alright moors up
http://depositfiles.com/files/tssb4g8pd
Printable View
alright moors up
http://depositfiles.com/files/tssb4g8pd
Novgorod up. @Mithridate
I'll admit that Fari Cavalry are pretty darn good, and though they're no Longbowmen, Desert Archers get the job done better than most low tier ranged units.
https://www.youtube.com/watch?v=Wr_6...yer_embedded#!
Novgorod Rising
Turks are up
Since I have recieved no orders about Mongol conduct, I am just improving the city they are currently stacked in. And every scripted stack i get will be disbanded.
Attachment 7572
@LooseCannon1
The orders were to let them die peacefully.
Is anyone else having a problem with movement points? My generals don't move as far as they did on turn 1. In fact, they now move less than infantry units. I've checked against movement in singleplayer and there is a difference. can everyone check and compare. It's not a game breaker but irritating. France up
https://forums.totalwar.org/vb/local...d=279&id=10313
My generals don't have any movement rate issues. There are a lot of trait and attendants that can affect movement rate though, did you check for that?
@SilverShield HRE up
https://forums.totalwar.org/vb/local...d=279&id=10314
Mine are fine, I'd have noticed since I used a GB/cav squad to attack farther than my foot soldiers.
No unknown traits or ancillaries. Sultan has only added Privy Seal and Lord High Steward. No traits. Problem does not effect my one adoptee, only the starting Generals. I'll have one child come of age next turn, let's see what happens then.
Ive had no issues as my generals move as ridiculously far as always, very strange bug :inquisitive:
perhaps it is only eastern GB? @freakkriek, have you noticed anything?
im on this guys fought a giant one yesterday and 2 really big ones just now. too busy for more of this now so later today or early tomorrow. too much of this for my computer right now anyway the x thing just went down right when thr 3rd one was almost over how about that huh x that
man that was a lotta battles this round
moors up
http://depositfiles.com/files/qde3lke8v
Should have it up by tomorrow, been busy and its a relatively big turn.
Sorry for the delay :shame:
Just to remind everyone, we're on a "Spies can't open anything" rule to prevent griefing.
pardon the wait :)
as far is i know the rule on spies is different i already took genoa with agents
Spies are limited to one infiltration of a settlement/fort per turn, and it must be the first thing the player does, or the second one if the player also wishes to attempt an assassination. Upon a successful infiltration the game admin can load that player's save and attempt the infiltration. If the results are different there will be penalties for cheating.
@LooseCannon, since you didn't mithridate :)
Oh, well then. Should we leave it at one per turn?
either is fine by me
Id really prefer no spies vs humans to keep it simple, allowing it vs AI ( generally it is, i have used vs AI thus far twice )
Much as i trust people being honest, i much prefer keeping it clear cut so we wont have to second guess what ifs and painstaking work for admins
Please, no spies with the exception vs AI
:laugh4: That's not me. I've got a big ONE at the end of my name! And I'm not Egypt, I'm the Turks so that should have been @freakkriek
and freakkriek is to be PM'd ( in the TWC at that )
But he is late over there as well... bah
well, uh, ya, I am just wrong in every regard XD
sorry for the delay guys, had some pretty big deadline to catch, it'll be up soon
really sorry for the delay guys.
Thx for Mithridate who warns me on twc
Turks are up @LooseCannon1
Attachment 7775
Egypt, Turks - it matters little to us. The Moors practice the only real law of Islam and your false sects must be show the error of their ways.
man i dont know about this whole spy situation in this game. i thought u said it was 2 agents a city at least tho if novgorod took 2 cities with agents already it is just one agent a city then? i took genoa with 2 agents while one went in a season. so thats wrong then? one then is good already? u know i took what u said on the first page as the final word on this matter so i made it 2 per city. if its just 1 i d had a whole nother game here. so whats the final ruling on all that