excellent preview! very exciting things! i especially like the possibilities of mixing highly skilled steppe cavalry with Greek heavy infantry. sounds like fun...and i like the music preview as well. now we just gotta wait for .8
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excellent preview! very exciting things! i especially like the possibilities of mixing highly skilled steppe cavalry with Greek heavy infantry. sounds like fun...and i like the music preview as well. now we just gotta wait for .8
Does Roma and the Romani have their own culture and music?
Yes. No one else is in their group, so they get to be really specific (e.g., only roman GUI, only roman music, etc.).
Wow.. so which slot are they taking? Is it some 1.5 thing where you can add another faction/culture?
THere is a lot of moving things around (cultures) from 1.2 to 1.5 since there is more freedom in 1.5 to alter them. They basically take the Yuezhi's place though. (the saka rauka, that is). Another culture group is freed also, for a total of 7. That's why romans get their own now.
wow I didn't realize that.Quote:
Originally Posted by Teleklos Archelaou
:book:
Quote:
Originally Posted by econ21
Like Parthians who were bad in sieging.
Indeed, If a cavalry-rich faction historically had troubles with sieges, it is going to remain like that in EB. IMO, good, affordable steppe-style cavalry is enough of an asset to any decent player (even I can sort of manage...) to balance out the potential deficiencies at siege warfare. I, personally, already assume that I will have to starve out any settlement I attack and try to plan ahead accordingly.Quote:
Originally Posted by DukeofSerbia
I've found that starving the city is often the best way even for the factions with good infantry.
Since that is the way most cities were captured, I'd say it's a good choice. This storming-the-city mess is not the norm.
Wasn't surrender to enemy forces another common thing that happened? Only when they refused to surrender did the storm/sack happen.
Yeah, it would be nice to still be able to send a diplomat to a city under siege, and try to bribe them still. But it's not possible - hardcoded.
You can send a diplomat to a city under siege you just have to plan ahead, the diplomat has to be at least a turn away before you besiege the cityQuote:
Originally Posted by Teleklos Archelaou
Just command the diplomat to negotiate and he will start walking over to the city until he runs out of movement points at this point start the siege and end the turn play the next turn like normal and ignore the diplomat when you press end turn he should start walking towards the city again and he will just ignore the siege. obviously if you want the demands to come later you have to start him further away.
I don't know if this does anything to or for the AI but if you want to roleplay demanding a surrender this is one way to do it.
Like the war between Parthia and Rome. Rome couldn't defeat Parthians in open battle and Parthians were terrible in sieges. That's way they had border on Tigres and Euphrates (except in Trajanus time). :laugh4:Quote:
Originally Posted by Angadil
With moddable victory conditions, does the AI expand where its goals are? Or does it still attack wherever with no regard to what it requires to win?
Unfortunately we cannot mod where the AI attacks, if we could we would keep Baktria out of the Steppes and Ptolemaio away from Carthage. However, we are working hard with various playtesting to tweak character starting positions and strength to focus attacks where we would like them to go, but it is a very long and inaccurate process.
Foot
Speaking of faction strengths, will KH recieve any sort of modification? In almost all the games I've seen, they become Rhodes, and that's it. They build armies after armies and just stagnate. Its like britain in RTR, a easter egg filled with massive pointy goodness except in a much more compressed environment.
I believe that Makedon will be severely reduced in strength as at the start of our period Epeiros had struck deep into Makedon territory. Hopefully this will strengthen KH somewhat, but we haven't done much testing that department.
Foot
Were Rhodes, Sparta, and athens all in a actual alliance? I know there was one but my greek history is pretty poor. Why does thermon remain free from control? Were they really that independant from everything else going on in greece?
To accurately represent the greek states is truly difficult and the matter was much debated by the team and the current state of affairs was the result of that debate.
Foot
The KH faction descriptions explains it more thoroughly, but the short answer is yes, though the alliance fell apart pretty quick. I can't answer your question regarding Thermon, but they weren't part of the alliance and they weren't subject to Makedon, so making them independent seems the best solution.Quote:
Originally Posted by orwell
Quote:
Originally Posted by Silver Rusher
HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHAHAHAHA!!
I love dumb jokes like this. That was totally awesome sliver rusher keep up the quick thinking:2thumbsup:
Nice peview. Looking forward to it :2thumbsup: .
Thermon would be under control of an Aitolian Koinon in 272 (the politics of plunder is a great book on them at this period). It is perfectly represented by being a very difficult to capture city/province that causes conflicts if any other faction besides KH takes over it (it had ties with the Athenians and will cause a war to break out between KH and the attacking faction).
As Ludens said, the faction description and history on the website answers these questions about the start situation of the KH, and unless there are specific questions outside of that there is no use repeating any of it here.
TA: Thermon's not that hard to take though, considering all they have is a few phalanxes and lots of skirmishers. In fact, that's the problem with lots of Eleutheroi settlements: they seem to be garrisoned by skirmisher armies.
Having to fight a full stack of peltastai really kills the immersion for me
Maybe there should be a series of few militi units created for different cultures to garrison their towns?
At night I dream of my armies of Saka Cataphracts with Bactrian Agema defeating and burning Rome to the ground... I am crazy aren't I?
Only a little. :2thumbsup:Quote:
Originally Posted by Fondor_Yards
Im assuming that the saka rauka didnt actually get the greek units here but are we going to see more what if units?. Cos it seems really silly that carthage gets tons of barbarian units just cos it has a few provinces that start off in spain. Now im not talking about legions on horses but perhaps some scripted extra units here and there wouldnt go astray [edit] ok well if they did use the greek units then forget what i said.
According to our Saka people they probably did use Greek troops.Quote:
Im assuming that the saka rauka didnt actually get the greek units here but are we going to see more what if units?.
Carthage made extensive use of "barbarian" soldiers from Iberia and Gaul. The number of Celtic and Iberian soldiers fighting for Carthage was actually greater than Carthaginian citizens in most situations. A Carthage expert would know better than me, but I think that the Carthaginians themselves, with the exception of those in the Sacred Band, only served in the military during emergencies.Quote:
Cos it seems really silly that carthage gets tons of barbarian units just cos it has a few provinces that start off in spain.