Yea, at closer look, i see now that my last comment was not true. They are armored. BUT (always a but) I think that it is the lack of the iron masks who make them look less armored than they actiualy are..
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Yea, at closer look, i see now that my last comment was not true. They are armored. BUT (always a but) I think that it is the lack of the iron masks who make them look less armored than they actiualy are..
Smashing Iron Breakers (in more ways than one!)
I agree with the concensus that there needs to be a Sutton-Hoo type mask there somewhere, but the goggle-helms look nice too. Maybe just add the mask on one of the existing heads, maybe the one that doesn't already have goggles or noseguards.
You could also try changing the face and beard of one so they look like they're sculpted metal.
This is burning fluid :grin:
Spoiler Alert, click show to read:
I was looking , also, at the effect produced by the 'Crocodile' flame thrower mods done to Churchill and Sherman tanks in WW2. Range is limited, since the systems were pressurised with nitrogen, and there are limits to how high you can go before things get decidedly risky!
Interestingly enough such weapons were banned under the terms of the Geneva Convention, though all sides used them during the war!
Awesome dwarves bwian.
apologies for the slow down with the greenskins but i've been working on a tut:
http://www.twcenter.net/forums/showthread.php?t=127787
expect some goblins soon (well, not that soon)
A big thank you for the guide, Alletun. Very helpful, and good looking too ;)
Got a few new things ready for a show. Been trying without success to make a spectral horde for the Vampire Counts, but I also made these guys.
Wights:
https://img134.imageshack.us/img134/9660/new1ob0.jpg
Even the mighty warriors of old are allowed no rest. Summoned back to fight once more against the enemies of the Old Country.
Meanwhile...down in the hot deserts of the South, something deadly stirs...
https://img89.imageshack.us/img89/5679/new2ow5.jpg
Drawn from the mightiest of the Tomb King's servants, these warriors guard the resting places of the great ones. Tall and strong in life, they dwarf their lesser brethren in death. Deadly warriors to a man.
Even the mightiest of the enemy stand no chance against these undead horrors
https://img87.imageshack.us/img87/3622/new3hf6.jpg
Wow... really love those screens.
One thing though... aren“t their armours a bit too "mint condition"?
If they have risen from proper burial sites, it should be fine, but if they have died in battle, their armour should have taken a beating, I think, resulting in some dents and holes etc.
Well.. wights?
I dont find any wight units in the vampire count unit list
The only wights i could find, was the wight lord.
And if it is the wight lord you are drawing ispiration for, I assume this will be the absolute cream of the elite for the vamire counts. Soo.. I think they are a little to .. ordinary.. to do the job right. I mean, they are basicly grey feudal knights with skeleton faces. Not the most frightening thing on the battlefield. And realy not a unit who fitt the vampire counts elite.
I have a suggestion, Have you seen the wrights? My opinion is that those guys are one of the most awesome unit GW have ever made. And i think they wuld have made a perfect eite unit. Yust take the bodies of the folowers of perkunas and replace the heads with skeletons and make a bigger scythe .. And you have the wrights redy made.
However, the wrights are powerfull.. so a thing like the berserkers in viking invation (minimum unit size, maximum power) wuld work well..
Tomb guards.. Love them!! Realy skilled work.. You have a thing for tomb kings i guess..
Wights ... page 27, just before the Ethereal units. Right next to Ghouls. Not sure which version of the armybook it is that I have, but they are definitely there. They would be the dead heroes and nobles, and I figured they would get a proper burial with all the gear.
In practice, when it comes to burial of war dead, the armour was too valuable an item to bury anyway. The victors would cart it off as spoils of war. The 'standard' undead units have a bare minimum of kit...but these guys are more 'elite'. The helmets need a bit more weathering though... something I need to do to quite a few of the undead VC units. Not such an issue for the Tomb Kings. They planned on bringing their armies back to un-life...so would naturally have made sure they were buried with full wargear, which would have been better preserved by the desert conditions.
And I will give you three guesses what army I used to have :egypt:
dont like VC much but they look very nice, TK are brilliant as usually cant wait to crush some orc heads :egypt:
wow! cool.
is it possible to make pigtails? (plait of hair)
Good St. George that poor man being killed by the Undead.
Frikin wicked man keep it up!
Pigtails... yes they can be done. Not on the undead though.....they don;t really suit!
Next project... Ssssskaven
Woooh! Can't wait :jumping:Quote:
Ssssskaven
boo dont like those little rat men though they will fun to crush with a bone giant :smash:Quote:
Originally Posted by Bwian
Yes you do, but the name of the regiment is "tomb guard".Quote:
Originally Posted by A Norseman
http://uk.games-workshop.com/vampire...re-gallery/16/
Read the description.
Yea,... I think thats the wights i was looking for. But still, Bwians unit dont look anything like the grave guards on the GW site..
My opinion.. No offense bwian, is that they shuld be redone to the new "grave guards". and not be some grey feudal knight clone.
Grave Guards are going to be a seperate unit. These are shown in the Armybooks as a unit in their own right, and basically form an elite undead unit. The Grave Guard are another step up, and are more 'personalised' and elaborate. I consider them to be the sort of unit you will find guarding a Vampire or acting as a 'command' unit. I kept the colours fairly muted as a deliberate choice.
If they don't fit, I can always drop them.
Beautiful work Bwian!
Just a question... Why do the screenies look so... bad? What I mean is the screenshot quality seems very bad.
the screenshots for all TW games look crap dunno why they just do :no:
Some screenshots come out well, and some come out utter rubbish!
Trust me... I am enjoying looking at the things in game. The TW game camera is good for playing, but it does lack flexibility for fancy screenshots. Also, I haven't been cranking up the detail and so on for the screenies. I could improve things that way. I don;t have a rocketship PC, and am taking screengrabs in game at the resolutions I play at. I can ratchet up the detail and see how it looks then.
May be I just take crap screenshots :clown:
Yeah, I can see that you play at low res, but I don't think that is the major problem, even if it, of course, is one of them. I think you should just take the screenshots, paste them in photoshop (yes, one by one, don't use some other program for it) and just cut away the GUI and so on. Save as JPG with highest quality, cause they will still land on only about 500kb.
Fantastic Dead Guys Bwian!
okey i think that this far, the Tomb kings are the army who look the best.. Besides the supreeme modeling, I think that the skeleton white and the light blue realy come together on the TW engine:D
The best single unit so far i have to say was the black Orcs.. Aletun
found that brute and savage look i was hoping for.. I pity the empire spearmen who is up aginst those guys..
Anyway, keep up the good work! You have alreddy stunned the tw modding world, and if bwian makes those chariots.. wow.
Will we be able to make different skins for chariots? If so then the new Lion Chariots. wolf/boar chariots and one of my personal faves the Black Coach could be possibilities!
If we manage to make Chariots for M2TW, then we will make variations. This will include Boar chariots for the Greenskins, plus Tomb King chariots at the very least! The Black Coachis also a possibility..but might present some difficulties in terms of how it is used in game. There would need to be a single one...not a unit of black coaches!
Quote:
Originally Posted by Bwian
hi, sorry for beeing offtopic but is it possible to learn how to add pigtails on units?Quote:
Originally Posted by KARTLOS
thank you.
IF you know how to model, animate, use MS3D to add bones and use KE's animation tools... it's easy.
I don't have time to teach though. It is a complicated task requiring a thorough degree of Total War modding skills. Ultimately, you would have to re-make ALL the animations for whichever animation set you want to add an extra head bone, link a mesh to it, and create animations to make it move.
ok thanks for the clue :)Quote:
Originally Posted by Bwian