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Re: The Antigonids : A Makedonian AAR
Yes, the rebirth of Media, Iberian in Ireland, the destruction of Baktria, and the gain for all of her neighbors were all done through forced diplomacy.
Well, first I went in and defeated every single Baktrian army and conquered all but one of their cities using cheats (so they wouldn't just retake everything I FD'd away from them the next turn). Then I tore down some buildings and created some other ones that would suit the new owners using cheats. Finally, I gave the towns to whoever I wanted.
I also made a small script that spawned L3 MICs for the Median towns (I hated fighing purely Pantodapoi armies when fighting Hayasdan/Media).
I have an ultimate plan to my meddling, not just the destruction of a faction that annoys me (Baktria).
Chirurgeon, those Iberians are tough. Between my new army that lacks sarrisa and the strength of the Iberians, I took way more losses then I'm used to.
I'm surprised nobody commented on my new unit...
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Re: The Antigonids : A Makedonian AAR
Not familiar enough with Macedonian troops to know...I guess the ones with the new swords?
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Re: The Antigonids : A Makedonian AAR
It's kinda hard to tell by the picture, but I'm gonna guess that you canabilized the now-irrelevant Pontikoi Thorakitai skin.
"MAA once again makes every other EB player jealous by creating a new unit for the Great Arche Makedonia!"
Chairman
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AW: The Antigonids : A Makedonian AAR
Very interesting and makes me curious for the upcoming civil war. Yes, what unit did you create?
Quote:
"MAA once again makes every other EB player jealous by creating a new unit for the Great Arche Makedonia!"
So true!
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Re: AW: The Antigonids : A Makedonian AAR
No offense to MAA and his AAR, but I am glad there is a new page! It takes a long time to load all those pics!!
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AW: The Antigonids : A Makedonian AAR
You can adjust the number of posts per page. Personally I put it to 10, that's fine for me.
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Re: The Antigonids : A Makedonian AAR
Wow I'm really surprised that after all this time is still so awasome. I actually have to admit that you just inspired me for going on with my Makedonian campaign for the 3rd time^^.
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Re: The Antigonids : A Makedonian AAR
Thanks for the comments. :bow:
The unit showed was the "Pontikoi Thorakitai". I was thinking of deviding the Thorakitai corps into "Thorakitai Hoplitai", "Thorakitai Phalangitai", and "Thorakitai Sworditai" :sweatdrop: using a couple units from defeated factions. I'm not sure I'll do it or not since I haven't played this campaign since the v1.1 release. I wish there was a unit I could use to make a "Thorakitai Toxotai", though...
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Re: The Antigonids : A Makedonian AAR
Chapter 51 : The Race for Pella
The year of 176BC starts and the great plague finally begins to fade away. In Makedonia and Hellas, the plague almost completely disappears. Only in distant trade cities, where the plague had quitely spread at later times, does the dying continue:
https://img72.imageshack.us/img72/5046/maa2637dd2.jpg
With the Era of Disaster finally drawing to a close, a new era begins, an era of internal conflict. Three men claim the throne, Pyrrhos in Africa, Bykoli in Babylonia, and Herakleon in Bosphoria. All men head for the capital city of Pella, to get the endorsement of the council of nobles and get crowned as Basileus of the Arche Makedonia.
The key to claiming the throne lies in military strength. A man with a loyal army can get the nobles endorsement even if the nobles dislike him, and none of the three men are universally liked. At this time in the Arche Makedonia, only four professional Makedonike armies stand. In the west, there is Pyrrhos' army of Pezhetairoi backed up by Italians and Illyrians. There is also the army of Philippos, a Thorakitai army. Pyrrhos does not call to his son and his army for assistance, however. To the east, there is only one standing Makedonike army. With the disbanding of Aristotelis' army, only the Syrian army of Bykoli remains. The final professional army is in Pella. The royal army of Neokles stations itself in the capital itself, under temperary command of the nobles.
Other than the professional armies, there are small armies dispersed around the Arche. Major armies of Klerouchoi or conscripts are all across the Arche: one in Nabataia, one in Nubia, two in Africa, one in Babylonia, one in Chersonesos, and Lysippos' army in Egrisi. There are also armies of regional recruits in Pannonia, southern Gaul, Iberia, Lysippos' second army in Egrisi, and many on the eastern front. And of course there are the allied client states. Joudaia lacks an army, but both Roma and Galatia have a large standing force.
Herakleon, son of Euboulides, grandson of Antigonos Gontanas, is leader of his small branch of the family in Bosphoria. With him, he has only his two brothers and Lysippos in Egrisi. Other than Bykoli, Herakleon has the most legitimate claim to the throne as the second closest direct male descendant of the royal line, but with a small army and few supporters, he has the smallest chance of success. As he prepares his army and his navy (one of his few strengths), envoys from Bykoli arrive and attempt to convince him to join the side of Bykoli. Herakleon quickly refuses, believing Bykoli to be the least likely candidate and returns to his preparations. A few days later, Herakleon falls ill and quickly dies:
https://img167.imageshack.us/img167/4586/maa2638km3.jpg
Although it seems like natural causes, the previous "mysterious deaths" in the past when in the presence of envoys from Bykoli leads only to one logical conclusion. Although assassination is obvious, none of Herakleon's brothers are willing to claim the throne while his sons and nephews are all too young to do so. Thus, Bykoli is successful in removing one competitor.
Although one man's journey is cut short, the other two men who claim the throne must travel to the capital, but not forget to gain support as they go. Bykoli, having already set up friendly leaders in Babylonia, moves to Assyria but has a difficult time crossing the deserts with his large army. Pyrrhos, having access to the best port in the world has quick access to travel via the sea.
Pyrrhos sends word ahead of him to Syrakousai, to gather the nobles of the island. Once his army is ready and the loyalty of Africa is ensured, Pyrrhos sails for Syrakousai. Pyrrhos has long had strong contacts in Sikilia and their loyalty is almost ensured, but Pyrrhos meets with the leaders of the island and southern Italia and guarantees their support.
Once the loyalty of the polis of Sikilia is sworn, Pyrrhos sails to the city of Roma. Pyrrhos may have defeated the armies of Roma and conquered the city, but he had not harmed the people when he marched into the city. In the years after the conquest, Pyrrhos had even restored large amounts of autonomy to Roma under her rebuilt Senate, and many of those new Senators owned their position to Pyrrhos. Stopping in Roma for a short time, the Senate and Roman army pledges their loyalty to the man they call "Pyrrhus Magnus".
Northern Italia, southern Gaul, and all Iberian territories are all controlled by close family members of Pyrrhos and their loyalty is ensured. With everything west of Illyria loyal to him, Pyrrhos heads to Pannonia, Illyria, and Epieros, where distant members of his branch of the family rule. Loyalty in this region is quickly received as soon as he arrives. With the death of Neikolaos, his family recognizes him as head of the Alexandros branch. Pyrrhos is forced to make a quick stop in this region, however, to replenish and replace his Illyrian cavalry force, many of which are long overdue for retirement:
https://img167.imageshack.us/img167/8476/maa2639di5.png
To the east, the Sab'yn forces once again strike the Klerouchoi army in the colony at Bostra:
https://img167.imageshack.us/img167/6900/maa2640jz3.png
With troubles brewing Eulandros Delphikos had called his sons to join him at Bostra, where they discussed what they would do if civil war did in fact break out. As they discussed what they would do with the forces that the family now controls, forces of Sab'yn attack and Eulandros' son Chrysoloras takes command of the army to defend the city.
Once again the Klerouchoi forces hold their ground against a massive Arab charge:
https://img167.imageshack.us/img167/8770/maa2641um5.png
Losses are taken by the Bostra army, but more are dealt out against the enemy:
https://img504.imageshack.us/img504/1352/maa2650za8.jpg
On the far side of the great desert, the army of the city of Babylon, under the command of Isidoros Oresteus marches across the desert and attacks the small oasis city of Gerrha. Ignoring the internal conflicts and continuing with preplanned tactics, Isidoros refused to choose any side and instead fights an enemy he knows is an enemy:
https://img504.imageshack.us/img504/9711/maa2651lh0.png
Despite wars still raging, all that concerned the leaders of the Arche was who would be the next Basileus. Bykoli and Pefkolaos had been in Iran when Neokles died and were left far behind in the race to Pella, but they gained some ground by already ensuring the loyalty of those in Babylonia. From Babylonia, Bykoli takes his to Assyria and southern Armenia, where he won over the majority of the peoples, leaders, and armies. The Thraikoi of Armenia (see end of Armenian War) and those loyal to Lysippos, however, are not impressed by him. Instead of travelling all the way into Armenia, out of fear of those who do not support him, Bykoli and Pefkolaos then move toward the city of Demetreia:
https://img167.imageshack.us/img167/6130/maa2653ei2.png
From Demetriea, Bykoli had planned to travel through Anatolia and gain the support of those there, but is forced to stop in Demetreia. With the earth shaking and smoke coming from the mountains, Bykoli's priests warn him against travelling northwest just yet. Delayed, Bykoli retrains and replenishes his army in Demetreia and assembles a fleet, in case he is forced to make the journey by sea.
With every major army rushing for the capital or preoccupied debating which man they will side with, the borders of the Arche Makedonia are weaken and open to attack. Even in Iberia, the strongest border and the only place with a professional army still stationed on it, the situation is weakened. When one of the border forts is besieged, no armies can come to their rescue and it is unable to hold out for long on its own:
https://img504.imageshack.us/img504/2220/maa2655fp7.png
The Gallic mercenaries hired to defend the border of the Arche do thier best to hold the Iberians at the walls:
https://img504.imageshack.us/img504/6008/maa2658eu0.png
In the end, overwhelming force pushes through and the Gallic mercenaries are forced to surrender:
https://img167.imageshack.us/img167/9494/maa2659iw4.png
The fort is surrendered and the inland regions of northern Iberia fall completely into Iberian hands:
https://img504.imageshack.us/img504/2073/maa2660xo6.jpg
With the borders breached, the Iberians are able to push all the way to Emporion:
https://img504.imageshack.us/img504/6189/maa2663bv8.png
The Iberians are no match for the Hellenic city defenders, and they retreat quickly. With the open front, however, moral is lost amongst the civilians living on the Iberian front:
https://img72.imageshack.us/img72/446/maa2664kn3.jpg
Delayed in Demetreia, Bykoli and Pefkolaos make little progress. They then move into Anatolia and begin to gain support in this core area of the Arche Makedonia:
https://img504.imageshack.us/img504/742/maa2662cw9.png
Bykoli is too slow, though. As Bykoli is crossing into Anatolia, Pyrrhos and two of his sons enter Pella with their army:
https://img72.imageshack.us/img72/714/maa2661sv9.png
Pyrrhos, his sons, and his army march into the city of Pella and are greeted as triumphant saviors. The people of Makedonia come out to greet him and offer him gifts. The city erupts into celebration, like it has never seen before. This the first time the people crown a popular leader since Demetrios. Marching to the center of the city, Pyrrhos is welcomed by the nobles. On the same spot where Perseus had embraced his uncle and declared he accepted Demetrios as Basileus, nearly fifty years prior, the nobles of all of Makedonia show their reverence to Pyrrhos. After meeting with the council of nobles, Pyrrhos emerges and gives a speach to the people of Pella, declaring that he has been made Basileus of all the Arche Makedonia and that he will name is son Philippos as his heir.
The people of Makedonia are overjoyed. Demetrios had been a great leader, but when he died the Arche Makedonia had begun a turn downward. The reign of Aristotelis had begun with an unwanted war and had ended with madness. The reign of his son, Neokles had been short and a general failure in all aspects and people attributed all the ills of the Arche to him, even natural disasters. Now the people have a strong Basileus as well as a competant heir:
https://img147.imageshack.us/img147/8048/maa2605ua9.png
When word reaches Bykoli and Pefkolaos that Pyrrhos has arrived in Pella, been crowned Basileus, and gained the loyalty of the royal army, Bykoli halts his army. At first, Bykoli is unsure what to do. Bykoli was never a wise man, and situations without an obvious choice had always been hard for him. His first thought is to fall back to Babylonia, where he is ensured of the loyalty of the people and the armies, and from there set up a separate Arche, negotiate peace with Pyrrhos, and live his days relatively peacefully. Pefkolaos quickly convinces him otherwise. Always being the mind of Bykoli, Pefkolaos decides the best course of action is to march west and confront Pyrrhos on the battlefield. Reluctantly, Bykoli agrees.
Bykoli and Pefkolaos reach an area south of Galatia, when trajety strikes them. While walking amongst his men, as he often had done, a random soldier rushes forward and thrusts his sword into Bykoli's stomach. Nobody ever learns why the man does it, for a swarm of men quickly surround the man and stab him many many times. Bleeding profusely, Bykoli realizes his death is near. Surrounded my his loyal men and grabbing the wrist of one of his generals, he looks into the sky and says, "It's not worth war," and then he fades into darkness.
With two men dead and one left standing, it appears that a civil war is averted and Pyrrhos shall be the undisputed Basileus. Pefkolaos will not have this, though. Rallying the army to him (they had always been more loyal to him than Bykoli, anyways), Pefkolaos declares that his two year old son is the true heir to the line of Demetrios and rallies his army to move forward. Declaring himself regent for his son, Pefkolaos takes complete control of all of Bykoli's powers. Declaring themselves the Demetrids, Pefkolaos and his followers say that only descendants of Megas Demetrios are fit to rule the Arche Makedonia. Giving moving speaches to the people of Anatolia, Pefkolaos wins over the people with his promise to avenge the deaths of both Neokles and Bykoli.
By the spring of 175BC, everyone is choosing sides. Iberia, southern Gaul, northern Italia, Pannonia, Illyria, and Epeiros fall in with Pyrrhos because of his family connections. Sikilia and Africa also side with Pyrrhos because of his involvement in those areas in the past. Roma sides with their very conqueror and join Pyrrhos. Makedonia, Thraikia, and by default Hellas fall into Pyrrhos' hands when he is declared Basileus, but most of Hellas never official claims loyalty to either side. Babylonia, Assyria, Armenia, and Syria all side with Pefkolaos because of their loyalty to Aristotelis. Pontos, Anatolia, and Ionia join Pefkolaos because of his direct contact with them and his promises, but it is a weak bond.
With that, the general line is drawn straight through the Bosphoros, but then there are some areas that could go either way. Eygpt is mostly neutral, but eventually decides to join Pefkolaos because of the weak ties to the family of Megas Demetrios. Both Galatia and Ioudaia side with Pyrrhos because of their direct ties to Makedonia and not direct ties to any man. Only one city in Hellas officially joins either side, and that is the city of Sparte, declaring their loyalty to Pefkolaos.
None of the family of Alexandros turn on Pyrrhos, but there are those amongth the families of Antigonos who believe strongly enough in Pyrrhos that they openly turn on Pefkolaos. First amongst them is Antisthenes Gortynios, son-in-law of Demetrios. Antisthenes Gortynios had defended the city of Kyrene from attacks from Kart-Hadast for decades and had lead an attack against them in Neokles' invasion of Africa. Antisthenes Gortynios hates Phoenicians and follows Pyrrhos because of his great victories against Kart-Hadast. With Antisthenes Gortynios, Pyrrhos doesn't only gain the loyalty of his army and the coasts near Lepki, but Kyrenaia and Lybia as well, for they are still strongly loyal to Antisthenes Gortynios. Other than Antisthenes Gortynios, there is the Delphikos family in Bostra. They side with Pyrrhos as well, but don't hope to stand too long, cut off from supplies and surrounded by Pefkolaos supporters. There is also, Isidoros Oresteus on the far side of Arabia, who continues to ignore the issues and remains besieging the city of Gerrha.
Finally, there is the issue of the family of Euboulides. Having lost their leader at the hands of an agent of Bykoli and not having anyone left to challenge Pyrrhos' claim, the family of Euboulides sides with Pyrrhos. With the family, comes to old tired hero Lysippos and his two great armies. Bosphoria, Egrisi, and parts of Pontos then swear their loyalty to the Euboulides branch and therefore to Pyrrhos as the new Basileus.
Hearing that Pyrrhos is not doing well, Pefkolaos crosses the Bosphoros and moves into Thraikia to claim Makedonia. Though tired from marching, tired from politics, and extremely sick, Pyrrhos assembles his army and moves to counter the attack:
https://img72.imageshack.us/img72/6664/maa2665pl3.png
So there, in southern Thraikia, two great Makedonike armies meet. This battle will mark either the begginning or the end of a civil war. Depending on the outcome, it will be determined what the fate of the entire Arche Makedonia and thus the entire world:
[One of the oracles predictions to Demetrios...]
https://img72.imageshack.us/img72/1584/maa2666dq4.png
Next: Civil War?
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Pyrrhos (blue) in the west is "Makedonia", and Pefkolaos (red) in the east is "Baktria". Baktria still owns the city of Baktra but I editted the map so that it keeps its original color and looks like a separate kingdom. Baktria is the perfect faction to use for a Makedonian civil war since they share MICs. The "Demetrids" (Baktria) spawned in the FD and will be able to recruit Hellenistic units, but not regionals, making for a good Makedonian civil war.
That is as far as I've played. I got to that battle and though, "This will take an hour, I'll play it later." Then EB v1.1 came out a couple days later. While I haven't been playing v1.1, I haven't had a lot of time to play any computer games. Plus, I finally bought Kingdoms. So, what do you think, should I keep playing and making this AAR or let it die?
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Re: The Antigonids : A Makedonian AAR
OMG this is AMAZING. Wow. I am speechless MAA. What a cliffhanger. My hat off to you in combining excellent writing and your technical prowess to do this. Truly remarkable. You need to play this. This AAR has been building up to something like this. I cannot wait to see what happens. All AARS are now judged by the MAA standard. After the war however it should really come to a close. Civil war is the ultimate climax to an empire if you ask me.
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AW: The Antigonids : A Makedonian AAR
:jawdrop: :jawdrop: :jawdrop: :jawdrop: :jawdrop: :jawdrop: :jawdrop: :jawdrop: :jawdrop: :jawdrop: OMG. I just peed my pants. This is the one single best chapter ever.
If you should continue your AAR? Are you kidding or what... Yes you should definitely play out this civil war! I want pictures from that battle in Thraikia. And I want you to explain me please how you made Baktria split into two factions. And how you assign provinces, troops and characters etc. to another faction. Pleeeaaase!
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Re: The Antigonids : A Makedonian AAR
Wow, this is insane, MAA! You have to play this. You can't stop now, this is the best part! I'll be looking forward to this... and if (when) you post the next chapter, I'll have a balloon waiting for you! :balloon3:
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Re: The Antigonids : A Makedonian AAR
I agre with the others, You have to continue this MAA, the Civil war is the best cloasure, When one comes on top, and the strife ends that is the best point where to end it. You dont even have to play it ti the end but till the Winer is clear.
But yeah this chapter just blown my mind it was awesom.
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Re: The Antigonids : A Makedonian AAR
You...Must...Play...Final....Battle!!! It will be the epic end to an era.
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Re: The Antigonids : A Makedonian AAR
:dizzy2: :dizzy2: :dizzy2: :dizzy2: Will you never stop blowing us away, with your awesome AAR? WOW this was simply amazing. Can't wait for the civil War.
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Re: The Antigonids : A Makedonian AAR
You MUST finish the final battle for this Civil war as its too good to waste:yes: .
BTW Love the Civil war theme wish we could freely have those, like it was back then......:skull:
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Re: The Antigonids : A Makedonian AAR
Quote:
Originally Posted by Chirurgeon
OMG this is AMAZING. Wow. I am speechless MAA. What a cliffhanger. My hat off to you in combining excellent writing and your technical prowess to do this. Truly remarkable. You need to play this. This AAR has been building up to something like this. I cannot wait to see what happens. All AARS are now judged by the MAA standard. After the war however it should really come to a close. Civil war is the ultimate climax to an empire if you ask me.
Seconded! ~:thumb:
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Re: The Antigonids : A Makedonian AAR
MORTAL KOMBAT!!!!!!!!!! :laugh4: :laugh4: :2thumbsup:
You know what you should do, fight the war and have it being so destructive that Makedon ends up as a much smaller kingdom. Ends where it began, you know. Very poetic.
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Re: The Antigonids : A Makedonian AAR
Oh my God, this is the best AAR ever!!!!!! And how you create the civil war is just amazing.And i will love to see this AAR going further, but you must make your own choise, and wich kindom are you now?
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Re: The Antigonids : A Makedonian AAR
Wow, a great way to close an awesome AAR. I henceforth declare my official support of Megas Pyrrhos Basileos ton Arkhe Makedonike.
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Re: The Antigonids : A Makedonian AAR
Absolutely amazing! Please play out the civil war, and explain in a little more detail how you created the Demetrids, and assigned the FMs etc.
All hail Pyrrhus Magnus!
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Re: The Antigonids : A Makedonian AAR
This...is...killer...
May the Gods and any and all Forces ever created curse you if you don't finish this. Even it is means your last breath, it will be worth it and worthy of the great Arche!
Just for the sake of it MAA, any chance you might torrent this version of yours and seed it? I'd give my right hand right now for your skills in editing, or just to play the battle. The Holy Grail of all AARs is in your hand MAA. Do not let is slip. Drink from it and we shall forwever praise you as the one and only AAR God (no offense meant to all other AAR writters).
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Re: The Antigonids : A Makedonian AAR
Thanks for the comments, compliments, and enthusiasism everybody. :bow:
How I created the "Baktria" side of the civil war was destroying Baktria and remaking them. I sent armies over to Baktria's territories (with 'move_character' and 'character_reset') and used 'auto_win' to defeat everything I could find. (The armies I sent had the 30-40 family members that I wanted to kill off because they were joining Pefkoloas.) I destroyed everything Baktrian except a small military in Baktra, the faction leader, the faction heir, and a guy that looked like Pefkoloas. I exterminated all the towns that I took then gave them to the three factions around Baktria. Then I disbanded all of my military in the towns I wanted to give to "the Demetrids" and, using forced diplomacy, I gave all of the towns to Baktria, spawning tons of regional units for them. I used 'create_unit' to replace some armies that I had disbanded but wanted the Demetrids to have, but for the most part my plan is to let them mobilize on their own. I didn't create any family members for them, but having a shortage of generals and a ton of new towns, the AI should be magically spawning new generals all over the place. I guy that looks like Pefkolaos, I'll call Pefkolaos and every other new general will just be new in the story since none of the guys I killed off were important or mentioned previously in the AAR. They did move their capital to Tarsos, though I wish they had chosen Demetreia.
I'm hoping that the three factions around the east (Nubia, Media, & Saba) will be able to take some territory from the Demetrids and make an interesting situation there, but Pyrrhos is not stupid enough to let his side fall apart. He left is son and an entire army in Iberia because he need to ensure the income of the mines there and keep his Arche from falling apart.
I'll see if I can get some time to play again on Tuesday. Until then I have a ton of University work I need to do.
Quote:
Just for the sake of it MAA, any chance you might torrent this version of yours and seed it?
I'd have to upload every last file, since my version is pre-1.0. Plus, my ISP sent me an email saying that I need to cut the amount of bandwidth I'm using, so I've stopped using Torrents, or else I'll risk getting my internet cut.
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Re: The Antigonids : A Makedonian AAR
Quote:
Originally Posted by MarcusAureliusAntoninus
and a guy that looked like Pefkoloas.
Ah, i've been wondering how you got him on the other side :applause:
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AW: The Antigonids : A Makedonian AAR
Thank you for the explanations MAA. What does "character_reset" do? Do you have to use some kind of internal names to move the characters or are the in-game names sufficient?
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Re: The Antigonids : A Makedonian AAR
Suddenly everything is clear!
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Re: The Antigonids : A Makedonian AAR
I'm afraid there is only one option to end the ARR. Dissolve the empire.
As far as I can tell, here's how the situation could play out.
Pyrrhos defeats Pefkolaos in this battle, but Pefkolaos escapes back into his Eastern provinces. Pyrrhos however will claim victory and lay claim to the entire eastern portion of the Macedonian Empire. But with Pefkolaos still living, he will need to reconquer the Eastern provinces to reunite the empire, a process which could take years if not decades, time that Pyrrhos doesn't have. Peace negotiations begin. Perhaps there will be two Macedonian Empires. One East, one West. But before the negotiations are completed, Pyrrhos dies from old age and illness. Pefkolaos immediately seizes the opprotunity, again laying claim to the Western Portion of the Macedonian Empire and marches his army towards Pella. The city falls and Macedonia proper falls under Pefkolaos' control and Pyrrhos' sons flee to Italy. The army under Pyrrhos' son in Spain is recalled to Italy.
However, the entire Western Empire does not fall under Pefkolaos' sway. Seizing the opprotunity, several dissident Greek cities declare independance and northern Greece is in rebellion, soon followed suit by Southern Greece. Pefkolaos will have to deal with this before moving on into Italy to destroy the heirs of Pyrrhos, thereby cementing his claim to all of the Macedonian Empire. He marches south to quell the Greek states.
However, all is not well with the Western Empire either.
The Western Empire's power is weakened. Pyrrhos' sons having milder support than Pyrrhos did, and portions of the empire begin to fall away.
The far-flung territories in Spain either claim independance or are overcome by barbarians, lacking military support from the Western Empire, whose attention is to the east. North Africa also rebels with the death of Pyrrhos, and Carthage is declared reborn.
The Eastern Empire fairs little better. With the might of Macedonia turned inward, the heirs of the Ptolomies from the south, the old hated enemy, gain support and reconquer portions of Egypt. The furthest territories in the East fall to invasion, and several territories around the Black Sea rebel or fall away as well.
Pefkolaos manages to subdue the rebellious Greek states but now must turn his attention to problems in the East. Again, the Western Empire will have to wait.
Neither Pefkolaos nor the heirs of Pyrrhos have the resources or support to send armies to all corners of the Empire to deal with these problems, and the Macedonian Empire shrinks. The Eastern Empire now consists of Anatolia, Macedonia, Greece, the Levant and Northern Egypt. The Western Empire consists of Italy, Sicily, Libya, and Yugoslavia.
But soon the Western Empire no longer exists. The Roman Senate no longer sees the good in remaining loyal to Macedonia that the sons of Pyrrhos claim they are, and Pyrrhos' sons are either murdered or forced to flee into exile. The Roman Senate declares independance and Sicily and Libya soon follow suit. Yugoslavia joins with the Eastern Empire.
That's all I got. :sweatdrop: I'm saying you've got to dissolve the Empire because if one sides emerges strong and victorious there is no reason that the game should end, as there is still reason to continue.
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Re: AW: The Antigonids : A Makedonian AAR
Quote:
Originally Posted by Centurio Nixalsverdrus
Thank you for the explanations MAA. What does "character_reset" do? Do you have to use some kind of internal names to move the characters or are the in-game names sufficient?
No problem. "character_reset" restores all of the movepoint an army had at the beginning of the turn, but you have to know the internal name of the character the same way as "give_trait" or "move_character" requires. For the Greeks, though, getting the name right is pretty easy as it is usually just the same as the visible name.
Mordrorru,
Interesting chain of events. I've thought of similar, how the empire could crumble because of the civil war. The thing is, though, that the west is extremely strong. Both the Numidians and the Iberian Confederacy have been crippled and both in Gaul is allied to me. If Philippos can secure Iberia, the western front can be secured and the entire west can focus on the civil war. The east on the other hand is surrounded by powers. Saba, Media, and Ptolemaioi are sort of strong, and knowing the AI, they will leave openings for these powers to carve out a chunk of the eastern part.
Also, there is Philippos. He is probably the best family member I've had since Demetrios. Other than being uncharasmatic, he has no negative traits. I'm planning on using him as a strong heir to fill Pyrrhos' big shoes.
You are right, though. If I reunite the Arche and one power is born again, that really isn't an end... I guess I'll just play for a while and see what direction the game takes me...
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Re: The Antigonids : A Makedonian AAR
Amazing work....CANNOT WAIT FOR THE BATTLE!!!!!:2thumbsup:
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Re: The Antigonids : A Makedonian AAR
Well, there are two (somewhat arbitrary) ways to end it all, either with the end of the civil war or the end of Pyrrhos's or Phillipos's reign. Either way, it would effectively be the foundation of a new dynasty. Nobody would think of the new line of Makedonian kings as "Antigonids" anymore, after a rupture as severe as the one you have displayed. More likely, the line would be more closely associated with Pyrrhos and Phillipos than with the long-lost Antigonos or Demetrios. Hence, it would be the end of the Antigonids, the founders of the Arche Makedonia, and the beginning of the Pyrrhid line.