here's how my swiss campaign's going, i attacked the english and got me a few extra provinces cause i needed the money
https://i2.photobucket.com/albums/y2...IFT/swiss2.jpg
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here's how my swiss campaign's going, i attacked the english and got me a few extra provinces cause i needed the money
https://i2.photobucket.com/albums/y2...IFT/swiss2.jpg
Quote:
Originally Posted by PittBull260
Cool. Who's the light green over by the Turks, by the way?
that's the Ikhanate i think, a muslim faction.Quote:
Originally Posted by Martok
here's a small taste of the Pipe & Musket Mod still in progress
I am playing as the "Roundheads"(English) and the year is 1687
this mod is great, the battles are crazy, everyone should try it!
the french have been trying to take flanders back for decades, but my great musketeers and artilery won't allow that ;)
https://i2.photobucket.com/albums/y2...roundheads.jpg
Is there a reset date cheat? My Novgorods have almost conquered the world but have only 20 years to take Africa, Spain, and parts of France.
the end date is 1700 i think, u better hurry up then lolQuote:
Originally Posted by evil_maniac from mars
I'm not playing a mod, for Medival, full patched and unmodded, the end date is 1453.....
oh thought u were talkin about the modQuote:
Originally Posted by evil_maniac from mars
and no i dont know of any reverse date cheat sorry
A piece of information. :bow:
PitBull - if you started in 'late' of PMTW the closing date is 1800 - I extended it for some factions.
IN future I might add few years more in 'late' because of two new very demanding factions I am going to add - Barbary States and Montenegro. :bow:
BTW - I can see that the Portuguese defeated the Spanish ~D Georgia somehow survived clashes with the Ottomans ~:cool: but who re-appeared in Ireland ? I don't remember this colour scheme ~:confused: Cavaliers ? :book:
My regards Cegorach ~:cheers:
yea the stupid cavaliers :dizzy2: anoying little turds, i'll take care of em soon lolQuote:
Originally Posted by cegorach1
ZXMOD, started as Danish GA in Early after a lot of turtling i watched many empires rise and fall...
Byzantines, Spanish and English all became superpowers and fell, with finally the Italians ready to challenge me for the last race to grab the decisive points (I lead with a 3 point margin, so it's very close) with the Huns as unsuspected third power acting as artificial chockepoint for my smaller army.
In this screenshot you can find a typical late AI Italian army featuring a good quality mix of their militia units
https://i9.photobucket.com/albums/a1...x/27906f53.jpg
Same scenario, danish side.
The Danish roster, like the Italian, is infantry heavy and so the player must rely on the eastern lands to get a good cavalry supply, even though their heavy inf is capable of taking care of almost anything alone...
https://i9.photobucket.com/albums/a1...x/be92d486.jpg
heres how my english campaign's going,
on here you can see I am allied with the french now, and we were both fighting the huge Russian empire and caused it to go into civil war, I also took denmark and Sweden from the russians :)
https://i2.photobucket.com/albums/y2...IFT/round1.jpg
on this screenshot u can see I took over Portugal and Leon, they were both being controlled by Rebels so I said what the heck, I can use the money :)
https://i2.photobucket.com/albums/y2...IFT/round2.jpg
this mod pwns
Some of these modded games look awesome.. Though I can't download anything because I have a cr***y 56 k which disconnects randomly. I started a new game, early again, Aragonese, unmodded.
Sancho and his princes led a war against the English and the Germans, (taking provence, then cease firing with french), before finally surrounding France and blitzing in with mercenary heavy cavalry and valour 2 elite urban militia. Sancho I died and Sancho II was crowned, so I had to lower tax ands sent my mercenaries south to expend themselves on the Spanish and Almohads. I kicked the Almohads out of Valencia first, but then the Spanish invaded and by pure military genius (luck) I killed the command lvl 8 spanish king and 800 of his men and my counter attack scared him into Leon where his son would dwell for a decade before finally being extinguished.
A slowy drawn on campaign to push the Almohads into Granada and take Morroco and Portugal followed, all the while my entire conquest of France funded a 100% funded military construction scheme as I did in my last campaign, to mass produce armoured and metalsmithed elite troops.
I also donated a provionce to produce assassins and spies and another to make inquisitors and cardinals, though I intend to demolish the cathedral there and build a new one in Palestine, when I have conquerred it and built a citadel there..
The Almohads were obliterated by a Crusade I sent from my religious province, I had sent it to Sinai to seal off North Africa.
At the moment I am recoverring from an annoying invasion by the deceitful Italians and a subsequent excommunication for bribing some Italians cowerring in a keep in Tyrolia. I killed off the popists and have withdrew from the Italian peninsula and I intend to churn out some of my well armed units and conqwuer europe up to Poland and Hungaria, before taking the middle east up to Turkey...
https://i6.photobucket.com/albums/y2...Aragon1158.bmp
The image thing won't work, so i hope this turns out ok...
If you're looking for something quick to download try the mod in my sig...Quote:
Originally Posted by Patron
The page cannot be displayed
The page you are looking for is currently unavailable. The Web site might be experiencing technical difficulties, or you may need to adjust your browser settings.
http://microsoftusernetwork.com/hosted/ZxMod.exe ^
:(
the link doesnt work for me eitherQuote:
Originally Posted by Patron
Sorry, DNS issues... Try this: http://microsoftuse.temp.powweb.com/hosted/ZxMod.exeQuote:
Originally Posted by Patron
omg I was having such a great battle, and my general dies and I loose, arhghh I'll never send my general in to fight again >_<
https://i2.photobucket.com/albums/y2...IFT/damnit.jpg
Arrgh, stupid computer..... [post deleted]
Quote:
Originally Posted by PittBull260
What the..... How on earth did you lose that battle? It looks like you were mopping up already. Did you run out of time?
i was demolishing them, my general got killed lol, he was in the frontlines :)Quote:
Originally Posted by Martok
it was a historical battle, so if my general dies i loose
Ah yes, that would explain it. Unfortunate; you were really cleaning up there!
how you play as a unplayable faction?
That is right. Another thing is the fact that the battles in PMTW are really massive ~D and historical battles have several additional victory conditions e.g. do not lose too many men, do let the enemy to flee ( Karachev 1615) - or survive ( Obertyn 1531) ~D ~;)Quote:
Originally Posted by Martok
BTW - Pittbull I have noticed you are using westerneuropean panel/menu - do you like it ? ~:)
And a piece of advise - when using Husaria set their formation to melee - keeping them in formation doesn't help at all ~;)
yes sir i doQuote:
Originally Posted by cegorach1
well the year is 1800, and I'm done, I had a lot of fun with this campaign
As you can see me and the french ganged up on the portugese :)
I had 10 fortresses, the french had 12 >_<
Links are down but were replaced by other images (photos) that were irrelevant to the post.
come on ppl, lets see some more campaigns!
I finished the Spanish campaign. The Turks were a useless buffer. The Horde attacked me twice in Syria, but my army of arbalests, feudal and chivalric sergeants, and knights took care of them easily. I finally had numerical parity and I sent huge stacks to take them out of the game. That done, I took out the last few Egyptian provinces and sealed the 60% win by invading three Polish provinces on the same turn. I'm now working on a game as the Italians. I'm around 1115 and I've taken out a good chunk of the HRE (I've taken Provence, Tyrolia, Burgundy (I believe), Austria, and maybe some others that I forgot). I'm rebuilding my military (I'm spread pretty thin right now, and those Hungarians have tons of horse archers and milita sergeants) and teching up to get some cavalry. I don't have a good trading fleet yet, and I'm really missing the early cavalry I had as the Spanish and English. Also, I require a defensive army in the large majority of my provinces.
Plans: Once I get some mounted sergeants I'm going to go after the French and English and I'll finish off the HRE so I can get a nice, 2 province border at the Pyrenees and no northern border (unless I stop at Flanders and/or leave the Danes alone).
Quote:
Originally Posted by littlebktruck
Quote:
Originally Posted by Martok
Yup.
If you check the list often and recheck just after a succession, you'll notice the difference. His younger brothers will have vanished from the list but then conveniently become 'eternal', in the form of generals, for the rest of the campaign.
I actually think this partially spoils the game, in that empires really should wax and wane according to the varying quality of their army leaders, with the passage of the decades. Good quality generals, in real life, come with an inbuilt expiry date. You simply have to make use of them while you can.
Whilst it is feasible for a great general to pass on his skills (by means of tuition, not genetics, I hasten to add) to his offspring, you can't guarantee that some descendent won't turn their back on their family heritage and take up something less martial as a career. In the game this could hit as hard as a general being assassinated and weaken a border province if an adequate second in command hasn't been stationed close by.
Meanwhile, the son inheriting command of a unit could be implemented in the game by having his individual valour level revert back to that of a fresh trainee (dragging down the unit average until he wins some fights). Also, whilst the father may well have gained star ratings from successful battles, eventually they retire and perhaps the son should have a reduced star rating, maybe no more than 85% of his father, to reflect that he's been schooled in the techiques but lacks actual experience. If the son fails to gain stars in his lifetime, perhaps due to a period of extended peace, the grandson's rating will be further dented as the knowledge becomes third-hand and anachronistic. So an 8-star early-era Byz prince would become a 3-star general after six generations unless skills are kept fresh by frequent victories in each generation. (And, if I understand correctly, the star ratings are 1 = 1 win; 2 = 2 wins; 3 = 4 wins; 4 = 8 wins; 5 = 16 wins; 6 = 32 wins ; 7 = 64 wins; 8 = 128 wins, as unfeasible as that last one sounds)
In this sense, we're probably lucky that the game doesn't make troop units grow old, gradually lose the odd man to disease, or decline in physical fitness (reduced default level of energy bars, in battle mode), or suffer from lack of real battle experience whilst on prolonged garrison duty (valour bonus gradually decays) and so on.
Seeing these screenshots with piles of unspent money in the bank, I wonder if the extra costs of continually having to disband aged units and train fresh ones - not to mention the logistics of getting them to the right places at the right time, across a large, sprawling empire with awkward naval blockades in the way and so on, would add to the overall challenge?
As seen on one of these screenshots, in the game, you can crusade to Palestine and hold it for decades, remote from your homelands. In reality, all their opponents had to do, rather than fight at great cost into strong fortifications, was to wait for the occupiers to grow old and die (20-40 years), or for them to simply give up and head back home (5-10 yrs). They didn't bring their families with them and properly colonise the place, did they? (I need to check up on the history at this point).
I don't have a knowledge of modding but it obviously entails unit parameters being tweaked, provided the game designers decided to include it. However, adding a whole extra variable, which has to be incremented on each turn and individually kept track of for every single unit on the map, is an entirely different matter. I doubt the game-save file structure would allow for it and, if it did, it would increase its size quite substantially.
If there does happen to be a mod which has somehow managed to implement this, I'd be extremely interested in trying it. ~D
Well, you can get something like that. In the last patch for VI CA programmers included a little extra. The -greengenerals command line. With this active your generals lose some of their stats when they die of old age. So it makes building up das uber general a little harder rather then farming battle and titles for one. I never really liked playing with it though. Because its not random, theres no chance of keeping stuff its just a set decrease it seems. But it sounds like you might like it better that way. Since i'm not sure if -greengenerals is the exact command line search around for it, there should be a few threads on it.
Thanks ChaosLord. I'll probably give that a try, sometime.
I'm not too sure about what you mean by 'farming' generals but I can certainly see how it's possible to 'work the game' rather than do things which would be done in reality. For example winning a territory then repeatedly pulling out on the following turn, allowing the sieged force to retake it then attacking again the year after and every other year in a similar pattern, to clock up multiple victories and increase the general's command rating.
If I'm right about the exponential increase in numbers of victories per star then at least there's an issue of diminishing returns on this practice though you might pick up some usevul V&V's like 'skilled attacker', which gives the equivalent of an extra star when on the offensive.
One of the things I don't like about the game is the emphasis on outright victory. When faced by multiple huge stacks and you can only afford to keep a single stack but of better quality troops, logic dictates that the way to go would be to make repeated raids, inflict as many casualties as possible but without making the outright win and then withdrawing (not routing) to prepare for more the following year, or however long it takes to bring in your replacements for your own losses.
The side benefit is that as long as you keep initiating attacks, the enemy force has to sit and defend, thus stopping the multiple stacks from breaking into your lands.
There is potential for generating income out of repeated ransoming of prisoners but in many ways this is counter productive as you only have to fight them all again in the next round. Oh hang on.... come to think of it, if you don't score the win, you automatically lose your prisoners and the right to ransom them, so you'll just have to keep hitting the button to slaughter them all. The general may get 'butcher' through this but there's another one ('scant mercy'???) which says something about discontent in the ranks due to lack of opportunity for a share of the ransom.
Anyway, attempts at nuisance raiding or the full-blown attrition style penalise you heavily by making generals lose star-rating if they fail often enough and also pick up vices like 'coward' , 'good runner', 'retreats often' which hit their unit morale and valour rating hard.
There are times when you want to send a raiding party to a territory next door to the one where your real attack is to take place, to pin down the AI units there and discourage it from moving them in to bolster the defence against your main attack. You know full well that the odds for this feint will be hopelessly against you and that it will be called off but, for your troubles, that general picks up 'hesitant' and so on.
I could understand if you got those vice as a result of at least three occurences but you only need to do it the once - and that can easily happen purely because you decide the weather was unfavourable for an attack (you brought gunners with you and it tips down for several days in a row).
It's a real pain.
I liked the look of those battle results screens earlier on in this thread but I started another one about what I thought was odd about them...
Ludicrous prisoner numbers!! thread
New campaing here
eary-expert-Welsh-bkb super mod
the start was really hard, i had like 200 men and 1 small province sourrounded by the huge british armies, but here's how it is right now :)
the pope's definently the biggest and strongest and richest empire, I'm just waiting till is collapses into civil war...
Links are down but were replaced by other images (photos) that were irrelevant to the post.
THE POPE'S EASTERN ARMIES
Links are down but were replaced by other images (photos) that were irrelevant to the post.
Jesus that's one weird map - and look at the size of some of those eastern armies! ~:eek: I've never seen the Papacy do that well!
That and the Danes... Even after massive work I never managed to have them become a world class power in ZXMod...
I think it's more a matter of inefficent resource management (and weird low loyalty generals) because once they reach a decent level of development fares well even against significant numerical odds on AI vs AI... The overall balance is quite good though, no power manages to own more than 40% of the map.
That's enough digressing, I'm going to upload some screenshots of my own...
Has anyone ever managed to get a massive Danish empire in Vanilla VI/Expert/Late?
I kidna want to try except +3 Armour Boyars and Gothic Knights frighten me dearly.
https://i9.photobucket.com/albums/a1...x/fc3e2075.jpg
Here's my latest testing...
I played an ultra defensive game as the Italians, believe it or not I have to fight a battle in this game yet, all the conquered territories are the results of bribed rebels.
The actual scenario is just after the Spanish (who owned the western half of the map) suffered a civil war due to a failed crusade against a surprisingly resilient Byzantine Empire, who unlike in most games survived the golden horde.
Despite the major setback the Spanish managed to launch another crusade, that grew quite big (I've seen up to 4000 men per crusade) thanks to their clever use of the inquisitors (who are burning up my generals like paper despite my attempts to kill them).
They have a scary 8 stars guy that might be able to kill my royal line, is pretty much invulnerable to assassination and caused me much grief when he killed my favoured general (8 stars and 9 acumen)...
The current crusade is wreacking havoc through the Byzantine empire (that had to massively cut the size of the army after having lost the seas) thanks to the top quality troops they "recruited" in Venice (100% zeal, raised by the AI) and the use of my neutral navy as a trojan horse... Really clever move, there are instances where the AI almost reaches human player levels of strategical thinking it's really a pleasure to see...
nice campaign u got there zarax
here's how my campaign is going
well the pepacy is nothing right now, cause i allied with the danes and demolished the pope from both sides, I'm having trouble keeping my loyalty up, but its nothin too serious
here's how it is :)
i think this is the biggest empire I've ever had on expert level :D =)
https://i2.photobucket.com/albums/y2...T/untitled.jpg
Nice strategic move...
I see you're training Slav Warriors... Are they of any usefulness in BKB except for garrison and cannon fodder?
I used them in the east because that was the best unit I could train over there, but they're very good for their priceQuote:
Originally Posted by Zarax
Holy!! (no pun intended) I am guessing your excommunicated now :P I've never seen the Pope so large! That looked intimidating! ~:eek: Looks like you're on the way to win now :D
https://i9.photobucket.com/albums/a1...x/85440b42.jpg
A few decades later, my emissary bribed half Europe after the spanish had... err... some embarrassing offspring management problems... I swear I wasn't involved on the matter ;-)
I'm finishing the creation of my attack army, which includes some of the best units western Europe has to offer, including Lancers, Gothic Sergeants, deadly Swabian Swordsmen and the supremely flexible Almughavars...
I'm planning a 5 pronged offensive, with one army led by my King that will do the camp battles (my RP rule is that only the king should play the battles, anything else is autocalc, that gives a touch of realism imho), 3 with 9 star generals (some former royals, not even the Byz Katanks can stand jedi late RK) and one crusade that will be fitted with an elite mercenary army (a mix of foot knights and foreign elite units) to give it the right punch... Too bad the HRE didn't want to let Switzerland rebel but i guess vanilla pikes with maxed bonuses (Cathedral and Master Weapon+Armour) will do the work allright...
Endgame is set to 1491 so I'm pretty sure to reach almost 60% with ease, 100% doesn't interest me...
https://i9.photobucket.com/albums/a100/zarax/Image1.jpg
And finally the offensive starts!
The home army marches across central Europe, while the highlighted crusade opens a second front in Egypt...
damn zarax, that's pretty cool, getting all that land without any bloodshed (from battles at least), pretty impressive, nice empire too
Well, the bloodshed is coming now, I discovered the hard way that the Byz developed a big bloody veteran troop pool that is a real match to my more advanced but unexperienced army, thank you very much Spaniards... I should win before 1491 but that 60% isn't a piece of cake
I've reached 1130 in my Italian game, and I've attacked the Germans again in order to get Switzerland and Swabia under my control, keeping my borders the same length. I also took Toulouse off the French, but they've moved larger armies into Anjou and Ile de France, threatening my hold on Burgundy. I've slowed military building drastically until I get into a better financial situation. Unfortunately, I also had to slow province development, and my knights will be behind schedule. The HRE seems to be gassed after one bad defeat, but I'll wait to finish them off, as I don't need to add more border provinces. I'm building my trade network and waiting for more money to come in before I do too much more.
Results from a particularly auspicious battle:
https://i7.photobucket.com/albums/y2...reatbattle.jpg
Italy in 1130 (notice the menacing French forces):
https://i7.photobucket.com/albums/y2.../Italy1130.jpg
As the HRE I've conquered France, Italy, Corsica/Sardinia, Hungary and Poland, Prussia, England/Scotland and Ireland, am threatening the Byzantines and Egyptains with huge armies, uncluding a 3 stack army of Crusaders, but the Spanish uber-generals are giving me trouble, they have a 5-9 star general in every province, sometimes two. I have Portugal, Navarre, and Aragon, but the rest of Spain still eludes me. I have hordes of soldiers, many of them under the uber-general I have dubbed "Friedrich the Great", the 20 year old brother of the Emperor. I've already assasinated most of his brothers, giving him a clear route to the throne when the 65 year old Emperor dies. Novgorod is powerful, and Poland is my anti-Mongol buffer for when they appear. That's pretty good, seeing as it's only the 1100s. Pics to come soon.
You are an evil maniac- that is good fighting. I too have had many problems
before with the Spanish uber generals as the French, those dudes are tough.
I also like your Friedrich the Great, my last name is Frederick :grin2: . Keep us
updated.
I've taken all of Spain but Cordoba and Leon, the Enlish have re-emerged with 4 full stacks and taken Northumbria, but beaten out of Scotland. I'm sending the "3rd Mainlander Army" under Friedrich, and I have my "1st Amphibous Army" taking Sicily and Naples from the Sicilans, quelling Malta as well. The Pope refuses to take sides, I am at war with almost everyone but the Byzantines and Turks, I have a front with the English, another with Spain and Almohads, another with Poland, another with the Byzantines (neutral), I've taken Anatolia from the Egyptains on a Crusade, and Prussia has a front with the 5-6 star Russian King (neutral). I managed to get the Princes Rudolf and Heinrich slain in battle (on purpose), but then Prince Heinrich comes of age before Friedrich can take the throne, and Heinrich is a 5 star general at 16 ~:eek: , so he stays.
(Sicily/Early/Hard/GA/1170)
First Sicilian campaign. I have crusaded 4 times, all successful. My most advanced unit is the Feudal Knight. I swallowed the Holy Land and everything South and East of Cordoba, virtually removing Islam from the map. My northern borders extend to Anatolia and Georgia. Now I am sitting on a $25,000 profit per year because of my wicked trade network. My 17 year old heir is a 7 star skilled attacker/defender, 6 dread, 7 piety and 8 (!) acumen.
Love the Sicilians...
lol that's a good son u got there ;)Quote:
Originally Posted by Roark
Well, it's about time I had a decent heir...
My English royal line was like a freak show of the barking mad. In my campaigns, the Plantaganets are usually a seriously messed-up family...
well my welsh campaign ended with me controling 60% of the map, and not havin enough time to take over 100%
here's my turkish campaign, super late (modded to start from 1300, and end at 1500), is going good, the danes have big armies, and they might be a threat to me...but here's how it is
https://i2.photobucket.com/albums/y2...LIFT/turks.jpg
Quote:
Originally Posted by Roark
Really? That's surprising. My roommate and I both play as the English fairly often--my roomie more so than myself--and the the male Plantaganets generally turn out pretty good for us. The one large exception to this rule is one of the Edwards (I forget which). Whenever he comes of age, he's almost always a strange, perverted sybarite with too many toes. He's usually guaranteed to die in a suicide attack--er, "glorious battle"..... ~D
https://i9.photobucket.com/albums/a1...x/8247946c.jpg
Finally the campaign is getting towards the end, I'm getting ready for the final push in the steppes and asia minor but it's slower than expected as the lands are underdeveloped making the supply lines longer...
A tricky castle assault costed me on of my prized 9 stars generals, while losses are keeping the others on the defensive.
My king took out Constantinople with only his bodyguards supported by 15 cannons that reduced the citadel defenses to rubble...
I've got some minor concers in the north, where the Danish are getting developed enough to deploy the most advanced units, something that would cost a lot of troops to face...
I thought the game ended in 1453... But if my eyes aren't playing games, it s 1471 and you re still going! I suppose it is a mod?
Yep, that's the ZXMod, the game ends in 1491 there, plus there are extra features like improved strategic AI and more specialized factions.Quote:
Originally Posted by Advo-san
https://i9.photobucket.com/albums/a1...x/4f077738.jpg
After a 60% victory as the Italians and some new tweaks on the AI I'm starting something more challenging.
ZXMOD, Byz High.
I made a small change that is quite historical, as the latin emperors were Venitian puppets in reality and so they should behave in the game.
Claiming back Constantinople will be a serious challenge, so I'll start the opening move by retaking Asia minor...
thats gonna be an inresting campaign Zarax, keep us updated, I wanna see how it turns out.
PS
that pm that i sent u with my aim, xfire and all, ignore it, I found out how to do it :)
new campaign here
BKB Super Mod-Early-Expert-Norse
History:
I started out taking over iceland and Sweden to make good money, I tried to conquer scotland with Viking Landsmen, but they weren't good enough. So I made some expensive Viking Huscarles, and took over Scotland easily, then I went on south and conquered all of England and Ireland. Denmark was gettin a big army, so I took over them too.
The Almoravids were conquering Europe QUICK, they reach poland, and everything from poland on west, and north africa was all under Almoravid Control. I attacked them, made them loose about 6 provinces, then the Kievans attacked them too, and the Almoravids collapsed into civil war, they're still large and powerful, but not a big threat.
https://i2.photobucket.com/albums/y2...IFT/viking.jpg
It's got an hard start, will post some pics later...Quote:
Originally Posted by PittBull260
Other than that, I've got you on my MSN should you need any help
https://i9.photobucket.com/albums/a1...x/f1bbb713.jpg
It took me 70 years and a Hungarian civil war to take back Constantinople.
Asia minor isn't the richest place ever, especially for trade so I had to beat the Turkish and do it with the cheap stuff...
Just when things started to look better the horde came and I had to make a quick retreat from Georgia and Armenia, now I'm keeping my fingers crossed and hope the mongols find the eggys a more appetible target than me, at least until I can rebuild the economy...
nice to see they left you some decent buildings.Quote:
Originally Posted by Zarax
Yeah, I'm going to send them some Varangian Gratitude sooner or later ~;)Quote:
Originally Posted by yesdachi
dman Zarax, that looks like it's pretty challenging, just make some good units to defend from the Mongols, cause they usually go unti they reach nicea, and then they stop (tahts what they always do to me)
70 years!! You get 10 points for tenacity, bro... I go literally nuts when Constantinople is out of my hands. It's the jewel of the East IMHO.Quote:
Originally Posted by Zarax
Well, the Turkish are an excellent target if you take them quickly.
Once you got Asia Minor you'll be still pretty much cash strapped but you will be able to afford a decent army.
It will be just a matter of waiting the right moment for the assault, just remember that you most likely will have to siege so don't take too many prisoners.
I am about 30% into my second game as the Byzantines. I'm on easy mode because I suck.
1087-1100:
1087:
https://i17.photobucket.com/albums/b...Byzies1087.jpg
1097:
https://i17.photobucket.com/albums/b...Byzies1097.jpg
I just stayed where I was and built up my economy. I left Hungary alone, due to some bad experiences with them in the past.
1100-1117:
1117:
https://i17.photobucket.com/albums/b...Byzies1117.jpg
After over 10 years of peace, I launched an attack against Turkey, as they were weakened by a war against Egypt. After I had destroyed them, I took several lands to the north that were occupied by barbarians.
1120-1122:
1120:
https://i17.photobucket.com/albums/b57/Babij1/1120.jpg
1122:
https://i17.photobucket.com/albums/b...Byzies1122.jpg
Egypt was destroyed, eliminating the last threat from the south.
1122-1128:
1128:
https://i17.photobucket.com/albums/b...Byzies1128.jpg
I paused for breath as my forces gathered to retrain in Constantinople. By this time I had three full stacks led by my fine princes.
1128-1132:
1132:
https://i17.photobucket.com/albums/b...Byzies1132.jpg
A massive assault against the north began. I penetrated deep into Russia, and from there established a foothold.
1132-1137:
1137:
https://i17.photobucket.com/albums/b...Byzies1137.jpg
My troops gathered momentum and rolled through the northern provinces, crushing all resistance. Now my empire rivals the ancient Roman empire, and my armies are the finest in all the world. I look to the west at my ancient rival Hungary, or perhaps defeating the Almohads would enable me to dominate the south, and provide a stepping stone into Western Europe.
Nice work Babij! ~:thumb: You are playing better than you think. I would
go after the weaker of the two between Aloms and Hungary, but you could
probably take out either or both ~;) . Keep us updated and thanks for the
great screenies ~:cool: .
nice empire babij, but don't forget the Golden Horde will attack u with like 20,000 troops lol. So I would've just stoped at Georgia and set a nice border there, and then expand south into africa, then spain :)
i just a had a sweet battle
I modded it so that it's not 40 men in a unit, but 60 (same with cavalry) and I put the unit size on HUGE :), so this was a big battle lol
https://i2.photobucket.com/albums/y2...slimbattle.jpg
https://img280.imageshack.us/img280/...evalmap8sh.jpg
I've conquered Spain, I'm at war with the Polish (they're just a buffer between me, the Russians, and soon the Mongols), the Egyptians, and the Byzantines (though that's mostly just naval battles, they have some kickass armies ready, as you can see in the screen), I also have an uneasy neutrality with the Pope Clement, though I have some 4-star assasins closing in in case he x-coms me, I am also neutral with the powerful Russians and Almohads, though that could change any second. I have strong border armies, and have quelled an English reappearance in Northumbria. My Prussian army is owning in Italy, with its sister army guarding the homelands. Friedrich "the Great" has now be renamed "Friedrich Karolinger" from "Prince Friedrich" because his nephew is on the throne. The Russians may honour me with an alliance soon.
@ Pittbull- Why didn't your troops gain ANY valor? ~:confused:
cause that was a custom battle =)Quote:
Originally Posted by dgfred
i gave them all knights, I wanted to see how mamluk troops do against high tech knights, and they did good :)
evil maniac are u using cheats? cause I duno how u can get a fortress in serbia that quick....lol, just wondering
Gotcha buddy! They sure did do well. ~:eek:Quote:
Originally Posted by PittBull260
The Hungarians were on some kind of economy spree, I've only used the .matteosartori. cheat.Quote:
Originally Posted by PittBull260