Looks great Godspetmonkey! Keep up the great work!
Do you have info for making canon? We could use some screens of them so we could get them ready for the demo.
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Looks great Godspetmonkey! Keep up the great work!
Do you have info for making canon? We could use some screens of them so we could get them ready for the demo.
Jesus you have been a busy monkey! Great job! I like how in the screenie they are in melee and one is still manning his crossbow.
I'm not the only one!Quote:
Originally Posted by Uesugi Kenshin
Mounted Sargeants -
Texture by Narayanese! (Who should be commended for putting up with my high standards!)
http://www.users.on.net/~roehr/RTW/m...nt/Action1.jpg
http://www.users.on.net/~roehr/RTW/m...nt/Action2.jpg
http://www.users.on.net/~roehr/RTW/m...nt/Action3.jpg
Wonderful! I'm sure the demo will be a great success with units like these!
Still not done!
Cretan Arshers! ~;) -
http://www.users.on.net/~roehr/RTW/m...rs/Action1.jpg
http://www.users.on.net/~roehr/RTW/m...rs/Action2.jpg
http://www.users.on.net/~roehr/RTW/m...rs/Action3.jpg
Great! You three must certainly have been very busy!
Wow Godspetmonkey these units are amazing, and so fast... did you just do them or did you have them all but only posted screenshots now?
Is that spelling mistake intentional, with the way they pronounce it in game, or is it genuinely a mistake?Quote:
Cretan Arshers! -
Parody of the RTW voice.Quote:
Originally Posted by Saranalos
All those were finished before posting them, and only the mounted sargeants had some work done on them before this weekend.
That is how you spell it, od eh? Go figure english...
Looks great godspetmonkey! Narayanese I am adding you to the team list, great work both of you!
Will, if you drop the h and second r, you end up with a more interesting word... thats done on purpose.Quote:
Originally Posted by Uesugi Kenshin
Great work and so fast?! What drugs are you on? ~D
Did you make sure that every unit has a secondary weapon (sword)? All except P. Rotularii at least
Venetian and Ottoman battlestandard
http://img215.exs.cx/img215/156/venicebat0ba.jpghttp://img175.exs.cx/img175/4596/ottomanbat5xl.jpg
Castilian and Kalmar Union battlestandard
http://img163.exs.cx/img163/9051/castilebat4dy.jpghttp://img163.exs.cx/img163/8554/kalmarbat6ry.jpg
Nice Italians Godspetmonkey!
Nice standards Narayanese they look great!
Out of interest, what program do you use to build the unit models?
3Ds Max for the models, photoshop for the textures.Quote:
Originally Posted by JamGod
I've brought all faction icon graphics together into one file, I should have manage to find them all, tell me if I haven't.
These 16 lions are the faction icon graphics for Venice.
http://img32.exs.cx/img32/7505/venice4bf.jpg
Brilliant!
Encouragement is always nice. ~:)Quote:
Nice standards Narayanese they look great!
Castile and Order of Saint John (demo faction)
http://img185.exs.cx/img185/5539/castile0lz.jpghttp://img185.exs.cx/img185/1690/stjohn1qc.jpg
Good work comrade.
Those look great! Keep up the good work!
Could someone post the Knight's of St. John banners and emblems on the Malta Demo thread in RTW Heavengames?
Also Narayanese, will you use St Andrew's Cross or the Red Lion on Yellow background for Scotland? Just a suggestion: I would use St. Andrew's Cross, because in Feudal TW we will probably use The Red Lion on Yellow background,
It seems the military used st andrews cross, so I'll do a white diagonal cross (st andrews cross) on a red background for the scots.
Have you found some flag of the pope? I'm leaning towards a few (4 probably) white keys on a red background for the papal state, because I can't find a picture of how his flag looked.
I thought St Andrew's Cross was a White cross on a Blue Background! It would look better, as red and white don't look as good together. And people would get confused, as No One has ever seen a red and white Scottish flag. I'm not trying to offend you, but I think that a White Diagonal Cross on a Navy Blue Background would look best, be familiar to most players, and would stop us having 3 or more factions with similar colourings on the units.
And could you put the Pope's Keys in Black on a yellow background? It would better again for the colour differences, as we don't want poor people getiing confused as their are so many colour similarites.
Ottoman
http://img204.exs.cx/img204/4903/ottoman7ye.th.jpg
@Ignoramus
Scotland used white on red in 15th century and white on blue in 16th, or so. You're right about too many with red backgrounds, I'll have trouble not making the papal flag too alike the scottish. So I might very well make white on blue then for scots. I got the impression that from 13th century to 17th century all papal flags had red background, so that's not a thing I'd change. The units won't have faction colours anyway.
Must've been pretty confusing for them back in the day with all that red ~:eek:
Ty ~:) Any tips for a budding modeller?Quote:
Originally Posted by GodsPetMonkey
Kingdom of France, Golden Horde Khanate
http://img66.exs.cx/img66/2962/france0mi.th.jpghttp://img66.exs.cx/img66/8120/goldenhorde7qw.th.jpg
Beautiful! Have you got a good banner/flag/icon for Saxony? These are COOL! I can't wait to march under these excellent banners!
Narayanse!Quote:
Originally Posted by Narayanese
Those are amazing. gooooddd job with all of them.
Yes they are very nice Narayanese. And nice to see you back Celtic_Winter, I hope you are back for a while this time.
Welcome back CW.
Yet again Narayanese they look beautiful!
It looks great, like all the other faction icons, but if you want to be historical, that symbol wasn't used by the Ottomans until the 19th century. Look here. You could use the top middle, and top right flags for the Ottoman flag. The middle top one was adopted in 1453 and the top right flag was adopted in 1517. Or, you could go with the Ottoman symbol before the conquest of Constantinople, which was a bow like symbol, much like the ones in the first top left flag. Of course, you could just go with the more recognizable symbol, but it wouldn't be as historical.Quote:
Originally Posted by Narayanese
No official flag existed until much later in history, and even then it wasn't until the 19thC that there was only 1 national flag.Quote:
Originally Posted by Lief
The flags shown at wikipedia are mostly based of designs from European atlases, although contemporary, but there are many sources, there are some contemporary paintings that show white crescent on a red background, there are records of white and yellow crescents on green backgrounds (typically called religious flags) and later on, after the invasion of Egypt, even more flags for the different areas (most of the former Baltic nations had their own flag under Turkish rule) and offices.
The only really standard flag was that of the imperial house, but even that changed over time.... but at least you could expect to see it where ever the emperor went.
http://www.fotw.net/flags/ is a great source for modern and historical flags.
Hmmmm, well, first, familiarise yourself with simple object manipulation in Max, for most basic units you can create a new model just by altering an existing one, but there are times when you must produce new content from scratch.Quote:
Originally Posted by JamGod
I recommend you work from the CA models initially, creating an entirely new model from scratch isn't as hard as it looks (basically you can make a low poly humanoid out of 4 rectangular prisms in a few hours) but there’s no point if you really don’t have too. As time goes by, you will learn more and more about how to make a good looking model with as little in the way of faces as possible, how to keep it all nice and clean, but don't worry about that to start with (its easy enough to go back at a later stage and fix it all up). Practice makes perfect.
Don't be afraid of trying stuff out, and then ditching it, also learn how to export/merge bits and pieces, very useful skill, especially with weapons, helms and pieces of amour. If you have any major modifications to make, switch from mesh to poly mode, you will lose your vertex weighting, but I don't find it that hard to redo that anyway, and poly mode is a hell of a lot more powerful then mesh mode (wait till you discover safe delete! Wanted to delete a vertex with out removing all those faces? Now you can!). I like to texture as I model, so when I change an arm, I then go and do the texture for it, if it looks wrong, I can change both at any time to find a solution, this is hard if you can't texture, or have someone else doing it for you, in that case, make a basic model, send it off, when you get a texture back, change the model if needed, then if the texture needs changing, send it back again, and so on. A good looking model and texture is always a worthy goal! No such thing as a unit that is acceptable if it looks bad.
Most of that’s pretty basic stuff, but the advanced Max features only make some things easier, 75% of my modeling work is just moving vertices about, most of the rest is UVW mapping and vertex weighting.
England, Hungary, Ottoman Turks
http://img202.exs.cx/img202/489/england9wv.th.jpghttp://img202.exs.cx/img202/2652/hungary4hc.th.jpghttp://img202.exs.cx/img202/9223/turk8xw.th.jpg
Thanks Leif for pointing it out to me. I've seen some period paintings with turkish flag with a white crescent on a red background, so I've simply removed the star. It's a quick fix, but it should hopefully make the flag historical.
The english big buttton is a remake of one of Silver Rushers'.
I found the polish bird on red, I'll use it for the polish flag.
Is black the correct colour as background for knights of st john? In the kingdom of jerusalem they wore white cross on black clothes, and a 16th cent painting shows the eightpointed star on a black coat on a member. However the maltese naval flag in 18th century appears to be red with some sort of cross.
I wouldn't worry about it. They probably had several flags.
The change to the Ottoman flag is great. As are the new ones.
Looks great Narayanese, the edited Ottoman flag looks great.
I like Saxony. ~:cheers:
Could you make Saxony's larger? I will love playing as Saxony!
Edit: I mean, can you blow up the size just for the purpose of this forum so I can see it better?
Click the pic!Quote:
Originally Posted by Ignoramus
Will you do the Italian ones next?
Church State
http://img226.exs.cx/img226/6104/papal4tj.jpg
Mamluks, Moors
http://img48.exs.cx/img48/4802/mamluk2ew.th.jpghttp://img82.exs.cx/img82/4454/tlemcen8bs.th.jpg
(the moorish one is from tlemcen, one of the moorish kingdoms)
Just click on the picture to see it full size.
Muslim Rebels
http://img239.exs.cx/img239/4496/muslimrebel8kc.jpg
(persian symbol from 14th century and the centuries around it)
Narayanese they look great, when you are done or feel like it could you post them all in one place in this thread?
Couldn't we have Protestant Rebels in Europe?
Scotland
http://img144.exs.cx/img144/5764/scotland2hg.th.jpg
I have a list of faction graphics here, they're png so they might be slightly better quality then those posted in this thread in jpg.
Here you can see the burgundian standard in action.
http://img35.exs.cx/img35/8355/burgundshot0sq.jpg
The standard's border is fine now that it is on greek cities, on carthage it wasn't. I've used greek cities as a template for the graphics, maybe it is the battle-glow, I haven't tried much yet.
I can't find the graphics file for the icons in the battle summary (the one that pops up right at the end of a battle), nor hte one shown during battle in the lower right corner.
Looks great Narayanese, thanks for posting the link.
Check your alpha channel!Quote:
Originally Posted by Narayanese
95% chance they are your problem.
I'm confused by your Naples standard. It looks like it's supposed to be French (blue field, golden lillies). Are you sure about that?
Have you done the French yet?
I just found the French standard, looks good, just as I had imagined it, but that still doesn't solve the Naples. The only difference between the two is the number of flowers on... a bit confusing
The difference between the french and the neapolitan flag is not just the number of fleurs de lys but also the red bar on the neapolitan. The flag is from http://www.duesicilie.org/bannere-nap.html. I have read there was also a neapolitan flag with 'catalonian bars', I think that means red and yellow vertical stripes, I could use that design instead but think it wouldn't be a beautiful flag and that it would look too aragonese.
The problem with visible square borders is solved. If the file is just copied inte an existing texture file (or a copy of one) the borders get right, now my new buttons are displayed correctly. Standards must be into illyrian standard file, I tried gaul but got the barbarian ragged look of standard.
Edit: The problem with the ragged look of gaul standard is solved, it's a fix in descr_banners.txt.
Muscovy, Orthodox Rebels (byzantine flag)
http://img103.exs.cx/img103/8117/muscovy3fq.th.jpghttp://img103.exs.cx/img103/7264/ort...bels6pw.th.jpg
This is top quality work, these standards really look authentic ~:)
I have changed all the small buttons for consistency. I also have new faction symbol graphics for Hapsburg (red crowned lion on yellow) and Kalmar Union (red cross on yellow).
Here they are.
great work Narayanese really great work!
How many faction standards have you made by now? Are there any left to do? Maybe your next project could be changing the interface, making it more renaissance in appearance?
I just made a quick review: only Milan, Teutonic knights/Bavaria and Papal state/Imperial Diet left.
Milan and Teutonic knights not done yet, and Reichstag. Pope is done. Some more rebels needed, I'm waiting to what cultures we'll have. I don't know if we can have one rebel standard per faction, i think we can. I still have problems with the army banners on campaign map, can get them working properly. When I make parts invisible I get a greyed out macedonian/selecuid/watever symbol instead of what I want, and when I don't have invisible, like a flag, the white turns medium dark grey and the bright blue almost black. So there is still some more experimenting to do before i'm done.
Do you have any ideas how the interface should look? I could very well work on it once the last of the banners are done. Do you just mean replacing all that is too antique roman?
Yes just replacing the things that are too roman for the time being. Then post some screenshots and we'll see if more needs to be done. There's a mod here at the forums called Blue Lotus, it's based on eastern mithology. It's I think in the hosted mod section. They have posted in the screenshot thread a new interface for their mod, so you can look at it to see how they've done to give you some ideas.Quote:
Originally Posted by Narayanese
Making it looks more Renaissance like is a good start, we can work from there and find out exactly what we want later, it would be good to get a working interface though.
One question to everybody: Anyone know how to make/get an installer for this? I know we are far from done, but it would be nice to know if we have any ideas about that yet.
I've installed my banners by putting them into a zip and extracting it into the rtw folder, it works. I don't know anything about repacking into pak files though.
Teutonic Knights banners are done.
How do you like this for a siege picture?
http://img156.exs.cx/img156/1412/pre...egecopy5kh.jpg
Oh btw, I made a black routing banner and I've tested it, it looks better then the white one, even for knights of st john.
__
Narayanese
"Qui plus, où est li tiers Calixte, / Dernier décédé de ce nom, / Qui quatre ans tint le papaliste, / Alphonse le roi d'Aragon, / Le gracieux duc de Bourbon, / Et Artus le duc de Bretagne, / Et Charles septième le bon ? / Mais où est le preux Charlemagne ? // Semblablement, le roi scotiste / Qui demi face ot, ce dit-on, / Vermeille comme une émastiste / Depuis le front jusqu'au menton, / Le roi de Chypre de renom, / Hélas ! et le bon roi d'Espagne / Duquel je ne sais pas le nom ? / Mais où est le preux Charlemagne ? // D'en plus parler je me désiste ; / Ce n'est que toute abusion. / Il n'est qui contre mort résiste / Ne qui treuve provision. / Encor fais une question : / Lancelot le roi de Behaygne, / Où est-il ? où est son tayon ? / Mais où est le preux Charlemagne ? // Où est Claquin, le bon Breton ? / Où le comte Dauphin d'Auvergne, / Et le bon feu duc d'Alençon ? / Mais où est le preux Charlemagne ?"
- Ballade des Seigneurs du temps jadis (Francois Villon, 15th century)
I like the picture, but I am not sure if it is the best picture. If we could get pictures made by team members I think that would be best, if we could get some with action being show would we want to use them? I am undecided, but I am pretty sure more action in the picture would be better.
Making still pictures by team members is bad use of limited resources. There are precious little modelers as it is, and making pictures like the siege notification pictures when we can use perfectly good period art is not very efficient.
Maybe you like this sort of a painting better (it shows a captured city)
http://img15.exs.cx/img15/2902/prebattlesiegej0no.jpg
They look really good Narayanese.
that's what I had in mind. And we can find tons of such pictures online. Plus it gives a really nice authentic polish to the interface.
I know of a great picture (I have it a book at home, hopefully I'll find it online) that shows 'the consequences of defeat' - a bunch of bodies and some people standing over them holding their noses! a very strange candid scene for that period, I think it will fit great into the mod. If I only find it
Isn't that better for a Medieval time period?
Let's go with the first one for now, it is a good picture and is better for the time period. If only we had more resources and could make our own. Oh well.
Milan, Imperial Diet
http://img54.echo.cx/img54/221/milan5on.th.jpghttp://img54.echo.cx/img54/5517/imperialdiet8fv.th.jpg
I like the man-eating Sforza snake ~;)