Is Acre a city or a castle? Castles get a 2.5 fold reduction in the distance to capital penalty.Quote:
Originally Posted by Oaty
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Is Acre a city or a castle? Castles get a 2.5 fold reduction in the distance to capital penalty.Quote:
Originally Posted by Oaty
This is just another update on my original note on Papal names being incorrect. It would seem that the Byzantine Faction is also using incorrect names for faction leaders and heirs. Although, like the Papacy, Byzantium starts out with appropriate faction leader and heir names, John, Andronicus, Alexius etc. This system falls flat on its face down the line when names no Byzantine Emperor would ever use are selected for the new Emperors. Anyway just more of the same here! Cheers!
Initially Posted this in the Apothecary, but still no joy...
I have a full stack army sitting outside the Aztec City of Cholula. Go to the Battle screen and...
Why do the City building types resemble that of downtown Jerusalem or some other middle eastern residence? NOT an Aztec Pyramid in sight nor anything Aztec for that matter, just domed houses and those tall towers like the Holy Lands etc.
Graphic are on full BTW.
here's the image: Cholula or Jerusalem?
https://img167.imageshack.us/img167/...lulapr5.th.jpg
@ Sapi,
I know it's been said, but I do want to emphasise the problem with 'two handed weapon' foot troops not having a chance against Cav as they just don't seem to use their weapons.
mate, i've sent it off and that was one of the major bugs. Palamedes said they're looking into most of them and hopefully they'll be able to develop fixes in that regard.
It is a major bug :(
Every game I've played.
First time the pope dies, elections are held, new pope comes up.
And dissapears next turn causing new elections. This pope sticks around but when he dies the next 'lucky' man also dissapears.
This destroys the numbers of cardinals, I think at one point there were 2 left.
Please see here for a Join Jihad Bug.
https://forums.totalwar.org/vb/showthread.php?t=73379
Thanks.
What is going on with ballista\cannon towers? I was preparing to defend as Byzantine Empire the citadel in Adana against the Mongols and in the battle the cannon towers were spitting arrows!
I've read somewhere that ballista towers work as cannon towers and vice versa, (and actually seen it in game playing as Venice and defending Jerusalem) so I reloaded replaced the cannon towers with ballista towers and the result is the same: they only fire arrows/ballistas.
The graphics are different in the battle: ballista towers have rectangular openings, cannon towers have round ones. But I can see neither ballistas or cannons protruding.
Is this buggy only for the Byzantines? Do they really have cannon towers when they don't have cannons as units apart from bombards?
Cannon/Ballista towers have bugs. Playing as Venice Ballistas were acting as cannons in Jerusalem, playing as Byzantines I don't have cannon towers in Adana. I am not sure how big the problem is for others but for me it destroyed my campaign. :wall: :wall:
The Org buglist has relocated to here in order to make things easier to manage and update, so please direct all your posts to that thread.
Thanks
sapi