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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
As predicted, the People's Extraordinary Detachment eventually decided to rest for the night near the south bank of the river. "Bank" implies that a sandy beach slides down to the lips of a quiet, peaceful river sea. That was not the case, for this was the Nuqi River. The grass approaching the river was torn from it's gentle amble towards the shore into a sheer hundred feet of scraggly cliff edges and broken rocks, before plunging into a raging torrent of white fire. The river ripped at the sides of the gorge with a ferocious energy that turned all Communists pale, and left none with a sense of security.
But if anyone was left feeling insecure, it was TheFlax, for he had been chosen by the Proletarian Masses to be the most likely to be an imperialist. He had been caught visiting not one, but two tents during the night.
"What kind of Working Class Hero visits two tents at night when he claims that he shall only visit one?" bellowed GeneralHankerchief at TheFlax "Deceit and lies such as this serve only to undermine the Chinese Soviet Republic and the victory for which it fights! All night actions must be co-ordinated and organised by me, lest we nurture the growth of the repulsive fungus of Bourgeois Treachery. Although it is now too late for TheFlax to take heed of this vital warning, I strongly urge the rest of you Comrades to watch what happens when the Officer Corps are left uniformed. Thank you for your understanding."
Oblivious to the protests of the other members of the Fengxi Clique, GeneralHankerchief snapped his fingers, and Yaesikhaan appeared at his side like an apparition. Seeing him appear, TheFlax gasped and struggled to emit a reply
"But...but...I'm innocent! I was protecting roles! I was putting myself in the place of my defendees, to sacrifice myself for the Chinese Nation, just as Beefy187 did! To kill me would be madness!"
Yaseikhaan looked up, dark eyes slipping out under the brim of his Mao hat, before letting out in a sinister whisper
"Madness? This. Is. CHINAAAAA!"
Still screaming that last syllable, he ran up to TheFlax, and with a sledgehammer kick to the chest, he lifted TheFlax off the ground where he had been kneeling, and sent him hurtling through the air. He soared over the long grass, too winded to scream, before plunging down over the edge of the Nuqi Gorge, plummeting to certain death with an eerie silence.
"That makes such a change from the usual blood and guts" complimented GeneralHankerchief to the satisfied Yaseikhaan. "But now, onto other business. As you have just seen, the Nuqi River is hard to cross. We have two options to get across it. One, is the Lanmu Bridge, which you can see just in front of you. As you can see, it is a very old and possibly rotten ropebridge, and it may be perilous to cross.
The alternative, is a large stone bridge three days walk downstream, the Wenti Bridge. However, there is a fortress placed over the bridge, and it is not unlikely that a Kuomintang Force of an unknown size will be stationed there. Three days is of course a long time to divert, and we must take into account the fact that the Japanese may be behind us, and that travel will be slow thanks to the mountain gun.
You must decide, soldiers of PEXDET, since I cannot make such an important decision for you. We must come to a collective decision so as to ensure unity and happiness.
Oh, and I have information which proves that Psychonaut was in fact a Kuomintang Agent! Although he was not the Kuomintang Colonel, it is clear beyond doubt that our Japanese foes have done us a great service by slaying Psychonaut. Truly, such divisions within the International Bourgeosie must be exploited to ensure the collective victory of the international working class!
It is now the night phase. This phase shall end in approximately 23 hours time at 21:00 GMT+1. There is now an Incident taking place, and you have two proposals, Agree:Lanmu Bridge and Agree:Wenti Bridge. This will have an important outcome for the game (Much as the others did, although their outcomes were far more subtle), contrary to certain player's comments (Here's looking at you Romanic).
The Fengxi Clique has disintegrated!
The Flax - 8 - ACIN, Cute Wolf, Joooray, landlubber, DIY, ATPG, Renata, Yaseikhaan
Cute Wolf - 3 - TheFlax, WEW, Sigurd
aThis - 1 - CDF
Revolt: Romanic, aThis - REVOLT FAILED
Didn't vote: ELEVEN -
autolycus
AVSM
Captain Blackadder
Double A
Jolt
M3YUZ
miotas
Nictel
Seamus Fermanagh
spL1tp3r50naL1ty
YLC
The Bad list returns...
Alive players: 25/40
ACIN
ArpeggiateTHIS
askthepizzaguy
autolycus
AVSM
Captain Blackadder
Cultured Drizzt fan
Cute Wolf
Death is yonder
Double A
GeneralHankerchief
Jolt
Joooray
landlubber
M3YUZ
miotas
Nictel
Renata
Romanic
Seamus Fermanagh
Sigurd
spL1tp3r50naL1ty
wideyedwanderer
Yaseikhaan
YLC
Lynched players 6/40
Azathoth
Beefy187
shlin28
Niklas
Pinman
TheFlax
Killed Players 7/40
Winston Hughes
Sasaki Kojiro
taka
Beskar
Chaotix
Psychonaut
johnhughthom
Secura
Devoured by Rats - 2
Thermal Mercury
Wishazu
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
Quote:
All night actions must be co-ordinated and organised by me, lest we nurture the growth of the repulsive fungus of Bourgeois Treachery.
I wuv you Subotan. :)
Let me guess: our choices are to lose 1/3 of our number now or lose 1/3 of our number in a few days? Can we lose them all from the bad list?
agree: Nuqi, but I'm open to an argument with actual thought behind it. I know what I'll be doing tomorrow.
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
Why is Renata listed as being lynched instead of me?
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
On Night 4, Psychonaut was killed by a Japanese Officer, while protecting someone.
Knowledge of who Psychonaut was protecting, and who was in the group with him (if it was a protection group) would help a lot in deduction making. Is this knowledge that our leaders would agree to share?
***
Quote:
It is now the night phase. This phase shall end in approximately 23 hours time at 21:00 GMT+1. There is now an Incident taking place, and you have two proposals, Agree:Nuqi Bridge and Agree:Wenti Bridge. This will have an important outcome for the game (Much as the others did, although their outcomes were far more subtle), contrary to certain player's comments (Here's looking at you Romanic).
Hey! It wasn't a bad critic at you, I was just giving my thoughts on the incidents. And I like the idea, it encourage discussion.
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Quote:
Let me guess: our choices are to lose 1/3 of our number now or lose 1/3 of our number in a few days? Can we lose them all from the bad list?
Why are you saying we'll lose 1/3 of our numbers now, or later? Where did you get that idea?
***
I think that delaying our march for 3 days and heading toward a KMT fortress is worse than trying our luck on a shaky ropebridge, so...
Agree:Nuqi Bridge
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
We have a mortar, a flamethrower, and a giant mountain gun. I'd like to make use of them, but that's just me. The weapons we're carrying are also heavy... having played enough Choose Your Own Adventure games in my lifetime, it would seem like the combination of heavy weapons + shaky bridge would not give us the best result.
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
Quote:
Originally Posted by
Romanic
Why are you saying we'll lose 1/3 of our numbers now, or later? Where did you get that idea?
I didn't, just being facetious -- it looks like a Hobson's choice. Neither option is good.
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
Oh for Christ sakes guys. GH is clean. I'm sorry that I didn't have the time to examine Pinman by the time he was lynched and I'm sorry that i felt that telling GH the list Pinman gave me would compromise those players. Like I said, the first 2-3 days somehow everyone I was attempting to investigate was murdered the night of my investigation. So excuse me for not trusting anyone. Also, like I said earlier my voting record sucks because I was gone for a good 33 hours due to Disneyland and because I like to sleep in 12-14 hours at a time. That's my bad though.
Hey Renata, you want to know what is going on with the officers? Fine, you are my deputy from now on. Send me and Subo a PM accepting the role and I'll give you the necessary info and links.
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
For real? You might want to talk to GH about that. I'm half expecting to be vigged tonight due to a similar situation as with Secura.
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
For real. I have told GH in the proper channels I'm hiring you.
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
Quote:
Originally Posted by
a completely inoffensive name
For real. I have told GH in the proper channels I'm hiring you.
Quick work with that resume ACIN. Are you sure this isn't one of those eeo deals?
Just kidding.
Voting has been sloppy for me, will try to do better. Protection orders have been on time and in place throughout.
If GH is mafia, he has pretty much everyone fooled in the rest of the officer corps -- no mean feat. While not impossible, I don't think that is the way to bet either. I would have voted flax as well today for those counting such things.
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
No, I wouldn't bet that way either. With the information from today any conspiracy would have to include GH, ACIN, whoever investigated ACIN -- that's an all or nothing strategy, and if he's managed it that well, he deserves the victory.
Will send a PM, ACIN.
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
The years of goosebumps past is telling me to agree: Wenti bridge
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
Agree: Nuqi Bridge
I don't trust rope bridges. Ever.
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
Really quick people, what are we armed with? Oh, yeah, bolt-action rifles, pistols, and MAYBE a couple submachine guns. This is not enough, at all, to try and deal with an entrenched foe on the opposite side of a bridge - it's a way to create a disaster. Single file, maybe even one at a time, across the rope bridge - we don't have enough in weight to actually risk breaking the bridge so long as we do it intelligently.
Or we could attempt to throw ourselves at KMT defenses as we attempt to cross a bridge with no cover, no line of sight on the enemy, little in the way of heavier firepower, and right into the arms of one of our enemies.
Agree:Nuqi.
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
CDF, Wenti is the stone bridge. Nuqi is the rope bridge that you don't trust.
Oh yeah, and
Agree: Wenti
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
Quote:
Originally Posted by
GeneralHankerchief
CDF, Wenti is the stone bridge. Nuqi is the rope bridge that you don't trust.
Oh yeah, and
Agree: Wenti
ahhhh............................
oh. Unagree: Nuqi, Agree: Wenti
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
Quote:
Originally Posted by
GeneralHankerchief
CDF, Wenti is the stone bridge. Nuqi is the rope bridge that you don't trust.
Oh yeah, and
Agree: Wenti
But the Japanese love paper, and paper always beats rock.
You will lose to their secret origami methods.
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
Also, we have a flamethrower, a mortar, and A FREAKING MOUNTAIN GUN. Why would God Subotan not provide these wonderful tools of destruction for us if we weren't meant to use them to storm a fortress in the most awesome manner possible?
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
What did beefy end up flipping?
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
There's only 26 of us, comrade Chairman, I think you are overestimating the value of our weapons. How many soldiers do you expect a KMT fortress to have? The guns we have won't help against a strong militia. Besides, the KMT does not know where we are, or we would have been attacked. Why would we go near a KMT fortress and give away our position?
We can be careful on the bridge, and go one at a time. If some of the guns are too heavy, we can leave them. Our goal is not to fight the enemy, but to reach Ya'nan Russia safely. Delaying it 3 days AND going toward the enemy is a bad idea.
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
Can someone please tell me why Flaxy was in my tent?
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
I take the stone bridge. Agree: Wenti
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
Quote:
Originally Posted by
Double A
Can someone please tell me why Flaxy was in my tent?
Surprise B......
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
That neither clarifies nor comforts me, Beskar.
Agree: Wenti
Even if we're outnumbered, we can hang back and use our mountain gun. The rope bridge means we'll more than likely have to abandon our artillery, which is always a bad idea.
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
Quote:
Originally Posted by
Double A
Can someone please tell me why Flaxy was in my tent?
My ex-clique and I were asked to protect you. That's what we did.
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
The stone bridge is the better option. Even if it is defended, we get to blow up some capitalist running dogs with our mortar ~D
Agree: Wenti
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
We can cross the rope bridge and probably lose our mountain gun - the mountain gun we've lugged all this way so far - or we can use that mountain gun to kick some kuomintang butt. I say Agree: Wenti.
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
Everyone who know a little about military tactics knows that a bridge like that is very important and the KMT is likely to have a strong garrison, especially with a Fortress around. If they weren't guarding it, an enemy could cross it and then destroy it.
And we can't take the stealthty route either, try to pass the KMT fortress at night. Who will stop the KMT spies from giving away our position? That's a big risk.
Subotan specified that this choice will have an important outcome! Stop thinking that we're invincible because we have some guns. I'm a peasant for :daisy:'s sake, like many of you! We don't stand a chance against Nationalist soldiers, even with a good gun!
Mao, during the Long March, used deception to keep hidden from the Nationalist eyes. He made unlikely moves, and fought the enemy where they were weak (guerilla warfare 101). A fortress is not a weak point. We can get crushed and forced to retreat, plus they will know where we are.
Think! The rope bridge will not break suddenly if we cross it one by one. We're not stupid, we will take all the necessary precautions. We will test it, and we will know after 2-3 crossings if the bridge is strong enough. Who cares if we leave the heavy guns, gee. Let's drop them in the gorge to make sure nobody else gets them!
There's no good arguments to head toward the stone bridge, you guys are just thinking about picking a fight, something we are not strong nor numerous enough for.
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
Quote:
Originally Posted by
Romanic
Everyone who know a little about military tactics knows that a bridge like that is very important and the KMT is likely to have a strong garrison, especially with a Fortress around. If they weren't guarding it, an enemy could cross it and then destroy it.
And we can't take the stealthty route either, try to pass the KMT fortress at night. Who will stop the KMT spies from giving away our position? That's a big risk.
Subotan specified that this choice will have an important outcome! Stop thinking that we're invincible because we have some guns. I'm a peasant for :daisy:'s sake, like many of you! We don't stand a chance against Nationalist soldiers, even with a good gun!
Mao, during the Long March, used deception to keep hidden from the Nationalist eyes. He made unlikely moves, and fought the enemy where they were weak (guerilla warfare 101). A fortress is not a weak point. We can get crushed and forced to retreat, plus they will know where we are.
Think! The rope bridge will not break suddenly if we cross it one by one. We're not stupid, we will take all the necessary precautions. We will test it, and we will know after 2-3 crossings if the bridge is strong enough. Who cares if we leave the heavy guns, gee. Let's drop them in the gorge to make sure nobody else gets them!
There's no good arguments to head toward the stone bridge, you guys are just thinking about picking a fight, something we are not strong nor numerous enough for.
Speak for yourself. I am invincible :beam:
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Re: A Bridge Zhou Far - Three Stars Rising | IN PLAY
Quote:
Originally Posted by
Romanic
Everyone who know a little about military tactics knows that a bridge like that is very important and the KMT is likely to have a strong garrison, especially with a Fortress around. If they weren't guarding it, an enemy could cross it and then destroy it.
And we can't take the stealthty route either, try to pass the KMT fortress at night. Who will stop the KMT spies from giving away our position? That's a big risk.
Subotan specified that this choice will have an important outcome! Stop thinking that we're invincible because we have some guns. I'm a peasant for :daisy:'s sake, like many of you! We don't stand a chance against Nationalist soldiers, even with a good gun!
Mao, during the Long March, used deception to keep hidden from the Nationalist eyes. He made unlikely moves, and fought the enemy where they were weak (guerilla warfare 101). A fortress is not a weak point. We can get crushed and forced to retreat, plus they will know where we are.
Think! The rope bridge will not break suddenly if we cross it one by one. We're not stupid, we will take all the necessary precautions. We will test it, and we will know after 2-3 crossings if the bridge is strong enough. Who cares if we leave the heavy guns, gee. Let's drop them in the gorge to make sure nobody else gets them!
There's no good arguments to head toward the stone bridge, you guys are just thinking about picking a fight, something we are not strong nor numerous enough for.
Yet another example of why we need a leadership change.