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Re: EB 1.1 MINI MOD PACK!
Quote:
yep it's normal , would you like to have it back?
I have the skin changes done, stay tuned for the uploaded files
Even though it doesn't show, the mini mod still works aye? spoilers of victory?
Quote:
Hi Havok!Please, look sometimes whether you with the Roman company also the same problem has. So this does not rise your property more than 32969.This is just the only problem what I have experienced with the MINI MOD.
i must admit i did not understand what you meant there mate :sweatdrop:
EDIT: forgot to say: big thanks Lz3 for the skin change!
^^
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Re: EB 1.1 MINI MOD PACK!
here's the skin change
however I'm not sure if there would be a problem if it's used with RTW version, since that one has aquilifer unit text block in the DMB , so I'm not totally sure if it works... Tellos? :sweatdrop:
EDIT: if you do have issues when using RTW version
In the meanwhile here it is
http://rapidshare.com/files/12798528..._skin.rar.html
Instructions:
1-unpack in your EB folder
Notes:
- It only affects Koinon Hellenon hoplites
- It turned out that those hoplites weren't the merc hoplites but the roman ones :gah: , so now you will have the same hoplites the romans have
- I included the backup files , look here if you ever wish to get the original guys back
I'm not sure if I should add this to the main post...
PS: I'm a spoil tags lover :laugh4:
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Re: EB 1.1 MINI MOD PACK!
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AW: EB 1.1 MINI MOD PACK!
Hi LZ3! On Sunday I have with play a small mistake experienced.With the Römercompany my property does not rise exactly more than 32969.Although in the End-report stands I already more than 70000 has.And in every new round the result changes only in the Endprotokol, however, not below on the right-below beside the Roman symbole.Please, help!!!
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Re: AW: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
Hektor
Hi LZ3! On Sunday I have with play a small mistake experienced.With the Römercompany my property does not rise exactly more than 32969.Although in the End-report stands I already more than 70000 has.And in every new round the result changes only in the Endprotokol, however, not below on the right-below beside the Roman symbole.Please, help!!!
Look at your private inbox messages :yes:
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Re: EB 1.1 MINI MOD PACK!
I dont know Hektor I already checked with romani and my treasury was 36900 although I did cheat and build some mines
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Re: EB 1.1 MINI MOD PACK!
what you folks talkin' bout?
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Re: EB 1.1 MINI MOD PACK!
not sure... I sent him a PM offering help in different languages ... but he did not respond...
I think he says that he can't go past 32962 mnai
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Re: EB 1.1 MINI MOD PACK!
hi Lz3, did the legion_name modification that came with the allied legions got removed with pack2? will it cause conflicts if i add it back?
and another thing.. if it will work will it be save game compatible?
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Re: EB 1.1 MINI MOD PACK!
How do I give the republican/imperial formations to the Romans?.. I thought I read something about that a little bit ago but i cant seem to find it again D:
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
vdpk7
hi Lz3, did the legion_name modification that came with the allied legions got removed with pack2? will it cause conflicts if i add it back?
and another thing.. if it will work will it be save game compatible?
It wasn't really removed...it's just that I forgot to add it :sweatdrop: and yes it's save game compatible :yes:
Quote:
Originally Posted by
Kataki
How do I give the republican/imperial formations to the Romans?.. I thought I read something about that a little bit ago but i cant seem to find it again D:
For that you're going to need to download AI formations minimod , then use marcus camillus ones :sweatdrop:
I did that so the pack would be more "universal" , for hellenistic and barbarian players
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Re: EB 1.1 MINI MOD PACK!
i think that came in with camillus' formations kataki, slot 6,7,8 i think..
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AW: EB 1.1 MINI MOD PACK!
Hi All!My problem is:The capital (my money on Romancompany) does not rise more than 32969. It is all the time 32969.I don't know why.:wall:One buck?:oops:
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AW: EB 1.1 MINI MOD PACK!
Thank you for answer LZ3! I try to Install anew. Maybe it is my mistake.:sweatdrop:
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Re: EB 1.1 MINI MOD PACK!
AMAZING !!! Oh btw i dunno if this has been asked ... but i already have FD downloaded ... so when i download this mini-mod it'll basically overwrite those files right ? Thnx :)
Prince
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AW: EB 1.1 MINI MOD PACK!
Hi LZ3!My Install looks:At first I install RTW1.5(with BI 1.6 Because it The Gold Collection is)+ RTW Alexander(I test it)afterwards EB 1.1+Alex-Mod from Maximus (Test, it works)afterwards EB 1.1 Mini-Mod from LZ3 + Map from Roma Surrectum.Its all.Please check it, and tell me if I something make wrong.:yes:
And sorry once more for my bad English:embarassed:I speak only German or Russian.In English not yet so well:no:I am ashamed:shame:
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Re: AW: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
Hektor
Hi LZ3!My Install looks:At first I install RTW1.5(with BI 1.6 Because it The Gold Collection is)+ RTW Alexander(I test it)afterwards EB 1.1+Alex-Mod from Maximus (Test, it works)afterwards EB 1.1 Mini-Mod from LZ3 + Map from Roma Surrectum.Its all.Please check it, and tell me if I something make wrong.:yes:
And sorry once more for my bad English:embarassed:I speak only German or Russian.In English not yet so well:no:I am ashamed:shame:
Don't worry for your english , I'm not a native speaker either , I know what you feel :laugh4:
and yes , it's right , although you actually didn't had to isntall alex-mod first, do you mean alex full mod? the beta version?, cause if you did , and then you used this pack you will have lost maksimus full mod :sweatdrop:
this pack was designed to work with any version of EB 1.1:yes:
I wish I could do an installer like ferromancer's BI installation , but I'm pretty much clueless on how to do it
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AW: EB 1.1 MINI MOD PACK!
O no, sorry!I mine not Alex-Mod Beta,I mine his change to play EB 1.1 with alex.exe.And I have found the mistake.I don't need to Insall because this is already in your Mini-mod in it.Am I right?
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Re: EB 1.1 MINI MOD PACK!
Ask to Ferromancer of how you gunna make this pack good to go with his BI version, he might help ye in dat lad :yes: and would be great too :smash:
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Re: EB 1.1 MINI MOD PACK!
I am really sorry Lz3 but I am experiencing the graphical errors again :
https://img98.imageshack.us/img98/9682/bugvi9.th.png
I´ve had no problems until 224BC, then suddenly it happened again during my fourth battle with polybian units.
I checked the post-marian legionnaries in a historical battle afterwards and now they had the same error as they did the last time I posted about it even though I played the same battle only a few days ago with no errors or anything. Then I tried reloading a savegame with a battle against illyrian pirates which I also had played before with no problems but here aswell my army was messed up.
The units which are affected by this are polybian hastati, princeps and post-marian legionnaries. I am sure imperial aswell, although I haven´t checked.
Also, my triarii seems to have lost TWFanatics phalanx formation after the polybian reforms.
I might add that I haven´t done anything besides adding your pack to a clean install.
EDIT: Oh yes, I´ve also added the No City Mod Fix you kindly uploaded.
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Re: EB 1.1 MINI MOD PACK!
thats pretty weird... VERY weird...
I honestly don't know , perhaps you should try with technical problems forum ,if they were working before...and suddendly they stopped working... something is really weird... you haven't edited any file right?
and about polybian triarii , they don't fight in phalanx formation anymore, its not that hard to change though :sweatdrop:
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Re: EB 1.1 MINI MOD PACK!
Yes I thought I remembered to have read that the polybian triarii remained unchanged once just weren´t sure, and no, I haven´t edited anything but do not really want to bother the EB team with something which very possibly is related to one of the mini mods - I think I´ll try another reinstall instead and see if Fortuna smiles at me.
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Re: EB 1.1 MINI MOD PACK!
I really don't think its caused by the minimods..., especially with units that weren't touched at all!:gah:
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Re: EB 1.1 MINI MOD PACK!
What causes purple trees to appear? Know by anychance btw i downloaded your mod a good while ago so I still need to update to the newest version. Also I have Roma Surrectum installed, which stupidly installs into RTW main, do you think that would make EB have scattered purple trees?
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Re: EB 1.1 MINI MOD PACK!
I'm not... quite sure... I've never investigated which files are related to the ground or trees, however I think it could be due to RS ,after all it says that it's uncompatible with other minmods
I think you should do a RTW vanilla reinstall (not sure if by that you will have to reinstall alex too...)
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
||Lz3||
I really don't think its caused by the minimods..., especially with units that weren't touched at all!:gah:
You are right, it was only the fact that I´ve never seen these problems before using these mini mods together which led me to my highly unlikely assumption, I will post about it in the bug forum.
Have a good day
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
Kataki
What causes purple trees to appear? Know by anychance btw i downloaded your mod a good while ago so I still need to update to the newest version. Also I have Roma Surrectum installed, which stupidly installs into RTW main, do you think that would make EB have scattered purple trees?
From what I've heard from others with a similiar experience, an extreme deviation in scenery/unit colors (like having purple trees, red grass, jigsaw puzzle units, ect). All this could be the result of an overheated or damaged graphics card. If you are certain this isn't the case then it might actually be the Roma Surrectum data conflicting with your EB data. Perhaps reinstalling one of them into a separate folder will do the trick? IIRC, RS has 0% compatibility with other mods so that might be the problem.
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Re: EB 1.1 MINI MOD PACK!
People, I installed everything right, the option appears to battling night, and regarding other MOD´s? it has how Do I know came out right? Thanks
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Re: EB 1.1 MINI MOD PACK!
emm well... if night battles worked, then everything else should work too :sweatdrop:
this pack is nearly a copy of my own files ,and in my new campaign (241bc) everything seems right :2thumbsup:
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Re: EB 1.1 MINI MOD PACK!
Is there a way for me to be able to not include a particular mod in the compilation, specifically Konny's allied legions mod? Also does this mod work with BI?
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Re: EB 1.1 MINI MOD PACK!
Aye, pretty sure its RS conflicting with EB :( gah. Oh well, I'll just have to reinstall stuff later but atm I'm distracted by morrowind rofl but when I get done I'm totally redownloading/installing this pack!
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
Dumbass
Is there a way for me to be able to not include a particular mod in the compilation, specifically Konny's allied legions mod? Also does this mod work with BI?
yep , you can download an "add-on" to remove konny's legion minimod, perhaps Ill do another one to remove city mod... but since only 2 people have asked for it... I think it can wait :sweatdrop:
and about BI... honestly I'm not sure... it could work ,(the .exe only , not BI especial capabilities, unless you mod it yourself) if you use my RTW.exe files and then manually change the .exe to be BI.exe :sweatdrop:
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
Kataki
Aye, pretty sure its RS conflicting with EB :( gah. Oh well, I'll just have to reinstall stuff later but atm I'm distracted by morrowind rofl but when I get done I'm totally redownloading/installing this pack!
actually I had some issues with purple textures myself in several games , but I downloaded the latest drivers for my video card and that seemed to work... it's a possibility
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
||Lz3||
actually I had some issues with purple textures myself in several games , but I downloaded the latest drivers for my video card and that seemed to work... it's a possibility
had that myself, ohh the times when i was a neverwinter nights player who had constant issues with graphics >.>'
good o' days
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Re: EB 1.1 MINI MOD PACK!
https://forums.totalwar.org/vb/showthread.php?t=104279
:smash:
this mini mod appears to be awesome Lz3, after Mucky upload the lorica segmentata units can you consider to merge that with the mini mod pack of yours?
:2thumbsup:
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AW: EB 1.1 MINI MOD PACK!
Hi IILZ3II I play on VH/VH.And KI get a lot of bonus experiences with the battle.I play the Romancompany.In start Aedui, Scweboz and Arverni had war with each other.Now they are all my enemies.And I see all the time a lot of them with 3 silver Chevrons.The play slowly starts to be really difficult.:oops:One Question:how I can reduce the KI-bonus. Which file use.:help:
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Re: AW: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
Hektor
Hi IILZ3II I play on VH/VH.And KI get a lot of bonus experiences with the battle.I play the Romancompany.In start Aedui, Scweboz and Arverni had war with each other.Now they are all my enemies.And I see all the time a lot of them with 3 silver Chevrons.The play slowly starts to be really difficult.:oops:One Question:how I can reduce the KI-bonus. Which file use.:help:
geez what do you think you are? Rambo? :laugh4: VH/VH, well to be honest I'm not totally sure wth that... however I'm pretty sure its kinda difficult , perhaps you can try to lower the battle difficulty , but it hasn't been tested with EB:..but... it might work , are you in?
@havok...
I don't know... actually I'm a total anti lorica segmentata guy (geez! look what EB has done to me!! :wall: ) :sweatdrop:
peeerhaps I can help you guys to do it , it's not that hard , or maaybe as an optional add on :sweatdrop:
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Re: EB 1.1 MINI MOD PACK!
lol The fan of my video card actually fell out of the card a while ago (months)but the card didn't seem to be damaged, though i still don't know how that happened. I zip tied a 120mm fan to the card and it keeps it cooler than the standard fan did rofl
That being said I havent had a single issue in any other game (Morrowind, planetside, CS:S red orchestra etc) I'm sure it has to do with the way I've installed something.
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Re: AW: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
||Lz3||
geez what do you think you are? Rambo? :laugh4: VH/VH, well to be honest I'm not totally sure wth that... however I'm pretty sure its kinda difficult , perhaps you can try to lower the battle difficulty , but it hasn't been tested with EB:..but... it might work , are you in?
@havok...
I don't know... actually I'm a total anti lorica segmentata guy (geez! look what EB has done to me!! :wall: ) :sweatdrop:
peeerhaps I can help you guys to do it , it's not that hard , or maaybe as an optional add on :sweatdrop:
XD!
:laugh4:
I wont try to modify scripts anymore, last time i did, i ended up having to reinstall whole EB
which also wasn't a nice thing to do :wall:
and a addon would be ok, if you're willing to do so :sweatdrop:
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Re: EB 1.1 MINI MOD PACK!
Little problem here. Im using the alex version and the superviser script is bugged. Supervisers become uncomfortable in town which is wierd. One turn after getting the trait "Uncomfortable supervisor" it is back to normal. I cant say which action causes this bug but with your normal alex + bugfix mod everything is ok.
Anyway good work with merging the mods. Do u have holidays? Where do u take the time from? :beam:
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Re: EB 1.1 MINI MOD PACK!
have you ever checked this thread including all the permanent/temporary/optional fixes?
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Re: EB 1.1 MINI MOD PACK!
could be a bug... I don't think it's related to the changes made with alex... some of my character get the unhappy superviser , but lot of them also get happy supervisor... or something like that... perhaps he just don't like to be in a town :sweatdrop:
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Re: EB 1.1 MINI MOD PACK!
They should become unhappy when leaving town. Ive got no clue what makes them a satisfied supervisor but beeing unhappy in town is a bug.
Another thing: The "bored" trait vanishs magically one turn after getting the trait, too. I can remember normal alex mod where u need to move the character and attack somebody to get rid of it. Otherwise the character becomes "very bored" and is more likely to become unhappy in general.
Do u know where u can change the script (?) which defines when or in which case a character gets a trait?
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
||Lz3||
could be a bug... I don't think it's related to the changes made with alex... some of my character get the unhappy superviser , but lot of them also get happy supervisor... or something like that... perhaps he just don't like to be in a town :sweatdrop:
No I guess you don't give him enough money to spend on new exciting buildings & stuff. Supervisor usually is only acquired by the people who've been in charge of quite a few construction projects; and the Statisfied is someone who's been in charge of a couple more -- in quick succession. The Uncomfortable one thinks the town is boring without new projects to lead & buildings to erect.
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Re: EB 1.1 MINI MOD PACK!
Are u sure? The trait description and my old iberia alex mod campaign says something different and anyway it does not explain the bore trait problem. :help:
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Re: EB 1.1 MINI MOD PACK!
Amazing mod pack! Great work Lz3. One need not look further than this thread for all the best EB minimods.
With one exception that is. Why not add the Naval Strat Map Mod?
Sticky?
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
TWFanatic
Sticky?
Seconded
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Re: EB 1.1 MINI MOD PACK!
naval strat mod? , the one where the ships were replaced for bigger à la Roma surrectum?
Don't know... personal tastes :sweatdrop:
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
||Lz3||
naval strat mod? , the one where the ships were replaced for bigger à la Roma surrectum?
Don't know... personal tastes :sweatdrop:
Si senior. It also changed the way a number of other elements on the campaign map appeared.
I would post a link but I can't find the thread.
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Re: EB 1.1 MINI MOD PACK!
yeap , siege equipment and ... several other things , I think that it's compatible with this... since there's no other mod that changes the strat map , but , I'll chek it anyways and perhaps add it as an... add on in the main page :smash:
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Re: EB 1.1 MINI MOD PACK!
I have it installed along with all the mods you listed on the main page. It is fully compatible.
No I didn't find the thread, I just found the download file hidden in the bowels of my hard drive.
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Re: EB 1.1 MINI MOD PACK!
Maybe u allow us to share the new graphics with u? :2thumbsup:
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
Laza
Maybe u allow us to share the new graphics with u? :2thumbsup:
new graphics? :thinking2:
what graphics? :smash:
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
TWFanatic
I have it installed along with all the mods you listed on the main page. It is fully compatible.
No I didn't find the thread, I just found the download file hidden in the bowels of my hard drive.
Can you upload the file so we can download it too?
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
||Lz3||
new graphics? :thinking2:
what graphics? :smash:
TWFanatic's graphics? >_<
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Re: EB 1.1 MINI MOD PACK!
Hi, their ai in EB Alex.exe with pack 1.1 , when activated Script... Does Does not it stay everything live fast in campaign map?
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Re: EB 1.1 MINI MOD PACK!
There's a new add on in the main page , Lysander13's naval strat mod :medievalcheers:
Quote:
Originally Posted by
Kovoged
Hi, their ai in EB Alex.exe with pack 1.1 , when activated Script... Does Does not it stay everything live fast in campaign map?
hehe I'm sorry but... what?:sweatdrop:
do you mean the load times between turns? I have similar (identical perhaps) load times between turns when using alex or RTW
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Re: EB 1.1 MINI MOD PACK!
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Re: EB 1.1 MINI MOD PACK!
No, for example, do it know in the way battle until has a function to increase up to 3x the speed of the game? So... This function or something seemed is activated in the map of my campaign, it is everything fast, Consequently causing some locked...
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Re: EB 1.1 MINI MOD PACK!
That mini mod of Lyzander wont interfer with the package at all right?
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
Havok.
That mini mod of Lyzander wont interfer with the package at all right?
correct my lucky friend
@kovged.
honestly I'm clueless on what you mean , I haven't noticed anything at similar at all
the only idea I have... did you stopped looking at the AI movement?
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Re: EB 1.1 MINI MOD PACK!
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Re: EB 1.1 MINI MOD PACK!
Hmmm... the ships are too big compared to the ports. They just dont fit in. U are right. It's more about personal taste i think.
Do u know a way to make the trees look better like in IBFD Soundmod? The old trees look really odd when looking at the awesome new ground textures one tile next to them. :inquisitive:
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
Laza
Hmmm... the ships are too big compared to the ports. They just dont fit in. U are right. It's more about personal taste i think.
As opposed to Generals, Captains, Diplomats, Spies and Assasins
towering over cities in Godzilla like fashion? I suppose it is about personal taste then. Or perhaps more accurately stated. In which instance one chooses to apply it.
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Re: EB 1.1 MINI MOD PACK!
I have always liked godzilla :beam:
those ships are awesome ,beautiful and very well done:2thumbsup:
but it's always personal tastes , me for example I think I prefer the fleets :smash:
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
||Lz3||
I have always liked godzilla :beam:
those ships are awesome ,beautiful and very well done:2thumbsup:
but it's always personal tastes , me for example I think I prefer the fleets :smash:
I wonder if i can make the FM models in the campaign look like this
Savage isn't?
:2thumbsup:
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
Lysander13
As opposed to Generals, Captains, Diplomats, Spies and Assasins
towering over cities in Godzilla like fashion? I suppose it is about personal taste then. Or perhaps more accurately stated. In which instance one chooses to apply it.
When land armies march into a city or build a fort they arent visible anymore but ships are still there. Thats a quite big difference.
What do u think about an addition to resize the land armies and agents, Lz3? :rolleyes4:
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Re: EB 1.1 MINI MOD PACK!
I just installed the models for ships and trade routes and now the vanilla RTW movie begun to show up every time i enter on EB, how do i disable just him?
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Re: EB 1.1 MINI MOD PACK!
@Havok: Go to your start menu, program files, and search out Europa Barbarorum. Select configuration. Turn movies off.
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Re: EB 1.1 MINI MOD PACK!
it didn't show up before?? :inquisitive:
weeeiiird :rolleyes5:
what movie do you mean? , the one htat starts with kataphraks?(sP?)
and laza, I dont know... heheh I don't really have a problem with them :sweatdrop:, if we rezise them it could make them more difficult to find in the stratmap :thinking2:
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
||Lz3||
it didn't show up before?? :inquisitive:
weeeiiird :rolleyes5:
what movie do you mean? , the one htat starts with kataphraks?(sP?)
and laza, I dont know... heheh I don't really have a problem with them :sweatdrop:, if we rezise them it could make them more difficult to find in the stratmap :thinking2:
Nope, it didn't use to show up before, the vanilla RTW movie, but i disabled it already.
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Re: EB 1.1 MINI MOD PACK!
is there a way i can get it without
Roman Allied Legions
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
mp0925
is there a way i can get it without
Roman Allied Legions
you mean the one that restrics the recruitment of roman factional units?
if you mean that one... yes there's a way , look in the notes section :sweatdrop:
Quote:
Originally Posted by ||Lz3||
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Re: EB 1.1 MINI MOD PACK!
ok i didnt see that for some reason thank you
also is there a version that has no city mod thing (i know im ahistorical but i play for fun :) ).
if so what is the order of the thing i should install so it does not have konny's roman allied legions and city mod?
thank you so much
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Re: EB 1.1 MINI MOD PACK!
Quote:
Originally Posted by
mp0925
ok i didnt see that for some reason thank you
also is there a version that has no city mod thing (i know im ahistorical but i play for fun :) ).
if so what is the order of the thing i should install so it does not have konny's roman allied legions and city mod?
thank you so much
you can find that here
however as of now , you would have to delete your map.rwm file
tomorrow (or today if you're european) I'll add these links to the main post and perhaps add the rwm so you guys don't have to delete it manually
Instructions
1-Download and unpack in your RTW folder
2-Run the game. Do not start or load a campaign.
3-Alt-tab out of the game and delete <RTW directory>/EB/data/world/maps/base/map.rwm.
4-Start any campaign and quit the game.
5-Copy the newly generated map.rwm into <RTW directory>EB/sp game edu backup.
note: this should work but I haven't personally tested it :sweatdrop:
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Re: EB 1.1 MINI MOD PACK!
Hi.. Does with that MOD change the recruitment system? I am playing with Rome and attacking germanics, build "Roman Aliad States" everything more and does not have any unit for recruit except for the diplamats, spies...
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Re: EB 1.1 MINI MOD PACK!
umm no... they weren't changed , have you checked you have the goverment building working (not damaged) and/or a market?
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Re: EB 1.1 MINI MOD PACK!
Funny.. I only do not have managing to recruit units barbaras... By the what I have sell here, just manage to recruit units barbaras in cities where the the Greek culture or any other that is...
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Re: EB 1.1 MINI MOD PACK!
Among the ones that I dominated are these the cities that does not have anything for recruit..
How you can vêr do not have managing to recruit in cities that are entirely barbaras
https://img374.imageshack.us/my.php?image=rometz8.jpg
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Re: EB 1.1 MINI MOD PACK!
Look the constructions
https://img378.imageshack.us/my.php?...onstruoeu7.jpg
See what I can recruit..
https://img378.imageshack.us/my.php?...tamentoeq2.jpg
That happens in all cities that are between red of post image previous...