Re: [Official Testing] Updated EDU with all the "unofficial" fixes and many others
Hi people:
I've just started a new campaign as the AS to test as many units as possible in a single game. This made me question this: are unit upkeep costs intended? I felt a bit surprised when comparing hellenistic units with their eastern counterparts, for example:
Gund - i - palta: around 320 shinies
(the most similar unit i can think at this time)- Euzonoi: 129 shinies
It can be that eastern units, for some reason, where truly more expensive to maintain, but if this is not the case (I've always thougt that eastern infantry levies were treated as fodder) will this be changed in the future?
Thanks, and sorry if this has been explained elsewhere, this is not my native language and I find some difficulties exploring around the ORG.
And again thanks for the tremendous amount of work you are doing, team, remember: "Finis coronat opus"
Re: [Official Testing] Updated EDU with all the "unofficial" fixes and many others
Quote:
Originally Posted by
Saigrin
Hi people:
I've just started a new campaign as the AS to test as many units as possible in a single game. This made me question this: are unit upkeep costs intended? I felt a bit surprised when comparing hellenistic units with their eastern counterparts, for example:
Gund - i - palta: around 320 shinies
(the most similar unit i can think at this time)- Euzonoi: 129 shinies
It can be that eastern units, for some reason, where truly more expensive to maintain, but if this is not the case (I've always thougt that eastern infantry levies were treated as fodder) will this be changed in the future?
Thanks, and sorry if this has been explained elsewhere, this is not my native language and I find some difficulties exploring around the ORG.
And again thanks for the tremendous amount of work you are doing, team, remember: "Finis coronat opus"
Indeed, costs need reworking. It's outside my remit; Ibrahim and I do battle mechanics, but they are being revised as we speak.
Re: [Official Testing] Updated EDU with all the "unofficial" fixes and many others
Update to the first post with an optional EDB update.
EDIT: Apologies to anyone who downloaded a couple of hours ago, I'd missed some commas, so they wouldn't work. The two in there now should be fine.
Re: [Official Testing] Updated EDU with all the "unofficial" fixes and many others
One more associated file added so that you are using the same values as the current build: the battle_config.xml. It's in a zip in the first post, just unzip it into the same place as the other files. Kill rates for missiles has been increased (from 0.35 to 0.75), and for melee slightly decreased (from 0.35 to 0.3).
Re: [Official Testing] Updated EDU with all the "unofficial" fixes and many others
EDIT11 now available, a host of small changes, this is very similar now to the current build:
- Caetratii now have the correct weapon; small change to Kombaragoues defensive stats
- Myriad morale changes, a collection of about ten units with old values that were much too high
Re: [Official Testing] Updated EDU with all the "unofficial" fixes and many others
New kill rates in the first post (0.45 for missiles, 0.325 for melee), which should do for now. There's a big mod-pack being prepared at the moment which will supercede all these changes (including some more EDU tweaks), but I'll leave you all with this version for now rather than badgering you with constant little updates.
Re: [Official Testing] Updated EDU with all the "unofficial" fixes and many others
EDIT12 - I know I promised no more, but some material changes in quite a few places:
- Numerous sword/knife discrepancies resolved
- Carthaginian Sacred Band, KH Bodyguard and Epilektoi Hoplitai now equal in attack stats to Hypaspistai
- A few more morale tweaks
- The two Kretan units now have the correct secondary weapon stats
- Some stat_ground changes for Celtic and Germanic units
This should be the last one of these I issue before the big update bundle, which may be a week away.