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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
Well, the Gaesatae now are a little more "normal", and even pila have some effect on them; yet my triarii seem to be real butchers - I first fought with some 90 Samnite light inf agains ~180 Ligurian light inf, took some casualties and withdrew; then came the Triarii (162 fresh guys) and Ligurians (some 150, maybe a little bit weary) attacked them head-on... triarii lost 2 men while killing the Ligurians to the last man, AFAIK...
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
Phalanxes, due to shield bonuses, rarely take many casualties if fighting only at the front. They do, however, kill slower thanks to lower attack. As a result, you have more time to flank them. And they are more vulnerable to flanking now as well.
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
hi TWFan
Will It be a part of EB1.1? Any chances?
Very interesting improvements IMHO.
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
Indeed I will assuredly make similar adjustments to 1.1 (and post them here).
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
I get the following error with EB 1.0
https://img266.imageshack.us/img266/4127/errorew5.jpg
Ive never seen a Praetorian cavalry as I havent fought Rome yet.
However I am using the Custom Edu Switcher thing , with this, your mod works in custom mode but not in campaign mode
https://forums.totalwar.org/vb/showt...ght=custom+edu
Sorry Im a n00b to this stuff but appreciate the time and expertise of people like you.
... For the record my Drapanai falxmen smashed pretty much any Macedonian or Greek Phalanx but against Hoplitai with their shorter spears it was close.
Just like pre-mod the falxmen, Goidilic hammer guys, Cluddargos etc get gradually impaled on engagement and when they have lost about 20-50% of their men the phalanx lifts its spears and gets consequently owned in quick time.
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
Quote:
Originally Posted by Mykingdomforanos
This is odd because praetorian cavalry were removed. It shouldn't be asking for the DMB entery unless there was an EDU entery for the unit, which there isn't...unless you are accidentally using the old EDU. That is the only explination I can come up with.
Quote:
Sorry Im a n00b to this stuff but appreciate the time and expertise of people like you.
We all were once. Thanks for the kind words
Quote:
... For the record my Drapanai falxmen smashed pretty much any Macedonian or Greek Phalanx but against Hoplitai with their shorter spears it was close.
Just like pre-mod the falxmen, Goidilic hammer guys, Cluddargos etc get gradually impaled on engagement and when they have lost about 20-50% of their men the phalanx lifts its spears and gets consequently owned in quick time.
All two handed units are for flanking phalanxes. They are also good shock troops. In general, two handed units will give you serious casualties if they can get in close combat with your pikemen or break through the shield wall of your hoplites. They're the ultimate heavy infantry killers...but usually vulnerable to missiles do to their lack of shield. For that reason, I direct my missile fire on this strong but vulnerable units and attack them with light infantry.
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
@TWFanatic:
why the Praetorian cavalry was removed? (I suppose instead of that unit the First Cohort was added?)
Is there a free space to add the Praetorian Cav again? And how to do that? (what entries should be added/changed? I presume in both EDU and EDBuildings?)
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
Quote:
Originally Posted by Darth Stalin
@TWFanatic:
why the Praetorian cavalry was removed? (I suppose instead of that unit the First Cohort was added?)
Is there a free space to add the Praetorian Cav again? And how to do that? (what entries should be added/changed? I presume in both EDU and EDBuildings?)
1. They were highly bugged.
2. To make space for the aquilifers.
If you want them back, you must eliminate the aquilifers.
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
Taken from the first post:
Quote:
Originally Posted by me
I have added
MiniMe's Temporary Pre-1.1 EDB alteration to the chocolate version (vanilla still just has the changes mentioned for the Romans) and will continue to update the download every time MM makes a new release of his mod. In addition, I have fixed a small mistake I made in the EDU...let's just say that your hoplites will now have a lot more PUSH.
So you'll want to download my mod again. The chocolate version has the latest version of MM's mod.
Cheers to MM for being cooperative.
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
I can't seem to download the file, it tells me there's an error in connection etc, but I have no problems with downloading other stuff. Is there any alternative site I can get it from? Them Hoplites are sexy, and I want 'em.
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
Quote:
Originally Posted by pezhetairoi
I can't seem to download the file, it tells me there's an error in connection etc, but I have no problems with downloading other stuff. Is there any alternative site I can get it from? Them Hoplites are sexy, and I want 'em.
I will upload them to a new mirror ASAP.
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
I had the same problem as Mykingdomforanos, apparently it happened to me after installing the apeleutheroi (sp?) fix. I got over it by installing the first cohort mod again.
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
Do the hoplite changes apply to Carthage's Liby-Phoenician Infantry? They appear almost identical on the unit cards (1 point worse in snow). They're described as "phalanx soldiers" on the unit card, and their unmodded versions act like just the unmodded classical hoplites on the battlefield.
But I have zero historical knowledge here, I'm just figuring that they're meant to be hoplites with different armour cosmetics and a warmer native climate based on what's in the game.
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
great job TWFanatic! i just downloaded and tested this minimod, and all i can say is, I LOVE IT!
i really like the new aquilifers!
(for those who havent seen them yet- here it is!
https://i199.photobucket.com/albums/...aqulaifier.jpg
(now whys my captain turned backwards?)
and here is the new hoplites, which i must say, fight much better!
https://i199.photobucket.com/albums/...formations.jpg
all in all, YOU DID AN AMAZING JOB! :applause:
kudos and a balloon :balloon2:
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
Quote:
Originally Posted by Morte66
Do the hoplite changes apply to Carthage's Liby-Phoenician Infantry? They appear almost identical on the unit cards (1 point worse in snow). They're described as "phalanx soldiers" on the unit card, and their unmodded versions act like just the unmoved classical hoplites on the battlefield.
But I have zero historical knowledge here, I'm just figuring that they're meant to be hoplites with different armour cosmetics and a warmer native climate based on what's in the game.
Those aspects are in no way modified. See the first post to see the changes made to hoplites. In summary,
1. They fight in a tight, cohesive formation (phalanx) instead of spreading out in a mob.
2. They have more push (as hoplites historically did).
3. The spears are slightly shorter (approx. 8 feet now which is a more accurate length).
4. Stat changes make them harder to break from the front but more vulnerable from the rear and flanks. They also kill slower. Again this done to better represent aspects of hoplite warfare.
@hooahguy:
Glad you like it!
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
So, TWfanatic, when I DL the latest available version of TW First Cohort Mod and install all the files there, I'll be able to continue my Romani campaign without any problems?
I installed FC mod and I'm currently playing with that mod, so I presume there will be no problem about save game compatibility?
Can anything happen if I DL and install the latest package of the FC Mod and then add to it the "FC compatible MM's EDB file"?
BTW: TWFanatic, did You add the MM's EDB to the latest FCMod download package?
In the FCMod package available from the link in the first post of the FC thread (the "EB_First_Cohort_Phalanx_Ed.zip") I can see in the "chocolate" version the EDB file with it's size of 12932740 bytes; however, the file with MM's EDB compatible with FC Mod (package named as "EDB_compatible_with_Fanatd.zip") has the size of 12847725 bytes.
Which file is correct one?
And is the "compatible file" intended to be used in "chocolate" or "vanilla" version of the FC Mod?
And BTW: does anybody know, whether the EB 1.1 will be save game compatible? And what will be changed?
I've played some 20 years of my fine Roman campaign and I'm wondering if there's sense to continue play it in case the new EB will be non-save game compatible; though there are some things that should be corrected, like the case of joining fleets together (now I can't do that...)
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
Quote:
Originally Posted by Darth Stalin
So, TWfanatic, when I DL the latest available version of TW First Cohort Mod and install all the files there, I'll be able to continue my Romani campaign without any problems?
I installed FC mod and I'm currently playing with that mod, so I presume there will be no problem about save game compatibility?
Can anything happen if I DL and install the latest package of the FC Mod and then add to it the "FC compatible MM's EDB file"?
BTW: TWFanatic, did You add the MM's EDB to the latest FCMod download package?
In the FCMod package available from the link in the first post of the FC thread (the "EB_First_Cohort_Phalanx_Ed.zip") I can see in the "chocolate" version the EDB file with it's size of 12932740 bytes; however, the file with MM's EDB compatible with FC Mod (package named as "EDB_compatible_with_Fanatd.zip") has the size of 12847725 bytes.
Which file is correct one?
And is the "compatible file" intended to be used in "chocolate" or "vanilla" version of the FC Mod?
And BTW: does anybody know, whether the EB 1.1 will be save game compatible? And what will be changed?
I've played some 20 years of my fine Roman campaign and I'm wondering if there's sense to continue play it in case the new EB will be non-save game compatible; though there are some things that should be corrected, like the case of joining fleets together (now I can't do that...)
Just download and re-install the chocolate version, you'll want to anyways since I fixed a few bugs.
The EDB I posted in MM's thread which is compatible with this mod works with both versions. If you want to have the vanilla version with MM's mod, install the vanilla version then install the EDB I posted in MM's thread. So the compatible file is intended to be used in either chocolate or vanilla, but if you want chocolate, just re-download and re-install since I've included the compatible file in it and fixed some bugs.
And yes, this mod should be compatible with any campaign so long as you don't have praetorian cavalry in it. EB 1.1 will post likely not be compatible with your current campaign, as AFAIK no previous patch has been. You'd have to ask an EB member though to be sure. And regarding the fleets, that's hardcoded and there's nothing you can do about it.
Hope that helps.
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
This is just a quick Q., and I apologize in advance because it's a noob question, but here it is anyway: I never did try out the Karthadastim with this mod, but I know that it affects the Liby-Phoenician Infantry. What about the Libyan inf. and Poeni Citizen militia? Do the changes affect them too or are they exempt?
And yes, I AM having to re-install the mod. It's a long story but it involves a crashed computer and a re-installation of EB as well. Not a happy story to tell. :wall:
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
Thanks!
Well, I installed the Chocolate version and then started my current campaign. So I can reinstall Your mod, add MM's EDB and continue my campaign - huurah!r
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
Quote:
Originally Posted by J.Alco
This is just a quick Q., and I apologize in advance because it's a noob question, but here it is anyway: I never did try out the Karthadastim with this mod, but I know that it affects the Liby-Phoenician Infantry. What about the Libyan inf. and Poeni Citizen militia? Do the changes affect them too or are they exempt?
And yes, I AM having to re-install the mod. It's a long story but it involves a crashed computer and a re-installation of EB as well. Not a happy story to tell. :wall:
Lol I've been there. I probably had to re-install Rome 3-4 times when I first started modding.
Yes, Liby-Phoenician Infantry and Poeni Citizen militia both fight in the Hoplite phalanx, so they both receive the same changes as all units who fight in that manner. However the Libyan Infantry which carry the javelins do not receive any changes.
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
:2thumbsup:
Absolutly fantastic! The short_pike attribute gives us real Hoplites. Now there are a complete different unit to Thureophoroi and the like other overhand spearmen:
https://img413.imageshack.us/img413/...lanxtn6.th.jpg
I had charged them into the Thureophoroi. It looked like that unit had swallowded the Hoplites because the Hoplites kept the close formation all the time while the Thureophoroi started to swarm around on contact. After a short time the Thureophoroi had completly surounded the Hoplites. But these neither mixed with the enemy (before, with guard mode off) nor did they all face stupidly in one direction (before, with guard mode on), but behaved as one would expect from a unit of that kind: formed a tight circle around the general and defended in all direction without losing cohesion.
You have really added a new kind of unit to EB. Thank you very much!
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
I could not agree more. The phalanx mod is the single best thing that has happened to my EB! I love the way the new hoplitai work! I haven't seen any first cohorts around or elephants, so I shan't comment on those. I still feel 242 Marian troops, armed to the teeth and heavily armoured, is pretty overpowered, though. But hey. The Romani NEVER survive long enough to reach the Marians unless they are me, so I'm not complaining. XD
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
@Konny:
wow- ive never seen a hoplite unit, or any other unit for that matter, go into a circle like that. was that by chance or a new part of this minimod?
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
That's the result of the short_pike attribute: They stayed together all the time, even made a real 'about face' with most the last rank when the first Thureophoroi appeard behind them. Due to their mass they were pushing the Thureos in all directions but without opening their formation, what let to the circle.
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
ah. thats cool! i never used the new hoplites in a battle where theyve benn surrounded.
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
Glad you all like them so much. I myself was shocked at the drastic improvement the short_pike attribute delivered to hoplites. As Konny said, it distinguishes them from other overhand spear units. And as his screenshot showed, hoplites have a tendency to bull through the center of the enemy battle line (when not facing other phalanxes) and thus become enveloped. For this reason, it's best to keep hoplites in a single line with the flanks protected by lighter, faster, javelin-armed flankers such as Thureophoroi.
@pezhetairoi: The first cohort is armed identically to all other legionaries. The only differences is that their unit contains more men and has a +1 morale and defense skill increase since they are the best of the legion.
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
.
From what I have read this looks like a great remod. :yes: Thanks for it TWFanatic. Will install it shortly.
:medievalcheers:
I hope the EB team incorporate at least some of these in a future release. ~:)
.
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
hmmm...
I wonder, how these "short_pike" hoplites behave on the walls...
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Re: Fanatic’s First Cohort/Phalanx/Elephant/Chariot minimod
imo short pikes are somewhat buggy
eg if unit has secondary weapons, it stops using pikes immediately upon contact with the enemy
i guess these are VERY short pikes :)