Wow, looks terrific!
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Wow, looks terrific!
I wasn't thinking about eradicating them, more like doing something about the trees and make them more realistic. I think there are some mods that have achieved this. (Not sure though)Quote:
Originally Posted by Kagemusha
As Duffman says : "OH YEA!" https://youtube.com/watch?v=gmqBDydE...elated&search=
You mean like removing the insanely high trees?Quote:
I wasn't thinking about eradicating them, more like doing something about the trees and make them more realistic. I think there are some mods that have achieved this. (Not sure though)
Taneda-sama,
Adding treacherous peaks and numerous trees makes the battles far more exciting, interesting, and historically accurate. We can always fight battles on barren plains if we so desire, but it is far more challenging to pick our battles carefully based upon terrain, weather, and risk. I like it!
Nakamura
Not removing them just making them smaller. I remember how much I liked the forests in MTW. RTW forests are just too...alien. Of course if Japan was covered by forests etc, I wouldn't want it to change...I just wonder if the team has made any thoughts on this subject. Maybe a tiny-mod that allows trees to be more realistic.Quote:
Originally Posted by Atterdag
Sorry for asking, but is this legal? It's one thing to use material from R:TW, since to play the mod you have to own the game, but it's quite another to use material from a different game.Quote:
Originally Posted by Kagemusha
Thanks for support (sorry)buddy!
As far as i know it should be completely legal. Same game company and same publisher. Just as we are using some stuff from STW.Im sure CA will tell us if they have problem with this.Quote:
Originally Posted by Ludens
And then, if its a problem, I think I'll just have to work on a genuine new set of ground textures, but since Ive been playing alot of M2TW lately, I guess Ill be quite inspired by its beautyfull ground textures... ;)
I Think the map looks realy good:cowboy: :pleased:
can not wait untill it is released :japan: :viking: :juggle2: :juggle2: :juggle2: :duel: :duel: :duel:
:bow: :bow: :bow: :bow: :bow: :bow: :bow: :bow:
But's that's not the point, is it? It's from a different game. People who play your mod will have bought R:TW, but they don't need to have bought S:TW or M2:TW. In other words, you are distributing elements of SEGA's products without their permission.Quote:
Originally Posted by Kagemusha
Well. When we originally started this project. CA had a problem with the original name of the mod and we chanced it. I can assure you that we will not distribute anything without their aproval. For example the Samurai Warlords of MTW have also used elements of STW and they have already made an release of their Mod more then once, without CA having anykind of problems with it.:bow:About the map textures themselves.These are hardly more complicated then for example the MTW avatar you are wearing,so is Org also distributing CA´s game material without Orgahs necessarily bying MTW or RTW for example?Quote:
Originally Posted by Ludens
That makes sense. I am probably being overcautious here.Quote:
Originally Posted by Kagemusha
Does this mean everything is all right conserning the map and things.
:bow: can not wait untill ran no jidai is realesd:japan:
I know this has been asked a thousand time but do you have any idea when it will bee relesed
I guess it has.
Now I'm just waiting for Kage to post more pics of that gorgeous map :2thumbsup:
hinthint
Kagemusha have you got any more pictures of the map u could post
sorry it is just a beautiful map :bow: :bow: :bow: :bow:
There will be more pics later.Sorry i have been awfully busy in real life.:embarassed:
can not waitQuote:
Originally Posted by Kagemusha
:pleased:
any more pics yet :grin:
:bow:
Here are two screenshots, first the layout of the 20 clans in the 86 provinces. Then a quick view of the Shimazu starting territory in Kyushu, giving an idea of the movement range for every 3 month as well as view of finished city and army banners.
https://img412.imageshack.us/img412/...nmapbq0.th.jpg
https://img83.imageshack.us/img83/7241/kyushuwq3.th.jpg
looking amazing . keep the good work up guys :grin:Quote:
Originally Posted by Taneda Santôka
The running monkey pays tribute to you Taneda
Little sneakpeak on the central Japan:
https://img485.imageshack.us/img485/5971/picwn8.jpg
The map is looking amazing, one quick question how long did it take to make such and amazing map :bow:
and is the 4 turn a year script working alright ,
Is there anything ( that i am capable to do ) for Ran No Jadai
for I think you will find me a bit more skilled in modding now then 2 months ago :thumbsup:
p.s my 250th post
Thabks Oscar.:bow: To put it short.Long time.:sweatdrop: The map is a result of hard work from multiple people,but the bulk of work goes to BDH,who made the initial map based mostly on satellite photographs of Japan.
oh, I contacted bdh to see if he wanted to do a map for my narnia total war mod but he said he is retired from modding whitch is a big shame i think he was like the best map maker around,
(off topic question ) hay Kage have u seen my Narnia total war mod i am progressing quite fast
Yep.Ive seen Narnia. :yes: Im happy to see it developing well.My advice is to keep the aims under control at the start and then you can build the mod up with ease later as you get on certain stage with development.So one bit at the time.:bow:
thanks for your advice , i am doing what you said my main aim at the momement is the campain map and faction symbols .Quote:
Originally Posted by Kagemusha
anyway sorry for the off topic question
New map, new pawns, new faction icons, new advisor (or very old..), new interface, new, new, new, here it is, the new look of RTW with the RNJ effect!
NEW
https://img69.imageshack.us/img69/61/uivfv7.jpg