Thanks!
By the way, do you have any image or screenshot ready?
Printable View
Thanks!
By the way, do you have any image or screenshot ready?
Cf is back.
The loading images can be fight battles.
And the map:
I am working on it.I have a problem with the electricty :furious2: .Few minutes ago, my house doesnt have electricity.
Two things:
First, the map.It going to be South-america only or South and Center America?
Second, it is possible to add night battles to the game?
I guess the more things we add to the game, the game will become more fun without losing the historical acurrate we want.
Regards
Caius
In the first release, in order to get it out as soon as possable, the map will be just South America, but in the second release, we will have the Aztecs, and other Central American factions with a Central American map.Quote:
Originally Posted by Caius Flaminius
Yes, we will add night battles.
will this mod be for Rtw or BI?
RTW 1.5.
Anyone is going to do the night battles and the Campaign balancing? If not, I will do it.
hey, i thought i might be of a little help, i was involved in a similar mod back in medieval modding days, called conquistador total war, it had a pre-colombian stage and focused mainly on mesoamerica, like mayan and aztec/toltec conflicts but if i can find the old files ill email them to you guys.
Welcome to the org, dizzydes!Quote:
Originally Posted by dizzydes
It can be useful.I dont know if RTW allows the use of Medieval files.Can one tell me?
I will no longer be able to do any modding. Running my modded game fried my graphics card. Sorry but I still hope to be able to help in any way possible.
P.S, could you pm me if you are a member not mentioned in the news thread. Thank you.
Caius, you cannot put the medival files into the Rome: total war game. You can modify them into the rome format and put everything in. It will be a pain and I would undertake the deed, but youve read what I typed above.
:gah2: This is a serious problem.
We are needing more help.
Maybe you can fix your video card.Or it is imposible?
Running your modified game crashed your graphics card? What card is it and what on Earth did you do? Sounds to me like your Card's RAM is just fried- happens and it's not your fault.Quote:
Originally Posted by Motep the great
snevets, do you want to jon us?
We need :help:.
And Motep, you maybe still can help us.
sorry, i can't say if it can, but i never really got to that anyway, it all really fell apart when we realized noone in the development team could model even the slightest, but these were lots of academic files relating to development in mesoamerica and warfare between the civilizations.Quote:
Originally Posted by Caius Flaminius
I cannot run the modded game at this moment...but i could once I get my new vidio card. Im using my cousins pos right now. I will be able to begin modding again sometime this week.
I'm sorry to hear about your card, Motep.
Sorry i've been gone so long guys, we are reaching our limit of internet access.
Caius, the campaign map is going well? And I still need the skins Murfios...
Here are some unit names i found, hope you fid it useful:
Namuntulinko: mapuche infantry
Lekay: mapuche boleadoras
Waikilaf: Mapuche Spearmen
Fillibusteria, you just might make the mapuche the highlight of the game...might as well call the mod Mapuche: Total War
My friends,
Sorry for not beeing able to contribute to the mod this week.... a tragedy just happened in my family and i went away into my native village.
Hopefully, in 2 days i will be back, i am very glad that you have managed to progress so much.
With friendship and respect,
Rex Pelasgorum
Of course not, i know the Inca are the principal faction in the mod, but you said you needed help with the mapuche because of your lack of information about them, so i was trying to help.Quote:
Originally Posted by Motep the great
i was not being negative...it was my nerdy way of thanky you.
no more modding (not even editing the edu file)for me....mom said so...
Nooooooooo :(Quote:
Originally Posted by Motep the great
Edit: I have good news, I will be training thscme over in TWCentre to work on units or whatever we need him to do!!
Is there anything that anyone needs help on? I will get the units...
Byzantine Knight
The Incans are done except for the:Quote:
Originally Posted by ByzantineKnight
Cacacuzco
Ayllucuzcos
Mancopchincuzcos
Auquiconna
All units made are subject to revision.
I can, however, still help on this mod. There is still plenty of research that needs doing!
Im sry I was not able to get online all this time. My Pc got scorched by a power supply fault. It was burned. Its something regarding the circuits. I had to start from 0%. I just got it replaced.
Really?Quote:
Originally Posted by ByzantineKnight
Do you have any screenshots?
It is without skins :(Quote:
Originally Posted by Filibustería
It is without skins :(Quote:
Originally Posted by Filibustería
Murfios, if you give me your email, ill email you the skin.
Mod: could you delete the above message.
How without skins?Quote:
Originally Posted by ByzantineKnight
how can you "make" a Skin?
You edit a TGA.dds file in the Activision\Rome - Total War\Data\model_unitData\models_unit\textures to change a skin.
We are using vanilia RTW unit skins right now :(
When will the map be ready ? ~:)
Sooner...
Thats good news, as soon as it is done I will add the units when we have completed them.Quote:
Originally Posted by Caius Flaminius
Then all we have to do is get the UI, wonders, trade resources, provence names (we can start with Inca Provence 1 Mapuche Provence 4 and so on), family trees, scripts, and all that other stuff.
Then we can playtest!! :2thumbsup:
Edit: I have finished all of the Incan units, all I have to do is playtest!!
what is UI?
Province names shouldnt be that difficult, I think. just look for incan city names or places anduse them...
By the way,
Does any of you know if there's any free donloadable- tool that can be useful for creating a total war mod logo like the one from Númenor:Total War?
Thanks
i was thinking in something like this:
http://en.wikipedia.org/wiki/Image:Incalogo2.PNG
I know it sucks because i made it quickly(and without any permission:oops: , for what im sorry) and it was created in microsoft Paint, but it shows the possibilities for creating a logo for the mod (A different one of course) using a special tool.
So, it was my way to cheer you up to create a logo for Inca:Total War.
exellent work!...now I feel useless...
You are not useless, you got all of the Aymara units!!Quote:
Originally Posted by Motep the great
It does not suck, you are a talented 2D artist!! at least better then I will ever be, Thank You.Quote:
Originally Posted by Filibustería
I have a request... Would you make a couple banners for us to put in our sigs. People say they increase interest in the mod (It would be nice to get a dedicated fanbase)
That is fine, you dont need permission to do anything.Quote:
Originally Posted by Filibustería
UI stands for "user interface", it is what your buttons\menus look like on the battle and campaign map. Yes, the provence names will be easy, but I ment start with those names untill we can get proper ones.Quote:
Originally Posted by Filibustería
I do not think there is a tool like what you are looking for...
Good Work Filibustería!!
Byzantine, take screenies.
That doesnt sucks.Quote:
Originally Posted by Filibustería
Just check the Wikipedia article about Inca:Total War, I writted somethings.
Thanks!
What is a sig?(im sorry but English is not my mother language)Quote:
Originally Posted by ByzantineKnight
What is a banner?
Excellent work, people !
The banner is awesome !
Hopefully in 2 weeks i will get the new music pak ~;)
I will speak with a very talented friend of mine....
I`ve seen how many new mods were launched, and the new music plays an very important role in each of them. ~;)
I do not have the skins, it just looks like warband and peasants, and a few phalnix guys without the phalnix (just short spears).Quote:
Originally Posted by Caius Flaminius
Thats really good news, aside from a few more skinners and the map, that is what we need most!!Quote:
Originally Posted by Rex_Pelasgorum
"sig" is short for signature, and the banner is for putting in it.Quote:
Originally Posted by Filibustería
Do you remember seeing different members adding pictures to their sig that say something like "Hedgemonia Total War" or the names of other mods.
It is a "promoting" ploy for their mod.
Do you know how to add the image in the signature?Quote:
Originally Posted by Filibustería
EDIT:I guess it is a good idea add ALL the members of the mid the image.
You mean like this one?Quote:
Originally Posted by ByzantineKnight
Yes, it is good.Quote:
Originally Posted by Filibustería
EDIT:The map is delayed for one error.
I have one question...
how do you do to create the faction icons?
If it's done by editing the ones from RTW, what program is reqired for doing it?
nice logo fillibusteria...can you post the tags for it.
p.s. if anybody needs my modding help just pm me what you have(I can mod it so long as it is not saved on the computer or to the game)
So, you can help us or not?
Im sorry but again my english does not include the word "Tag" in its vocabulary.Quote:
Originally Posted by Motep the great
Can you tell me what a tag is?
Thanks
well...yes and no. I can in the sense that I can mod what you give me...but i cannot go digging around in the game files or permanently save anything.
p.s. post the new "Inca Total War" banner without the image things around it. The image that is in your signature.
You mean this?
https://upload.wikimedia.org/wikiped...ncabanner3.PNG
Its url is https://upload.wikimedia.org/wikiped...ncabanner3.PNG
Yes! that is good!!Quote:
Originally Posted by Filibustería
As soon as this is fixed, is the map done??Quote:
Originally Posted by Caius Flaminius
You can use photoshop, paint, irfan view, anything as long as it can edit TGAs.Quote:
Originally Posted by Filibustería
I have spare time...I would make the icons, but I am the worst phoshop artist ever.
I made some icons... I personally don't like them:no: , but it was the only thing i could find on google images, there really is very little stuff...
here they are:
https://upload.wikimedia.org/wikiped...58/Banners.PNG
The Mapuche one looks good, only we need to make it more "seamlessly" joined with the silver ring around it. More detail would also be nice.
The Aguaruna one we may have to find a better substutute for that, mabye an Amazon symbol if we cannot find anything better.
The others look okay as far as symbols go, but they are a little fuzzy...
I still think mabye we should use this for the Incans
https://i114.photobucket.com/albums/...incasymbol.gif
Motep dra Uha Dnia Mazzat feel free to edit these if you want, you and Filibustería can work on art related stuff (unless someone else wants to help)
Caius, is the map ready, or could we have an estimate on how long it will take?
I will get to work getting the other faction trees done today and tomorrow.
Good Job guys
ByzantineKnight
Yeah that one looks great! where did you get it from?Quote:
Originally Posted by ByzantineKnight
And how can i reduce the size of the icons like the chimu golden mask-thing, or the aymara face, without loosing detail or resolution?
good icons...just need to photoshop em so they look more like a real faction icon.
Byzantine, I have not recieved the units yet.
It was from Age of Mankind Total War, someone said that anything we get from a dead mod is free source so...Quote:
Originally Posted by Filibustería
Sorry :shame: I forgot. I just sent them.Quote:
Originally Posted by Motep dra Uha Dnia Mazzat
You sure made some of the incan units relly powerfull...such as the qurichisqa chuki, but as the incans are the highlight of the game and likely did have beeter units I will say you did a good job.
Do you have some incan proverbs or something Like that for the loading screens?
Or
Do you have loading screens?
does that mean that if we play as other faction than the Inca we will get crushed by them?:beam:Quote:
Originally Posted by Motep dra Uha Dnia Mazzat
not neccesarily, the only factions complete are the aymara and the Inca, so I do not know stats of the othger factions. However, the Inca do have better units thatn the aymara, although the Aymara still stand a fighting chance.
The truth is that we currently lack many, many things....
Snevets promised some models, i`m stil waiting for them....
We need to recrute some skinners somehow....
We need to get a working map, with some Inca units on it...
I like the faction icons... ~;)
Pehaps it is true that we need models, skins, and a map, which are the escencial things, but a mod needs other things, like music, artwork, loading screens,icons, banners, and other minor things that are necesary too but are easily done!
So, if we could do those things quickly, we would have very few (important but few, it makes a difference) problems left, so give us(The ones who cannot truly mod but still want to help) some work nd we will do it.
Two things:
I suggest(Rex tell me if it can be) share the I:TW e-mail.What?, maybe you can say, but if we share the mail every member here can send the latest advances.
And two:Lets make a "beta"
Filibusteria,
en que te basastes para hacer los iconos de las facciones?
Sorry, I have to translate that
A very good idea, Caius !
About the email, ByzantineKnight made it... Talk to him, and he will give you the password (i do not have it), it is good that all of us have access to that email and to the pasword. ~;)
The email is inca_total_war@yahoo.com
The beta idea was yours.Or the ByzantineKnight idea.Quote:
Originally Posted by Rex_Pelasgorum
Add the I:TW image in the start of the thread.
En nada en especial, sólo busqué Aymara, mapuche, chimu, etc. en google imágenes y lo que encontrara adecuado lo usaba, pero no había mucho que ver...Quote:
Originally Posted by Caius Flaminius
De donde eres, Caius?
Argentina.
I write a PM to Byzantine.
I'm interested in helping, I wanted to make an ancient americas mod for M2TW, but no one was interested.
Do you know modelling or skinning?Quote:
Originally Posted by Lignator
'cause thats what we need.
Making an America mod for M2TW is like creating the game over again... New Religion, multiple textures, names, perhaps even new combat moves... It would be huge.
I could skin, I don't know about modeling though, the programs cost too much.
We are in a desperate need of skinners, so you would be glady welcome.
But Im not the mod leader so talk to Rex or Bizantine Knight
Rex is the mod leader (i think)Quote:
Originally Posted by Filibustería
Yes, you can join!!Quote:
Originally Posted by Lignator
Caius, i'll PM everyone with the password. But how will you all get the things that I have finished editing, should I email them to all of you?
Send it to the mail, such as a zip file.I will make all the modifications necesary to launch the betaQuote:
Originally Posted by ByzantineKnight
We need the map before we can get the Beta out for the team members.Quote:
Originally Posted by Caius Flaminius
@Lignator: I'll PM you the password as soon as you join.