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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
They definitely get a speed increase. When I tried out the Turks on VH battles the enemy bodyguard was overtaking my own on the map
I actually don't really like this feature so in future SS hotseats I'll likely be setting the battles to H instead. On the plus side it means the days of using a few horse to take a fully defended castle are at least partly over. We'll see what happens when my Mongol HA armies come up against someone they have to actually fight.
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
kwarezmians up!
https://forums.totalwar.org/vb/local...id=205&id=9412
Two castles were liberated from Novgorod, and a city from Lithuania.
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
is myth back on? or should i sub him again?
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Quote:
Originally Posted by
Nightbringer
Are you sure, I was pretty sure that units only got stat increases in RTW, but that in M2TW it was only "ai increases."
Nightbringer is correct. The AI DOES NOT get stat increases due to difficulty level. The only bonuses are to morale. Playing the battles on hard will not affect speed of units or their attack and defense numbers. Those have been adjusted in the EDU. The increased morale the AI gets in very hard enables its units to last longer in a battle instead of breaking & routing. Try it yourself in custom battles. Use the same units (use only one for each side) & factions both times. Watch how quickly the AI breaks on medium-esp. if you kill it's captain. Then try very hard. You will see the difference.
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Quote:
Originally Posted by
LooseCannon1
Nightbringer is correct. The AI DOES NOT get stat increases due to difficulty level. The only bonuses are to morale. Playing the battles on hard will not affect speed of units or their attack and defense numbers. Those have been adjusted in the EDU. The increased morale the AI gets in very hard enables its units to last longer in a battle instead of breaking & routing. Try it yourself in custom battles. Use the same units (use only one for each side) & factions both times. Watch how quickly the AI breaks on medium-esp. if you kill it's captain. Then try very hard. You will see the difference.
I could have sworn there was a difference in the speed on VH vs H but I stand corrected.
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
The SS forums confirm there is a speed bonus. The enemy gets super cav. I've even seen spar militia catching up to my GB unit UPHILL. I'ts just done in a way that you can't remove it even if you lower the difficutly setting, that's what it means. Difficulty means extra morale for the AI, all the other stuff is scripted in SS. I can confirm that the enemy cav is much stronger - the Moorsish otherwise sub-par desert cav will uberstomp Portugal early on. But if you play AS the Moors and try charging those knights with your camels you will get manhandled by them.
If you don't believe me, go play as the Turks, Hungary or Venice vs the Byzantines in Early. Wait until the 4th Lateran Council so they can get Scholarii and tell me if the enemy Scholarii aren't all T-1000 terminators that eat your troops alive.
Oh, and I'll play all my turns tonight, i didn't sleep at my place last night.
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Quote:
Originally Posted by
Myth
Scholarii.
Aargh - they eat my Turks alive
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Quote:
Originally Posted by
Myth
The SS forums confirm there is a speed bonus. The enemy gets super cav. I've even seen spar militia catching up to my GB unit UPHILL. I'ts just done in a way that you can't remove it even if you lower the difficutly setting, that's what it means. Difficulty means extra morale for the AI, all the other stuff is scripted in SS. I can confirm that the enemy cav is much stronger - the Moorsish otherwise sub-par desert cav will uberstomp Portugal early on. But if you play AS the Moors and try charging those knights with your camels you will get manhandled by them.
If you don't believe me, go play as the Turks, Hungary or Venice vs the Byzantines in Early. Wait until the 4th Lateran Council so they can get Scholarii and tell me if the enemy Scholarii aren't all T-1000 terminators that eat your troops alive.
Oh, and I'll play all my turns tonight, i didn't sleep at my place last night.
There is NO speed bonus based on difficulty level. The line move_speed_mod has been usable since Kingdoms came out. In 6.4 scholarii are set to .9 which is slow for knights. Only greek bodyguards(.85) are slower. Yes they will run down infantry but they should. i've seen infantry CHARGE faster than knights walk, but not when knights are running. The AI is quicker in changing from walk to run to charge than we are. That's the machine's advantage.
One unit of heavy spears with two units of naffatun will eat scholarii when used properly. Can you say TOASTY?
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Denmark.
1. if you read carefully you will see that I confrim that only morale goes up with difficutly.
2. The AI does get a speed bonus and Scholarii's base speed has nothing to do with the subject.
3. Scholarii stalemate Lancers and Gothic Knights and are available 20 turns into a game even with RR on. I think that's enough to make them OP.
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Scholarii should be extremely powerful, they can only be recruited rarely in one city, and have an extremely long replenish rate, plus they are the cream of the crop of Byzantine cavalry. I think the way they are portrayed is great, a superb unit that is hard to come by so you must use it in only the most crucial of battles. Lancers and Gothic knights can be rectruited like mad when they become available.
Also, I'm sorry Myth but there is no speed bonus. I just went and checked it in the game and on VH I was able to match the speed of the ai's knights with a matching unit of my own. I think you must be thinking of some mod besides SS.
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Myth, do you mind subbing for Zim?
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Not at all. Send me the info, as i said in UotI i have to sub him there as well. I'll also do my GA turn tonight. But i'm going to a BD prty tonight so if I can't make it, I will do all three turns tomorow (if that's ok)
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Ze Cumans. I must say I have no idea what Zim's intentions were for WotK. I suspect the AI diplomacy and unit positioning is still in effect. Still I won't be attacking anyone as of now. Not sure If herding all of Zim's armies (truly immeasurable they are!) towards the Mongolians won't be considered cheating on my part since he didn't tell me to do it.
Oh, also anyone BUT Monkey, please read the message in the super secret anti-mongol Group! I have a nefarious plan!
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Odds are in the Cumans's favour... to die.
Bring it on phonics!
Horde of the Monkey....
http://www.sendspace.com/file/jpf0ai
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Seljuks!
Mongol bodycount: 50,204
(43,313 Civilians and 6,891 Enemy Combatants)
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Quote:
Originally Posted by
phonicsmonkey
Mongol bodycount: 50,204
(43,313 Civilians and 6,891 Enemy Combatants)
This is a relief, I was thinking on your previous post that you were just counting the soldiers...which was...:dizzy2:...
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
I thought it would be more fun to count the dead civilians as well.
Actually I'm wondering how I'm going to make this work - the Khwazies seem to have a lot of armies...and my reinforcements take a while in between drinks...
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Myth, I think I broke this rule, I'm really sorry. :embarassed:
Quote:
Armies that are defeated in battle may not be attacked on the following turn, as they are banned from moving, either by the game mechanics or by the rule above. They must be allowed to move first, or must be reinforced. If the defeated army retreats to a settlement or fort, this rule does not apply.
I attacked some armies (small odds and ends ones) that I had defeated already last turn. Killed a total of about 450 guys of yours. Captains Nizameddin, Rauf and another one who fled back to Embi.
I just realised. Do you want me to replay or is there another way I can make it up to you as so many other people have played since?
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
should i wait?
or ill just play the turn? :dizzy2:
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
I think we should wait until Myth responds
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
No big deal Carry on! Though if we make a WOTK 3 i definitely think that the Mongols should come LAST in the turn order, not the K-Shah.
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
Sorry again Myth and of course I won't attack them next turn..
Rougeman, go ahead mate!
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
give me a slight extension guys im short on time today. just did some battles and already lost way too many troops on those freaking norman knights and even more troops in some easy siege battles coz i felt like just hurrying the thing up. but just rushing the siege isnt working since any infantry inside of a settlement is slaughtering my men like crazy. this knight infantry and any european mounted knight is outdoing my units in double digits. and in any of the siege battles the computer took all his units to the center spot so there pretty much is no charging and any unit fights to death. never seen two horse units almost being complety messed up by 2 remaining general bodyguards. damn. whoever was amping up the computer brain did a good job there. and theres another huge siege battle ahead that surly lasts half and hour if im doing it right and i better am doing it right as this fortress is packed. so either later today if i was making it back to my crib again or tomorrow. thx
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Re: Stainless Steel 6.4 Hotseat - Wrath of the Khan 2
ok mate.
Sounds like the AI is helping me out!