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Re: The Elder Scrolls: Oblivion
I'm not very fond of the conjurers either. Run the buggers into a corner, but be careful to keep them away from unexplored hallways, they'll lead you right into an archer or a fighter and then you're screwed. Nothing like trying to deal with a scamp, sorceror and another bandit at the same time, too much damage and not enough ways to stop it all.
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Re: The Elder Scrolls: Oblivion
Level 25 now... Sadly you don't get any unique text for leveling past level 20.
I finally got around to Soul Trap, only to find that at this level most enemies are too big to store in my GRAND soulstones. Crap!
I only ended the Kvatch mission (the castle itself) when I crossed the level 20 mark. Until then I and my buddies had been wiped out down under the chapel.
I use potions a lot, have a major stash of them with me. Everything you can imagine a fighter would need. All the different hurting potions (health, frost, fire and shock), paralyze resistance (for when you meet Spider Dreamoras), Restore Fatigue and Health (sometimes combined for a very useful potion), health potions and various shields... But with my armour and shield (that Chorrol thingy... superb equipment), I hardly ever get hurt anymore.
It took me ages to discover that Sneak only advances if you sneak around unseen by people who are actually near you. I tried running around at night in the streets for nothing. Now I find it to be a very effective weapon for striking first. I mean 2x damage at first level, 3x at the next and so on... Damn! And it is fun pickpocketing things from sleeping people, especially keys.
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Re: The Elder Scrolls: Oblivion
If you try a magic user once you get to a high level and have access to the University you can make some seriously powerful spells which make wearing armour or swinging a sword utterly redundant. The only thing you cannot do using magic better than you can otherwise will be fixing things if you need too (for some reason there is no "Repair Item" type spell). Trouble is before that you suffer from the problems described by EA.
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Re: The Elder Scrolls: Oblivion
I see nobody mentioned the Arena for a quick infusion of cash. An average fight as Grand Champion brings in over 2000 a week.
My personal favourite solution to conjurers is a ring granting 30% chameleon, another ring with nigh-vision, a dwarven bow, some steel arrows and a sneak attack, preferrably in the head (it drops them immediately ... I think). If you can, get some poison as well, paralisys works like a charm.
I'm playing an assassin, level 30-ish.
I would also suggest the Thieves' Guild quests, not for the money, but for the cowl you get at the end. When you put it on, anything you do gets ascribed to the Grey Fox, and not you. No more guard problems for me.
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Re: The Elder Scrolls: Oblivion
Any one got some nice "recipies" for soem useful potions?
Wan't soem basic healling potons as I have a tendency to walk around dugneons starting a fight with every thing i see ;)
Tib
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Re: The Elder Scrolls: Oblivion
The Arena is certainly a great way to earn money early to midgame. But once a week (as Grand Champion) is too seldom for me. I just sell my loot. But sadly there are none that can pay the actual cost of them, which I find to be stupid. I have to pay the full price, plus whatever percentage the merchant demands. BAH! I hate to sell those lovely enchanted weapons for less than half of what they are worth. The best merchant I have encounted is actually the top Thieves Guild fence in Imperial City, and he only go to 1500...
I thoguht about being a magician of sorts, but in the early game I found that and marksmanship to be horribly underpowered.
Now I use my Markmanship for sniping the first shot for the sneak-bonus.
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Re: The Elder Scrolls: Oblivion
Well I had to start the whole thing again thanks to spending a frustrating hour or so trying to get amrtin to waynon priory. One time he got stuck and didnt know were were at cloud temple or whatever it is then the other times Jaufree wouldn't lead the way. Does any one know a way f there is one to skip past the introduction I cant face those sewers again..
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Re: The Elder Scrolls: Oblivion
It may be too late, but I think you can make a save as you are about to leave the sewers. When you leave, the game gives you a chance to rethink your character creation. So if you save at that point, you never have to replay the sewers again. (Although I quite liked them - only did them once though.)
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Re: The Elder Scrolls: Oblivion
I saved directly prior to leaving the sewers, thats the way to go.
As far as nice potion recipes, give me a little while and I'll go dig out my book. :laugh4:
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Re: The Elder Scrolls: Oblivion
Finally got to cloud ruler temple. Now I can go and enjoy the game :)
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Re: The Elder Scrolls: Oblivion
Quote:
Originally Posted by tibilicus
Any one got some nice "recipies" for soem useful potions?
Wan't soem basic healling potons as I have a tendency to walk around dugneons starting a fight with every thing i see ;)
Tib
You can get decent healing potions easily. Home made potions are always better and lighter than stock potions. My mage had a really good one which gave him a shield effect and restored his magica quickly which was extremely useful when his back was against the wall. Made from Flax and Asco Bog Beacon Cap IIRC.
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Re: The Elder Scrolls: Oblivion
Gah why did no one mention that now infront of every major city theres a nice big fat Oblivion gate. Ah well I need some combat practise.:laugh4:
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Re: The Elder Scrolls: Oblivion
Also has any one tired the MP mod yet out of interest?
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Re: The Elder Scrolls: Oblivion
Quote:
Originally Posted by tibilicus
Also has any one tired the MP mod yet out of interest?
I read about it, and thought it looked interesting, but havent tried it yet.
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Re: The Elder Scrolls: Oblivion
There's a multiplayer mod?
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Re: The Elder Scrolls: Oblivion
Yup will dig up a link. More a co op mode midn but still fun :)
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Re: The Elder Scrolls: Oblivion
Any one have any Idea what a varlar stone or something along those lines does? I got it in a very good raid of a dungeon apparently it's worth 1000 gold so im persuming it has some use.
Tib
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Re: The Elder Scrolls: Oblivion
Varla stones recharge all your magic weapons at once (it is in the manual IIRC). Nothing that you can't do with a couple of home grown soul gems though. You can flog it for the money though, which I recommend. The first time you sell one is a trigger for an associated quest (which I never got around to doing).
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Re: The Elder Scrolls: Oblivion
No, that it an artifact you only find in a few places... I find the varlas to be useful... I run out of soul stones all the time, or else I can fill them properly (Grand with petty is quite lousy) or otherwise I don't have a proper sized stone. Too erratic for me. Bt since I run around with two longswords, a bow, two staffs and a dagger I have plenty use for a varla. That's some 12000 points of recharge right there.
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Re: The Elder Scrolls: Oblivion
:dizzy2: :dizzy2: I feel somehow dwarfed...I have a strange, maybe masochistic tendency to not use enchanted weapons, only armor.
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Re: The Elder Scrolls: Oblivion
Quote:
Originally Posted by Lucjan
:dizzy2: :dizzy2: I feel somehow dwarfed...I have a strange, maybe masochistic tendency to not use enchanted weapons, only armor.
Well... I'm well advanced. I can carry almost 500 points of stuff. I can afford to lug these things around. Couldn't initially of course.
But the Sigil Stones are pretty nice in giving you enchantments. My Daedric Longsword, Daemon Burner, is one such upgraded weapon.
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Re: The Elder Scrolls: Oblivion
Can some one suply me with some info? I am half way towards my first house which will be that ugly shack in the imperial city. Not such a ncie house but hey it's got a good location and I liek the water front.:2thumbsup: . Anyway the main purpose is to store my items as I like to carry two sets of armour. One for genrel figthing and one for when I run into something big. Used toc arry 3 but droped one as it just made me to heavy and dungeons were a night mare as I could hardly carry all my loot. Anyway I am currently using the blade armour and steel armour but was jsut wondering the best place to get the next level of armour.
Thanks
Tib
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Re: The Elder Scrolls: Oblivion
I think armour drops and availability - like most other things in the game - are scaled to your level. You'll get the better stuff as you progress.
I can't imagine carrying two sets of armour - I am maximising my strength but still really struggle with inventory (almost always a real pain in CRPGs). I'd just wear the best armour you have, but a house to stash stuff in is still good.
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Re: The Elder Scrolls: Oblivion
Only 1000 more gold to go. Also you are right but I can carry quite alot of stuff. Normaly to sets of plate armour and about 5 wepons.
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Re: The Elder Scrolls: Oblivion
How do you have room for any loot?
I don't carry any extra armor, and rarely, if ever, will I carry more than two weapons that I actually expect to use.
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Re: The Elder Scrolls: Oblivion
How much is a house? Are they cheaper in one place than another, or is there anywhere else safe you can stash stuff and not lose it?
I'm carrying a few alternate weapons, and because each does different and potentially useful things I don't really want to sell them, but the weight really racks up. I've made a few nudist trips to carry loot out of forts but its getting tedious. Somewhere to leave some kit would be handy.
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Re: The Elder Scrolls: Oblivion
Houses go from cheap (2000 in Imperial City I think) to hugely expensive (25000 in Skingrad).
Until you get furniture in the houses there is only a bed. The more expensive the house, more furniture you can buy and the more it costs individually.
Bravil has a nice cheap house, but the Imperial City house might be one of the best along with the one in Anvil (a manor for 5000 + quest).
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Re: The Elder Scrolls: Oblivion
Cheers. I'll pop along to the estate agents in the Imperial city then, cheap and sleazy will do me just fine. Might contemplate taking Vincente up on his offer to become a vampire once I've got somewhere to rest my head during the day too... (has anyone done this? I sort of feel I should, but then its going to make using merchants a real pain).
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Re: The Elder Scrolls: Oblivion
Quote:
Originally Posted by English assassin
Cheers. I'll pop along to the estate agents in the Imperial city then, cheap and sleazy will do me just fine. Might contemplate taking Vincente up on his offer to become a vampire once I've got somewhere to rest my head during the day too... (has anyone done this? I sort of feel I should, but then its going to make using merchants a real pain).
I'd advise you to decide well, because the offer won't be around too long.
And the house in the Imperial city for storage would be about 3100 gold, if you buy the storage area in the Three Brother's. Of course, you can always just drop items on the floor, or get a mannequin mod.
As for the other housing, the Fighter's Guild, when you finish it gives a deal of storage, so does the Mages' Guild, and the Thieves Guild gets you a house, but is fiendishly difficult, even if you're a thief, but well worth it.
There are also a variety of mods that allow housing and storage, including a bag of holding mod, if that suits your tastes.
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Re: The Elder Scrolls: Oblivion
Yeah, I know , I'm waiting until I make my mind up on the vampire thing.
Thanks for the bag of holding mod that looks ideal for avoiding nudist house removal trips to clear dungeons of loot. I got the house in the imperial city for 2000, its an overrpiced hovel, and every inch of the floor is covered with gear I will probably never use again but can't bring myself to throw away, so in that respect its very much like my first flat in real life...