i think the point is to stop people from mobilising all the time.
thanks,
dessa
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i think the point is to stop people from mobilising all the time.
thanks,
dessa
best kingdom so far.
i only got the game recently
my best kingdom is sweden
with a cameroon colony and annexed madagascar.
thanks,
dessa
My best kingdom is Belgium. I did a little expansion into the Netherlands. Then I began to extend my industry, iron etc. Now Im colonizing like crazy.
France can squash me now anytime tho
My best kingdom (constitutional monarchy, actually) was Russia. I finished on the #1 spot, after winning two wars against the allmighty Brits, having a humangous industry and without annexing a single province besides the lands I've grabbed from the Ottomans (those I crashed in three wars, including the Crimean, satellited what remained of the OE after the third) and kept (because I created a few satelites here and there and gave some land to Greece http://212.238.194.39/iB_html/non-cg...icons/wink.gif ).
Military and Industrial I was by far #1, but in prestige only #4 - Russia has a tough time to keep up with the tech race, because you need to convert a horde of POPs to actually make some research. But it's huuuuge, full of resources and can beat the crap out of anyone.
I am having great fun in my current Austria game. I am in the process of eliminating the Ottomans (just one war away, getting prepared for that - Brits and French, both with higher mil. score than me, are guaranteeing their independance, so I expect quite a fight) and I have already bought many lands from Russia and created a smallish colonial empire (about 20-25 provinces all in all).
Very fun game, by 1898 I am #1 in prestige and industry, but lag terribly behind UK, France and USA in military score. Germany never formed, so I've got one headache less to worry about http://212.238.194.39/iB_html/non-cg...ns/biggrin.gif
Sounds like a cool game but where do I find this game. Never seen it before and what type of system does it take to run it.
I have merged the Vicky thread from the temporary forum with this Vicky thread; there are already several Vicky threads hanging around.
ColdKnight, Vicky requires:
Windows 98se/2000/XP
PIII 450mhz
128MB RAM
4MB DirectX 9.0 video card
600 MB hard disc space.
It can be quite hard to find in shops, at least in the UK, because it is quite unpopular and a niche title. I did manage to find my copy in the local branch of Game and it was on sale because it didn't sell very well. You can also find it on amazon.co.uk, or you can order directly from Paradox via their e-shop.
my best kingdom now, is holland.
refused belgium independance, had prussia, austria, and france back me up, and i had annexed belgium by 1840.
was a great power until the formation of the north geman fed.
thanks,
dessa
I am playing as Belgium at the moment but I am wondering how to attract immigrants. I added a great deal of reforms but I am getting nothing.
i believe empty slots in factories with no unemployment helps attract clerks and craftsmen.Quote:
Originally Posted by LordKarolinger
thanks,
dessa
Bought this game today on the strenght of the comments i have seen posted here.If i don't enjoy it i'm holding you all responsible. ~:)
If you like strategy and empire management, Vicky reigns supreme.
My best was with as an imperialist/expansionist (in the game ofc) USA. I dont have any screenies handy but here's what the military approximately looked like:
Army
Primary Strike Forces: 2,000,000 strong
Primary Mission: Locate and destroy enemy troop concentrations: in London if necessary.
Secondary Mission: Occupation
Primary Strike Army: 400,000 strong
This army will move as one unit, there will be 5 of these to make 2 million strong.
-120,000 Infantry: Regulars Brigade
-100,000 Infantry: Artillery Brigade
- 60,000 Infantry: Guards Brigade
- 60,000 Infantry: HQ Brigade
- 60,000 Infantry: Engineers Brigade
Continental National Guard (Infantry): 400,000 strong
Primary Mission: Defend the Continental United States
Continental National Guard Army: 40,000 (10 of these)
- 20,000 Infantry: Engineers Brigade
- 10,000 Infantry: Artillery Brigade
- 10,000 Infantry: HQ Brigade
These 400,000 men will be spread across the East and West Coast, primarily.
Continental Quick Reaction Force: 200,000 strong - Cuirassiers
Primary Mission: Anti-Insurrection.
Secondary Mission: Support National Guard Infantry
Overseas National Guard (Infantry): 20,000 - Engineers per province
I can't remember how many overseas possessions there are but most (if not all are islands and will not require more than 10 or 20,000 men to defend.
Canada Expeditionary Force: 400,000 strong - Hussars, 100,000 - Engineers
Primary Mission: Capture Canada
5. Navy
Approx 350 ships, the majority deployed in the Atlantic.
Atlantic Naval Command
Atlantic Fleet 1: Macguire - 120 strong
-40 Cruisers with Torpedo Boat flotilla
-30 Heavy Cruisers with Torpedo Boat flotilla
-30 Battleships with Destroyer flotilla
-20 Dreadnoughts with Destroyer flotilla
Primary Mission: Seek and Destroy enemy capital
Secondary Mission: Support and protect invasion forces
Atlantic Fleet 2: Mahon - 120 strong
-40 Cruisers with Torpedo Boat flotilla
-30 Heavy Cruisers with Torpedo Boat flotilla
-30 Battleships with Destroyer flotilla
-20 Dreadnoughts with Destroyer flotilla
Primary Mission: Seek and Destroy enemy capital
Secondary Mission: Support and protect invasion forces
Atlantic Fleet: Baker - 42 strong
-42 Steamer Transports
Primary Mission: Transport Primary Strike Army (see Army section above)
Atlantic Fleet: Bride - 42 strong
-42 Steamer Transports
Primary Mission: Transport Primary Strike Army
Atlantic Fleet: Bowman - 42 strong
-42 Steamer Transports
Primary Mission: Transport Primary Strike Army
Atlantic Fleet: Bachmann - 42 strong
-42 Steamer Transports
Primary Mission: Transport Primary Strike Army
Atlantic Fleet: Betancourt - 42 strong
-42 Steamer Transports
Primary Mission: Transport Primary Strike Army
Pacific Naval Command
Pacific Fleet 1: Engelhardt - 70 strong
-40 Cruisers with Torpedo Boat flotilla
-30 Heavy Cruisers with Torpedo Boat flotilla
Primary Mission: Protect the West Coast
Pacific Fleet 2: Emerson - 70 strong
-40 Cruisers with Torpedo Boat flotilla
-30 Heavy Cruisers with Torpedo Boat flotilla
Primary Mission: Protect the West Coast
~:) :knight: ~D :frog:
Okay folks.I need help.I'm impressed with the depth and the sheer scale of the game but i appear to be missing the point of the game.Is there a walkthrough or basic strategy guide somewhere so i can get to grips with this game.I am playing with a small nation as i didn't fancy micromanaging a large nation on my first try.I seem to be unable to import machine parts(for factories) and i cannot invade even the weakest of neighbours(for population and resources).Any kind nuggets would be appreciated
The vicky forums are quite helpful.
But dont despair, it took me a good week to figure stuff out and the comp still beats me!
Basically you want as many factories as possible. That is the main thing. Then railroads. If you start as a small country be prepared to run out of/not able to gain materials to build stuff.
Many suggest Sweden + portugal as good starters. I chose UK. It has a massive empire to manage but you wont run out of materials.
And for other Vicky fans---
A beta stage mod for a Harry Turtledove's Great War scenario is a week or two away. Anyone who wants more info PM me or visit the vicky forums. There should be a thread in there somewhere!
Ahhhh.............thank you guys.I had always felt that Empire building games were too easy in general but this was like running into a brick wall.Thanks for the tips.I'm playing as Sweden now and having a good time.I had one border war with Russia which i won but the French are looking damn strong at the moment and will probably attack me soon.I still cannot figure out why i cannot get machine parts as an uncivilised nation though(original game i was playing).I can't even trade for the parts.No parts= no factories.
Okay sorry.I now understand machine parts as well.My God...........if you need them you can't get them and if you've got them you........*mutters*
If you are trying to buy machine parts off the world market (WM), your prestige will determine what you are able to buy.
e,g
Britain prestige = 10
Russian prestige = 5
Your country prestige = 4
Britain will get to buy any machine parts (MPs) from the world market first (unlikely as it may sound to vicky vets), then Russia will buy whats left and lastly if your country if number 3 in prestige your nation will buy any that are left over.
In early game it's quite hopeless to acquire any MPs as britain is the only producer and she uses them herself. Later your prestige will determine what goods you can purchase from the WM.
there are tutorials in the link I posted earlier (vickipedia) Did you check that link ?
I did indeed Sinan and many thanks to you for it.There is a whole wealth of info there that i have down-loaded to peruse at my leisure(now).Machine parts 101 was of particular interest as was the economy guide.I'll be reading for days.Thanks again for the help. ~:)
Au plaisir
~:)
Playing as the USA now and it was all going swimmingly until i decided to be less than cordial to Great Britain.I now have British troops all over North America and the biggest bloody naval fleet you have ever seen just sitting off my coast drinking tea and bombarding me.I was doing so well before that.I got some territory from Mexico in a peace settlement and i had extensive rail networks and a good number of factories in my provinces.
A quick question for anyone reading.As the USA,is it a good idea to leave the south under-developed and for the army to be of yankee culture primarily in anticipation of the Civil War,Another is what do i do with the excess population build-up in washington,salisbury and fredricksburg.I have about 4.5 million in each province on average and they ain't too damn happy. :charge:
heres a challenge for all vicky players, turn Transvaal into something other then complete defeat.
HAHAHA, ive done it!,
with a slight bit of party adding.
thanks,
dessa
Question for you all Paradox players:
Can you import the saved games from CK to EU2, and then from EU2 to Vicky and Vicky to HoI? and play the same country for almost a 1000 years?
thats a looong government
kinda, they are working on a EU2 Vicky mod right now, i think a CK to EU2 already exists.
they don't wanna make a mod to go to HOI because its such a different game to the other three.
vicky is definatley better then Total war if you like the strategy part, flanking strategically actually does something in vicky (i haven't played rome so i won't know)
and when you take a province, doesn't neccesarly mean you own it, you have to get it in a peace treaty.
thanks,
dessa
^Rome combat with Vikki strategy would be the best game EVER!!
the problem is, vicky is real time, so the battles would be like running on super turbo.
thanks,
dessa
Ditto..... :pQuote:
Originally Posted by PaolinoPaperino
Beta patch 1.3c is out; it looks like it fixes quite a few issues.
Bah, CK beta patch, vicky beta patch, RTW and I am still trying to finish learning EU2. I can only play one of them; I need more time ~:mecry:
best thing is it fixes the problem with tariffs.
no more free money.
thanks,
dessa
Rumour has it that that's a pretty good site, no? Perhaps something similar could be done for RTW?Quote:
Originally Posted by Sinan
:nice: Rafiki