Sv: Re: Medieval2 ~:cheers:
Quote:
Originally Posted by aleh
But does that fit with the particular style of armor. Unless those are peasants or a very low-end militia, shouldn't they have more armor, and was the kite shield even used in the period of the more modern-lookalike cannons(like that one looks to me). Also, doesn't the horseman's spear look a bit...low-class for the cannon period?
Er, I'm most likely wrong, so please correct.
Or this could be from a custom battle and they just picked a bunch of random units.
Sv: Re: Medieval2 ~:cheers:
Quote:
Originally Posted by Dux Corvanus
And Shigawire is right: please, plant those trebuchets on solid ground.
:no:
A guy posted this in the other MTW2 thread
http://www.pbs.org/wgbh/nova/lostemp...et/wheels.html
Sv: Re: Medieval2 ~:cheers:
Quote:
Originally Posted by Shigawire
The problem is that CA will misunderstand this data, so that having wheels will mean that these behemoths can move around effortlessly like tanks. Regardless of terrain. While in reality, the wheels in question were only a reaction to the immense recoil. The trebuchet is, like siege towers, dependant on 100% flat terrain. In fact, the terrain would have been prepared beforehand.
Probably yes but who knows, maybe they didn't.
But it would probably be too much work for them to create a animation where they dismantel the trebuchet and then move and then put it together again so CA will have them push them around.