The Consulate of Yaks, Liquor and Cheese was founded by the stunningly intelligent, devious, and ambitious Prince YLC of Beefdom. Having been exiled to the farthest shores of the continent, YLC quickly plotted revenge, to return with many mercenaries and citizen soldiers after having convinced many towns to join with him even when they shouldn't have or had no need, such was his wordcraft and charisma. He then created a network of spies to bring in the most information possible, and began trade routes to Beefdom. Beefdoms instability caused the trade routes to become threatened, and by clever manufacture, YLC had written into law that the Consulate must protect the trade routes by force. Using this as an excuse to "stabilize" the Kingdom of Beefdom, Prince YLC was able to garner the support of many awould be enemy, such was the mind and forethought of Prince YLC, who, in the name of the people, renounced his noble status and became one with the commoners, much to their rejoicing and furthering of his cause, such was the magnanimity of YLC.
So he allied with the killer White Eyes, knowing that since he was ruthless and already bloodied, White Eyes would only be too willing to help, for he had been blinded by his own greed for a throne that YLC no longer truly sought, such was the humility of YLC. And so it was thus that Prince YLC, through intrigue and manipulation, managed not only to turn the tables on his would be exilers, but met the love of his life, a beautiful assassin from a seaside village, named Sara. Many would ask about fair Sara, and how she had turned his heart towards good things, such is the tenderness of Consul Sara, and how YLC could associate, even love such a woman, but such was YLC's love and understanding. After YLC's most honorable death, for he made sure it was so, Consul Sara took over his duties, for she was most wise and capable, and began the forward progression in arms and technology, skyrocketing the Consulate far far ahead in terms of well being and position.
Consul Sara gave birth to twins, a boy and girl, who grew up amongst the most advanced technology and gained the best education available. The boy was named CLY, or Clay, and the girl was named LCY, or Lacy. Clay soon took over the vast and burgeoning technology industry, handling many of the new clockwork and steam products, both in design and construction, for Clay had forgiven Yoyoma of YLC's death, such was his compassion. But Lacy took the Consulship after her mother passed it down, and Lacy took up the ideals of her father, excelling in deception and war, such was her pride. Now she thinks silently of revenge as the Consulate begins to mobilize...
Army composition
Clockwork Infantry - No longer does the Consulate put it's citizens in harms way. Now, machines of steam and clockwork take to the battlefield. Slower and limited then a normal soldier, they are nearly numberless and easily repairable, making logistics simplicity itself. Yak Lancers - Brave soldiers riding the trusty Yak, these Lancers wield both spear, sword, and pistol in the name of the Consulate, charging home with the lance or ramming home with the Yak itself. Consul Marines - Using the longmusket and sabre, the Marines are the best and bravest of the Consulate. Trained in single combat and formation combat, Marines are highly adaptable soldiers.
04-08-2009, 09:54
Beefy187
Re: Noble Sons II- Price for Peace pre sign-up and discussion thread.
I thought YLC already did his sign up but that was me reading the old thread :oops:
Thank you YLC. Although, to carry on the total war spirit I would like the game to be gun free.
04-08-2009, 09:57
ULC
Re: Noble Sons II- Price for Peace pre sign-up and discussion thread.
Quote:
Originally Posted by Beefy187
I thought YLC already did his sign up but that was me reading the old thread :oops:
Thank you YLC. Although, to carry on the total war spirit I would like the game to be gun free.
I'm using highly inaccurate muskets :beam:
Archers still have an edge over me, just that my missile troops can penetrate armor.
So I loose speed, flexibility, range and accuracy for ease of use and raw power.
Fair, no? Or I'll just slink back to crossbows...
04-08-2009, 09:58
shlin28
Re: Noble Sons II- Price for Peace pre sign-up and discussion thread.
Army Composition of the Theocracy of the Shadowbull ( Land Based army )
Swordsmen:
Beefy Zealots - Barely trained, barely able to wield weapons, barely wearing any armour, they are the core of the Theocratic Army. Though their military prowess left much to be desired, they have one advantage - there are a lot of them, and I mean A LOT!
Pikemen:
Shadowbull Warriors - Armed with a long long pike and shields of faith, they are the elite infantry of the Theocratic army.
Archers:
Temple Rangers - Armed with a longbow and a quiver full of Arrows of Faith, these elite rangers patrols the outlands of the Theocracy and forms the first line of defence against enemies.
Knights:
The Warrior Priests - With the declaration of independence from Beefydom, the Theocracy lost one of the most important parts of an army - the cavalry. To solve this problem, shlin II declared that alll household warriors, priests and servants must serve a mandatory service in the army. After many years, this small force has grown, and is now known across the known world as one of the most fanatical and well-trained knights across the known world.
I would like any landlocked country bordering Beefdom :bow:
04-08-2009, 09:59
Beefy187
Re: Noble Sons II- Price for Peace pre sign-up and discussion thread.
Quote:
Originally Posted by YLC
I'm using highly inaccurate muskets :beam:
Archers still have an edge over me, just that my missile troops can penetrate armor.
So I loose speed, flexibility, range and accuracy for ease of use and raw power.
Fair, no? Or I'll just slink back to crossbows...
In that case :beam:
Thumbs up for me :yes:
04-08-2009, 10:00
Captain Blackadder
Re: Noble Sons II- Price for Peace pre sign-up and discussion thread.
I would like the islands of the coast to the west for me they shall be called the Blackadder Isles
04-08-2009, 10:03
Askthepizzaguy
Re: Noble Sons II- Price for Peace pre sign-up and discussion thread.
A scroll arrives, bearing the seal of the Hungry Khan
Spoiler Alert, click show to read:
Courteous Greetings, Noble Sons of the Realm.
The Hungry Khan has settled in the lands of the North, and our people are hungry and tired after their long journey to this place. Farming has never been our strength, but we have managed to create a fine delicacy from the many different food sources we have encountered on our journey, which we would like to share with you. Unfortunately the lands we have are not suitable for growing food at all. We seek to establish peaceful relations with the leaders of this land, in the hopes of generating a mutually beneficial trade arrangement. What we do have in our possession: Many fine war horses, both in the large variety for charging and the swift for skirmishing. We seem to possess a small runoff lake which is barely suitable for drinking from, due to the heavy metallic deposits contained within. Our people are hardy and they have traveled very far relying on their wits; we have many skilled craftsmen who can fashion strong bows and leather armor, and we've managed to build a vast network of oven forges. We have little in the way of resources, but we can make things using the raw materials of others, and we have surplus horse to trade, and some limited metal deposits of unknown value. For the moment, we have acquired some cattle and we are foraging for other sources of food, but our reserves are due to run out, and we cannot leave the island without food reserves. Our people are willing to trade for food, and other arrangements can be made.
May the many blessings and toppings of the Pizza Lord be upon you.
Re: A scroll arrives, bearing the seal of the Hungry Khan
Thank you ATPG.
Now I'll go do my part by attempting to make a grid
EDIT: Tried it.. and failed miserably..
i probs need a photo shop.
04-08-2009, 12:41
Captain Blackadder
Re: A scroll arrives, bearing the seal of the Hungry Khan
Naval based army
Galley: 4
Swordsman: 6
Pikemans: 4
Galley
All young men of Buranda must join the navy to learn to respect the sea and all it has to give because without the sea Buranda would not exsist.
Sword of the Kingdom
After serving in the navy the men of Buranda have choice about where they serve some chose to be the sword of the kingdom the shock troops of the empire
Spear of the Kingdom
Other men who show apptitude are chosen to be the Spear of the Kingdom the men charged with defending the Kigdom from all outside attack should the navy fail at any point.
04-08-2009, 15:17
Yoyoma1910
Re: Noble Sons II- Price for Peace pre sign-up and discussion thread.
Quote:
Originally Posted by Askthepizzaguy
White_eyes- No data
Yoyoma1910- No data[/B]
Mine's up there. It's even quoted in Reenk's post.
White Eyes is up as well, he just posted it super early.
04-08-2009, 15:32
shlin28
Re: Noble Sons II- Price for Peace pre sign-up and discussion thread.
*sigh*
No land locked countries near Beefydom for me to claim :embarassed:
No matter, I pick the little orange country next to Beefdom.
04-08-2009, 16:00
Yoyoma1910
Re: Noble Sons II- Price for Peace pre sign-up and discussion thread.
The most ecclesiastical Principality of Decapod Crustaceania, was found by Grand Prince Quintus II, high priest of Decapodia. Grand Prince Quintus II was the son of Prince Quintus Julius Cicero, fifth son of King Beefy the great. After the war of the Beefdom succession and the ascendancy of Prince Yoyoma on the throne. Quintus II took his family and possessions away and migrated to the far corners of the world, founding the lands that his descents would rule for the following centuries. During the perilous trek, the Prince and his follows fed on the delicious shrimps and other crustaceans caught on the high seas. Quintus II was a very religious man and after finding apparent fulfilment, enlightenment and inner peace after eating the shrimps, founded the religion of Crustaceanism, and later became the first high priest of Crustaceanism and Grand Prince of Decopodia.
Centuries had past since the death of Grand Prince Quintus II. His descendents rule these lands, which gradually grew from a chain of small fishing villages to blistering metropolises of great temples and docks. Warehouses, banks and traders grew within the city walls. Merchants from Decapodia sailed as far as the other side of the world to trade prawns, lobsters and seashells for other luxurious goods. The Capital of Decapodia – Dendrobranchiata, although not as populous as some of the other cities in Beefdom, has been universally regarded as one of the most organised and prosperous city in all Beefland.
Geography of the Principality of Decapodia
Spoiler Alert, click show to read:
https://i387.photobucket.com/albums/...lesons/map.jpg
The Principality of Decapodia consists of the 2 major island plus 1 minor island on the top right handside of the map, also under its control are some of the costal towns around the carangidae sea.
Government and leadership
Although a Principality. The government type is actually constitutional monarchy. Traditionally every Grand Prince of Decapdia also holds the honoured title of High Priest of Crustacenism, the official religious leader within the kingdom. The Grand Prince rules with the consent and guidance of both the Church and the agreement of the Nobility, with the Senate (consisting of the most influential family of nobles, bishops and merchants) helping to introduce taxes and social reforms, and ultimately in times of war, provides generals and troops for the Grand Prince.
Royal Family
The Royal family of Decapodia are all direct descendents of Prince Quintus Julius Cicero and Quintus II. Traditionally every first-born is made the ruler of the lands, no matter male or female. The current Grand Prince of Decapodia is Grand Prince Secundus Julius Cicero. The kingdom has not been at war with anyone else for centuries, and following the traditions and customs, Seundus is a preacher of religion and peace, and has received the Noble Beefy Peace Prize for decades in running. Under the astute rule of Secundus and the Senate, the Decapodian economy contuned to grow, and gradually the prolonged war against poverty is almost complete in total victory….
But are things about to change? Grand Prince Secundus suffers from type 2 diabetes, which prevents him from performing religious rituals such as the feed of the sweet and sour prawn meal and many others. Grand Prince Secundus’ health has been deteriorating for the past years and it has been widely speculated throughout the realm that the Middle-aged Prince would die soon, so that leaves with the big question of….
Succession. Secundus has 4 children; Princess Una VIII, Prince Quintus XIV, Prince Septimus VII and Princess Nova IX. Traditionally the first born would inherit the throne, however due to recent events the Grand Prince has some dilemmas…..
The Current financial recessions has hit the whole of Beefdom hard, even the elites of Decapodia are feeling the effects. History has taught us that Depression helped to cause WWII, and if history has taught us anything else, that would be history always repeat itself, and if it indeed repeats it self, we could probably expect the same thing as previously stated – itself. The growing recessions has caused various rival kingdoms of grow more towards militarism, the rival kings and dukes aren’t very peaceful. Storming clouds gather over Beefdom as mistrust and rivalry threaten to flood the world in a tide of total war. Ambition and greedy from rival kings and princes must be checked, and the king must think of a strong enough leader from one of his children….
Army Composition
Geographically Decapodia is an amphibious country with islands and coasts. Naturally its main strength lies within its capabilities of navy, and Decapodian navy is universally recognized as the best in all of Beefdom. The Malacostraca armada is the most feared navy in all the lands, with powerful ships such as the Amphipoda Galleass and Isopoda Carracks, the naval powers of Decapodia is unchallenged. However their land army is quite different.
Cavalry – almost completely lacking in heavy cavalry, save for a few units of lightly armored horseboys consisting of untrained teenagers. It’s usefulness only extends for chasing down routers and scaring little misbehaving children.
Cavalry wise Decapodia must rely on mercenaries from the steppes, since native cavalry is obviously very useless.
Swordsmen – Mediocre at best, the Decapodian swordsmen never exceeds their expectations, and at times often performs lower than it. Although able to afford good equipments, these troops fights with less efficiency and brutality than most of the countries around the middle and mountainous reign of the map.
Pikemen – Well disciplined and very well armoured. The Decapodia Pikemen are trained to counter enemy cavalry in perfect fashion. Their long pikes are set to receive enemy charges and use the charge force against their foes.
Archers– Decapodia boasts the best archers in the lands. Very well trained and excellently funded, these troops are the best killers in distance. Annual archery competitions are held to find the best archers and the most talented ones are drafted into the Prince’s personal retinues. The professional archer corp. of Decapodia is very formidable in combat. While the Prince’s retinue are comparable to legendary Elvis shots in Lord of the Rings, and often snatches victory in the face of defeat with one word – “Fire!”
04-08-2009, 16:22
Quintus.JC
Re: Noble Sons II- Price for Peace pre sign-up and discussion thread.
Just realised I can't find my Prawn flag. :embarassed:
Yoyoma, well you do the honours? :bow:
04-08-2009, 16:35
Yoyoma1910
Re: Noble Sons II- Price for Peace pre sign-up and discussion thread.
Re: Noble Sons II- Price for Peace pre sign-up and discussion thread.
My labtop is kinda being repaired right now:sweatdrop:.....or I would post a summaery.....I will see if I can countine with you guys to join this....but it doesn't look good....:smash:(never get drunk and tell people you cheated on them....it never ends well....:wall: of course, it was not me:saint:....but someone I know....and my labtop was the target of there wraith it seems....:furious3:)
04-08-2009, 17:39
ELITEofWARMANGINGERYBREADMEN88
Re: Noble Sons II- Price for Peace pre sign-up and discussion thread.
The Kingdom Of Swissland was made over 5 years ago...... It was started by the Gloruius King Warman88! He led his Swissland Armies thoughout the Total War Multiplayer lands, taking over the lands by force. His Empire joined with some Mongols, who needed a new home. Together, KingWarman88's Empire, The Swissland Empire is growing. It destroyed some of the Top Nations in MP and been expanding, even with the King's recent health problems.
During The Time Period Of the "Nolbe Sons I" era, The Kingdom was not in the region, as the King was busy fighting his MP foes. Afterwards, they begain to head towards a region called "The Game Room" in the .Org Kingdom. Swissland/Mongol forces are now swarming towards this postion, after a attempt on the King's life by a man named White_Eyes :D and King Jan III Sobieski.
Swiss Aroumded Pikeman: The Kingdom Of Swissland has excellet Pikemen. They are able to stop any good fighting cavarly without any problems, and even some foot men. They are known to fight to the death and take no prisoners!
Swiss Men-At-Arms/Swiss Samurai: These Swordmen are heavily armouded. When the Pikemen need support, they are ready to support them in battle and help them beat back the enemy and overwhelm them. There are also Swiss Samurai in the army. Few in numbers, however, they are very fierce warriors also.
Archers: Their foot archers are excellet, coming from the dismounted Mongols that they recieved. They are not the best, since they prefer horseback archery, however, they are useful anyhow.
Knights: The Swisslanders have no good cavarly but bodyguards units, which the King doesn't use since he fights on foot. The Mongols provide their Heavy Cavarly. They are a fiece cavarly force, able to break the back of any enemy army, if given the chance!
04-08-2009, 18:55
Yoyoma1910
Re: Noble Sons II- Price for Peace pre sign-up and discussion thread.
Alright, I devide it all up. Let me know how y'all feel about it.
A scroll arrives, bearing the seal of the Hungry Khan
Spoiler Alert, click show to read:
Courteous Greetings, Noble Sons of the Realm.
The Hungry Khan is interested in trade with the lands in the south, as it appears that this is where the most fertile farmland is. Would any of the Southern powers be interested in a trade agreement? It seems any trade the Hungry Horde has with the south must flow through the neutral lands of Beefydom in the central mountain range, or through Swissland. We might also be interested in contacting Aresea about the possible use of his Oceans as a shipping route. Any third party who assists us will gain a percentage of the trade from both sides, so it will be most profitable to assist the Hungry Khan in getting food for his people.
We also wish to affirm our peaceful intentions to the lands to our east and west, and would be interested in trade if you have resources we can use. Be aware that though we are low on resources and weary of travel, we are fully rested and fed now, and we will brook no aggression. Any trespassers upon the lands of the Hungry Horde will be brought to justice. We will entertain offers of military alliance, however we have found military alliances in the past to be most detrimental to our security, rather than a supplement, and trust is earned, not given away.
May the many blessings and toppings of the Pizza Lord be upon you.
Re: Noble Sons II- Price for Peace pre sign-up and discussion thread.
Spoiler Alert, click show to read:
Hungary Khan-
We would be honoured to have a trade argeement with your nation. The Kingdom Of Swisslanders And Mongols would allow the trade to come though our lands to other lands also. So it would benefit both of our nations.
Re: Noble Sons II- Price for Peace pre sign-up and discussion thread.
I be gone until Sunday, then I be active again, so don't mind my long delay :clown:!
04-08-2009, 21:57
shlin28
Re: Noble Sons II- Price for Peace pre sign-up and discussion thread.
Hehe... the Theocracy that seceded from Beefydom is bigger than Beefdom :smash:
04-08-2009, 22:19
Askthepizzaguy
Re: Noble Sons II- Price for Peace pre sign-up and discussion thread.
The Hungry Khan seeks the following resources:
1. Wheat
2. Tomato
3. Non-cattle livestock
Any assistance in this matter would be appreciated. Diplomatic contact is a must for peaceful relations with the Horde; no exchange of ambassadors will be seen as a sign of mistrust or aggression.