Re: [EB] Thoughts on balancing Rome in a historical way
Quote:
Originally Posted by
vartan
Yeah. I think Rome or perhaps only post-Marian Rome needs a high merc count.
Oh yeah completely agree; it should be mainly post-Marian Rome.
PS. I think a better way to explain my previous post is to say everyone is bringing their own idea/suggestion of what should be done with Rome, so the suggestions become mixed, garbled and confusing. I think a good way of separating suggestions is to look to its author.
Re: [EB] Thoughts on balancing Rome in a historical way
The Sweboz are the ones that used dense shield-wall formations; they will get high mass then. The Gauls, I think, would use a looser order, especially with their long swords.
Re: [EB] Thoughts on balancing Rome in a historical way
I would argue for the shieldwall thing for certain Celtic units as well, perhaps most obviously the Mori Gaesum and Appea Gaedotos, but Arjos and Milnaht can also be considered (their descriptions say "they fought well in phalanx" and "used a shield wall like formation" respectively).
Re: [EB] Thoughts on balancing Rome in a historical way
Quote:
Originally Posted by
The Celtic Viking
I would argue for the shieldwall thing for certain Celtic units as well, perhaps most obviously the Mori Gaesum and Appea Gaedotos, but Arjos and Milnaht can also be considered (their descriptions say "they fought well in phalanx" and "used a shield wall like formation" respectively).
Those too, as well. It would just be a thing much more common to Germanic units.
Re: [EB] Thoughts on balancing Rome in a historical way
Would it make sense, since infantry charges are bugged, to increase mass for units that historically were ferocious chargers instead of bothering with the charge bonus which means essentially nothing for infantry?
Also, do units lose pushing power as their stamina decreases?
Re: [EB] Thoughts on balancing Rome in a historical way
Quote:
Originally Posted by
Brave Brave Sir Robin
Would it make sense, since infantry charges are bugged, to increase mass for units that historically were ferocious chargers instead of bothering with the charge bonus which means essentially nothing for infantry?
Also, do units lose pushing power as their stamina decreases?
Not sure about your second question, but for the first, that's a good idea especially as we don't want those low-defense, unarmored barbarian units to fold too easily to charging cavalry.