Where's that post by Wardell found?
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Where's that post by Wardell found?
Ok, I had an email from Stardock in return to my question.
It was mailed out on the 1st of September.
...
What the :daisy: ? The game has been out over a week, and they just mailed it now?
Yeah, that is what is most surprising about it - he admitted to fundamental blunders in game play/features. While the release version is a PR nightmare, they certainly could turn it around if they take huge steps to make it right with a major overhaul of the game. It will be interesting to see how this develops.
It looks like Wardell wound up talking quite a bit more about the whole thing, as did the project leader Scott Tyroski (BoogieBac on their forums). Here's what Scott had to say:
And then here's all that Brad's said on the subject so far (warning: lots of text!):
So yeah. While it goes without saying that I wish they would've caught themselves before the apparent fiasco of the game's launch, it's heartening that at least they're fully admitting their mistakes and are determined to make things right. They can't undo what they've done, but Stardock does have a pretty good reputation for supporting and standing behind their games. I've enjoyed my experiences with GalCiv2, and I'm confident that Elemental will eventually be up to its predecessor's same high standards....even if I'm afraid it's going to be too little, too late for many would-be fans/customers (and understandably so).
You can find all the posts I just referenced in this thread.
Thanks Martok.
Sounds like a complete breakdown of software production methodology. I wonder if The Mythical Man-Month will be required reading at Stardock HQ in a few weeks.
Looks like I'll be waiting a while for this one. Good thing I got STW working on my laptop.
Ouch: The game received a paltry 4.0 from Gamespot.
Double ouch: Due to the game's poor state at launch, Stardock apparently has revised (downward) their projected revenue so drastically that they've had to do layoffs for the first time in twelve years. It sounds like most of the layoffs are with the second development team they'd been working on putting together, so Elemental itself shouldn't really be affected; nevertheless, this has got to be a huge setback for them.
@Decker: You're welcome. :bow:
Heh. Indeed.
I was complaining earlier in another forum that I'd still not received my physical copy of the Limited Edition that I pre-ordered (lo these many months ago). However, given how things have gone so far, perhaps it's just as well that I haven't yet. :sweatdrop:
Yeah that sucks a lot for the people getting layed off. I hope things eventually turn around. I don't own the game but I do hope and think that Stardock, and most importantly Wardell, are going to learn some very very hard lessons here and I hope that after this is all somewhat smoothed out that Stardock comes out more mature and for the better as a whole.
I am most thankful :smile:Quote:
@Decker: You're welcome. :bow:
Look at it this way, you get all the cool fuzz that comes with it along with Wardell's brutal honesty and promise that he and his team/company will work many sleepless months to fix the game so it is up to their vision. You will have the game at it's peak at some point in the future, so.... I'd say you have it good :wink:Quote:
I was complaining earlier in another forum that I'd still not received my physical copy of the Limited Edition that I pre-ordered (lo these many months ago). However, given how things have gone so far, perhaps it's just as well that I haven't yet. :sweatdrop:
I think this game ended up proving my fears about it. When I first experienced the demo, I had alarm bells ringing when everything was going to the pan. Unfortunately, lack of refunds even during the beta stage and naive hope that they would end up fixing the problems never came.
That really, really sucks for the second development team - it's not even their fault! (Or thats how it sounds.)
And I hate how Gamespot is only fair with games that don't have billion dollar PR campaigns. But that hate is mitigated by me rarely ever seeing their review scores anymore.
I loved this tagline in this email I just got:
https://img94.imageshack.us/img94/22...mentalscam.png
Wow! A Whole years worth of support! and "content" for a game with serious issues.
I said the same thing when i read that.
Well, I think it's probably important for them to stress that from a marketing viewpoint. Pretty much everyone probably knows that the game has issues- so by pointing out that it's going to be getting updates for at least a year, they could help convince people who are still on the fence to buy the game.
Also, Brad has said that current owners of the game will be getting the first full expansion of the game for free as a thank you for sticking with it.
In similar news: Version 1.08 should be out next week and it sounds like MP will finally be enabled with it.
They've sent me at least 4 copies of that now. It's getting annoying.
I got one of these emails hyping up the free year of support several days before the game launched. It's not a recent addition in reaction to the disasterous launch. At the time I thought it was a badly phrased attempt to say "We're going to support this game in the same way we did GalCiv2."
In other news, Impulse now lists Elemental as 40p more expensive than it was when it appeared to be the next big bright hope for turn based strategy gaming. Hehe, first time I've seen a game near-universally panned and then go up in price! It's all thanks to exhange rates, of course. Still funny for the little "Eh?! But wasn't ...?!" moment it gave me.
Oh, I just got a notice, I have to pay £15 charge for the delivery of the game.
Stardock is now on my blacklist, it is officially the worst piece of :daisy: I have experienced. Not only does it create rubbish overpriced games, dreadful support and a horrible 'impulse' system which is the cheap and nasty version of Steam, it has the cheap to charge me another £15 on-top of what I have already paid?!
Oh damn.. now that is really bad.
Because I pre-ordered the game, I can't get a refund. Only a refund through "Store credits". That is really annoying as I never wanted to use Impulse again.
Well, was kind of your fault for completely misrepresenting the game, which lead me to pre-ordering. :tongue:
Update:
I now have a full refund minus the shipping, as it was shipped. This is in the form of 'Store' credit.
Does Impulse act like a DRM, or is it just a downloader? or does it depend on the title?
Their line has always been that once a game is installed, Impulse should be completely uneccessary except for updating. So if you're not worried about patching your games, you should be able to uninstall Impulse and still have all your games work. I've never done this, so I can only tell you what's been said.
Also, if you've got store credit to burn, and like tower defense-type games, check out Sol Survivor. I thought it was a fun time sink. :yes:
Stardock sent me an email advertising the latest patch for Elemental. I don't own it. Puzzling.
So, how's the game turning out?
I think that went out to everyone on Impulse, I got it as well (don't own Elemental).
So the next expansion "Fallen Enchantress" is being released as a standalone expansion- I'm guessing it's going to essentially be a 'do over'. The good news is that it will be free to everyone who bought Elemental in 2010.
It sounds like they may actually get it this time. Here's a dev journal/preview video.. There seems to be a much stronger emphasis this time on making the world more interesting and alive seeming. Here's hoping. :sweatdrop:
I am not expecting anything remotely interesting from Stardock for a long time. Elemental: War of Magic was a shoddy piece of work, plagued with multiple issues and hidden costs.
Hidden costs?