Don't worry. "Fast As A Shark 2" will come with a disclaimer: "Beware: May cause trouble with girlfriend / wife. Creative Assembly is in no way liable for divorce proceedings." ;)Quote:
Originally Posted by Budwise
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Don't worry. "Fast As A Shark 2" will come with a disclaimer: "Beware: May cause trouble with girlfriend / wife. Creative Assembly is in no way liable for divorce proceedings." ;)Quote:
Originally Posted by Budwise
I see you're trying to take over from civ in that regard :laugh4:
Will there ever be a boy born that can swim as fast as a shark?
Another of those Alexander type marathons perhapsQuote:
Fast As A Shark 2
If the expansion pack would be based around the year 1700, then why would they call it an expansion for Medieval II? :wall:
If they create an x-pansion then it it should be based around the same period or 1600, as far I know the Middle Ages ended in 1543!!! :book:
@sapi:
CIV4 actually got a clock into the UI because the development testers said it's too addictive. Maybe we should do that too... :P
@Imperator P:
Why 1700? Looking at the general timeframe of the scenarios mentioned in that German magazine we see:
- Cortez is early 1500s.
- Crusades is 1100s
- Teutonic Order & Lithuania is late 1300s
- Britain & Norway is late 900s
ignore, aaagggh, stupid browser.
@Thamis - a clock might do the job...or you could use subliminal messaging systems (SMS) to hint that it's time to stop playing :grin2:
well i guess its settled. we need not guess on it anymore. its been admitted from sensai that kingdoms is the expansion.
Yes you definitely should, I always use the clock in Civ4 :whip:Quote:
Originally Posted by Thamis
Edit: With the alarm, too, so I won't be late for the university :shame:
Edit2: By the way, does the portion about forts mean they'll stay on the map when ungarrisoned, or that the AI uses them properly?
why cant we get an expansion based on this
https://i155.photobucket.com/albums/...nnounced_1.jpg
8)
Big, good, nice :2thumbsup: .
Please use the other thread to discuss the expansion