This looks brilliant I just started reading the thread today (and finished), I am kicking myself for not seeing this earlier and getting involved. I am sure I could have helped. Just wanted to add a few ideas if I may. When men cross Ered Luin (the blue mountains) and enter Ossiriand they could become a faction in themselves. To reflect how quite a few men became vassals of the Elvish Lords, human units could become available as special mercenaries with a reduced upkeep to make it more realistic. I have very little modding skills but have read the book numerous times (as well as LOTR). This mod could become the best when R:TW comes out because with the population factor this would be truly amazing. For example the Orcs increase in numbers faster than any other faction, the men are middle range and the Elves take the longest to regenerate their numbers. An idea with a king of the elves/Ulmo - pope idea, if you want Ulmo to play the part of the pope set up a land across the sea. No boats can cross this land and the end of game comes when the Valar after listening to Earendil's pleas do battle in ME and over throw Morgoth. There could also be a Sauron hero unit. A man unit with ranged capabilities to reflect his sorcery? I have many other ideas and if there is a chance for ideas to still be implemented and you wish for ideas I would be happy to help. Sorry about the disorder but I was so eager http://www.totalwar.org/forum/non-cg.../gc-jester.gif . I can't wait for the mod to be finished and I love the units ^^.