That script is the early version of this project, hence the beta...
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That script is the early version of this project, hence the beta...
Is there anything like this for medieval/VI?...
couldn't somebody create some sort of cheat unlocker for 1.2. it exists for 1.1, and it unlocks all the console commands
so can someone make this 3 or 4 players
wow i'm impressed. don't stop know ;)
hmmm, has this project stopped ?
Would be a shame, it seems to have so much potential.
:jawdrop: :jawdrop: :jawdrop:
Indeed, I was reading these 3 pages for like half an hour with my eyes touching the screen and was wholeheartedly hoping for a big announcment at the end..... NVM that, any info would be just as great as long as progress is being made, is it? :thumbsup:
Im sorry ive lost all interest in the totalwar series and moved onto WoW :\ I may start this project again if the expansion pack captures my imagination and CA leave the console commands in this time, Myradraal knows i think the whole system i had in mind for the campaign and hes more than welcome to continue the project if he has the desire to do so, ill pop back now and then if he needs any questions answered that i dident cover. The whole thing was becoming overly complex imo the best mp campaign in my eyes would be run thru version 1.0 or 1.1 using the console commands. For this u need a hacked exe file, search the org for something called cheat enabler and ur on the way then follow the guide lines in this thread and you should have a working campaign for 1.0 1.1
Cyas
Swooosh