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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Montmorency
In one minute? This is some 4chan nonsense.
nathan fillion gif imgur
will get it
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Winston Hughes
Hardclaim: Liar
Never lynch this man.
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Re: Representative Democracy [In Play]
DP101, just become elected to represent your district already, it's a mess.
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Re: Representative Democracy [In Play]
here is the GAMEPLAN:
1. Vote villagery people in rep
2. Vote villagery person in chancellor
3. Lynch wolfy people
4. Win game
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Re: Representative Democracy [In Play]
5. Don't let Renata anywhere near LYLO. Vig her if you have to.
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Re: Representative Democracy [In Play]
It can only work like this:
1. Lynch wolfy people
2. Win game
See, that's why electing and lynching you works just as well.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Montmorency
DP101, just become elected to represent your district already, it's a mess.
Why me? Sure I look town, but my votes never seem to help town.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Zack
I appreciate the votes. Not sure what you think is supposed to be exciting about my reaction.
I like analysing early stuff and the way people approach early game and thinking about whether it's more likely to come from Scum/Town them. I have next to no meta-understanding on how people playing this game tend to do that besides Dice.
Your reaction is 'exciting' because it should give me an insight into your thought process and reactions and help me understand if/how you're analysing the game.
Should you flip wolf it might help me find crumbs to teammates.
Like, what if anything do you make of each of the players suggestions/responses to the idea of you as Chancellor before we've seen anything of your play in the game?
I'm thinking it would be a VERY bold move for Scum to set up a scum-mate as Chancellor early on, though it might have some benefit.
Quote:
Originally Posted by
Renata
I'm talking about approaches for the chancellor, not the extremes of outcome. There's two basic approaches: try to dilute scum influence in any given district by splitting the scummy people up, or doing exactly the opposite and trying to keep them together to minimize the districts they can influence. Or put another way, by keeping all the towniest people together such that a certain district might almost turn into a masonry and lead the rest. I don't know which is better, but Cass' comment got my mind spinning.
I'm having trouble understanding your wording at times; I'm not sure what's going on.
I was thinking one consensus/possi-scummy neighbourhood to try and limit the across-the-board influence of those players, and multiple little hopefully 'masonry-type' districts to overwhelm the Possi-Scum Town's vote.
This relies a lot on a cohesive and accurate Town in the majority of Districts though.
Not impossible, but could it work?
What are the holes?
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Re: Representative Democracy [In Play]
Quote:
I was thinking one consensus/possi-scummy neighbourhood to try and limit the across-the-board influence of those players
Don't allow the existence of "districts" to create boundaries in your thought. Scum "influence" within a district is a phantasm until endgame, where we will have concrete teams to deliberate on in our process of voting reps.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Cass_
Like, what if anything do you make of each of the players suggestions/responses to the idea of you as Chancellor before we've seen anything of your play in the game?
I'm thinking it would be a VERY bold move for Scum to set up a scum-mate as Chancellor early on, though it might have some benefit.
yeah i'm grateful all my scummates are voting me chancellor
is that what you're looking for? there's nothing interesting i have to say on it, and i still don't get why you would think i'd have anything interesting to say about people voting me chancellor in the first place
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Re: Representative Democracy [In Play]
can we stop talking about mechanics please
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Re: Representative Democracy [In Play]
Candidate for the Chancellorship promises to circumscribe speech on "wrong subjects" under heavy penalty.
Promises to live up to this promise.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Renata
Oops. vote: El Barto
I haven't read beyond Page 2.
Vote: Renata
Vote: El Barto
Vote: El Barto
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Visor
Game.seems pretty simple
I choose.someone and everyone votes for them to die
I'll kill the scum eventually
Are you a small white dog owned by a disillusioned engineer who works under the orders of a pointy-haired boss?
Quote:
Originally Posted by
Zack
how long does it take you to type "nathan fillion gif"?
https://i.imgur.com/0mw1I8e.gif
Quote:
Originally Posted by
Renata
5. Don't let Renata anywhere near LYLO. Vig her if you have to.
We have to give the mafia a sporting chance, don't you think?
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Renata
You keep talking about the night kill. I don't know what you're getting at.
@Renata - I saw the quoted post, but where did he keep talking about NK?
Only way I see NK helping us figure scum is by reducing the pool of players.
Both strange comments afaict?
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Montmorency
If you favor it for the sake of "data", then I don't see that it will produce more than leaving townies to speak whatever to no effect, and representatives to engage directly with each other.
Why would you claim double vote?
Why wouldn't you claim a double vote, as either alignment?
The claim itself is null, what he does later will be more relevant imo.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Jabbz
Hey folks. Just checking in during some pre-Christmas cleaning. Given that I only know Dp here, I don't have much to offer at this point other than my initial reactions. The push to get Zack seemed to pick up a lot of steam very quickly. That could simply be his personality, we have some very good townies on my board as well, but it still strikes me as somewhat odd. I do find Cass' take on it to be more reassuring. Given the format of this game, the person in charge of setting districts has the capacity to either greatly hurt or greatly help town, and I'm more interested in someone who is going to take a strategic approach to the position rather than use it as a platform to test their own gut feelings on who is scum.
Vote: Dp101
Vote: Cass
Vote: Zack
I think the more groups we have total, the less likely we are to have Scum in control of a majority of them. Seven sounds like a safer play for town.
1. So lots of people early voting Zack for Chancellor makes him the most likely scum and hence your vote? Or something else?
Imo the bold should only apply in the context of the current game and once there's reason to think those types of players are Town ITT.
2. Why Dp101 over yourself for District Rep, beyond following trend?
FTR probably early for a Chancellor vote on me if those are your reasons. I'm not sold on how to set the Districts either way at this point and I'm ok at rapid possibilities but awful at actually making decisions when lots of possible outcomes are involved.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Zack
can we stop talking about mechanics please
I don't think it needs to be stopped altogether.
I actually think it needs to be a thing for Town alongside scum hunting.
Hunt your scum, figure out an optimal strategy for Town given the unique setup.
Why stop it?
If Scum are going to hide behind only focusing on that it'll eventually be an obvious tell?
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Zack
visor and cass should be reps, very likely villagers
Happy to rep if it's free-for-all and ok for this phase since lynch is a non-work day when family is distracted, but generally speaking I shouldn't be a rep if we're going for Democratic representation of District votes.
I can't guarantee to be here for deadlines and there's a very real chance I miss what everyone in a District wants at those points given time restraints.
Town District Mates, roll up!! <3
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Re: Representative Democracy [In Play]
I don't really give a shit about "democratic representation" i just want villagers in those spots
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Re: Representative Democracy [In Play]
It's not as if people voting means that you have a democracy.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Zack
I don't really give a shit about "democratic representation" i just want villagers in those spots
And that is the crux of my argument, if we only elect town then how can we find mafia? Votes not matching claimed opinions is a common behaviour from mafia, but with no vote they can bus their buddies with no need for excuses as to why they aren't voting them.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Zack
visor and cass should be reps, very likely villagers
Initial YOLO lean (and I'm not caught up) on Visor is Towny start.
IF that's right, then this post looks good for Zack, don't see much scummy motivation in calling for other District leaders to be Town.
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Re: Representative Democracy [In Play]
Wait, Dp. Are you seriously stating that you want to put the mafia in charge of the lynch? I might have to read the OP to get to grips with this.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Cass_
Initial YOLO lean (and I'm not caught up) on Visor is Towny start.
IF that's right, then this post looks good for Zack, don't see much scummy motivation in calling for other District leaders to be Town.
Are you hardclaiming townie? ;)
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Dp101
And that is the crux of my argument, if we only elect town then how can we find mafia? Votes not matching claimed opinions is a common behaviour from mafia, but with no vote they can bus their buddies with no need for excuses as to why they aren't voting them.
Waaaaiiiiiiiit, what?
We should only elect players we think are Town as representatives...
Just make sure everyone in a District votes.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
El Barto
Wait, Dp. Are you seriously stating that you want to put the mafia in charge of the lynch? I might have to read the OP to get to grips with this.
I am not saying they should be in charge, I just want scummy people to have to match their opinions with votes for the first day or two so we can find contradictions. This is why I want more fewer districts, so we can force more people to make a choice.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Cass_
Waaaaiiiiiiiit, what?
We should only elect players we think are Town as representatives...
Just make sure everyone in a District votes.
But then who are we going to vote on? How are we going to find mafia?
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Re: Representative Democracy [In Play]
OK, then vote me for everything. You know I'm scummy as a townie and can't ever justify my actions.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Renata
Hi Jabbz! vote: Jabbz
For an innocuous "here's the state of the game, yup" intro.
If you ignore \ my take on Cass' towniness and suitability for chancellor, my observation of why more groups is better (which hadn't meed made to that point) and my problems with Zack, sure.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
El Barto
Are you hardclaiming townie? ;)
Hardclaim Townie
Yup :D
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Dp101
But then who are we going to vote on? How are we going to find mafia?
How do you find Mafia in a normal game?
Always vote red with that.
Put Towny people in a position that allows Town reads maximum power over lynch. Trust them to make a good call.
Analyse discussions and votes within Districs and by the leader when you get a flip.
Imo.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Cass_
1. So lots of people early voting Zack for Chancellor makes him the most likely scum and hence your vote? Or something else?
Imo the bold should only apply in the context of the current game and once there's reason to think those types of players are Town ITT.
2. Why Dp101 over yourself for District Rep, beyond following trend?
FTR probably early for a Chancellor vote on me if those are your reasons. I'm not sold on how to set the Districts either way at this point and I'm ok at rapid possibilities but awful at actually making decisions when lots of possible outcomes are involved.
My vote for Zack is a combination of the early jump on him making me leery combined with the way he talks about using the chancellorship. As most votes are during this stage, it's just a pressure vote.
Why Dp over myself, I don't know anyone here, so I have no reads on any of you, except for Dp. I feel putting myself in the position of power doesn't benefit the group in any way, and this gives me someone that I've watched in a few games (as host no less) and so the possibility of getting additional information out of him increases as he becomes more high profile. Basically, I'm working with what I have.
As to you, currently it appears to stand between you and Zack, who I don't want to get the job for the above mentioned reasons. IF another valid option comes along, I'll be happy to evaluate it, but again, you work with what you've got.
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Re: Representative Democracy [In Play]
"the way he talks about using the chancellorship" ??
also lolpressurevotes
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Dp101
But then who are we going to vote on? How are we going to find mafia?
It's not as if no one else is making votes and arguments to sway the representatives. Just because you don't cast the final determining vote doesn't mean you aren't leaving a trail. Further, its not like we only argue in our own group, unless I missed some huge mechanic somewhere. Everyone will see the arguments made by others, its just that, theoretically at least, your own rep pays more attention.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Cass_
How do you find Mafia in a normal game?
Always vote red with that.
Put Towny people in a position that allows Town reads maximum power over lynch. Trust them to make a good call.
Analyse discussions and votes within Districs and by the leader when you get a flip.
Imo.
One of the main ways that I have not used, but want to try because it seems effective is analysing vote patterns, which we cannot do under your plan.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Zack
"the way he talks about using the chancellorship" ??
also lolpressurevotes
Cool, so you guys have a different style, that's fine mate. We use them, often to good effect. If that bugs you, you're welcome to deal with it. As to using the chancellorship, someone tried to nail you down about that, and you started talking about going with your gut, and laid out some tentative plans for how you would deal with splitting the groups up. I found it did not inspire me. I'm pretty sure I articulated that above.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Jabbz
Cool, so you guys have a different style, that's fine mate. We use them, often to good effect. If that bugs you, you're welcome to deal with it. As to using the chancellorship, someone tried to nail you down about that, and you started talking about going with your gut, and laid out some tentative plans for how you would deal with splitting the groups up. I found it did not inspire me. I'm pretty sure I articulated that above.
vote for wolves not "pressure"
i did not mention gut anywhere
i don't think i gave any hint of plans when you made your big intro post
you are full of it
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Re: Representative Democracy [In Play]
Jabbz, this is totalwar.org; here we do not behave seriously on D1. It is a longstanding tradition.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Renata
Dp, maybe? I don't like the defeatism, but so far he's about what I would have expected from last game.
Is that why you have him voted as representative?
Why not yourself?
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Re: Representative Democracy [In Play]
The problem with pressure votes is that they don't work a few hours into d1 of a no maj game
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
El Barto
Jabbz, this is totalwar.org; here we do not behave seriously on D1. It is a longstanding tradition.
ignore this
some people do actually try to win instead of just troll
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
El Barto
Jabbz, this is totalwar.org; here we do not behave seriously on D1. It is a longstanding tradition.
No, thats hogwash
You don't, some of us do
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Re: Representative Democracy [In Play]
I dunno, I won last game playing like that.
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Re: Representative Democracy [In Play]
Hah! See? You can't deny it.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Zack
vote for wolves not "pressure"
i did not mention gut anywhere
i don't think i gave any hint of plans when you made your big intro post
you are full of it
Actually, my bad, somehow I transposed you and Dp101. My apologies, my only excuse is I was bouncing back and forth between reading and cleaning. I still don't like the jump on you by the masses, but obviously the other part no longer stands. I need to go back now and reread what you said about it instead of Dp, but I'm likely still going to be pushing for Cass because no one else seems to be systematically approaching the idea, and I like that style.
As to D1, there isn't much you can do anyway, so yeah, pressure votes are fine. There is almost no way to tell a wolf on day 1 unless they make a drastic mistake. Instead, all you can do is get people to be on record as much as possible on a broad swath of topics, so you have information to cross check in future days. If you have some magic wand that lets you know for a fact who a wolf is on day 1, then I'd love to learn about it, until then however, I'll stick with my pressure votes.
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Re: Representative Democracy [In Play]
Indeed, I lobby whoever reps to lynch Visor. Most serious candidate to die D1.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Montmorency
Indeed, I lobby whoever reps to lynch Visor. Most serious candidate to die D1.
So you want me to kill Visor in exchange for your vote? Hmmm-mmmh. This is interesting. I have Renata's destruction as my policy because she voted for me, but she is young and young people make mistakes. Visor has gotten old from trying to contradict me and this thing can be used to justifiably lynch him. Do I get any chocolate bars out of this?
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
El Barto
So you want me to kill Visor in exchange for your vote? Hmmm-mmmh. This is interesting. I have Renata's destruction as my policy because she voted for me, but she is young and young people make mistakes. Visor has gotten old from trying to contradict me and this thing can be used to justifiably lynch him. Do I get any chocolate bars out of this?
You're not in my district. Visor will be elected in your district, and if DP and GH don't vote him lynched he will kill you dead.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Dp101
One of the main ways that I have not used, but want to try because it seems effective is analysing vote patterns, which we cannot do under your plan.
Why not?
If everyone votes red at some point you just
Quote:
Originally Posted by
Cass_
How do you find Mafia in a normal game?
Always vote red with that.
Put Towny people in a position that allows Town reads maximum power over lynch. Trust them to make a good call.
Analyse discussions and votes within Districs and by the leader when you get a flip.
Imo.
I think that plan is fine?
Putting players you find scummy in actual power when you're only aiming to take out Scum is not a good idea. If you're lucky the vote they cast might convince you more that they're scum, but a majority of the time from their/scum perspective it's likely going to cost the Town a Townie so ... not worth it.
Plus, if you call the Districts Democratic and elect scummy players as the representatives they can more easily hide behind their vote being 'what the District wanted' at any point.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Montmorency
You're not in my district. Visor will be elected in your district, and if DP and GH don't vote him lynched he will kill you dead.
Yeah, no.
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Re: Representative Democracy [In Play]
At some point Monty you'll actually have to explain your read on me
and why it makes me mafia, of all things
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Re: Representative Democracy
Sorry I had work today still there
I'll read the thread tomorrow
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Re: Representative Democracy [In Play]
Quote:
and why it makes me mafia, of all things
Of all things?
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Montmorency
Quote:
Originally Posted by
Visor
and why it makes me mafia, of all things
Of all things?
Obviously Visor is a neutral survivor. :clown:
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Jabbz
Actually, my bad, somehow I transposed you and Dp101. My apologies, my only excuse is I was bouncing back and forth between reading and cleaning. I still don't like the jump on you by the masses, but obviously the other part no longer stands. I need to go back now and reread what you said about it instead of Dp, but I'm likely still going to be pushing for Cass because no one else seems to be systematically approaching the idea, and I like that style.
As to D1, there isn't much you can do anyway, so yeah, pressure votes are fine. There is almost no way to tell a wolf on day 1 unless they make a drastic mistake. Instead, all you can do is get people to be on record as much as possible on a broad swath of topics, so you have information to cross check in future days. If you have some magic wand that lets you know for a fact who a wolf is on day 1, then I'd love to learn about it, until then however, I'll stick with my pressure votes.
how many people are even voting me for chancellor other than myself? why would that even warrant lynching me anyways?
this whole line of thought leading to your vote on me just seems like wolfy non-logic
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Re: Representative Democracy [In Play]
Does the vote-counter script work with all these colours?
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
El Barto
Does the vote-counter script work with all these colours?
is this like last game again, where you care more about the counter's functionality than the votes themselves?
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Zack
is this like last game again, where you care more about the counter's functionality than the votes themselves?
Nah, last game I was mafia and kept expecting you lot to lynch atpg, which you kept failing to do.
Basically I'm OMGUS'ing Renata and voting for myself to be elected supreme ruler of the universe for now. :)
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by Zack
how many people are even voting me for chancellor other than myself?
Zack (5): Renata, GH, Zack, Choxorn, Montmorency
Nothing against you Zack, but it's time to break the early-lead advantage that invariably appears in this type of vote.
Unvote: Zack
Vote: Cass
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Montmorency
Cass, we can only have 3 or 5 districts in this game. 7 is unavailable as there is no Chancellor to redistrict yet, and tomorrow there will be 19 players. Just to clarify that.
Now, holding people accountable for votes needs to happen (in your view I assume) regardless of how representatives act, so the question is then: is it practical to enact or enforce, and if so will it actually keep voters accountable more than its absence?
Ty for numbers #themathsarehard
I get that abstinence from voting sometimes adds info in itself and that incorrect Town votes get used as ammunition by scum, so the bold is the million dollar question...
I wish you'd given your own opinion/answer!
In short I don't want a world where each phase sees only the representative's votes up for analysis.
I think not taking a clear stance in this setup that voting is expected from everybody ups the chance that Scum just coast through and we minimise the information we have to work with in each phase.
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Re: Representative Democracy [In Play]
Quote:
I wish you'd given your own opinion/answer!
I don't know buddy, just take my vote and lead me.
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Re: Representative Democracy [In Play]
I think Cass_ is a lass.
Also, for an alternative to Zack, vote me!
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Visor
just gut feeling about her early posts really
Quote:
Originally Posted by
Jabbz
My vote for Zack is a combination of the early jump on him making me leery combined with the way he talks about using the chancellorship. As most votes are during this stage, it's just a pressure vote.
Why Dp over myself, I don't know anyone here, so I have no reads on any of you, except for Dp. I feel putting myself in the position of power doesn't benefit the group in any way, and this gives me someone that I've watched in a few games (as host no less) and so the possibility of getting additional information out of him increases as he becomes more high profile.
Basically, I'm working with what I have.
As to you, currently it appears to stand between you and Zack, who I don't want to get the job for the above mentioned reasons. IF another valid option comes along, I'll be happy to evaluate it, but again, you work with what you've got.
Ok for now except really early votes for a Representative/Chancellor with a "I'm lost" attitude seems strange to me.
Bold seems awkward for a reason to vote Dp101 when he was already contributing.
You should only vote me if you think I'm Towny enough for the role and that reasoning should have nothing to do with Zack.
Early Zack attention is freaky but in itself it's null wrt his own alignment imo, so many other players are involved and it can be twisted either way.
Do you have thoughts/leans on anyone else?
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Re: Representative Democracy [In Play]
That randomly included Visor post shouldn't be there cos lolEarlyVisor reads, but my gut leant it probably Towny motivation.
See where it goes.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Cass_
Aaandd in that case, representatives breaking the trust of their electors should be scrutinised heavily, and either way would probably provide valuable information for/through the next day, as long as as it isn't done by every representative in every phase.
?
Orrrr, is it smarter scum hunting strategy to elect people as representatives and force them to vote/justify their cases of their own volition, without direct input from their districts?
That allows mafia to hide in the mass. better that EVERYONE is accountable for who they wish voted and reps accountable for what they do with those thoughts
Quote:
Originally Posted by
Montmorency
He claims double vote, and leaves it hanging.
what exactly do you want him to do with it? hes not a rep so he cant use it yet.
Also I think his claim helps put a towny sign on him. For mafia getting to be a rep and keeping DV secret is a better option. That way they can hide it and shrug and go idunno when it goes weird
Quote:
Originally Posted by
Dp101
But then who are we going to vote on? How are we going to find mafia?
its called scum hunting. that doesn't change
Quote:
Originally Posted by
Jabbz
My vote for Zack is a combination of the early jump on him making me leery combined with the way he talks about using the chancellorship. As most votes are during this stage, it's just a pressure vote.
Why Dp over myself, I don't know anyone here, so I have no reads on any of you, except for Dp. I feel putting myself in the position of power doesn't benefit the group in any way, and this gives me someone that I've watched in a few games (as host no less) and so the possibility of getting additional information out of him increases as he becomes more high profile. Basically, I'm working with what I have.
As to you, currently it appears to stand between you and Zack, who I don't want to get the job for the above mentioned reasons. IF another valid option comes along, I'll be happy to evaluate it, but again, you work with what you've got.
I like this post. feels towny.
Also you not being familiar with people might be a really good reason to put you in charge D1. Have you just read off classic actions/reactions etc
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Re: Representative Democracy [In Play]
@PIZZA can we get a VC plz? iv lost track of my own vote never mind other peoples
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Zack
how many people are even voting me for chancellor other than myself? why would that even warrant lynching me anyways?
this whole line of thought leading to your vote on me just seems like wolfy non-logic
Quarter of the players, as noted below. Also, there was another side to that argument, which yes, I was looking at the wrong person, but that means the above argument didn't exist in a vacuum. If you want to call me scummy for getting mixed up, knock yourself out, but don't try to pretend I only made half of the arguments that I typed out.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Visor
As you wish!
Vote: Visor
Vote: Visor
Vote: Visor
Vote: Visor
Vote: Visor
:clown:
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Cass_
Ok for now except really early votes for a Representative/Chancellor with a "I'm lost" attitude seems strange to me.
Bold seems awkward for a reason to vote Dp101 when he was already contributing.
You should only vote me if you think I'm Towny enough for the role and that reasoning should have nothing to do with Zack.
Early Zack attention is freaky but in itself it's null wrt his own alignment imo, so many other players are involved and it can be twisted either way.
Do you have thoughts/leans on anyone else?
I'm sorry, I thought I made that clear when I said I liked the style in which you were approaching the role. It felt solid towny. It wasn't in response to Zack, there were just only two options and I didn't, and still don't, like the speed at which votes piled on to him.
As to thoughts or leans, I'd say Dp is acting weird, but he's like a cat walking across a hot buttered skillet on a good day, so this is really par for the course here. Beyond that, not really no. I don't even have a lean per se on Zack, I just didn't like the attention he got. I'm positive that Jabbz guy is Town, beyond that, I'll get back to you tomorrow when I wake up. Night all.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Jabbz
As to thoughts or leans, I'd say Dp is acting weird, but he's like a cat walking across a hot buttered skillet on a good day, so this is really par for the course here.
Ok, when you wake up, you need to tell me what this simile is meant to evoke, cause I'm really confused.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
Jabbz
Actually, my bad, somehow I transposed you and Dp101. My apologies, my only excuse is I was bouncing back and forth between reading and cleaning. I still don't like the jump on you by the masses, but obviously the other part no longer stands. I need to go back now and reread what you said about it instead of Dp, but I'm likely still going to be pushing for Cass because no one else seems to be systematically approaching the idea, and I like that style.
As to D1, there isn't much you can do anyway, so yeah, pressure votes are fine. There is almost no way to tell a wolf on day 1 unless they make a drastic mistake. Instead, all you can do is get people to be on record as much as possible on a broad swath of topics, so you have information to cross check in future days. If you have some magic wand that lets you know for a fact who a wolf is on day 1, then I'd love to learn about it, until then however, I'll stick with my pressure votes.
This reconsideration looks good and logic wrt confusing Dp checks out.
And ftr, Town have lynched wolves D1 in DM games pretty frequently. Not always 'drastic mistakes' on their part, just good pressure in the right places and straight talking from Townies.
Again, everyone just be awesome and hunt hard!
Quote:
Originally Posted by
El Barto
I think Cass_ is a lass.
Also, for an alternative to Zack, vote me!
I've been a lass in every game I've played, regardless as alignment :p
Do you propose yourself as an alternative to Zack as red or green vote?
You're a long way from Green for me :( If that's your aim you're going to have to step it onto the 'not-deliberately-scummy-all-the-time-because-whatever' side of things and use your time and wit to be Towny. Glgl!
Other thoughts: Monty's thing with Visor requires popcorn and input from other players.
Visor claimed double voter.
What do we do with that?
I say elect him as voter for his district and see what pans out.
or lynch him.
But I don't currently want to do that. Want real reasons from everybody before that becomes a thing.
Sooh, Dice, where you at?
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by dicetosser
For mafia getting to be a rep and keeping DV secret is a better option. That way they can hide it and shrug and go idunno when it goes weird
That's silly.
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Re: Representative Democracy [In Play]
Quote:
Originally Posted by
dicetosser1
Also you not being familiar with people might be a really good reason to put you in charge D1. Have you just read off classic actions/reactions etc
Why him over you Dice?
How many people besides Sooh and I are you familiar with here?
You read off classic actions/reactions too and Town!You isn't traditionally afraid to bellow out your own gut scum reads for lynch vote on those?
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Re: Representative Democracy [In Play]
@Monstrbro...
*Pokepokepokepokepokepokepokepokepoke* Get in here!
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Re: Representative Democracy
Vote: Cuthillius cause I feel like the worst person to be put in charge of a D1 lynch and all the candidates who have posted in the thread have either just come out of a stressful voting situation in their previous game or are new here, so right now just going for someone who will probably be rational if they ever show up. I dunno, hard to vote in a district of lurkers.
Vote: GH because he seems to have his head on straight and is decently trustworthy.
Vote: Winston Hughes cause I want him to return to us.
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Re: Representative Democracy
Quote:
Originally Posted by
GeneralHankerchief
All of that aside, Zack has shown to be a pretty damn effective town leader in the past, so I'd legitimately be fine with him becoming Chancellor to start the game. Naturally, I'd be happy to serve as his underling.
Vote: Zack
Vote: GH
Quote:
Originally Posted by
GeneralHankerchief
You're perfectly welcome to put up an alternative choice and advocate for him/her. This is a democracy, after all.
Quote:
Originally Posted by
GeneralHankerchief
I would not decline the position if it was offered to me, however, I would rather see Zack as Chancellor.
Quote:
Vote: GH because he seems to have his head on straight and is decently trustworthy.
(that was Dp101)
.....what?
those are GH's only game related posts and you think he has his head on straight and is decently trustworthy because of that?
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Re: Representative Democracy
Dammit, must have gotten people mixed up again. Let me reread the thread, I must have misattributed some posts.
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Re: Representative Democracy
Screw it, I'm reading the thread and can't come up with any candidates that I like for my district. Visor, you seem town, who from my district do you think would do a good job at voting correctly?
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Re: Representative Democracy
Quote:
Originally Posted by
Dp101
Screw it, I'm reading the thread and can't come up with any candidates that I like for my district. Visor, you seem town, who from my district do you think would do a good job at voting correctly?
Why are you reading me town so early?
Schema - not posted
Cuthillius - not posted
Renata - okay
Choxorn - 1 post
Dp101 - you, i need to reread you
Jabbz - ehhhhhhhhhh
dicetosser1 - okay
probably renata at this point