a way for you to realign vassals, so you have barons with the right counts with the right dukes who are with the right kings.
I've lost and re-loaded an earlier save about 4~ times as the Duke of Barcalona/King of Aragon. Either I get a Jihad from Africa/Andulasia or invaded by France (although that shouldn't happen again with my chancellor constantly there + marriage into the Capet line).
Fun game.
Noticed this as well. I've already noticed much more CBs in the game so a kingom de-jure CB might not be out of the question. Maybe someway throught the plot system as well, will be interesting what they do going forward. What I like is they're already talking about 1.05 which is, apparently, coming soon and promises to be a "major" content patch. I cannot wait.
I loaded up my Castille game post 1.04 and there didnt seem to be any errors or oddities, but i'll still probably start a new game. I'd like to see how the new "nerfed" byzantines compare to their pre-patch cousins.
The problem with a de iure kingdom casus belli is that it throws game balance out of equation. France will declare war on Brittany day 1, Mauretania and Africa will unite their respective ends of North Africa in a few years, and any vassal of an empire that manages to create a kingdom title will be able to steamroll over the rest of the empire. I say it works perfectly fine as it is.
The 1.4 patch, to me went sideways.
I think most of it was better before.
I know that the list of improvements looked promising but the implementation of some unannounced changes seems kind of odd.
Children now seem only about 50% likely to pick up the specialties of their tutors. Marriages are harder to make and can still go wrong.
I am not at all clear on why the BE was Nerfed, could be a mistake over all.
Much is not working as planed/stated. Vassals are fighting when they shouldn’t but the law penalties are still in place. And much, much more.
Also you will find it much more difficult to find counsel members or anyone with decent stats and occupations. Most NPCs have no traits and only a specialty.
ye ive been reading on it alot. i havent really played much since the patch been out.
i like the harder marriages, given that its harder for a count and easier for a king. cuz in 1.3 i could marry the royals as a count but not marry a count as a royalty. because they would want a better alliance.
Me and Secura have been playing online as Scotland (me) and Connacht (Secura)
This one is a little out of date as I own Typhus now (my CK2 crashed so only Secura has the saved file) but this is how it is currently looking:
Spoiler Alert, click show to read:
I currently recreated modern day Scotland, got high-crown authority, and a few other perks. Had the unfortunate string of deaths with rulers at one point which almost severely crippled me.
Secura is currently King of Ireland and Portugal.
I recently ran into a stroke of luck that my blood line now has a claim on the Kingdom of England (my original ruler was married to William the Conquerors oldest daughter) and after a really bloodly aftermath, all the lines of the sons have been wiped out so it appears I have my great-great-great-grandfathers (I think) claims upon the throne, which my rulers brother (Duke of Lothian) is actually in a winning war for. (England is broken up into many pieces with Lancaster, York and Bedford all with their own claims for the throne). So this might cause a mess since I might lose the duchy of Lothian to England which might be soon owned by my brother who naturally has a claim upon my own throne.
It might be in your best interest to see to it that your brother has an accident.
isnt it so that if you had pressed it claim that he will become a vassal of you?
I had been making inroads into Wales too, on the verge of taking two of the bottom provinces (currently working on the one with Cardiff in, and the one to the left of that I already own but have to bring back into line due to a rebelling brother) which would then give me a claim on that duchy; I'm going to have to fabricate some more claims if I want to take the remaining Welsh duchy and then move onto claiming Brittany, though.
Ideally, I would like to move onto removing the Muslims from Spain, but it's so difficult due to Mega-Mauretania and the Iberian Catholics gaining more ground due to my conquest of Portugal. I recall marrying into the Galacean royal family though, which should ease the process if I inherit.
Crusader Kings II: the unofficial training tool for org Forum Admins! :laugh4:
How are people finding the new patch? I haven't had chance to test it out yet, thanks to a few other things taking up the time I intended to play. It looks like it should shake the game up pretty strongly, between the CB changes, increased illness, and misc others.
I'm going to start a new game for the patch and can't decide who. I've played Sicily (worn down, isolated, then manoeuvred into effective defeat by generation 2), Meath (went so smoothly I sort of lost interest), and Kingdom of Jerusalem (death by 500,000,000 angry Muslims). I played Poland and Byzantium in the demo. I prefer to be an independent, relatively small without being too puny. Or I may throw all of that to the wind, and undertake the near-suicidal task of keeping Saxon England alive.
Mortality has shot through the roof from illnesses. I've noticed that contracting a disease is a much bigger deal than it ever was - and now that "oh no i'm sick!" event is something to really dread. Case in point, i brokered a marriage alliance between my heir and the king of navarra with his daughter. She arrives in my lands and all is well and good, a week later she's dead. The only clue to her death is the Ill trait :sad3:Quote:
How are people finding the new patch? I haven't had chance to test it out yet, thanks to a few other things taking up the time I intended to play. It looks like it should shake the game up pretty strongly, between the CB changes, increased illness, and misc others.
I noticed at least half my cabinet dropping dead within 10 years of that. I'm not sure if someone was going assassin crazy or not, but many of them had the Ill trait. I wish there was causes of death...
One of the Rus duchies if i may be so bold. Many of them start with claims on each other (due to their dynastic ties), and they offer a game on the "edge of civilization" as it were. Uniting into the Kingdom of Rus is difficult, so is dealing with the early Pagans who are practically knocking on your door. And then comes the horde! They look like a fascinating game and are my next stop after my current project.Quote:
I'm going to start a new game for the patch and can't decide who. I've played Sicily (worn down, isolated, then manoeuvred into effective defeat by generation 2), Meath (went so smoothly I sort of lost interest), and Kingdom of Jerusalem (death by 500,000,000 angry Muslims). I played Poland and Byzantium in the demo. I prefer to be an independent, relatively small without being too puny. Or I may throw all of that to the wind, and undertake the near-suicidal task of keeping Saxon England alive.
First game post 1.04 and this time doing so as a vassal! Duke of Armenia, faithful servant of the empire. :bow:
Spoiler Alert, click show to read:
Here's a look at the "direct vassals" map close to 40 years in game. I've expanded my own power considerably but there's still much more room for improvement. I've been focusing on economic and military build ups while I wait for a chance to do anything. The Emperor has been busy fighting wars almost nonstop, and i've helped here and there, but for the most part he's left me alone. He seems to focus on drawing his strength from the Western Duchies more often than the Eastern. That may change though, the more i build my power. Currently I'm the second most powerful Duke in the empire but I need to be careful. Someone has been assassinating my nobles all game, and they've been doing it unde rthe noses of my spymasters. I don't like it and its got me on edge.
Still. I've built a considerable web of alliances in the eastern empire and a growing power base in Armenia. My long-term goal is to eventually break away from Byzantium and form the Kingdom of Armenia, but that is centuries off I feel. Attempts to curb the Emperor's strengthening his crown authority thus far have been.. problematic.
I've noticed two things in this game. Number one, people die way more often. There's a ton more uncertainty in life now that Paradox has upped the mortality rates. Getting maimed is a huge deal. If you send a maimed character to prison dont be surprised if they die within six months. Health is now a erious issue and your characters are more fragile than ever. War time casualties seem to be around the same as before, however.
And two: vassal penalties for raising their troops has been significantly strengthened. You now get the penalty much quicker, and it rises faster. Makes prolonged campaigns a nightmare and is a huge incentive to build a strong demense of your own.
Spoiler Alert, click show to read:
edit: apologies for terrible screenshot quality, not sure what happened! Will get better quality screens next time
f11 for the map one. Which is more clear on colours at least. Also a bugfix patch is out.
Will it show duchies?
Anyway, I am playing as the Komnemnoi of Paphlagonia. My dynasty got a lot of land from marriages. I have the duchies of Paphlagonia, Trakesion and Coloneia in my pocket, and I will inherit the duchy of Anatolia soon. My heir will inherit the duchy of Armeniakon. I plan to take Charsianon next, either through marriage or war. The thing that's a bit weird is that there weren't any big civil wars since a usurped(from the Doukas family) took the throne of the heir of the beginning emperor. Whenever there's going to be a civil war, I'm gonna be in it. Pictures will be posted later.
When you take the mapshot, it will display whatever viewing mode you had active at the time; this is pretty simple block colours when it's de jure kingdoms or player view (as you can see in Tiaexz's screenshot), but I guess it would end up looking like a patchwork quilt in duchies view mode. :P
Spoiler Alert, click show to read:
I'm about to have my biggest gain yet. My heir will inherit the duchies of Paphlagonia and Nikaia. I appropriately named him Basileus 'Anatolikos' Komnemnos. I had to invest about 800 gold to take all of the male members of the Nikean Doukos branch down. But despite the kind of protection you have, the knives of Paphlagonia will always get you! But that isn't even the best going on in the empire. The emperor is old and will probably die within a few years. His heir is a very bad heir. He's an imbecile, he is incapable and needs regency around the clock. I'm pretty sure that when he succeeds, I'm not the only one who sees an opportunity.
The emperors estates are pretty weak, Thrace had been lost by them about 100 years before this picture, now the imperial court is in northern Bulgaria.
I just started a game as the Marshals. Maybe I can get one of all those sons to have an heir.
I just want to see where it goes.
anyone wants to play a multiplayer game?
I don't know how but if you live in GMT +1 I can join. Just need to do the testweek and then I will have some more free time.
Very impressive. :bow:
In my game while I expanded my personal power in the east, the Emperor (or should I say, Empress? The Imperial court had a female ruler for over 120 years!) expanded her powers just as adeptly. She ruthlessly imprisoned nobles and stomped out plots so effectively that no one could do anything. In fact.. she instituted absolute crown authority really quickly and from there, it was near impossible to plot anything! The best I managed was two duchies before it became clear I wasn't going to be moving up in the world. :no:
I think I'm gonna try one of the Russian principalities next. :yes: They look like a really interesting game.
I stopped with that save, as I noticed the emperors had pretty much expanded into Iraq. I wanted to recreate the roman, or at least the byzantine empire to it full glory. That dream subsequently collapsed. Anyway, after I gained Nikea, I inherited the duchies of Adrianopolis and Thrace(Constantinople is mine!) through my heir. I gained my independence and all of my counts loved me. After the old ruler died, disaster struck. The heir was a woman! After fighting several civil wars and wars against the Byzantines, Paphlagonia was exhausted. Still there was the possibility of civil war, so I joined the byzz again. That was the point where I quit.
I have started a new campaign in 1100. Against all odds(most of the middle-east was ruled by the seljuk dynasty), I took out Rum in the 1140s. I took little Armenia from Aleppo. I conquered the Syrian coast from the little states and the Shia caliphate. I took Edessa from Edessa(former aleppo, after losing some land to huge damascus).
A game as the russian principalities seems nice. The AI usually unites into the Rus. Nothing can stop them. There also doesn't seem to be any mongols to tame them, the event pops up but I don't notice anything.
Forming the Kingdom of Rus seems a forgone conclusion for someone. The problem is being the one to get there. The Pagans might be divided but they are no push over, and in the early game they can levy way more troops than you can. Which means you can't just go crazy conquering your fellow Rus, you have to keep a good balance between choosing enemies and making friends. Its an interesting and unique campaign thus far, one that's been filled with surprises.
Has anyone else noticed Poland going berzerk post 1.04? Every game i've played they expand quickly and become truly frightening by 1120.
I play on 1.03b and poland is very tame.
I tried to play a game as rostov, and I took out the brown pagans to the east. The strength of the rus is that they are all the same dynasty, and can help themselves out. I quit the game when another family member from galich attacked me and destroyed all the levies I could get.
After that I started a game just before the byzzies retook constantinople.
Edit:Damn you!Quote:
· Buffed the Caliphates and the Seljuks. Nerfed the Byzantines.
Hah, they need all the help they can get! In my experiences post 1.04 the Seljuk keep it together but still cannot mirror their historical counterparts. I've not seen any drastic Manzikert moments in the early game for the Byzantines, but their overall stability does seem to be lowered. It takes exceptional emperor to keep things together, which unfortunately, i saw in spades when i attempted my Byzantine vassal game :laugh4:
The Caliphs seem more unstable believe it or not post patch. The Shia in particular seem to be a coin flip away from either prosperity or collapse. I've seen large vassals successfully win their independance in two different campaigns now. :yes:
One thing I love about CKII is, barring certain almost inevitabilities (fall of saxon england, strength of western empires, ect) the game is highly "unstable" and can go either way. Sometimes the Reconquista works and Spain unites against northern Africa - sometimes it fails and the French are fighting for their life against a scary muslim united Iberia. Sometimes the Mongols get thrashed by Europe and thrown into a corner, but sometimes they unite an empire that spans the entire game map. Sometimes the fun of the game doesn't even revolve around you, its based in watching another "what-if" unfold in a completely new way.
I think I am gonna pick a nobody count in the far edge of the map one of these days and turn the game speed to max and just watch. ~D
Odd, the mongols always failed to even take one country in my games.
I have seen a game where all the byzantine duchies gained independence when the old emperor was knocked off the throne, not sure how that happened. After that the empire was reduced to thessalia.Then the old emperor took his title back and we still kept being independent. All the while the seljuks were attacking our duchies.
I usually don't have much problems keeping a unified empire in the previous patches. I will have to see that in the new patch. Just throw a grand tournament and pretty much everything is cemented again.
Historically though, the devs should have a modifier making seljuk family members hating eachother, because the seljuks had a lot of trouble keeping territories under it's banner(FM took these for themselves).
I'm up for a multiplayer game.
There's a screenshot earlier in this thread (from me) where they took over pretty much everything east of Poland. It was pretty scary.
I wouldn't put it passed them. In their CKII post-mortem one of the things they mentioned was the desire to add a bunch more events into the game. I wouldn't be surprised if we see a lot of historical events that are aimed to keep things a little more grounded in reality.Quote:
Historically though, the devs should have a modifier making seljuk family members hating eachother, because the seljuks had a lot of trouble keeping territories under it's banner(FM took these for themselves).
I got bored of my Hauteville game (controlled everything from the Atlantic to Arabia and from the Alps to Africa) and started a Novgorod game days ago :)
Thanks to the alliances it's going smoothly, but Hungary claimed most of Turov, Kiev and Galich, backed by the HRE: pretty scary combo :P
Good thing Poland started a war with them ^^
Give duchies to your kinsmen and you'll see assassinations daily XD
I think they are pretty stable at the start date, because that's how it was in history, iirc by 1070ish they gained most of the Middle East...
Admittedly that is something I dislike about the game in many respects. In order to have the best vassals, you simply go to character panel, search for same culture and religion, then give it to the guy with the highest stats. I want to give lands and titles to my children, brothers, uncles, to have the entire dynasty run through the core of society, then have them marry into other families across Europe, spreading their seeds, power via blood.
Instead, you end up having a child who is a psychopath which kills all your family and your heirs if you give them a duchy title.
I still do it nonetheless :P
As you I prefer to part the land among my kin, thanks to imprisoning in the end I manage to stabilize it for few decades, then it's rinse and repeat every generation :D
But I agree that for them it's far too easy to kill heirs, I can understand if they declared war and won sieges after sieges, but assassinations are so cheap...
BTW checked my ongoing game and in 1092 they are in a dynastic struggle ^^
Im currently playing as the Duke of Toulouse (I modded the game so I started independent from France, and the Duke of Flanders as starts independent as well). It has been a very interesting game so far with some stuff happening that many people complain about that it does not happen often enough.
I started in 1066 and the Duke of Toulouse is 19 year old and unmarried. I married myself to the Duchess of Toscana with ofcourse the prospect of gaining it through my heir later. I later marry my first born son of this marriage to the queen of Castille (Castille already usurped Galicia).
I gain some land by Holy wars against Murcia (I take the Balearic Islands) and Sicily (taking all of sicily). The Duchy of Apulia is very strong and actually forms the kingdom of sicily before I can but overreaches and loses half of Southern Italy (half of the boot) to the African emirates.
I fight defend my duchy succesfully against a series of wars vs the African Emirates, Valencia and France (right after I beat the King of France for a claim of a county, the duke for whom the King pressed the claim, attacks me independently.. what an idiot...)
The Christian kings and dukes in Iberia are going for an early Reconquista, led into battle by the duke of Barcelona and assisted sporadically by France or Britanny. They also help each other out. Although now they are involved in a nasty succession crisis where the Queen of Castille (yes who was married to my heir) is claiming the throne of Leon and she is winning!
I try to gain land to usurp the kingdom of Sicily and while i do that my wife, the duchess of tuscana rebels against the kaiser and calls me for help. So naturally I come to aid and together we fight for 15 years and in the end gain independence! The war made me crazy rich, because i captured alot of dukes and counts in battle. I won many battles while being outnumbered 2/3 also!
But in the end all the money I earned was lost because just before the independence war ended I got attacked by Aquitaine, again, for that same county I beat them for 2x. And they march into my home duchy with 6k troops. So i go mad and hire the Great Company and some other 1500 merc company and kill them. But by now I'm paying like 30+ gold a month on troops and I am fighting on 3 fronts (France, Germany, and Sicily while also being called into a war in spain although i never sent any troops) and I only have 10+ a month income. My old duke, who was always leading troops in the frontlines, in the end became king of sicily just before dying in battle.
So some epic stuff happening. Now all that needs to be happening is the collapse of the BE and a succesfull crusade (it has been called but nobody dares to go :P and I was too busy fighting a ton of wars)
1) The Iberian kingdoms are beating the muslims there
2) A duchy broke away from the HRE (although with player help)
3) Winning battles while outnumbered
something weird happened too, the queen of castille made my heir, heir to a bisphoric and thus eliminating him from my line of heritage... so my grandson inherited the throne. really weird.
That reminds me, it is easy to mod to play as other factions (except republics).
Open up:
*\crusader kings ii\common\religion.txt
Then add this under the headings for the religions (except Christianity)
playable = yes
Cheers!
Tengri here I come :D
Still about that multiplayer game, we could ask a moderator permission to make a thread in the throne room?
I don't think you have to ask their permission. They are more than happy to see some activity there.
i will have time for a good multiplayer game in about 2 weeks :P but we can host a thread already and see if we can get some players!
So a game as Novgorod ended in utter disaster and really frustrated me. Poland got a claim on my duchy through marriage into the expansive Rus Dynasty. Since they were steam rolling everyone at the time* they could muster an army of 6k men. It was over before it even started, especially after all my allies refused to help.
I pondered doing another try but decided on a different direction. I wanted to play a vassal game and I wanted to eventual "break out" moment. To that end... the Duchy of Tuscany. If CKII had a "challenge mode", this would be it.
Oh boy.. Female Ruler, the ONLY (!!!) member of your dynasty and stuck with gravelkind succession until the Holy Roman Empire gets to High Crown Authority, or until you become independant. This means that if you at any time create more duchy titles they will be lost upon succession if you have more than one heir. Not hard enough for you? Lets add in the fact that the only starting claims you get are on the Papacy.
Spoiler Alert, click show to read:
It's good to beKingDuke.
* Poland isn't nearly as out of control as I thought and this seems to be the reason why. The Rus are on Gravelkind, so if you marry into their dynasty chances are you'll get a claim on a random duchy when their dynasty figurehead dies off. (forget his name) So if Poland lucks out and gets those claims, you can bet they press them. This results in Poland on a conquer frenzy in some games - in my current game they're doing woefully bad.
EDIT
Okay this is just too good not to share. So a few years after declaring independence the wife of my duke died. I decided to remarry and then... If you can't beat them...
Spoiler Alert, click show to read:
I couldn't believe it. The wife of my Duke was cheating on him with the Kaiser of the HRE. Not only that, but she got pregnant by the Emperor! The feud between the Duchy of Tuscany and the Holy Roman Empire just got personal...
how can you marry the duchess of venice? ah nevermind, the HRE conquered venice.
btw Toscana seems like a cakewalk compared to an independent Cagliari.
I'm gonna make the thread later today... when I'm not playing Crusader kings 2
I was thinking of taking a 1160 start, so the byzantines are somewhat weaker and the middle east is fractured.
Here's the thread for the multiplayer game: https://forums.totalwar.org/vb/showt...post2053434197
How does multiplayer work for this game?
Does it have a hotseat type function, or do all players have to be online at the same time?
Haven't played multiplayer for it but I think you have to be online in the same time since the game is RTS.
We'll see and experience it soon.
The biggest frustration I can have in this game is when you declare a holy war for example charsianon, the charsonian duke(or beylerbley in this case) goes rebel against their master. Your war is now inconclusive. Devs, fix this, quickly.
yup you are not alone in this, probably they will fix it since many people have been complaining about it.
I exploit that like a madman XD
Soon as an empire is facing rebelions, I declare war against the smaller "usurpers" and avoid fighting imperial armies :P
conqered 3/4th of iberia in 25 years. bossss
The next DLC pack was officially announced and is something that's, surprisingly, both interesting and nonesential. It's a built in character editor. Want to redesign your dynasty coat of arms? Want to find out what would happen if William of Normandy was actually a woman? Well it's totally possible, as well as completely redesigning the portrait and age of your starting character.
Announcement link: http://forum.paradoxplaza.com/forum/...-you-requested!
https://www.youtube.com/watch?featur...&v=nvf8X_bXDHI
I love this idea. This is a really cool adition to the game but strikes me as something that is wholly optional. It's not a new faction or de jure empire that I would kick myself if I didn't buy, it's just a fun little character editor. Historical purists will likely want to take a pass on this one ~;)Quote:
Originally Posted by Johan of Paradox
The DLC is set to be released on April 17th.
EDIT:
Also, the free content patch that's coming with the DLC introduces a lot of stuff that folks have been begging for. Crusades that have contribution scores (no more crusading all on your own!).
Crusades now target entire de jure kingdoms (changed from duchies), with the King contributing the highest score overall seizing the kingdom if the crusade is a success. The contribution table, combined with now targeting de jure kingdoms means that crusades are about to become a hell of a lot more powerful...
Read up on the 1.05 mini dev diary here: http://forum.paradoxplaza.com/forum/...arch-30th-2012
Not really interested in that dlc. It just seems to be such a small part in a huge game. I think I would also miss the feeling of having a very well educated ruler, because you can just make a good one anyway.
As for the patch, I'm curious what it will include. I sure hope something to nerf the HRE, because they usually have the entirety of Italy except the kingdom of sicily.
I don’t know where I stand on the “Next Patch” thing.
Last time the Nerfed the ERE but it doesn’t seem to have mattered a lot.
They Buffed the Muslims which for me and a lot of others has made Iberia unplayable.
They changed the AI priorities on marriage and alliances, which results in Harold Blood Ax always winning in England by calling his HRE new allies.
They always sound good on paper…or digital, but never quite work out as planned.
As for what is revealed about the 1.05 patch: The crusades thing doesn’t even sound that good on paper. As it stands now the HRE is going to win every crusade and wind up being the only show in town.
I'm not really sure what you mean by any of that. The only buffs to the muslim factions that I'm aware of went to the Caliphates (the Islamic empires) and the Seljuks, both of which are nowhere near Iberia and never interfere in it in my games. The three games i've played past 1230 have had varied results in Iberia. :shrug:
I agree on the ERE bit though. The empire seems a little more unstable but still requires an act of divine influence to fragment. I'm amazed it it did so in my very first game, looking back.
I've never seen that, every game still ends with William taking over England for me. The only oddity i've seen from the marriage change is that now Poland or Hungary (one or both) like to meddle in Rus politics.Quote:
They changed the AI priorities on marriage and alliances, which results in Harold Blood Ax always winning in England by calling his HRE new allies.
The only thing I really don't like about it is crusades now targeting de jure kingdoms instead of duchies. I feel that could be really overpowered, unless something is done about the balance of Europe vs Middle East. Other than that, contribution scores is something that is really needed if they want to make the system feel at all fun and rewarding. The crusade implementation as it currently stands is kinda silly.Quote:
As for what is revealed about the 1.05 patch: The crusades thing doesn’t even sound that good on paper. As it stands now the HRE is going to win every crusade and wind up being the only show in town.