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Re: First cohorts, night battles + recruitable roman generals minimod
What I was saying is that nights are no darker than they are in vanilla RTW 1.5 - whether it be in the campaign, custom battle, historical battle, etc. Besides that, I love it.:balloon2:
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Re: First cohorts, night battles + recruitable roman generals minimod
There is discrepancy between the discription of the carthaginian unit Misteret Izrahim Tsorim (militia) in the export_units.txt (stating phalanx is possible) and the export_descr_unit.txt, which only allows square as formation and not phalanx.
the same inconsistancy with Dorkim Leebi-Ponnim Mookdamim, Dorkim Leebi-Ponnim Mesoorianim
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Re: First cohorts, night battles + recruitable roman generals minimod
That's because they use the "classic" phalanx, the non-Makedonian one, which is represented in EB with a normal formation with long spears. Note that the various classic hoplitai have the same setup.
On another note, cunctator, after installing your the mod I ceased to be able to load a new imperial campaign; apparently the changes to descr_strat.txt for night battles did not make William (my computer) happy. Any chance you could let me know (here or via PM, doesn't matter to me - though folks here might want to know too) how exactly you changed things to permit night battles?
Also, have you successfully gotten a triumph under this mod? I was picking through the triggers and I think I found why nobody's been getting triumphs, but your mod doesn't change those values so I might be wrong.
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Re: First cohorts, night battles + recruitable roman generals minimod
cunctator is on a leave of absence so answers may be 'slow'.
I'm pretty sure that this minimod doesn't change the truimph code. I don't think there is even a EDCT in this mod. Hopefully, the triumph will work in then next release.
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Re: First cohorts, night battles + recruitable roman generals minimod
There is an EDCT; the only changes to the triumph code are an increase in the likelihood of the Senate granting you a triumph once you've already got Prospective Triumphator. Not sure if there are any other changes in the EDCT.
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Re: First cohorts, night battles + recruitable roman generals minimod
Oh yeah, aren't there are traits for losing and eagle and such?
I don't think there are any changes to the Triumph, though. I think this minimod was put together before the error in the Triumph code was known.
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Re: First cohorts, night battles + recruitable roman generals minimod
Great mod! Everything seems to be working as said but the one problem i'm having is that the first cohorts (pm) aren't numbered? it says legio and then
blank? anybody had this happen to them?
Figulus.
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Re: First cohorts, night battles + recruitable roman generals minimod
If I don't have BI installed, will the night battles work?
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Re: First cohorts, night battles + recruitable roman generals minimod
I've just installed the mod and it seems to work fine. However, how can I recruit generals?
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Re: First cohorts, night battles + recruitable roman generals minimod
Night battles work in RTWv1.5, but the sheer fact that they exsist makes some other things not work, such as some message screens.
I believe recruitable generals need a L5MIC.
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Re: First cohorts, night battles + recruitable roman generals minimod
Does this mod work with EB 1.0?
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Re: First cohorts, night battles + recruitable roman generals minimod
Quote:
Originally Posted by iamroot
Does this mod work with EB 1.0?
No.
It will break v1.0.
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Re: First cohorts, night battles + recruitable roman generals minimod
Oh. That's sad. I have yet to install 1.0, are the features in this mod present in EB?
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Re: First cohorts, night battles + recruitable roman generals minimod
Quote:
Originally Posted by iamroot
Oh. That's sad. I have yet to install 1.0, are the features in this mod present in EB?
Of the three main things this mod does: Recruitable generals are in. Night battles in RTWv1.5 make some other features not work, so night battles were decided against. And the First Cohort is supposed to be in but didn't make it.
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Re: First cohorts, night battles + recruitable roman generals minimod
So I'll be able to recruit generals once I get the level 5 MIC in the vanilla EB game?
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Re: First cohorts, night battles + recruitable roman generals minimod
OK, so is there a chance of getting this mod adaptes for EB 1.0? Especially the first cohort feature?
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Re: First cohorts, night battles + recruitable roman generals minimod
Recruitable generals require Type4 L5RegionalMIC for foreign generals, and something like L4FactionalMIC for your own.
First Cohorts will be in the next release of EB, they were the first thing added to the list of to-do for the next release. They should be in the current version, but didn't make it...
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Re: First cohorts, night battles + recruitable roman generals minimod
Hey Marcus! Is it possible to get to see that "list of to-do"?
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Re: First cohorts, night battles + recruitable roman generals minimod
Sure, here it is:
1- First Cohorts
2- Bug fixes
3- A couple things that didn't make the deadline
4- Awesome new stuff
That's about it.
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Re: First cohorts, night battles + recruitable roman generals minimod
...you're evil, too. :sweatdrop:
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Re: First cohorts, night battles + recruitable roman generals minimod
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Re: First cohorts, night battles + recruitable roman generals minimod
Quote:
Originally Posted by Watchman
...you're evil, too. :sweatdrop:
btw, is Ming the merciless a Caucasian or Mongoloid? Cuz I thought the original creators of Flash Gordon wanted to stereotype East Asians...but then in Sci Fi's new Flash Gordon series, Ming the merciless is a Caucasian with a badly gelled toupe-ish hairstyle.
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Re: First cohorts, night battles + recruitable roman generals minimod
I'm curious, what did the night battles break?
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Re: First cohorts, night battles + recruitable roman generals minimod
I've added first cohorts and eagle-bearers to EB 1. They're awesome.:2thumbsup:
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Re: First cohorts, night battles + recruitable roman generals minimod
Quote:
Originally Posted by Geoffrey S
I'm curious, what did the night battles break?
For one thing, event screens. If you play with this minimod (or citymod) have you noticed when you defeat someone all you get is a black picture?
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Re: First cohorts, night battles + recruitable roman generals minimod
TWFanatic, why dont you upload it so others can enjoy?
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Re: First cohorts, night battles + recruitable roman generals minimod
Nope, haven't noticed that, but I haven't been able to play for over half a year now. But that's all, nothing game breaking? If so, personally I wouldn't mind modding the game to include night battles.
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Re: First cohorts, night battles + recruitable roman generals minimod
heh, night battles arent much, considering you need at least command 4 to get the trait, something I find rare, also it hardly comes in handy.
but it does have its moments...
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Re: First cohorts, night battles + recruitable roman generals minimod
Quote:
Originally Posted by Zaknafien
TWFanatic, why dont you upload it so others can enjoy?
Yeah, it would be great if you could upload this TWFanatic.
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Re: First cohorts, night battles + recruitable roman generals minimod
The night battles aren't as dark as BI. Is there a way to fix it? (i don't have BI so swaping files won't work and i know it from reading AARs)