Originally Posted by Dead Moroz
I have mixed emotions. At last we have demo. It's good. But it doesn't impress me as much as MTW's demo. Too short and too much of negative things.
The graphics looks great! But till you try to play. It needs too much resources. My 2 years old computer (Pentium 4 CPU 1,7GHz; 384Mb RAM; GeForce4 MX 440 64Mb; monitor ViewSonic PF775) worked perfect with MTW. But now it seems I have to buy new PC. Playing RTW on my comp is just a headache! It works too slow and abruptly and sometimes almost freezing. I played demo on my brother's newer comp (Pentium 4 CPU 2,0GHz; 512Mb DDR RAM; GeForce FX 5200 128Mb; monitor NEC MultiSync FE791SB) and it worked better! But not very much...
I suspect that ingame cursor may be the problem. It moves slowly and can make game to run abruptly. I had the same problem with the game "Blitzkrieg". With it's default ingame cursor the game runs terribly. But when you choose the standart Windows cursor everything is ok. I think RTW must have the option to turn off that ingame cursor.
It's great that you can zoom in and see each fighting soldier looking much more realistically than in previous TW games. Great job, CA! But have to say that this feature is almost useless. Because you just have no time for it! Everything is going on so quickly. Why!? I'm not a speed maniac. I just want to enjoy my game. And I don't want to play "Need4Speed: Total war".
Another bad thing - the mini-map became useless. Blurry picture with mass of strange triangles. Absolutely uninformative and un-Roman. Looks like piece taken from some flight simulator.
That strange green triangles when you select a unit looks un-Roman too. Thanks gods, we can get rid of them.
Another annoying thing is jumping from unit to unit during review of battle stats. What is it for???
As many of us said before the "Pause" inscription is too big. I vote for it to be changed (I mean: became transparent and smaller). Also I wish to use "Pause" key instead of "P". And it will be good if we can hide interface during the battle.
I don't like the new system of showing moral status. I'm sure the old system of dynamic numbers is better. With new system you just cannot see the current state of your units.
It's bad that we can see the stamina status of unit only from pop-up description. It must be shown on unit's icon like in previos TW games.
There are some bugs I noticed (or maybe features I didn't understand):
1. Spears of Poeni Infantry are not visible when using GeForce4 MX440 video card. With GeForce FX5200 it works right.
2. When I group some units in some groups skirmishers began to behave strange. They go somewhere when I don't give them any orders (skirmish mode is disabled - so they must stand where they are).
3. When units of Sacred Band Cav are grouped in one squad and I select this group and give the order to go somewhere they sometimes go opposite side!
4. Cretan Archers may not shoot when I order them to. Enemies are at the required distance and there are enough missiles and no any barriers but those archers just doesn't shoot. Maybe they want more money for service?
5. "P" and "Esc" buttons doesn't respond when I push them. Usually I have to push them several times before they work.
6. During pause I change "walk mode" to "run mode" by clicking on button on interface panel. But when I continue the battle there is still "walk mode".