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Re: RTW MP Campaign - Play Now!
Quote:
Originally Posted by General_Sun
To Hellenes, I would imagine that people might be trading real life money for alliances, :P That would actually make things interesting.
For a true MP campaign, we would need to make all the factions equal in terms of strength and ability. IE, make a new mod.
I didnt mean that (otherwise we had to break in to a museum to get some denarii~D ~D ~D )!!!
As far as the equality goes I suggest that the three idiotic Roman satrapies/kingdoms (they ARE hereditary kingdoms) must be replaced with one ROMAN faction like all the rest of them.
Also I would suggest a minor mod Hellenizing the dump 12 years old's Holywood mummies aka making "Egypt" a Ptolemaic kingdom.
Toghether with a income equaliser (in some extent and some with troop upkeep) it will make the MP campaign an enjoyable expereince to everybody.
Hellenes
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Re: RTW MP Campaign - Play Now!
How about the basic premise gets tested first? Whether it works in an acceptable way is most important right now, all this business about which mods should be used or various balancing issues is currently completely irrelevant at the moment.
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Re: RTW MP Campaign - Play Now!
Rome Must Not Be Replaced With One Faction>>>only The Senate Must Be Dumped...i Dont Really Care How Egypt Looks, Just Fix Ironschest Axemen.
Since The Senate Is Gone, Romans Arent Allied An Can Fight Each Other, See No Problem
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Re: RTW MP Campaign - Play Now!
Well these things are still to be worked out. But priorities should probably be making the germans and the Numinidians survivable pass turn 10.
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Re: RTW MP Campaign - Play Now!
eh you should also worry bout the scythians...they arent exactly rich either
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Re: RTW MP Campaign - Play Now!
Quote:
Originally Posted by The Stranger
eh you should also worry bout the scythians...they arent exactly rich either
Well if we could play the battles they scythians are tough since the whole "horse archers own" thing.
But I do care how the "Egyptians" look they are OVERPWOERED, dumped down and most important insulting the intelligence of most people that have any idea about warfare and history.
I agree with the beta testing idea. This campaign wont be to actually win/lose but to see if it works.
If anyone can provide me with the need of 3 IDENTICAL FANTASY Roman Satrapies in a multiplayer enviroment ill accept it.
Hellenes
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Re: RTW MP Campaign - Play Now!
I have found two other people from another forum to play. Theyve tentatively chosen Dacia and Scythia for the moment. Hopefully theyll be registering and posting here officially soon. I just wanted to do them a favor and reserve their spots.
edit: I know one them is having trouble registering. Apparently it wont recognize his username even though he can log in.
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Re: RTW MP Campaign - Play Now!
I won't play until I know it works etc.
Plus, I'm having a few problems with my computer/RTW/BI at the moment, so on the second go, I'll play.
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Re: RTW MP Campaign - Play Now!
Quote:
Originally Posted by hellenes
Well if we could play the battles they scythians are tough since the whole "horse archers own" thing.
But I do care how the "Egyptians" look they are OVERPWOERED, dumped down and most important insulting the intelligence of most people that have any idea about warfare and history.
I agree with the beta testing idea. This campaign wont be to actually win/lose but to see if it works.
If anyone can provide me with the need of 3 IDENTICAL FANTASY Roman Satrapies in a multiplayer enviroment ill accept it.
Hellenes
i dont see why not...we should only rule them out when there are not enough people that want to play...since they dont form a alliance anymore they arent as strong as they were
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Re: RTW MP Campaign - Play Now!
(The House of Juli) The Stranger
(The House of Bruti) Ignoramus
(The House of Scippi)
(Gaul)
(Briton) Craterus
(Germen) littleganon
(Dicia) KashmirKing
(Thrace) Shifty
(Spain)
(Scythia) Predator
(Poutus) Destroyer of Hope
(Greek city states) Hellenes
(Macedon) King Malcom
(Secluded(sp?) Empire)
(Egypt) kingwill
(Cathrage)
(Numida) Tedward
(Parthia)
(Armarania(sp?)
If i missed anyone please let me know
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Re: RTW MP Campaign - Play Now!
If Rome was one faction it would be more over powered then it already is with more then one rome they could be fighting aginst each other and weakened. I think strangers idea is good just remove the senete
about egypt: because it is such a rich land it is a target for many factions (sucluideds, numida, cathrage, greece) In single player many people try to take egypt for the fact that it will make them rich and end any financal problems of theres. Also a stratagy i would take if i was playing numida or carthrage would be to distroy it before it can come extremly powerful.
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Re: RTW MP Campaign - Play Now!
I'll be Brutii now. Sorry about the change again.
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Re: RTW MP Campaign - Play Now!
I would like to be Britannia, thank you! :toff:
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Re: RTW MP Campaign - Play Now!
Quote:
Originally Posted by Destroyer of Hope
If Rome was one faction it would be more over powered then it already is with more then one rome they could be fighting aginst each other and weakened. I think strangers idea is good just remove the senete
about egypt: because it is such a rich land it is a target for many factions (sucluideds, numida, cathrage, greece) In single player many people try to take egypt for the fact that it will make them rich and end any financal problems of theres. Also a stratagy i would take if i was playing numida or carthrage would be to distroy it before it can come extremly powerful.
But the 3 Roman Satrapies are needed ONLY as SP challenge element, they share LOS and most important SERVE NO purpose.
Who will stop egyptian nile cavalry? A tier 1 stables unit? With a huge size and dirt cheam upkeep? The low tech chariots that OWN autocalculated battles? The Numidians? With just one city and crap troops (in autocalc)? The banged Seleucids? Who have insane build requirements to get some decent units?
Maybe we should split all factions into three so people that whant to play them all get a slot?(ie house of Argids, House of Aianids, House of Antigonids for the Greek Cities faction so everybody that whant to play as the Greeks gets a share...)
The bottom line remains that either "Egypt" gets a REALITY check ie becomes SAME as Seleucids with higher upkeep for units, and the 12years' olds' c00l Roman satrapies mold into ONE SAME AS OTHERS faction without any stupid civil wars from 270bc, or we end up with people moaning how "Egypt" 0wnz everybody and the stupid Blue and green romans are everywhere...
Hellenes
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Re: RTW MP Campaign - Play Now!
dont forget the red...i think that we only have to rule them out if not enough people check in, so we will prolly rule m out.
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Re: RTW MP Campaign - Play Now!
Quote:
Originally Posted by hellenes
But the 3 Roman Satrapies are needed ONLY as SP challenge element, they share LOS and most important SERVE NO purpose.
Who will stop egyptian nile cavalry? A tier 1 stables unit? With a huge size and dirt cheam upkeep? The low tech chariots that OWN autocalculated battles? The Numidians? With just one city and crap troops (in autocalc)? The banged Seleucids? Who have insane build requirements to get some decent units?
Maybe we should split all factions into three so people that whant to play them all get a slot?(ie house of Argids, House of Aianids, House of Antigonids for the Greek Cities faction so everybody that whant to play as the Greeks gets a share...)
The bottom line remains that either "Egypt" gets a REALITY check ie becomes SAME as Seleucids with higher upkeep for units, and the 12years' olds' c00l Roman satrapies mold into ONE SAME AS OTHERS faction without any stupid civil wars from 270bc, or we end up with people moaning how "Egypt" 0wnz everybody and the stupid Blue and green romans are everywhere...
Hellenes
About Egypt: There units are overpowered but I think the wealth of the region should remain the same. If I was misunderstood in my post I apologize. I agree that the Egyptian units need to be overhauled. Egypt is a challenge that can be overcome if the right steps are taken.
Quote:
The Numidians? With just one city and crap troops (in autocalc)?
The Numidans can still help.
Egypt can only support so many armies. Eventhough the Numidans wouldn't play a major role in there defeat they would still help.
The Romans would be over balanced if the factions were allied or they had the whole peninsula at the start. With the way the stranger is proposing it they would be free to fight among each other and somewhat weaken these factions. It is not historically accurate but it is better then a unified Rome being overpowered
Another option would be to give the Greek city states some of the Peninsula(like in RTR). This IMHO would work the best to stop Rome from being overpowered
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Re: RTW MP Campaign - Play Now!
if the egyptians get made into a clone of the seleucids ar at least get made to be slightly greek then i will play as them.
also i vote for version 1.2 since everybody has it and i cant seem to unlock the numidians with the 1.3 version.
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Re: RTW MP Campaign - Play Now!
Remove all the chariots, make Egypt like Seleucia. Keep Rome split into 3 factions. I suggest removing all after marius units for Rome. That way, much more difficult.
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Re: RTW MP Campaign - Play Now!
right i have just removed all the egyptian units and given the egyptians the same units as the seleucids except no scythed chariots or cataphracts or silver shield legion. what shall i do about the really poor factions?
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Re: RTW MP Campaign - Play Now!
Ive started to work on a RTR LIGHT mod whith all units replaced by RTR historical units, Unified Rome, AND the map VANILLA 100%, Unit stats vanilla (except egyptian units and units that have been completely replaced)... The workload is much but if we get toghether its just text file replacement...
I believe that a Vanilla Light RTR mod will suit the balance and customization of a MP campaign.
PS Im tuning the 1.3 version
also here http://www.twcenter.net/downloads/db/index.php?mod=672 is the all factions mod for 1.3/BI.
edit
The UNIFIED rome can be restricted to 3-4 provinces including rome, its units can be regulated and with the addiction of greeks in the peninsula they wont be overpowered.
Hellenes
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Re: RTW MP Campaign - Play Now!
Quote:
Originally Posted by hellenes
Ive started to work on a RTR LIGHT mod whith all units replaced by RTR historical units, Unified Rome, AND the map VANILLA 100%, Unit stats vanilla (except egyptian units and units that have been completely replaced)... The workload is much but if we get toghether its just text file replacement...
I believe that a Vanilla Light RTR mod will suit the balance and customization of a MP campaign.
PS Im tuning the 1.3 version
also here
http://www.twcenter.net/downloads/db/index.php?mod=672 is the all factions mod for 1.3/BI.
edit
The UNIFIED rome can be restricted to 3-4 provinces including rome, its units can be regulated and with the addiction of greeks in the peninsula they wont be overpowered.
Hellenes
I would be glad to help if you want me to.
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Re: RTW MP Campaign - Play Now!
I have already made a mod to remove all non british chariots from the basic 1.2 game. I also made the Egyptians into a clone of the Seleucids. and doubled the starting denarii of the Germans, Dacians Scythians and numidians in order to give them a chance to last more then 10 turns. can i be changed to egypt please.
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Re: RTW MP Campaign - Play Now!
can you put the faction numidia under the name Tedward, it says he has activated his account but everytime he tries to reply to this thread it says he hasnt go the priveliges to reply.
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Re: RTW MP Campaign - Play Now!
Quote:
Originally Posted by Destroyer of Hope
I would be glad to help if you want me to.
Thank you for your offer this way we/I can finish this quicker.
TO ANYONE THAT CAN HELP:
Send me your email through PM and Ill provide the so far finished progress.
What Im doing is Ive copied the RTR folder from RTR/data it includes all skins, models and sprites so Im copying the soldiers from RTR descr_models.txt to the vanilla one and assign the soldiers to vanilla export_units.txt some soldiers will share models (like the RTRpontus heavy javelin cavalry that replaces the vanilla early General for Parthia/Armenia, and the RTRhorse archers) thats pretty much all, now for Egypt its a special case since all faction is completely DUMPED down in vanilla so all the RTR units erase them, with stats NOT from RTR but from the Seleucids.
Now we have some cases of units that need to be decided whether they must GO or be tolerated like a 12 years' old's caprice:
Dogs:
Pros- Used in battles
- Give a more distinctive prluralistic feeling to the barbarians
- Are "fun" *SUBJECTIVE*
Cons- Used only in VERY scarce battles, very rarely
- Regenerate in a VERY unbalanced way
- Unattackable (just in case we get the battles to work)
- Romans use them which makes them even more overpowered (the romans)
Screeching Women:
Pros- Followed men on the battlefield
- Give a more distinctive prluralistic feeling to the Germans
- Are "fun" *SUBJECTIVE*
Cons- Used only in VERY scarce battles, very rarely
- Didnt fight!!!
- Look VERY stupid *SUBJECTIVE*
- Unaccurate cheerleaders in mini skirts from the 70's holding axes like holding male genitalia.
Burning Pigs:
Pros- Used in battles
- Give a more distinctive prluralistic feeling to the game
- Are "fun" *SUBJECTIVE*
- Are one way to outweight elephants
Cons- Used only in ONE battle
- Used with VERY limited success (contrary to the game's depiction)
- Never used after that one battle
- Regenerate in a VERY unbalanced way (not so much as the dogs but still)
- Look VERY stupid *SUBJECTIVE*
- There are other ways to balance elephants
Onagers:
Pros- Used in battles
- Give a more distinctive prluralistic feeling to the game
- Are "fun" *SUBJECTIVE*
- Speed up sieges
Cons- Way out of time frame
- Grossly unbalanced patriot rockets (proof-No art online games)
- Historically inaccurate even by 1st Cetury ad standards
- Even if balanced derive from the classical NOT dominated by artillery battlefield
Scythian Noble Women/Virgin Headhunters:
Pros- Fought alongside men on the battlefield
- Give a more distinctive prluralistic feeling to the Scythians
- Are "fun" *SUBJECTIVE*
Cons- Used only in VERY small numbers compared to the men
- Engine limitations forbid their impelentation as all unit must look the same (except maybe for standard bearers/officers)
- Historically innaccurate look: Same inaccurate cheerleaders in mini skirts from the 70's holding axes like holding male genitalia just with a different skin.
- Look VERY stupid *SUBJECTIVE*
Headhurlers
Pros- The Celts collected heads
- Give a more distinctive prluralistic feeling to the Britons
- Are "fun" *SUBJECTIVE*
Cons- The Celts would NEVER throw away a trophy of magical importance and honour.
- Generally a VERY medievalistic idea out of the timeframe.
- Look VERY stupid *SUBJECTIVE*
Arcani
Pros- The Romans had a special force of assasins
- Like MTW Hashishins the story continues
- Are "fun" ninjas/nazgul *SUBJECTIVE*
Cons- The assasins were THAT ASSASINS not participating in ANY battle.
- Look like VERY stupid sadomazochists *SUBJECTIVE*
- Offer nothing more than a small unit with 2 HP on the battlefield
Gladiators
Pros- Spartacus, revolt, gladiators...
- Are "fun" and cause Ive watched Russel Crow 12345 times on dvd *SUBJECTIVE*
- Can be used in slave revolutions.
Cons- Spartacus' gladiators fought in looted from the dead Romans weaponry not with Gladiator gear which is USLESS for mass field battles.
- Look VERY stupid *SUBJECTIVE*
- Offer nothing more than a small unit with 2 HP on the battlefield
- Engine limitations on changing gear and looting it from the enemy (even if we got them as gladiators at the beggining)
Bull Warriors
Pros- Spanish unit line if quite poor so...
- Are "fun" *SUBJECTIVE*
Cons- Look VERY stupid *SUBJECTIVE*
- Pure FANTASY
- Plenty of historical units on hand to replace
Scythian/German Axemen
Pros- Scythian/German unit line if quite poor so...
- Are "fun" *SUBJECTIVE*
- They might have had such a unit...
Cons- Look VERY stupid *SUBJECTIVE*
- Pure FANTASY
- Plenty of historical units on hand to replace
- They might have had Jedi knights, Pokemon, and Buffy the Vampireslayer
Druids
Pros- Druids fought in battles
- Are "fun" *SUBJECTIVE*
- Give a more distinctive prluralistic feeling to the Barbarians
Cons- Look VERY stupid *SUBJECTIVE*
- They didnt fight with Communist gear neither were chating to support the troops.
- Plenty of historical units on hand to replace
- Might be ONLY used as officers.
- Not necessary
Hellenes
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Re: RTW MP Campaign - Play Now!
Ok both of the people i was talking about earlier have a registered username and everything but arent allowed to post. I have no idea whats wrong so for the time being they'll be talking through me. Im giving them temporary names for the moment.
Predator - Scythia
KashmirKing - Dacia
Both say that they have v1.2 installed though im sure they wouldnt mind a balancing mod if it was made.
Hopefully whatever the forum problem is will be fixed soon. Do we know if anyone knows/is working on this problem?
In my opinion, a balancing mod would be a good idea.
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Re: RTW MP Campaign - Play Now!
Well, if Rome is unified, then it would be either me or The Stranger. I'll pm him and work this out.
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Re: RTW MP Campaign - Play Now!
I'm not sure Rome should be unified, simiply so that more people can play.
Remember, historical accuracy is not the key here, we just need to get the ball rolling.
Once this starts out properly, I'm sure there will be mp campaigns for every mod.
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Re: RTW MP Campaign - Play Now!
Quote:
Originally Posted by Myrddraal
I'm not sure Rome should be unified, simiply so that more people can play.
Remember, historical accuracy is not the key here, we just need to get the ball rolling.
Once this starts out properly, I'm sure there will be mp campaigns for every mod.
Granted. Although we still dont have all the spots filled. Its not like we're having a rush and we have to turn people away. Is someone advertising this anywhere?
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Re: RTW MP Campaign - Play Now!
I don't think so. Feel free to, I wonder how many people in the MP subforums never look here?
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Re: RTW MP Campaign - Play Now!
Quote:
Originally Posted by Myrddraal
I'm not sure Rome should be unified, simiply so that more people can play.
Remember, historical accuracy is not the key here, we just need to get the ball rolling.
Once this starts out properly, I'm sure there will be mp campaigns for every mod.
Its not only a Historical accuracy matter but a gameplay and BALANCE, Also as Shifty 157 said its not like we have thousands of people rushing in, 17 factions will be enough, without the Senate and because its MP I see NO point of having 3 Identical Roman States...
Feel free to correct me...
Hellenes