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Re: What 'New' TW Series Game Would You Like To See?
Me, I'll stick with an official Pike & Musket TW, and then do a third MTW. The medieval period is by far the most interesting (and entertaining), but for the variety of it there should be one game from a different time period between each.
A P&M TW with eras, and many of them, would be my choice. Of course it should be simple to mod as well.
...And then back to peasant slashing...:whip:
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Re: What 'New' TW Series Game Would You Like To See?
Hi Captain Fishpants,
Hope you don't mind me suggesting, but could you do the kind honour of reading this thread. It sort of shows the opinions of the good old veterans on what the Total War series became after the release of Rome: Total War - it could help you guys immensely in designing your new game (especially the bits about the assassins on page two). Thanks, cheers!
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Re: What 'New' TW Series Game Would You Like To See?
Quote:
Originally Posted by Innocentius
Me, I'll stick with an official Pike & Musket TW, and then do a third MTW. The medieval period is by far the most interesting (and entertaining), but for the variety of it there should be one game from a different time period between each.
A P&M TW with eras, and many of them, would be my choice. Of course it should be simple to mod as well.
...And then back to peasant slashing...:whip:
You are wrong there my friend. Although i respect your opinion, just as i hope you respect mine, Rome is by far the best era for these games. if it were not for the glitches in RTW, it would have been the best game.
Make a RTW2 CA and youd make me a very happy man
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Re: What 'New' TW Series Game Would You Like To See?
Each person has his own favorite era, but so far the Dark Ages have not been covered and the Pike and Musket period.
That being said, I would like to see one thing in the next game - different starting dates, which would allow for a variety of factions and units. And while I know that this will be very hard to do, I would love to have better naval battles in the next game that the player can lead himself, instead of autocalculating every time.
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Re: What 'New' TW Series Game Would You Like To See?
Hmm, I suppose a Rome II: Total War would be very nice. Yet it needs a perfect recipe to get it perfect. This great recipe would consist of everything in the greatest TW game of all time, almost perfect old M:TW, fused with the great complex settlement details scroll and trade resources of R:TW, topped with the best idea ever, the government systems of the great EB, followed by the historical accuracy of, again, EB and sprinkled with a speck of mighty R:TR. Makes me hungry just thinking about it :chef:
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Re: What 'New' TW Series Game Would You Like To See?
A purely naval TW game, set in the age of sail, would whet my appetite no end. Naval battles between formations in line ahead or line abreast, command lines, broadsides, boarding parties, falling masts, last stands on blood-besmirched poopdecks, repairs, signals from flagship to vanguard..
Sorry landlubbers, after playing that I think I could die in peace. But the whole idea will probably be too.. divergent, as the Cap'm would say.
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Re: What 'New' TW Series Game Would You Like To See?
Wait, my tiny brain has just come up with a great idea, the greatest idea I have ever come up with! On the pre-campaign starting screen there could be a multiple choice option. Risk style map or tiled map! Those who like one can choose one, those who like the other can choose the other, wonderful!
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Re: What 'New' TW Series Game Would You Like To See?
I'd just like for them to make something up, sort of fantasticle but no magic and such, sort of like M&B did, make up factions make up troups just something completly different from the norm.
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Re: What 'New' TW Series Game Would You Like To See?
Quote:
Originally Posted by Omanes Alexandrapolites the Idiot
Wait, my tiny brain has just come up with a great idea, the greatest idea I have ever come up with! On the pre-campaign starting screen there could be a multiple choice option. Risk style map or tiled map! Those who like one can choose one, those who like the other can choose the other, wonderful!
It's a wonderful idea, but (unfortunately) an impractical one. Doing so would likely require CA to program two separate campaign AI's -- one for each map type -- and that would simply demand too much in the way of time and resources. Although I admittedly don't understand that much about game development, I'm still pretty sure that coding AI (at least *good* AI) is difficult enough as it is....to say nothing of doing it twice! :sweatdrop:
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Re: What 'New' TW Series Game Would You Like To See?
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Originally Posted by Adrian II
A purely naval TW game, set in the age of sail, would whet my appetite no end. Naval battles between formations in line ahead or line abreast, command lines, broadsides, boarding parties, falling masts, last stands on blood-besmirched poopdecks, repairs, signals from flagship to vanguard..
~:eek:
*drools*
Whatever the period of a new game, if it incorporates a good naval battle engine it would make me rush to the shops. :yes:
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Re: What 'New' TW Series Game Would You Like To See?
Quote:
Originally Posted by Martok
It's a wonderful idea, but (unfortunately) an impractical one. Doing so would likely require CA to program two separate campaign AI's -- one for each map type -- and that would simply demand too much in the way of time and resources. Although I admittedly don't understand that much about game development, I'm still pretty sure that coding AI (at least *good* AI) is difficult enough as it is....to say nothing of doing it twice! :sweatdrop:
Ah, I didn't think of that. Yet could they not "steal" M:TW's/S:TW's AI for the risk style map and M2:TW's AI for the other map?
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Re: What 'New' TW Series Game Would You Like To See?
I doubt the Alexander expansion would be the type of game I'm talking about - Alexander the Great appeared basically after the fall of the city-states, which is what I think would be great.
(I'm fascinated by the history of the city-states, especially Sparta)
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Re: What 'New' TW Series Game Would You Like To See?
Quote:
Originally Posted by Martok
It's a wonderful idea, but (unfortunately) an impractical one. Doing so would likely require CA to program two separate campaign AI's -- one for each map type -- and that would simply demand too much in the way of time and resources. Although I admittedly don't understand that much about game development, I'm still pretty sure that coding AI (at least *good* AI) is difficult enough as it is....to say nothing of doing it twice! :sweatdrop:
Don't forget ramming, but that would be a fun game.
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Re: What 'New' TW Series Game Would You Like To See?
I like the idea of a TW in East Asia if only because I am tired of looking at the European map since MTW.
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Re: What 'New' TW Series Game Would You Like To See?
1. A new version of Shogun that perhaps also went into earlier wars in Japanese history.
2. A China game about the Warring States period.
3. Hellas Total War - from the Persian Wars to Cheronea (sp?)
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Re: What 'New' TW Series Game Would You Like To See?
Quote:
Originally Posted by General Boreaus Brittanicus
You are wrong there my friend. Although i respect your opinion, just as i hope you respect mine, Rome is by far the best era for these games. if it were not for the glitches in RTW, it would have been the best game.
Make a RTW2 CA and youd make me a very happy man
Pah! Give me a gun battery and some hakkapelittas and I'll render your hastati or whatever helpless!:whip:
No but seriously I've never been too interested in the Roman era for some reason. It's a bit too early in time for me I guess.
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Re: What 'New' TW Series Game Would You Like To See?
I would like something in Asia, farther east. Personal favorites:
1) Mongol: Total war. Start from the date of Mongol unification. Have three chinese dynasties, Japan, Korea, Khwarzmians, Russians, the caliphate at Baghdad(forgot their exact name),and, of course, the Mongols. Oh, and maybe India. No farther west than Novgorod, already a huge map. I would love to see the Mongols in a prominent role after serving somewhat secondary roles in STW and MTW's.
2) China Unification: Total War. Unification under Qin Shi Huang, would be very fun, IMO. I don't know as much about this period, but very curious.
2A) Three Kindoms: Total War. Start right at the beginning, when Yuan Shao, Yuan Shu, Gonsun Zan, Cao Cao, Ma Teng, Dong Zhuo, Liu Biao, Sun Jian, Zhang Lu, and Liu Bei were first starting their armies.(Don't know if I spelled them all right)
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Re: What 'New' TW Series Game Would You Like To See?
Quote:
Originally Posted by Adrian II
A purely naval TW game, set in the age of sail, would whet my appetite no end. Naval battles between formations in line ahead or line abreast, command lines, broadsides, boarding parties, falling masts, last stands on blood-besmirched poopdecks, repairs, signals from flagship to vanguard..
Sorry landlubbers, after playing that I think I could die in peace. But the whole idea will probably be too.. divergent, as the Cap'm would say.
Aaaaarghh!!!!! New World: Total War, caribbean sea and all!!!
Aaargh!!!! They have to do something!!!!!
aw man, now my brain's invaded by your idea!!!!
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Re: What 'New' TW Series Game Would You Like To See?
My $0.02 is that an asia tw is unlikely, given the market is mostly european, but you can hope :yes:
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Re: What 'New' TW Series Game Would You Like To See?
Hi all,
i would love to have more campains like:
Mongol: Total war
Three Kindoms: Total War.or china game
And also lord of the rings mod campain.(like METW or silmarillion)
but all based on the first medieval total war engine all3 of them i would buy them all i got vereything of the total war collection i got MTW 3 times no kidding i am just Total war sick:2thumbsup:
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Re: What 'New' TW Series Game Would You Like To See?
1) Mongol: Total war. Start from the date of Mongol unification. Have three chinese dynasties, Japan, Korea, Khwarzmians, Russians, the caliphate at Baghdad(forgot their exact name),and, of course, the Mongols. Oh, and maybe India. No farther west than Novgorod, already a huge map. I would love to see the Mongols in a prominent role after serving somewhat secondary roles in STW and MTW's.
Sounds like a good idea, I'd love to play as the Khwarazmians!
And also as the Abbasids (that's the name of the Baghdad caliphate), to see if the sack of Baghdad and the murder of Caliph al-Muztim or whatever his name was can be reversed and Hulegu be destroyed...
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Re: What 'New' TW Series Game Would You Like To See?
how about World: Total War starting with the nomadic, tribal man you choose a continent(africa, europe, asia, the americas) then choose a region (scandinavia, balkans, etc.) and advance through the ages of man with your civalisation rising and falling with the triuphms and disasters of man (ice age, earthquakes, etc.) ending maybe in the space age or more likely pre 20 th centuary
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Re: What 'New' TW Series Game Would You Like To See?
Quote:
Originally Posted by samiosumo
how about World: Total War starting with the nomadic, tribal man you choose a continent(africa, europe, asia, the americas) then choose a region (scandinavia, balkans, etc.) and advance through the ages of man with your civalisation rising and falling with the triuphms and disasters of man (ice age, earthquakes, etc.) ending maybe in the space age or more likely pre 20 th centuary
Like Civilzation, but with Total War Style Battles and a shorter time scale?
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Re: What 'New' TW Series Game Would You Like To See?
I think TW should stay away from getting to "civ" like. Total war should restrict its timelines to a few hundred years at most and stick with what made them great to begin with. No research, no culture, no unhappiness.(as far as I'm concerned) Total war is just that, total war. Civ often involves long periods of peace(as in hundreds of years at a time) and is vastly different from TW in that aspect. Also, I think they should stay with mostly close quarters combat and arrows for the main combat, I don't want to see all gunpowder warfare, as the variety of units would invariably suffer.
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Re: What 'New' TW Series Game Would You Like To See?
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Originally Posted by greaterkhaan
I think TW should stay away from getting to "civ" like. Total war should restrict its timelines to a few hundred years at most and stick with what made them great to begin with. No research, no culture, no unhappiness.(as far as I'm concerned) Total war is just that, total war. Civ often involves long periods of peace(as in hundreds of years at a time) and is vastly different from TW in that aspect. Also, I think they should stay with mostly close quarters combat and arrows for the main combat, I don't want to see all gunpowder warfare, as the variety of units would invariably suffer.
Yup. I was going in that direction. I'd rather have several games with different scales of the map, type of historical period, etc, etc... The total War "stamp" should definitely stay as it is.
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Re: What 'New' TW Series Game Would You Like To See?
Personally, I would like to see the next TW game cover a smaller time span and a smaller area with much more attention to detail and historical accuracy. Something on the scale of Shogun or even smaller, like the English War of the Roses. Shogun 2 with a brand new game engine, gorgeous graphics and high historical accuracy sounds very appealing.
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Re: What 'New' TW Series Game Would You Like To See?
Quote:
Originally Posted by Adrian II
A purely naval TW game, set in the age of sail, would whet my appetite no end. Naval battles between formations in line ahead or line abreast, command lines, broadsides, boarding parties, falling masts, last stands on blood-besmirched poopdecks, repairs, signals from flagship to vanguard..
Sorry landlubbers, after playing that I think I could die in peace. But the whole idea will probably be too.. divergent, as the Cap'm would say.
Having read about the Peloponnesian War, I think this is a great idea. Before that I never thought that naval warfare could be so interesting. This is probably not the best timeframe for such a game, though.
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Re: What 'New' TW Series Game Would You Like To See?
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Originally Posted by Fenring
Having read about the Peloponnesian War, I think this is a great idea. Before that I never thought that naval warfare could be so interesting. This is probably not the best timeframe for such a game, though.
Not a great idea, IMO, because it would be very bland. Everyone used triremes as their battleship, all using the same tactic of trying to render the opponent's ships incapable of movement. Might be good if used as part of a regular campaign, but I just can't imagine setting a whole campaign based almost entirely on naval warfare.
Wait a sec, the Greeks hadn't begun using Greek fire yet, right? Greek fire might be fun to play around with. Still not for a whole campaign, though.