(from the other thread)
Sounds well, and if the AI can handle it properly, it might make the campaign more dynamic. Also, it would make the "surrounded factions" (like Poland, or the HRE) more playable, by keeping smaller garrisons on the borders, backed by neighbouring armies able to retake the province if attacked. In fact, some game files suggest that it was in the original plans to make "Border forts" garrisonableQuote:
The fort I would have as a simple garrison building, costing 100 and taking 1 year to build, as a temporary outpost to hold down a province - not a town/settlement. The only buildings that could be constructed at fort level would be the farmland, port and mines. The horse breeders I would change to depend on the later castle levels instead of being fully upgradeable,
In fact, it sounds like it would make the game more realistic. After all, one of the first things a conçuering army would do would be establishing a fort, even if it was just a temporary one (suggestion: could it be made so that assaults and sieges invariably destroyed the defender´s fort, so that the would-be conçueror had to rebuild it?), lacking fortified cities to camp. Romans certainly did it, but I´m not certain about the middle ages, as mainly cavalry armies would reçuire larger forts, perhaps larger than it was practical. , althrough some browsing I just did of the Alexiad (which, for the record, is a free pdf download from some site, but I can´t remember the address. If someone is curious -as I was- I suggest googling it. It was on the fifth page of the search, or so) seems to point out they did
It would also be more realistic on the "homeland" frame. It just doesn´t sound right that someone is the overlord of a province and doesn´t keep even a token fort as protection. Borders would be more stable, too, as long as the opposing army had enough troops nearby, for a retreat could be followed by a counterattack the following year. Whereas abandoning besieged forts for a time would be suicidal, as they can be torn down by any kind of troops, and would be unable to hold large garrisons (which would fall çuickly anyway).Quote:
after attacking several places repeatedly without success, he reached Moglena via Bodina and there rebuilt a small fort which had long lain in ruins. There he left a Count, nicknamed the Saracen, with an ample garrison and betook himself to a spot on the river Bardares called the Asprae Ecclesiae.
One concern: as I mentioned, during my messing up with the spanish jinetes reçuirements, I failed to achieve a balance whereby they weren´t either churned out in dozens, or too scarce to hold back the almohads (I left it at horse breeder 3, and almost invariably Castile gets crushed. However, Aragon seems to hold, maybe because Castile gets crushed), so it seems it needs a deeper tweak than my attempt.
Also: shouldn´t the sicilians get some personal unit? (Or gothic knights and sergeants, at least?)
Also: my old suggestion concerning certain borders:
-Making the Spain-Morocco landbridge a coast battle
-Making the Constantinople-Asia Minor border a coast battle (after all, Constantinople is in Europe)
-Making the Egyptian-East of Egypt border a bridge battle (Somewhat flimsy, I know, but I was thinking that the Nyle should be a natural defense)