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Re: MT2W:Where are we now??
A new face in town?
XIII Century: Death or Glory
http://www.gamespot.com/pc/strategy/...?mode=gsreview
Quote:
XIII Century: Death or Glory First Impressions
With gameplay that's comparable to the Total War games, XIII Century will let you relive the great battles of the early Middle Ages.
By Jason Ocampo, GameSpot
Posted Apr 20, 2007 7:54 pm GMT
If you took the popular Total War strategy games, stripped out their overarching turn-based strategic layer, and kept the awesome real-time battles, the resulting game would look a lot like XIII Century: Death or Glory, a real-time tactical game from 1C and developer Unicorn Games Studios that's about the brutal era of medieval warfare.
XIII Century is a game that's about battles, and nothing but battles. It will feature more than 30 of them, divided into five campaigns that cover European history. These include notable battles such as Bouvines, Falkirk, Las Navas de Tolosa, and Lake Peipus, a legendary battle in Russian history that was fought on the surface of a frozen lake. All of the battles aim to historically reconstruct as much as possible, from accurate depictions of the landscape and terrain to the weather conditions and the colorful heraldry of the participants. Of course, how the battle unfolds will be up to you and your skills.
Just looking at the screenshots will tell you that the battles in XIII Century look and feel a lot like those found in Total War. At your command will be a wide range of units, from simple warriors and archers to light cavalry to different types of knights. Each faction has its own unique factions and specialties, as well. For instance, the French have some of the best mounted units in the game with its knights, while the Welsh have the best archers. Meanwhile, the Mongols also make an appearance, and Mongolian cavalry are incredibly swift. These units are armed with the appropriate weapons and equipment, according to historical research.
All of your units will be divided into formations, which is the basic control unit on the battlefield. You simply click on a formation and click somewhere on the map to tell it to move there, or click on an enemy formation to tell it to attack. Selecting multiple formations and click-dragging the mouse lets you play with different formation options on the battlefield, so you can put your foot soldiers in line to face an enemy charge or position your archers in the back of the formation for protection. Victory will go to those commanders that use their units wisely and maneuver them effectively on the battlefield.
The scale of the action is comparable to that of Rome or Medieval: Total War, as you can easily have hundreds, if not thousands, of units on the screen at one time. The visuals are sharp and detailed, and there are subtle variations between each man on the battlefield. If you like medieval warfare tactics, then XIII century is a game worth checking out when it ships. 1C hasn't announced a specific release date, but it is scheduled to ship later this year.
-GameSpot
http://www.gamespot.com/pc/strategy/...169432&mode=pr
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Re: MT2W:Where are we now??
Quote:
Multiplayer is something of a lost cause at present, as it supports only direct IP connections (although a patch providing access to a matchmaking server is apparently in the works).
No MP as yet.
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Re: MT2W:Where are we now??
Quote:
But are mere dumbed down DUne2 clo(w)nes....
Not really. To get a feeling on what I am saying just read this article (from www.wcreplays.com - It is written by a pro warcraft 3 gamer called sky and translated by someone named "LCeh".
Quote:
Originally Posted by Sky
This is my first time writing such a commentary, and I had always wanted to do one. Because this is my own game, I especially like to write according to what I was thinking at the time, so please let me know if there is anything I can improve (on writing).
This is the first match against FoV in the WC3L series. Map is TS. I was a bit surprised to see Fov assigned to TS, as I was expecting Check. Nonetheless, I had to come up with a strategy before going into the game. (I lost to FoV on this map during IEF about a month ago, so I did a lot of preparation for this match)
Knowing FoV, he should be going panda to counter my Paladin first hero strategy. So I wanted to confirm it by sending a footman to scout, because I can only decide on a strategy if I know which hero he is using. For each hero there is a different counter, so this is important.
So once I knew he was going panda, my strategy was to creep the merch, don't build too many footmen, no expansion and fast tech to t3 and use tri hero to fight late game. This is because panda is very good against t1 units, so against panda I decide to go t3+tri hero, more to work with. Creeping this camp will allow me to get to lvl 3 quickly, as well as hiring the trollls.
After creeping the merc, I went to shop to look for boots of speed and staff of teleportation, and then go to his base and see if there are any injured ghouls I can HL. This is to disrupt UD, and at the same time, creep with footman to level up Paladin. Once I hit t2, I go t3 immediately to get knights. Meanwhile, I do whatever I can to harass Fov. My goal was to take out as many acos as possible, slow down his economy and gain a bigger advantage.
Once I get my knights and tri hero, I continue to harass with my paladin while leveling up my MK and BM. (Fov also tried to counter harrass by zepplin dropping in my base, but because I already built some towers to counter his panda, FoV's harassment did not do much). Since my paladin has been in his base this whole time, I know a lot about his army and his positioning. Knowing that I have a bigger army than he does, I decided to expand. (I tried engaging him in his base for a little bit, but was not able to gain any advantage, so I backed out and expand to build on my lead instead of fighting in his base)
Once expo's up, FoV knows it as well. From FoV's pov, he would probably want to engage in a fight as soon as possible, so I was not in a hurry to engage him and waited at my base. And so, not long after, he came, but due to his impaired economy and his lower hero level, he was not able to succeed.
Summary: In a game like this, Hu vs UD is more about the battle of the mind and strategies than anything else. It's about who can choose the right strategy and execute it better in the game. If you can take control of dynamics, then you are not far from winning. Therefore, it is safe to say that many times, in these matches between pros, it's about the battle of the combination of mind and the micro/macro execution.
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Re: MT2W:Where are we now??
Dont get me wrong guys I love the TW series. STW was really innovative and had gr8 potential. But the MP was alway broken / full of exploits / full of bugs. For instance route bug in STW (i even suffered from this in SP) / fatigue rates in MTW / RTW / MTW2.
Many options/changes should be added to this game to make the MP worth playing. For example CA can add strategic points on the map and/or the ability to get additional troops during battle...
MP in its current state is just not worth it...
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Re: MT2W:Where are we now??
btw anybody have an idea where longjohn is working now? The guy is really brilliant.
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Re: MT2W:Where are we now??
Quote:
Originally Posted by Wolf_Kyolic
No MP as yet.
Direct only (with static IP) at present, but they will have a server up and 2v2 available soon. Who knows what the future will bring?
What I see here is that their aim is clear. They are building a better game, and going to provide the design and development focus to the battle mechanics that the Total War series has completely lost sight of.
I would rather support someone who is “trying” to make a game that I want to play, rather than wasting my time and money on someone who doesn’t care what I want.
Time for truth! This has been a seven year down hill spiral, and I am tired of hoping it gets better, because it never does :no:
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Re: MT2W:Where are we now??
:wall:
Quote:
Originally Posted by Tomisama
Direct only (with static IP) at present, but they will have a server up and 2v2 available soon. Who knows what the future will bring?
What I see here is that their aim is clear. They are building a better game, and going to provide the design and development focus to the battle mechanics that the Total War series has completely lost sight of.
I would rather support someone who is “trying” to make a game that I want to play, rather than wasting my time and money on someone who doesn’t care what I want.
Time for truth! This has been a seven year down hill spiral, and I am tired of hoping it gets better, because it never does :no:
Argeed, But Maybe one day when all the MP players start leaving, then they make a better MP for TW. But again, mabye not :wall:
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Re: MT2W:Where are we now??
Quote:
Originally Posted by Tomisama
Time for truth! This has been a seven year down hill spiral, and I am tired of hoping it gets better, because it never does :no:
I mirror your sentiments, Tomi and it's one reason I did not buy Kingdoms. I've given up playing TW, like Kyolic said, it was fun but now it's history
........Orda
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Re: MT2W:Where are we now??
Well I hope that the retrofit tournaments that are currently being played will get a few players across from Vanilla and that we can start to rebuild the mp community. I suppose that there is not much point moaning about it we either play TW in one form or another or we don't, people will vote with their feet.
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Re: MT2W:Where are we now??
Quote:
Originally Posted by Khasar
Well we either play TW in one form or another or we don't, people will vote with their feet.
They already have.
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Re: MT2W:Where are we now??
Well I hope that the retrofit tournaments that are currently being played will get a few players across from Vanilla and that we can start to rebuild the mp community. I suppose that there is not much point moaning about it we either play TW in one form or another or we don't, people will vote with their feet.
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Re: MT2W:Where are we now??
But then again, if a lot of people don't want to come back to retirofit, I don't think it would do much sadly.
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Re: MT2W:Where are we now??
You are probably right m8, we'll have to see
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Re: MT2W:Where are we now??
Argeed, we will have to see. I think it will bring back some people, and attract some new players, and proably some current players will tranfer to it, but I don't see it making a big change. Just like when M2TW came out, people thought mabye it would be better MP wise and everyone would come back. Kinda was wrong on that prediction then unforutally . :wall:
M2TW I think is still better then RTW MP wise, just not lke STW/MTW.
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Re: MT2W:Where are we now??
Hi all,
I'll have to try that "retrofit" when I have some time again (that and jump in with Puzz if he's still doing his mod online). My gaming comp died -- something to do with graphics card fan stopping -- and only recently got it back running. A house, a wife, pets and spring cleaning also have a way of eating into one's time...
I just don't understand why CA/EA or whoever it is now doesn't make a spin-off game marketed for Multi-play only. It would seem to be easy $. Almost everything is there: take the old MI or even STW, update the graphics a bit, make a bunch of big maps tailored for MP. Where they would have to make an effort would be play balancing (which is really just tweaking parameters), streamlining how players' computers connect (no dropping or lag -- but if WOW can do it in 3D virtual world, how difficult is STW?), and make a really usable gaming forum for setting up matches. But essentially all the fundamentals are done. And, they wouldn't have to 'ef with all the campaign crap which has to be huge time/cost burden. This battle-only MP could become a whole new MTW game-line and has a ready market.
------
In response to a couple of posts up there (and to beat a dead horse): the reason the "old guys" complain about MP and the new game is, I think, that we saw the genius of the TW series as the battles themselves. They were revolutionary -- an exercise in generalship that had the strategy of chess mixed with live-action. They were THE reason for the game -- the campaign was only a set-up to make the battles meaningful. Somewhere along the way CA/EA flip-flopped the game making the campaign the central feature and the battles began to suffer. They LOOKED better than ever, but the effort to make them PLAY better was lost. Battles may have even been intentionally "sped up" (i.e. less tactical) because they were viewed as taking too long and clogging the campaign game. So what we got is a buggy game that looks great, but has a mediocre campaign and mediocre battles.
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Re: MT2W:Where are we now??
Hiya Mitch,
It would be good and relatively easy to create TW multiplayer.
I'll add another reason why the 'old crowd' enjoyed the MP side. Interaction.
I've spent a few hours at a time playing online battles and had a thoroughly enjoyable time fighting with/against real people. Compare that with a few hours of SP campaign, winning a series of ridiculously one sided battles and being frustrated by annoying bugs. The time online never felt wasted, whereas many times I've asked myself why I wasted my time with the campaign
......Orda
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Re: MT2W:Where are we now??
If only a patch that allows 16 vs 16 MP games.
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Re: MT2W:Where are we now??
Hiya Mitch
Nice to see you still visiting. :yes:
Quote:
Originally Posted by Orda Khan
I'll add another reason why the 'old crowd' enjoyed the MP side. Interaction.
It was the interaction with many players online that made TW so entertaining.
Quote:
Originally Posted by TosaInu
If only a patch that allows 16 vs 16 MP games.
If only. :2thumbsup:
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Re: MT2W:Where are we now??
Hey you old bastards!!
I miss the old days too, I do check in here once in a while to see if there's any groundbreaking news....nothing so far.
I have been playing wow these days, and that game has the same issue as the TW games. Single player vs Multi player and the imbalances one causes the other.
For me there has to be something new to multi, I can't keep coming back to the same thing over and over. When I bought RTW + MTW2 and went online it was fun at first, but the novelty wears off quickly, and it's back to the same old. None of them hold me for long like the STW/MI/ MTW/VI.
I'll keep checking in like I'm sure other old vets do, Keep up the fight!
FearofCromwell
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Re: MT2W:Where are we now??
The peeps -- Orda, you are quite right. The peeps online made it special :yes: -- I've met a lot of nice folks that you sadly lose touch with when the online dies. Even the bad peeps kept things interesting.
And I'll also say this about the MP -- no comp AI was ever as challenging, interesting or inventive an opponent as a live person. Getting the rare win over top players was awesome. I hardly feel a sense of accomplishment :2thumbsup: or defeat :surrender2: when beating or losing to an inanimate computer. And when we had 4v4's the teamwork and limitless outcomes always made it fun. STW Wooded Roads 4 will always have a special place in my gaming memory.
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Re: MT2W:Where are we now??
Tosa, 16 vs. 16 can you imagine? How great would that be.... Hell 8v8 would have been awesome.
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Re: MT2W:Where are we now??
Quote:
Originally Posted by shingenmitch2
Tosa, 16 vs. 16 can you imagine? How great would that be.... Hell 8v8 would have been awesome.
I hontestly think 8v8 would be awesome, don't know about 16 .vs.16 though, but heck, BF2 and COD4 and them can do 16 .vs. 16 and attract people, so can we!! :egypt: :clown:
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Re: MT2W:Where are we now??
Hmm 16 v 16.
Considering the MP code CA uses, that would run like 0.001 fps I guess.
Missle battle starts this week saturday and it ends next week sunday. Still to go!
:beam:
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Re: MT2W:Where are we now??
Quote:
Originally Posted by Wolf_Kyolic
Hmm 16 v 16.
Considering the MP code CA uses, that would run like 0.001 fps I guess.
Missle battle starts this week saturday and it ends next week sunday. Still to go!
:beam:
True. But if you take out the missles, you won't have to wait to long :beam:
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Re: MT2W:Where are we now??
This allows multitasking, Kyo. You can play the game, leave, do some laundry, bake a cake, seduce a woman (or man), then return for the epic conclusion.
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Re: MT2W:Where are we now??
Quote:
Originally Posted by YellowMelon
This allows multitasking, Kyo. You can play the game, leave, do some laundry, bake a cake, seduce a woman (or man), then return for the epic conclusion.
A Man? Hope you talking about the girls here, not making refences to the guys :laugh4: :laugh4:
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Re: MT2W:Where are we now??
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Re: MT2W:Where are we now??
Quote:
Originally Posted by YellowMelon
Hey I'm not judging.
Nethier am I, and I hope my joke didn't make me look like.. you know (which I'm not).
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Re: MT2W:Where are we now??
If they (kyo) prefers the company of men, that's his choice.
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Re: MT2W:Where are we now??
I just notice funny thing. People who yell most about multi are those who...
are not playing.
Like Yellow Melon. He behave like multi exprert - despite I haven't seen him on gs for a year.
Maybe we should limit discussion only to players who really play multi.
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Re: MT2W:Where are we now??
I think it doesn't matter though Krook if he plays or not actively, as long as he actually played the game for a X amount of time I believe.
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Re: MT2W:Where are we now??
Not at all Warman.
Style of playing changes during months.
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Re: MT2W:Where are we now??
Quote:
Originally Posted by KrooK
Not at all Warman.
Style of playing changes during months.
Style Of Playing As In changes? Explain Krook, because I don't think it really doesn't, untill at least when a New game comes out mabye.
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Re: MT2W:Where are we now??
Explain when in the past few months I have discussed the game as an expert. I don't even touch the fields of battle at CCS. Maybe you should stop making assumptions there, Krook.
Please cite references to me acting like a MP expert in the past few months. I dare you.
gg
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Re: MT2W:Where are we now??
Style of playing changes during months.
I mean all the time people are inventing new things. When tactic is unstopable into month X, and someone who stopped playing into month y says "game is bad balanced" because tactic x is unstopable might be wrong because during time when he did not playing, someone invented something simple and useful - and tactic x is not unstopable anymore.
Just like with ha. At the beginning everyone used foot archers, then everyone used ha only and now people are using mix of foor archers and ha.
However if you ask someone who stopped playing 3 -4 months ago , he say
"oh no - foot archers are useless, ha rules".
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Re: MT2W:Where are we now??
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Re: MT2W:Where are we now??
YM you are just an example. Sorry but I didn't want personally abuse you.
In my opinion tragedy of multiplayer part here is situation when most of posters are people who are not playing.
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Re: MT2W:Where are we now??
Maybe before you single people out you should think first.
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Re: MT2W:Where are we now??
Quote:
Originally Posted by KrooK
Style of playing changes during months.
I mean all the time people are inventing new things. When tactic is unstopable into month X, and someone who stopped playing into month y says "game is bad balanced" because tactic x is unstopable might be wrong because during time when he did not playing, someone invented something simple and useful - and tactic x is not unstopable anymore.
Just like with ha. At the beginning everyone used foot archers, then everyone used ha only and now people are using mix of foor archers and ha.
However if you ask someone who stopped playing 3 -4 months ago , he say
"oh no - foot archers are useless, ha rules".
But you don't need to play every week to realize what tactics are beatable/unbeatable Krook. How Much do you play M2TW MP a week, let alone other TW MP games?
Melon, any comment on this other then your two responces? Like to stir up some converastion here.:yes:
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Re: MT2W:Where are we now??
MTW2 - about 10-12 hours ;D
Other TW games - I'm noty playing and thats why I don't make any comments about them (with small excursion - if someone ask me which game is better IMO :L)
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Re: MT2W:Where are we now??
No man ever set foot on a star, yet almost everyone talks about the sun.
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Re: MT2W:Where are we now??
Quote:
Originally Posted by TosaInu
No man ever set foot on a star, yet almost everyone talks about the sun.
Good Quoate Tosa. Still trying to figure out what that means.:yes:
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Re: MT2W:Where are we now??
It means it is possible to know about things that you observe without actually being there...
Unfortunately I agree with Krook despite his misplaced accusations. Which is exactly why I haven't made comments re the game since I stopped playing. Durrrrrr.
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Re: MT2W:Where are we now??
Tosa Inu - if you want proof check last CWC (this on vanilla version).
Due to "strange" rules made mostly by players whom did not play multiplayer too much, or play only with themselves - rules were horrible. Hardly one understood it and most players called them bad.
On the other hand check CCS rules - simple, easy and matched for everyone. And guess what - with these rules decisive faction on game when cavarly dominate were .... Aztecs. For me that is better direction.
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Re: MT2W:Where are we now??
Quote:
Originally Posted by KrooK
Tosa Inu - if you want proof check last CWC (this on vanilla version).
Due to "strange" rules made mostly by players whom did not play multiplayer too much, or play only with themselves - rules were horrible. Hardly one understood it and most players called them bad.
On the other hand check CCS rules - simple, easy and matched for everyone. And guess what - with these rules decisive faction on game when cavarly dominate were .... Aztecs. For me that is better direction.
Depends who writes the rules. If you had a good player who didn't play much, doesn't nescreassy mean it's going to be bad set of rules Krook.
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Re: MT2W:Where are we now??
When I ran DoA I wasn't very active, but people loved the rules. If the person is in tune with the game, then it works.
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Re: MT2W:Where are we now??
Quote:
Originally Posted by YellowMelon
When I ran DoA I wasn't very active, but people loved the rules. If the person is in tune with the game, then it works.
Yea, in the case like you, you was able to get good rules even though you wasn't very active. If I did it, I won't proably be so lucky, so it all depends.
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Re: MT2W:Where are we now??
i have played TW since shogun came out, i played it online pretty consistantly up until rome, since rome i have played online only a few times, mostly because i havent baught the new games right away. when i got m2tw my computer crashed and i lost my game, but was planning on getting back on soon. although i can sort of tell from the discussion, how many people play online these days, as an average.
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Re: MT2W:Where are we now??
Did they resolve the login issue yet? I shelved my disk after the 9-miss-1-hit login tries some months ago. Can I log in any time on first try?
Annie
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Re: MT2W:Where are we now??
The multiplayer part of the game has suffered greatly.I mean, compare now to the days where the Vandal Horde and other veteran clans used to be online playin RTW all the time.
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Re: MT2W:Where are we now??
Retrofit? (with all due respect for Mordred one of the greatest MTW1 player around)
Other stuff? ( :dizzy2: :furious3: :no:)
Is any of this worth 5mn of dl time? Not to mention time to try to play it?
Nope?
Why do you wake me up with ghost? http://https://forums.totalwar.org/v...d.php?t=104905
Louis,
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Re: MT2W:Where are we now??
Louis: The Retrofit Mod is actually a very good mod and one which a few of the CA programmers made to make the SP game more difficult. It also allows you to play the Grand Campaign in hotseat mode (which also can be played by PBEM).
I am currently getting up a big PBEM game with some of the NF clan members from the .com. We are taking the smaller/weaker/hard-to-play factions to make it even more challenging. Thus far we have:
1. Scotland - NF Kublai101
2. Sicily - NF On A Mountain
3. Portugale - NF B5Draal
4. Moors - Stig
5. Denmark - BigD (my son)
6. Poland -
7. Venice -
8. Turks -
NF Starcy, NF Flimmeister, and maybe Unhinged Loon have yet to pick. I am taking the last faction left. The battles are autoresolved, which makes the campaign much harder than if you fought the battels vs. the weak AI.
I never cared much for the MP and realtime battles of M2TW, so I let my son convince me to play my very first TW campaign ever in hotseat mode. Up til now, I had never played a single campaign with any of the previous titles. I must admit, I was skeptical, but found out I enjoyed the M2TW RetroFit campaign.
Maybe you should try a hotseat PBEM with someone. I think you might be surprised and enjoy yourself. It's something different in the way of MP play.
Good to see you again.
ElmarkOFear
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Re: MT2W:Where are we now??
Gah! Ghost! :)
Playing one of "Ghost" movie's song.
... time is like the river
to the sea
to the sea...
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Re: MT2W:Where are we now??
I did RetirofFit and did some Hotseats, was fun, but wasn't any good with it lol. My problem is that it takes to long, have to e-mail the save game,etc..., so which is why I won't plan on doing it anymore, but it is fun if you don't mind the long waits. :yes::yes:
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Re: MT2W:Where are we now??
Hotseat PBEM games are a must for some of us with long, or variable work hours, with families, or other personal committments, which take away our amount of time per night to play online. I only play PBEM games now, but would probably return to play TW online if the Empire battles are improved to the old Shogun/MTW1 levels.
PS: Warman: Check your PM inbox. I just sent you the info. you requested.
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Re: MT2W:Where are we now??
Quote:
Originally Posted by
UglyElmo2
Hotseat PBEM games are a must for some of us with long, or variable work hours, with families, or other personal committments, which take away our amount of time per night to play online. I only play PBEM games now, but would probably return to play TW online if the Empire battles are improved to the old Shogun/MTW1 levels.
PS: Warman: Check your PM inbox. I just sent you the info. you requested.
Since I have to figure out why I can't get on M2TW MP now, I be doing another PBEM or two, you up for it Elmo? :clown::egypt:
Also, I got your info along with some others, Thank Moo!! :clown::egypt:
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Re: MT2W:Where are we now??
What do you want to play? Do you have the Kingdoms expansion? If so, we could do one of the campaigns from that. Either us vs. the AI or a Winner Takes All.
Let me know. I am always up for another PBEM. I would recommend playing the RetroFit mod, since with autoresolved battles, RetroFit makes them much tougher to win, especially against castles and Citadels or Huge Cities with Huge Walls. You have to have overwhelming numbers, and even then you may find yourself on the losing end of the deal.
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Re: MT2W:Where are we now??
Us .vs. AI sounds good to me Big Elmo :clown:
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Re: MT2W:Where are we now??
I'm going on vacation, and will set the game up when I get back. We can play the Kingdoms Crusade campaign if you like. I haven't played that one as the Christian factions (Byzantium and Antioch), so we can try it to see how we do.
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Re: MT2W:Where are we now??
Sounds good Elmo. I be Gone Untill Friday/Saturday FYI also to rest my wrists,. :wall::wall:
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Re: MT2W:Where are we now??
Sounds like you got a bit of Carpal Tunnel's Syndrome going on there Warman.
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Re: MT2W:Where are we now??
Tenditions, same annoying thing though :wall::laugh4:
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Re: MT2W:Where are we now??
Sorry for the bump here... but I just had to say:
The battle balance is fucked up in the newer TW games. (And thereby it's not anyhow intresting as an MP game) The new games killed the old community/clans effectively: Some moved on, leaving too few in S:TW, and the ones thay did move on disliked the new stinky MP game and quit as well.
Wish CA had just stopped after STW... Does that make me 80-year old? Hmm, gotta check that in the mirror.
offtopic:
Hey there oldies! ~:wave:
(Elmo! Back again?)
edit: Cursed microsoft!!! (btw)
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Re: MT2W:Where are we now??
To Many sadly left, and the ones remaining still may play Samurai Warlords Mod (like me) or MTW/VI even, but even then, we still have to few to carry on, compare to even a few years ago. A lot of people today ,older and newer players, don't care and try not to help out anyhow, so that kills MP even more.
With Minmial from Community, and conutined crappy MP from CA..... I think MP here is deadn and will remain dead. :sweatdrop:
I miss the old MTW/VI days of Early-Mid 2004 :clown:
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Re: MT2W:Where are we now??
Hi All,
Long time.
Love TW v much, though MP pretty boring now.. am waiting for new TW release:yes:
Merry X'mas and happy new year :charge:
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Re: MT2W:Where are we now??
Hello tootee,
How are you?
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Re: MT2W:Where are we now??
Hi Tosa sama long time.
I'm doing ok hope you too.. if E:TW is any good hope to see you online in coming months :)
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Re: MT2W:Where are we now??
Hello tootee,
Great to hear.
I'm fine too, thanks. It's been a long time indeed.
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Re: MT2W:Where are we now??
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Depends who writes the rules. If you had a good player who didn't play much, doesn't nescreassy mean it's going to be bad set of rules Krook.
Then you need me :)
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UglyElmo2
Re: MT2W:Where are we now??
I'm going on vacation, and will set the game up when I get back. We can play the Kingdoms Crusade campaign if you like. I haven't played that one as the Christian factions (Byzantium and Antioch), so we can try it to see how we do.
ELMOOOOOOOOOoooooooooooooooo
Long time no see you Ugly Bastard
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Re: MT2W:Where are we now??
GAW!!!!!!!!!!!!!!!!!!!!! Looks whos talking about being ugly. :beam:
When u going to stop by for some VI m8?
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Re: MT2W:Where are we now??
Rally Around the VI Banner my friends! :clown: :beam:
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Re: MT2W:Where are we now??
Aww i missed shingenmitch!! damn what i wouldent give to have an old school game with those guys!!
Hey Mitch if your still around!!
Got all nostalgic when speaking with sulla about stw/mtw1 the other day so thought id pop in and see whats going on, damn i miss those games!! havent found any game yet that can recreate the feeling of shogun battles with good players! Really wish i had fraps in thos days to watch the old battles now and then :( it was art!
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Re: MT2W:Where are we now??
The good old days of MP total war are long gone. Sad but that is a fact.
The good times, when there were so many clans competing against each other. The individual players that helped to form the community. Players that could be seen almost any night of the week logging on for a few games with friends and strangers alike.
RTW was the start of the rot and M2TW was no improvement.
Hello Swoosh. Nice to see you are still around.
Didn't you use the (space)ER (in the target line) to record and the (space)mEP to view the replays in STW?
I still enjoy watching STW and MTW replays including CWC games.
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Re: MT2W:Where are we now??
Sadly so Jochi. When I was on the 2.0 server on VI in Early 04, that was the best:clown:. We had about 40-50 people on the unpatched server,and we had a lot of fun. We would play on the weekends 4-6 hours straight, sometimes I would be up until 1-2 AM playing. A lot of fun. I really miss those days of TW. That was when we all had fun, had respect for each other even if we did argue a lot (:laugh4:), and such, but in the end, it was a great time until RTW was released :sweatdrop:. Only 3 people besides myself still play on TW today from the unpatch server. Sad indeed.
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Re: MT2W:Where are we now??
is this the old folks convention?
hiya gaw and swoosh! say hi to the khan.
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Re: MT2W:Where are we now??
Lost all my replays and stuff over time, if u have any replays that i participated in from mtw or better still shogun id love it if u could upload them somewhere or send me on messenger, just send me a pm and ill give u my messenger address would really appreciate it! :) wtb nagashima 4v4 replay that would just make my day! or if u could stick 1 or 2 on youtube that would be even better doubt ill get shogun working now.
https://www.youtube.com/watch?v=UZA-gqJL9Is sigh..
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Re: MT2W:Where are we now??
I lost all my replays from my 2004 timespan me thinks also *sigh*:sweatdrop:.
However, I do have some from 2005 with some of the oldies and from 06 (I got 1 aganist Magyar Khan, I was Swiss, He was Mongols, but guess who won that :laugh4::wall:?
You like to have them Swooshy? :beam::yes:
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Re: MT2W:Where are we now??
So im a new total war player. i started after Napolean Total War came out, but i bought Medieval Total War and Medieval 2 Total War only. I might possibly buy the others starting with Shogun 2 Total War and than Shogun and possible Empires and Napolean last. I have always been a Multiplayer person, When i played World of Warcraft I always played PvP, or player vs player, and found This to be truely unbalanced. I than moved on to Battle for Middle Earth 2, went into MP and also found this to be totally unfair. Than i went into several other games, out of those the only one that i replay is League of Legends, Dota, and some warcraft 3. The only way i can see for MP players here to get what they want and take a stand. Sign a huge protest. work with modders to make human maps, eventually ppl like me who came to the game will join in, crowd gets bigger, more noticibility. Eventually who knows. Old players should stay active in forums at least. Anyways tahts my view.
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Re: MT2W:Where are we now??
Yes, but the mods are still alive.