Re: Campaign Map (STW/MTW Provinces or RTW ones?)
I'm not sure if anyone has pointed this out, (haven't been bothered to read the thread) but CA have already confirmed that they will be using the RTW map.
Whether I like this or note I do not know, although as it has been said quite a few times before, the RTW map would be much better if the AI was fixed.
Re: Campaign Map (STW/MTW Provinces or RTW ones?)
I voted M:TW map because I think it worked better than the R:TW map. Don't ask me why, I don't know either. The R:TW map is beautiful and has far more potential than M:TW, but I don't like the way the armies interact with it. If this could be improved, I would vote R:TW.
Re: Campaign Map (STW/MTW Provinces or RTW ones?)
The RTW/mtw2 campaign map should be a changing earth just like the real thing.
Rivers flood and affect the terrain, crop lands brown in drought conditions, sea coasts flood in storms, lakes swell making land impassable, avalanches block passes, weather, -when you zoom out of the map to fly like an eagle, birds eye view, clouds stroll by, rain and snow storms, and lightning. Weather affects movement on the map. Forest fires. Villages and farms appear and disappear over time. Small towns grow in the countryside dependent on your main capitol, faction and provinces’ growth. The weather and invading armies, spies and diplomats can affect these towns, things, and places on the map.
Like others have said, an army can raze farms, destroy villages, towns, roads, mines, ports, fishing villages, forts, bridges, and buildings, and watch towers should be destroyable. What was with a faction building an icon for a watchtower that can never be removed.
The campaign map as it is now is not a part of the game but only a picture that is a means to the end – battles. Attacking Cities are the only way to affect a faction; the “land” is just eye candy. CA needs to innovate a world map that immerses the player as a living breathing environment, one where battles/armies, changes in terrain, real earth weather and nature effects, landscape and campaign economics are effected by the other.
SKR