Re: What 'New' TW Series Game Would You Like To See?
1) Mongol: Total war. Start from the date of Mongol unification. Have three chinese dynasties, Japan, Korea, Khwarzmians, Russians, the caliphate at Baghdad(forgot their exact name),and, of course, the Mongols. Oh, and maybe India. No farther west than Novgorod, already a huge map. I would love to see the Mongols in a prominent role after serving somewhat secondary roles in STW and MTW's.
Sounds like a good idea, I'd love to play as the Khwarazmians!
And also as the Abbasids (that's the name of the Baghdad caliphate), to see if the sack of Baghdad and the murder of Caliph al-Muztim or whatever his name was can be reversed and Hulegu be destroyed...
Re: What 'New' TW Series Game Would You Like To See?
how about World: Total War starting with the nomadic, tribal man you choose a continent(africa, europe, asia, the americas) then choose a region (scandinavia, balkans, etc.) and advance through the ages of man with your civalisation rising and falling with the triuphms and disasters of man (ice age, earthquakes, etc.) ending maybe in the space age or more likely pre 20 th centuary
Re: What 'New' TW Series Game Would You Like To See?
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Originally Posted by samiosumo
how about World: Total War starting with the nomadic, tribal man you choose a continent(africa, europe, asia, the americas) then choose a region (scandinavia, balkans, etc.) and advance through the ages of man with your civalisation rising and falling with the triuphms and disasters of man (ice age, earthquakes, etc.) ending maybe in the space age or more likely pre 20 th centuary
Like Civilzation, but with Total War Style Battles and a shorter time scale?
Re: What 'New' TW Series Game Would You Like To See?
I think TW should stay away from getting to "civ" like. Total war should restrict its timelines to a few hundred years at most and stick with what made them great to begin with. No research, no culture, no unhappiness.(as far as I'm concerned) Total war is just that, total war. Civ often involves long periods of peace(as in hundreds of years at a time) and is vastly different from TW in that aspect. Also, I think they should stay with mostly close quarters combat and arrows for the main combat, I don't want to see all gunpowder warfare, as the variety of units would invariably suffer.
Re: What 'New' TW Series Game Would You Like To See?
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Originally Posted by greaterkhaan
I think TW should stay away from getting to "civ" like. Total war should restrict its timelines to a few hundred years at most and stick with what made them great to begin with. No research, no culture, no unhappiness.(as far as I'm concerned) Total war is just that, total war. Civ often involves long periods of peace(as in hundreds of years at a time) and is vastly different from TW in that aspect. Also, I think they should stay with mostly close quarters combat and arrows for the main combat, I don't want to see all gunpowder warfare, as the variety of units would invariably suffer.
Yup. I was going in that direction. I'd rather have several games with different scales of the map, type of historical period, etc, etc... The total War "stamp" should definitely stay as it is.
Re: What 'New' TW Series Game Would You Like To See?
Personally, I would like to see the next TW game cover a smaller time span and a smaller area with much more attention to detail and historical accuracy. Something on the scale of Shogun or even smaller, like the English War of the Roses. Shogun 2 with a brand new game engine, gorgeous graphics and high historical accuracy sounds very appealing.
Re: What 'New' TW Series Game Would You Like To See?
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Originally Posted by Adrian II
A purely naval TW game, set in the age of sail, would whet my appetite no end. Naval battles between formations in line ahead or line abreast, command lines, broadsides, boarding parties, falling masts, last stands on blood-besmirched poopdecks, repairs, signals from flagship to vanguard..
Sorry landlubbers, after playing that I think I could die in peace. But the whole idea will probably be too.. divergent, as the Cap'm would say.
Having read about the Peloponnesian War, I think this is a great idea. Before that I never thought that naval warfare could be so interesting. This is probably not the best timeframe for such a game, though.
Re: What 'New' TW Series Game Would You Like To See?
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Originally Posted by Fenring
Having read about the Peloponnesian War, I think this is a great idea. Before that I never thought that naval warfare could be so interesting. This is probably not the best timeframe for such a game, though.
Not a great idea, IMO, because it would be very bland. Everyone used triremes as their battleship, all using the same tactic of trying to render the opponent's ships incapable of movement. Might be good if used as part of a regular campaign, but I just can't imagine setting a whole campaign based almost entirely on naval warfare.
Wait a sec, the Greeks hadn't begun using Greek fire yet, right? Greek fire might be fun to play around with. Still not for a whole campaign, though.